Freedom-
ok, this map is..this song is actually so hard to map, you actually could not have chosen a harder song as your first map. Some general concerns:
turn distance snap on when mapping this diff. If you don't know how, hit 'Y' to toggle it on and off, especially when mapping the jumps. You can toggle distance spacing too, it's on the top right in editor. Your spacing is way too inconsistent and big, mostly inconsistent and completely random. Some examples: 00:29:224 (1,2,3,4,5,6) - 00:42:939 (1,2,3) - 00:46:367 (7,8,9) - 00:49:796 (1,2,3) - 00:53:224 (1,2,3) - 01:00:082 (5,6,7) - 01:03:510 (1,2,3) - 01:10:367 (1,2) - 01:58:367 (1,2,3) - and others. Next thing. Rhythm selection. Majority of the time, you never want a red or white tick to be completely empty and unmapped. Strong beats usually fall on these especially white so if you don't map these they become really bad-sounding. Some examples: 00:19:582 (3,4,5,6,1) - 00:27:510 (1,2,3,4,5,6,7,8,9) - it's ok, I think I'll just dive in to actual modding
00:00:082 (1,2,3) - this is incredibly hard to read (everything in this map is because of the way the song is). I would change to
http://puu.sh/mmLRK/5c579db88d.jpg00:01:796 (1,2,3) -
http://puu.sh/mmLTW/7d81deb9e1.jpg sounds much cleaner, because I feel 00:02:117 and 00:02:760 needs to be clickable, not covered by a sliderend.
Done00:03:510 (1,2,3) - to make it look cleaner I tried using 1.5x distance spacing (will refer to as DS) and ctrl+g'ing 00:04:153 (3) -
http://puu.sh/mmM2K/52730742d2.jpg btw I just realised you do use DS, but your flow is a little off. For example if your slider at 00:04:153 (3) - is facing left it does not look neat, it actually looks messy, and the flow is not there either
Fixed00:05:224 (1,2,3) - if I'm not mistaken you copypasted the whole previous pattern and just dumped it there? Maybe try something like selecting all 3 objects, copypaste, then move them up and to the right. Then select only the 2 circles and ctrl+g. You want your pattern to be as close as possible to the next pattern 00:06:939 (1,2,3) - so it doesn't feel like a weird jump
Done00:07:582 (2) - ctrl+g is your friend. going in the same direction twice in a row is a good idea sometimes, but it is more often not the best idea. Also you can move this slider further away from slider 1 because..it feels too cramped.
Done00:08:653 (1,2) - space them out
Done00:11:010 (5) - ctrl+g and move it to the right. btw if you have learned anything from ^ above you can just apply if you see sections that sound similar and have a similar pattern used, mapping is about learning and applying knowledge in all different places
Done00:15:510 (1,2,3,4,5) - you wanna start this pattern somewhere else because you just spent a lot of time in that area of the field. move somewhere else such as x:432 y:296. I also recommend changing 00:13:796 (1,2,3,4,5,1,2,3,4,5) - some of these to 1/4 sliders, it will make them sound better such as 00:14:439 (3) -
Done00:16:796 (10) - this can be 1/2 slider however (twice the length of 1/4 slider)
Done00:17:224 (1,2,3) - move somewhere else far away
Done00:19:582 (3,4,5,6,1) - really unneeded because the music is exactly the same as before and you introduce a random stream. probably delete 00:20:332 (4,6) - and readjust notes
Done00:22:367 (1,2,3,4,5) - too cramped. go somewhere else
Done00:25:796 (1,2,3,4) - you want to map to the vocals, but I think you can't ignore the instruments either. I think this is good
http://puu.sh/mmNgg/0c58cb5c55.jpg Done00:27:510 (1,2,3,4,5,6,7,8,9) - triplets on their own like that are really weird. usually sliders are there to help the player in rhythm since the end of the slider always follows the beat, it helps guide the player. I reworked your pattern
http://puu.sh/mmNnj/705075cade.jpg even this is acceptable though not as good
http://puu.sh/mmNq4/81435232f5.jpg (this is just adding a 1/2 slider to the last note of your triplet) +btw you definitely should use some form of DS here, jumping triples from edge to edge is bad. You want to keep consistency in your difficulty/spacing (you don't want to have random difficulty spikes in the middle of the map and have a piss-easy section right after). Approaching the exciting part of the song the map should become harder and so on. Looks something like
http://puu.sh/mmNyc/a98cc8426c.jpg if I curve the sliders and use 1.4x DS
Fixed00:29:224 (1,2,3) - what is in the middle of these. too empty. add stuff. you can add a circle on all of the red ticks here
Fixed00:30:939 (1,2) - definitely add circle here. 00:31:367 and 00:32:010 also you can ctrl+g 00:31:153 (2) - and 00:31:796 (5) - , you're just moving to the right all the time that's arguably bad flow
Fixed00:33:082 - note
Done00:33:724 - note
DoneDecided to make them slider jumps cause there's 1/4 sliders and circles00:35:224 (3,4) - copypaste and rotate/flip your sliders neatly, this looks really random
Done00:39:296 (7) - make this a repeater and start the spinner only on 00:39:617
Done00:41:224 (1,2) - pause in between is really weird. much prefer
http://puu.sh/mmNT7/4b391ddf77.jpg music simply doesn't suit your rhythm anymore, it's different from the beginning of the song
Fixed00:42:510 (5,6,7) - just to let you know, you can space triplets in a straight line too, they are usually nicer to look at
00:42:939 (1,2,3) - too big. randomly did a pattern
http://puu.sh/mmO1q/4e6b0e4d78.jpg 1 is stacked on 2
Fixed00:44:224 (6,7,8) - oh right.
ikr00:44:653 (1,2,3) - sometimes you don't want to use too many fancy sliders like this in a row. curves and straight lines are good
Fixed00:49:796 (1,2,3) - way too big
Fixed01:02:117 (2) - starts on white tick
Done01:03:510 (1,2,3,4,5) - just an example. this is a problem because the amount of time between 1 and 2 is exactly the same as 3 and 4, and yet distance is so different. It does not feel good at all
Fixed01:07:796 (5,6,7) - the beats here are a little weird, this is a simple solution
http://puu.sh/mmOvJ/65d73862b0.jpg I think it's fine as it is01:10:796 (3,4,5) - way too many non-regular sliders
Fixed01:18:510 (5) - would change to a 1/2 slider with 2 circles
Only one circle01:20:653 (1) - would recommend you map this. simply using 4 1/2 sliders is better than a spinner
Done01:22:367 - note
Done01:45:938 (4,5,6) - doesn't warrant a triplet, too random
Fixed02:00:082 (1,2,3) - recommend move 2 somewhere else for a jump
Done02:05:439 (2,3,4) - same time. totally huge difference in spacing
Fixed02:22:367 (1,2,3,4,5,6) - very confusing to read. btw many issues were already mentioned before so I'm just looking at maybe more important issues near the end.
Fixed #