Seems like it's a really nice tool! Good job!
which is more better than original AiBATReditum wrote:
so you mean AiBAT
well, you still need to check for unsnapped objects in build-in aiMod, but I'll add this too... eventuallyByBy13 wrote:
which is more better than original AiBATReditum wrote:
so you mean AiBAT
lol whatDesperate-kun wrote:
Something went "worng". Also, nice mixture of English and German lolz.
EDIT: The program crashes when you don't select any song and press "Open"
Подробная информация об использовании оперативной
(JIT) отладки вместо данного диалогового
окна содержится в конце этого сообщения.
************** Текст исключения **************
System.ArgumentException: TimeSpan не поддерживает значения типов с плавающей точкой 'Not-A-Number'.
в System.TimeSpan.Interval(Double value, Int32 scale)
в aiMod.MainWindow.Chart_MouseMove(Object sender, MouseEventArgs e)
в System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e)
в System.Windows.Forms.DataVisualization.Charting.Chart.OnChartMouseMove(MouseEventArgs e)
в System.Windows.Forms.DataVisualization.Charting.Chart.OnMouseMove(MouseEventArgs e)
в System.Windows.Forms.Control.WmMouseMove(Message& m)
в System.Windows.Forms.Control.WndProc(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Загруженные сборки **************
mscorlib
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Версия Win32: 4.0.30319.34209 built by: FX452RTMGDR
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----------------------------------------
autoMod
Версия сборки: 0.9.9.1
Версия Win32: 0.9.9.1
CodeBase: file:///C:/Modding/autoMod.exe
----------------------------------------
PresentationFramework
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----------------------------------------
WindowsBase
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----------------------------------------
System
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PresentationCore
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System.Xaml
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System.Core
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----------------------------------------
System.Windows.Forms.DataVisualization
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----------------------------------------
System.Windows.Forms
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----------------------------------------
System.Drawing
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CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WindowsFormsIntegration
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----------------------------------------
PresentationFramework.resources
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----------------------------------------
PresentationFramework.Aero
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System.Configuration
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----------------------------------------
System.Xml
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Версия Win32: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
mscorlib.resources
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Версия Win32: 4.0.30319.34209 built by: FX452RTMGDR
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System.Windows.Forms.DataVisualization.resources
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PresentationFramework-SystemXml
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UIAutomationTypes
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PresentationCore.resources
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----------------------------------------
Microsoft.WindowsAPICodePack.Shell
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----------------------------------------
Microsoft.WindowsAPICodePack
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CodeBase: file:///C:/Modding/autoMod.exe
----------------------------------------
System.Data
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System.Windows.Forms.resources
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----------------------------------------
************** Оперативная отладка (JIT) **************
Для подключения оперативной (JIT) отладки файл .config данного
приложения или компьютера (machine.config) должен иметь
значение jitDebugging, установленное в секции system.windows.forms.
Приложение также должно быть скомпилировано с включенной
отладкой.
Например:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
При включенной отладке JIT любое необрабатываемое исключение
пересылается отладчику JIT, зарегистрированному на данном компьютере,
вместо того чтобы обрабатываться данным диалоговым окном.
hotfixed, I hopeBakari wrote:
Not sure what exactly went wrong, though
thanku :3Baraatje123 wrote:
OMG
It's getting even better
I love you two :3
these are always detected as unused:(automod wrote:
• Unused hitsounds:
{sectionfail.wav} {sectionpass.wav}
but I hope, I'll find time to figure this out fullySieg wrote:
aim calculations are sloppy
Isn't this difficulty strains?Aironenero wrote:
any chance of a difficulty strain graph for mania?
HappyRocket88 wrote:
Sieg is tha best.
I'm trying to figure out how to make this properly atmExUsagi wrote:
edit : if i may ask a new feature, can you make a snapping conflict detector, which it detects different snapping that occurs in 2 different difficulties?
eg case: in 02:02:000 - insane uses 1/6 while in extra it uses 1/8...
its been always hard to check manually, mostly in harder diffs in osumania.. well thanks again!
is this only for 1/4 or for 1/3 streams also or there is some value in ms for that? any additional information will be useful :3Raiden wrote:
Um, maybe this could be added as feature (for Taiko only)
make it detect when 2 notes 1/4th close together and same colour have a finisher? Or detect finishers in between 1/4 patterns
This because some people may miss it (normal modders)
It's great anyways
Finisher notes may be used at the end of a 1/4 or above snapped pattern under the following conditions:So I guess you could figure out a ms-difference in relation to the scrolling speed(which depends on bpm?) for the finisher-note and the note before by assuming that the overlap is exactly 50%?
- The finisher note must have a reasonable sound to be mapped to.
- The note prior the finisher note must be of the opposite color.
- The note prior must not overlap with the finisher note by more than 50%.
Rip auto mod dream 2015 -2015.Sieg wrote:
Auto mod
Hitsounds (usage, extensions, length) for all modswhat check this? Like... if some diffs have whistles and other no? I'd really like to know how to use this in case it check the hitsounds of each diff.
yup (:Kibbleru wrote:
damn, checks for hs delay too?!
gotta try this one out
Please, can you be more specific on details such as OS version, .net version you use, any error messages?Underforest wrote:
I want to try this but the program doesn't open
:3IamKwaN wrote:
very cool
I'll be waiting this!! Good job!!Sigi wrote:
aha :3
well... skin sets for the next