Just sharing my two cents on FL mod, the visual mod I am usually playing with.
Certain people with visual mods ON may find it easier to play, and perform better, why? They are only required to focus a small portion (example: upper half ) of the screen, and process in their brains n' hit the keys accordingly. Notes on the lower half is deemed unnecessary to the players; they may treat anything appears at the lower half as a distraction which may make them lose focus.
However, personally, FL mod makes things harder mostly, only when a song contains lots of SVs. Take these songs for example:
xi - Happy End of the World by Blocko
FamiRockP - Oni Kanojo by Entozer
Risk Junk-G - Candy Galy by Staiain
Recall the portions of these songs which has slowjams.
As player score is judged heavily based on accuracy in this game, heavy SV of a song (especially unpredictable "slowjams", or too many notes to be processed during slowjams) will affect accuracy of a player, this brings the difficulty for the player to get a better score.
For some people, they may think FL is difficult and very impressive....as only minority group of people plays with FL. However, IMO, it is not that hard but it takes time for someone to get oneself familiar with the mod.
It's pretty layman as I am not someone good in describing things, but I hope the community gets my point.
Certain people with visual mods ON may find it easier to play, and perform better, why? They are only required to focus a small portion (example: upper half ) of the screen, and process in their brains n' hit the keys accordingly. Notes on the lower half is deemed unnecessary to the players; they may treat anything appears at the lower half as a distraction which may make them lose focus.
However, personally, FL mod makes things harder mostly, only when a song contains lots of SVs. Take these songs for example:
xi - Happy End of the World by Blocko
FamiRockP - Oni Kanojo by Entozer
Risk Junk-G - Candy Galy by Staiain
Recall the portions of these songs which has slowjams.
As player score is judged heavily based on accuracy in this game, heavy SV of a song (especially unpredictable "slowjams", or too many notes to be processed during slowjams) will affect accuracy of a player, this brings the difficulty for the player to get a better score.
For some people, they may think FL is difficult and very impressive....as only minority group of people plays with FL. However, IMO, it is not that hard but it takes time for someone to get oneself familiar with the mod.
It's pretty layman as I am not someone good in describing things, but I hope the community gets my point.