15:49 pinataman: for instance 01:04:053 feels okay to not be mapped because it's clearly a background note and I'm not playing the background part of the song
15:49 pinataman: well that didn't work XD
15:49 pinataman: 01:04:053
15:49 guineaQ: rip
15:50 guineaQ: the actual issue with normal is that
15:50 guineaQ: everything is fine if its called easy diff lol
15:50 guineaQ: your difficulty setting is for easy difficulty as well
15:50 pinataman: yah that's true. I have a hard time getting into the perspective of lower players
15:51 pinataman: i tried making medium a normal, but since it has an orange star it doesn't feel good to call it a normal
15:51 pinataman: and so then I went with that line of reasoning and didn't want to call my normal an easy because it has a blue star
15:51 pinataman: also the last difficulty I don't want to call extra cuz its not a purple star
15:51 guineaQ: Another is fine imo
15:51 guineaQ: doesn't feel like extra
15:52 pinataman: yah that's what I thought
15:52 guineaQ: timing is a bit quirky
15:52 guineaQ: on this song
15:52 guineaQ: probably because you sped up the song
15:52 pinataman: I'm aware of some issues at the beginning
15:52 guineaQ: imean
15:52 guineaQ: you are using sped up version
15:52 pinataman: yes
15:52 guineaQ: I tried mapping it with insane level patterns/rhythm
15:52 guineaQ: kinda hard to hit exactly on vocal
15:53 guineaQ: its like somewhere between 1/4 1/6
15:53 pinataman: do you mind giving an example? for instance I pointed out some wonky situations here
p/360478515:54 guineaQ: I was thinking of asking pishifat
15:54 guineaQ: since he is pretty much best guy at timing that's active right now
15:55 pinataman: Yah, it's a shame that the singer doesn't strictly follow the metronome, but I feel like that kind of variation is in a lot of songs anyway. But yah it'd be good to get his advice
15:55 guineaQ: let me poke him now
15:58 guineaQ: talking with him right now just a sec
15:58 pinataman: k
15:59 guineaQ: [http://puu.sh/etzDj/d25c2f3a1a.jpg cheeky guy]
16:00 pinataman: top kek
16:02 guineaQ: he is still figuring out the timing
16:05 guineaQ: I like how kibbleru immdiately turns to "afk" mode when I message him
16:05 pinataman: kibbleru seems like an extremely active mapper, I feel like every anime mapset has one of his GD in it
16:06 guineaQ: still Bakaleru to me
16:07 guineaQ: [http://puu.sh/etB1b/22663e41d2.jpg pishiBAT has spoken] --
Lanturn said not to worry about it because of the background chime, so I'll wait till a BAT gives me more clear instructions before I futilely attempt to fix this16:09 pinataman: well that seems like a problem
16:09 guineaQ: yeah
16:10 guineaQ: pishifat does have the capability to figure out crazy shit level timing like this but only when he is motivated enough / his own maps
16:10 *guineaQ is listening to [http://osu.ppy.sh/b/517160 Apocalyptica - Hall of the Mountain King]
16:10 guineaQ: i mean he is damn good at timing
16:11 pinataman: I've worked on projects ike this before, so it's like this is impossible, but it feels wierd breaking metronome
16:11 pinataman: so it's not like this is impossible*
16:11 pinataman: woops
16:12 pinataman: but yah like this00:11:553 (2) -
16:12 pinataman: the reverse slider is a little too late, and I wouldn't mind going in and setting a correct timing point
16:12 pinataman: but that feels like i would be worse than leaving it as is since it deviates in the bpm so drastically
16:13 guineaQ: lemme see
16:14 pinataman: and by the above note i meant this 00:10:928 (1) -
16:14 pinataman: since i didn't know how to link directly to the rreverse part of the slider
16:15 guineaQ: I just copy the exact timestamp only for that :S
16:15 guineaQ: beside the offset is kinda ambiguous for me as well
16:15 guineaQ: besides*
16:16 pinataman: It's definitely not ideal XD
16:16 guineaQ: lot of background noise is covering up the exact location of the downbeat
16:17 guineaQ: brb gonna get something to eat cus this is gonna be long conversation
16:18 guineaQ: back
16:18 pinataman: Question. Let's say I added like 30 timing points to the intro
16:18 pinataman: should i put them on the drum or the singer?
16:18 pinataman: because they don't match up all the time
16:18 guineaQ: that's the tricky part
16:18 pinataman: and my rhythm in the map follows the singer, but i feel more pople would say the drum
16:18 guineaQ: and that's why pishifat said : "drums are dumb"
16:19 guineaQ: vocal emphasis works too
16:19 guineaQ: because in the intro
16:19 guineaQ: vocals are stronger than drums
16:19 pinataman: that's what I was thinking
16:19 pinataman: that just makes me feel good about my last mod response
16:20 pinataman: anyway, I will definitely go back and add precise timing points
16:20 pinataman: so let us assume tht problem is taken care of
16:20 guineaQ: the intro timing is FUBAR
16:20 guineaQ: and vocals are stronger
16:21 guineaQ: so yeah timing adjusted to vocals makes sense to me
16:21 pinataman: me too, I'll work on that tonight, and it shouldn't be too hard to fix with the map since its not off by much
16:22 guineaQ: now that took care of timing
16:22 guineaQ: I need to talk about other things XD
16:22 guineaQ: I kinda really wanna talk about the another diff
16:22 *guineaQ is editing [http://osu.ppy.sh/b/553958 Aqua - Cartoon Heroes (Speed Up Ver.) [Another]]
16:22 pinataman: absolutely
16:23 guineaQ: gonna skip intro because timing is messed up anyways
16:23 pinataman: okay
16:23 guineaQ: so far I see your map involves a lot of
16:23 guineaQ: blankets
16:23 guineaQ: a lot of blankets
16:24 guineaQ: I really wanted to talk/hear about your logic behind the distancing of objects actually
16:24 pinataman: blanketed objects or general objects?
16:24 guineaQ: just in general
16:25 guineaQ: some of the distance you made on some patterns like 00:24:521 (6,7,8) - doesn't make sense to me
16:25 pinataman: right. Imo, I think I rely on distance snap a little too much. When I break DS, it is usually because I think the singer has a slightly higher or lower energy when she sings, so I make a small jump. for example 1.4 --> 1.7
16:25 guineaQ: wait im an idiot
16:25 guineaQ: wrong link
16:26 guineaQ: 00:34:053 (4,5,6,7,8,9) - this one
16:26 guineaQ: you got the right idea on this one but
16:27 guineaQ: gimme a sec
16:27 pinataman: 00:34:365 (5,7,9) - needs to be closer to their sliders
16:28 pinataman: for two reasons, the jump into them should go down in energy, and the jump out of them have too much
16:29 guineaQ: fair enough
16:29 guineaQ: the main thing I WOULD fix is this 00:34:990 (8) -
16:29 guineaQ: 00:35:146 - this part has higher "energy" than the white tick imo
16:31 pinataman: hmm, gimme a sec to playtest because right now I don't agree
16:32 guineaQ: nvm now I see what you were doing there
16:32 guineaQ: 00:45:459 (1,2,3,4,5,6,7) - ahhhh
-- after revisiting this, I like what I had better, it feels like it needs that extra kick16:33 pinataman: maybe though 00:35:303 (9) - should have a bigger dist spacing than 00:34:365 (5,7) -
16:33 pinataman: aww, what's the complaint there?
16:33 guineaQ: just that
16:34 guineaQ: its kinda crammed in the corner
16:34 guineaQ: the general idea is fine i would just nerf the spacing
16:34 guineaQ: there is increase in 'energy' as you name it as vocals go by but this is just overkill imo
16:35 pinataman: so basically instead of increasing DS by .2 every time, it should be +.1 or +.15?
16:35 guineaQ: +.15
16:35 pinataman: yah I could see that
16:35 guineaQ: 00:47:490 (4) - no reverse is better imo
16:36 pinataman: you'd rather see slider --> circle?
16:36 guineaQ: yeah
16:37 guineaQ: the vocal hold kinda ends at red tick
16:37 guineaQ: no need to continue it with reverse
16:37 pinataman: true, I guess I wanted to make a distinction with 00:47:959 (1) -
16:37 pinataman: but I think a jump from the down beat to that would be good enough
16:38 pinataman: I'll change this across the kiai times and difficulties
16:38 guineaQ: 00:53:740 (5) - same reason
16:38 pinataman: while we're on this lyric, what do you think about the hard?
16:38 guineaQ: taking a look
16:38 pinataman: so on hard 00:46:553 (1) -
16:39 guineaQ: ill need to testplay this
16:39 pinataman: k ill need a second to start taking notes, though I guess I could just save the log... let me go look up how to do that
16:39 guineaQ: it plays fine for me
16:40 guineaQ: ./savelog
16:40 pinataman: okay, I heard somewhere that ending sliders on the downbeat is generally poor, but yah
16:40 guineaQ: I try to avoid it
16:40 pinataman: I do that all the time anyway so wtv,
16:40 guineaQ: but I do it when it needs to be done
16:40 pinataman: I'll be more aware in the future
16:41 guineaQ: well frostmourne gives no fk about it as well B)
16:41 pinataman: lol
16:42 guineaQ: only one nitpick in hard though
16:42 guineaQ: 00:42:959 (1) - starting a kiai with reverse is kinda mehhhh for me
16:42 pinataman: slider into circle seems better? probably I'll make sure to test it
16:43 guineaQ: 01:04:053 - you missed a note here :<
16:44 pinataman: grrr I'm so conflicted over this
16:44 pinataman: I haven't tested it, so I'll make sure to do that, but my initial reaction says no
16:44 guineaQ: its just a nitpick lol
16:44 pinataman: My perspective is basically always map vocals
16:44 pinataman: and I feel it's still part of the background so I don't want to map it
16:45 pinataman: I'll test it for sure, but ultimately I think I'll leave as is
16:45 guineaQ: than can you insert a break there
16:45 guineaQ: one measure in hard diff is kinda significant enough for me to have a break there
16:45 pinataman: I tried, as the another and insane difficulties have them
16:45 pinataman: but it's not enough space for normal, medium and hard
16:45 pinataman: to insert the break
16:45 guineaQ: ok
16:46 guineaQ: 01:32:803 (1) - u made squiggle here and u didnt for 01:33:271 (3) -
16:47 pinataman: another difficulty?
16:47 guineaQ: yeah
16:47 guineaQ: 02:20:303 (1) - I love you
16:47 pinataman: I'm glad you like it! what do you think about the ones for insane and hard?
16:48 pinataman: is the slight sv reduction good for these?
16:48 guineaQ: the one in another looks most clean to me
16:48 guineaQ: nah no need for SV reduction
16:49 pinataman: hmmm, if that's a majority opinion I could see changing, but I feel like the enrgy actually starts to fade here, kind of more as a resolution than a climax
16:49 pinataman: we'll see
16:49 guineaQ: when it comes to slider art
16:49 guineaQ: its good idea that you be stubborn
16:50 pinataman: thanks for that, I always want to try to take people side and hate disagreeing, but sticking to your guns is probably better to express your own style
16:50 guineaQ: you used much more sliders than I would have for sure for insane and another
16:50 guineaQ: the thing about slider art is that its like
16:50 guineaQ: its like being you
16:50 guineaQ: at the fullest
16:50 pinataman: yah, I kind of didn't like that I had to, but the lyrics called for mostly 1/2 sliders
16:51 guineaQ: so you shouldn't let other get in to that
16:52 pinataman: I'll make sure to do that when I map some sliders on this metal song I'm mapping. But anyway that wiggle thing
16:52 pinataman: I feel like the lyric on paper doesn't have that same wiggle feel as it does on the lyric piece
16:52 pinataman: 00:51:553 (1) -
16:52 pinataman: here
16:52 guineaQ: well yeah true
16:52 guineaQ: i hear it
16:52 pinataman: that's why I wanted the wiggle to match that piece feeling but yah
16:53 guineaQ: yeah i agree now
16:53 guineaQ: just throwing out suggestions
16:53 guineaQ: your mapping emphasis is completely different from me so
16:53 pinataman: definitely, I'm open to anything you got
16:53 pinataman: lol i feel like i get that a lot
16:54 guineaQ: I'm not really worried about the higher diffs
16:54 guineaQ: I'm really worried about normal diff
16:54 guineaQ: the instinct inside me is screaming to me that its easy diff
16:54 *guineaQ is editing [http://osu.ppy.sh/b/563376 Aqua - Cartoon Heroes (Speed Up Ver.) [Normal]]
16:55 guineaQ: 01:09:365 (1,2) - I swear to god I thought I was the only one who did this
16:55 pinataman:
I had a hard time making it work, but I think it came out good
16:55 pinataman: yah I will probably retitle this as easy
16:56 guineaQ: one of my old set also had 1.8 star easy diff
16:56 pinataman: I just don't like it not having a green star, but screw it, easy is a better term for it
16:56 guineaQ: your diff setting is set as easy diff as well
16:56 pinataman: Is it okay if I call medium Normal then?
16:56 guineaQ: yeah
16:56 guineaQ: its 192 bpm song
16:56 pinataman: sweet
16:56 guineaQ: i'm pretty sure nobody will freak out at H labled normal diff
16:57 pinataman: esp since it's close to the border
16:57 guineaQ: oh btw if you are going to rename the normal as easy
16:57 pinataman: of 2.25 star difficulty
16:57 guineaQ: 01:55:771 (5,6) - 1/2 rhythm needs to go
16:57 pinataman: thats the next question i was gonna ask
16:57 pinataman: I got a suggestion already that they be turned into 3/2 sliders
16:58 pinataman: which makes since, but a) I lose my hitsounds (not that big a deal)
16:58 guineaQ: 2/1 sliders work better
16:58 pinataman: and b) I as a generally good player hate not clicking those notes
16:58 guineaQ: actually no 3/2
16:58 guineaQ: god i need to get better soon
16:58 guineaQ: since its easy diff
16:59 pinataman: like I just don't get why you wouldn't want to click there, but hey, newer players are new
16:59 guineaQ: its granted that you WILL MISS some rhythms
16:59 pinataman: yah it just feels like I'm letting down the song. but I get it, I'll go make those changes
16:59 guineaQ: I would definitely say OK at 1/2s at low bpm
16:59 guineaQ: but 192 bpm is actually fast
16:59 pinataman: very true
16:59 guineaQ: also remember
16:59 guineaQ: a lot of players
16:59 pinataman: I'll remember that for the future
16:59 guineaQ: DT easy diffs
16:59 guineaQ: even new players
17:00 pinataman: lol that'll be so wierd since this is already 1.5x as fast as normal
17:00 pinataman: i don't do much DT but hey to each their own
17:00 guineaQ: I prefer HD
17:00 guineaQ: btw
17:00 guineaQ: 02:11:865 (1,2) - fix blanket pl0x
17:01 guineaQ: although I have completely different mapping emphasis than you
17:01 guineaQ: I AM AN AESTHETICS WHORE AS WELL
17:01 guineaQ: like my hard diffs are littered with blankets
17:01 pinataman: I get it, I generally mess up blankets the first time anyway. and it feels like when i generate patterns, some notes are just naturally close to being blanketed that you might as well go blanket it anyway
17:02 guineaQ: your blanket errors are pretty minor enough to be ignored for most people
17:03 guineaQ: well I like this set enough to show it to my BAT friends
17:03 pinataman: so question, what do you think of ovular blankets?
17:03 pinataman: thank you btw
17:03 guineaQ: ovular?
17:03 pinataman: gimme a sec for example
17:03 guineaQ: link me an example
17:04 guineaQ: btw I'm the kind of guy that does this kind of blankets
17:04 guineaQ: sec
17:04 pinataman: so in another
17:04 pinataman: 00:15:928 (2,4) -
17:05 guineaQ: [http://puu.sh/etKK7/a6a3609976.jpg I do this kind of blankets]
17:05 guineaQ: I do them
17:05 guineaQ: every single fackign time I get a chance LOL
17:05 pinataman: that brings up another question, but let's get this issue done first
17:06 pinataman: so in this picture, the 2 note is not in the direct center of the circle that the 3 slider makes
17:06 *guineaQ is editing [http://osu.ppy.sh/b/577517 Halozy - Genryuu Kaiko [Melody of Sanzu]]
17:06 pinataman:
http://puu.sh/etKOH/211d836c00.jpg17:06 guineaQ: soo
17:06 pinataman: is that okay, or should 2 be in the direct center of the circle of 3 in order for it to be a good blanket
17:06 guineaQ: its not perfect blanket
17:06 pinataman: right, which is what I call ovular blankets
17:06 guineaQ: first of all
17:06 guineaQ: because of AR
17:07 guineaQ: 2 wouldn't be even visible
17:07 guineaQ: by the time you get to the slider
17:07 guineaQ: second of all I think its fine
17:07 guineaQ: because you still matched the the slider ends to the approach circle
17:08 guineaQ: and I can see what you are doing there
17:08 pinataman: okay, that's what I wanted to hear. I do think there are some cases where making perfect circular blankets are better, but not everywhere
17:08 guineaQ: 10/10 people wouldn't even notice lol
17:08 pinataman: okay great
17:08 guineaQ: especially when played
17:08 guineaQ: you can't notice it
17:09 guineaQ: any other questions/concerns?
17:09 pinataman: a few wrap up issues then yah maybe one or two questions
17:09 pinataman:
http://puu.sh/etKvR/a1c62ff066.jpg17:09 pinataman: this look okay for the blanket you mentioned?
17:10 guineaQ: in order to get that to blanket perfectly you will need to use multiple nodes
17:10 pinataman: I used two midpoints, is that enough?
17:10 guineaQ: well I can see its not perfect but most players won't even notice
17:10 pinataman: yah now that you mention it the center is a little off. okay I'll make sure to actually do it
17:11 pinataman: okay so on what is currently the normal
17:11 pinataman: 00:32:021 (2) -
17:11 pinataman: in this suggestion you wanted to blanket the end
17:11 guineaQ: 00:30:928 (3) - with this end
17:12 pinataman: so basiclally, this isn't perfect, but something like this?
17:12 pinataman:
http://puu.sh/etLYV/49eaf24ae5.jpg17:12 guineaQ: i meant
17:12 guineaQ:
http://puu.sh/etM2B/365dedb9f8.jpg17:13 guineaQ: I would place a pseudo circle at 3's end and use that circle's approach circle to blanket
17:14 pinataman: yah that's what i do, i just was stubborn and didn't want to change 00:33:115 (1) - for some reason
17:14 guineaQ: if its too much of hassle you can ignore it
17:14 pinataman: it looks good now
17:15 pinataman: okay so on what is currently medium
17:15 pinataman: 00:49:521 (3,4,5,1,2) -
17:15 pinataman: is this too fast for a normal?
17:15 pinataman: should
17:15 guineaQ: yeah
17:15 pinataman: I like break it up with a slider
17:16 guineaQ: 2 1/2 circles in a row
17:16 pinataman: uhg why can't everyone be insane + players XD
17:16 guineaQ: D
17:16 guineaQ: XD
17:16 guineaQ: then we won't need easy~hard diffs lol
17:16 pinataman: so would you just suggest delete 5 and make 4 a 1/2 slider?
17:16 guineaQ: the simplest solution would be to map approval mapsets lol
17:17 guineaQ: the problem is
17:17 pinataman: no cuz then you have to map 5 min songs
17:17 pinataman: and that's really long for me
17:17 pinataman: but anyway
17:17 guineaQ: i see why you want to have double circles for emphasis
17:17 guineaQ: you could stack things you know
17:18 pinataman: so stacking a bunch of 1/2 notes on 192 bpm in normal is okay?
17:18 guineaQ: stacking is allowed in normal diff
17:18 guineaQ: I would personally get more opinion on it
17:18 pinataman: well I'm more getting it at multiple 1/2 notes is bad, but okay if they're stacked?
17:19 pinataman: definitely will
17:19 guineaQ: cus
17:19 guineaQ: there is no mouse movement :S
17:19 guineaQ: this is why I have some "lesser" players to test out lower diffs for me :S
17:19 pinataman: it makes sense when u compare to stacked triples in insane
17:20 guineaQ: you could try asking Lanturn
17:20 guineaQ: he is specialized in easy~hard diffs
17:20 guineaQ: don't be afraid to poke BATs for short questions
17:21 pinataman: good to hear, I'll probably start doing that now
17:21 pinataman: I'll poke him when he's on and mentioned that you thought he would be helpful
17:21 guineaQ: I poke some BATs all da time (poor kibbleru)
17:21 guineaQ: yeah
17:21 pinataman: lol
17:22 pinataman: i had one or two more questions, though, gimme a sec to get them all down
17:22 guineaQ: no rush
17:23 guineaQ: about your mapping emphasis being different with a lot of people, there is not a single problem if you are consistent like this
17:24 pinataman: that is reassuring, thank you!
17:25 guineaQ: any other questions
17:26 pinataman: yep. do you like having a spinner at the beginning of each map at 00:01:865 ?
17:26 pinataman: 00:01:865
17:27 guineaQ: 00:02:178 - would start spinner here
17:27 guineaQ: personally
17:27 pinataman: I might just do that. I'll test it more
17:27 pinataman: 01:30:771 (6,2) - on hard
17:28 pinataman: is the stack here confusing for hard players?
17:28 guineaQ: personally I wouldn't put spinners in the start B)
17:28 guineaQ: about that hard diff
17:28 guineaQ: HD players will hate you
17:28 guineaQ: but in no mod its okay
17:28 pinataman: yah I figured something like that
17:28 pinataman: which I'm probably okay with
17:29 pinataman: how about the medium stack here 00:16:553 (2,1) -
17:30 guineaQ: test
17:32 guineaQ: poke
17:32 pinataman: ?
17:32 pinataman: im confused
17:33 guineaQ: yeah i DC'd
17:33 pinataman: aw i see
17:33 pinataman: my next question was this pattern
17:33 pinataman: 00:16:553 (2,1) -
17:33 pinataman: on medium
17:33 pinataman: is the stack okay?
17:34 guineaQ: yes
17:34 guineaQ: I actually thought it was nice lol
17:34 pinataman: i could see it be a little confusing to newer players so i generally ask about this
17:34 pinataman: anyway, a long time ago I deleted the lighting effect on my skin
17:34 guineaQ: its medium sooo
17:35 pinataman: as a result, I'm not sure if I have some fading problems
17:35 guineaQ: I testplay lower diffs with default skin
17:35 guineaQ: especially easy
17:35 pinataman: that's probably for the best
17:36 pinataman: but i guess my real question is how long do I have to wait until whether I stack two notes doesn't matter?
17:36 guineaQ: 2 white tick
17:36 guineaQ: i would say 3 white tick for easy diff
17:37 guineaQ: it also depends on bpm
17:37 pinataman: and ar I would imagine
17:37 guineaQ: if you are MillhioreF you wouldn't give a damn
17:37 pinataman: I'm worried since I don;t have a lighting effect it's longer than I expect, but wtv, i don't think it'll be too big a problem
17:37 guineaQ: yeah you are worrying too much
17:37 guineaQ: imho
17:38 pinataman: yep i do that a lot XD
17:38 pinataman: okay, next question is all in another
17:38 pinataman: should this be a 1/1 slider?
17:39 guineaQ: link?
17:39 guineaQ: >.>
17:39 pinataman: oh woops mb
17:39 pinataman: 00:38:896 (1) -
17:39 pinataman: i swore i did
17:40 guineaQ: yes 1/1 slider sounds better
17:40 pinataman: mmmk
17:40 pinataman: how about the flow here?
17:40 pinataman: 01:58:271 (3) -
17:40 pinataman: does it feel clunky at all?
17:41 guineaQ: nah not really
17:41 guineaQ: 02:11:240 (2,3) -
17:41 guineaQ: im kinda more worried about this
17:41 guineaQ: 3 is kinda wayyy deep in the corner
17:42 pinataman: yah I am too. It's on the grid at least, but it is unfortunate the flow took it all the way over there, I'll have to think about it
17:42 guineaQ: I would curve the flow
17:43 guineaQ: I have a disliking for straigh flow
17:43 guineaQ: but I use a lot of straight sliders
17:43 pinataman: I'll try to test it, but my initial reaction says no because straight flow emphasizes a change better
17:43 guineaQ: [http://puu.sh/etQC3/b6156164ac.jpg about 1/1 slider I would do this]
17:43 pinataman: and this is a good time to release all of the energy with a change like this
17:43 guineaQ: too bad it overshot :p
17:43 pinataman: yah that's a good suggestion, I'll make it work
17:44 pinataman: okay so last set of questions start here
17:44 pinataman: 02:16:553 (1) -
17:44 pinataman: what do u think about this flow?
17:45 guineaQ: I see noooooooo problem at all with it
17:45 pinataman: and would a flow like this be better?
http://puu.sh/etQKX/14f692b786.jpg17:45 guineaQ: nah the current one is better
17:45 guineaQ: the flow break at 2 to 3 would be real with that one
17:46 pinataman: mmmk, how about some rhythm/flow on the reverse slider02:18:115 (2) -
17:46 guineaQ: the song calls for ordinary 1/2 slider there
17:47 pinataman: you think it would be better as a 1/2 slider?
17:47 pinataman: i guess i like adding a 1/4 feel without a 1/4 click
17:47 guineaQ: i dont really hear anything in 1/4
17:48 pinataman: it is definitely overmapped
17:48 pinataman: but its more about energy
17:48 pinataman: 1/2 slider feels too weak
17:48 pinataman: I mean overall a reverse slider takes less energy
17:48 guineaQ: 02:18:349 - there is a 1/4 here though <.<
17:48 pinataman: but with the hitsounds it feels stronger
17:49 pinataman: yah but I wouldn't want to make it a triple i dont thin
17:49 pinataman: think*
17:49 pinataman: i guess i should test it
17:49 guineaQ: [http://puu.sh/etRQ5/0f29784892.jpg this is what I hear from the music]
17:50 guineaQ: [http://puu.sh/etRFF/61699e7255.jpg on a completely off topic this is the true color of BATs]
17:50 pinataman: oh kibbleru...
17:51 guineaQ: I liked his first maps more >.>
17:52 guineaQ: BUT THATS TOTALLY DIFFERENT TOPIC
17:52 pinataman: if i could make a confession, I very much dislike moe songs....
17:52 pinataman: which is kind of problematic for osu
17:52 guineaQ: one reason why I don't have a lot of fycho's maps even though they are fun lol
17:53 guineaQ: I'm okay with nano and stuff
17:53 guineaQ: cus the voice is more deep
17:53 pinataman: alright well I'll sleep on that rhythm but i'm not sure with changing it
17:53 pinataman: yah I like nano
17:53 pinataman: and some more pop style anime music
17:53 pinataman: but moe is just too much for me
17:53 guineaQ: male vocal anime songs
17:53 guineaQ: are good
17:53 guineaQ: like
17:54 *guineaQ is listening to [http://osu.ppy.sh/b/404900 phatmans after school - Tsukiyomi]
17:54 guineaQ: this is cool stuff
17:54 pinataman: yah some of the early naruto openings still give me a lot of nostalgia
17:55 pinataman: good stuff
17:55 *guineaQ is listening to [http://osu.ppy.sh/b/221777 Infected Mushroom - The Pretender]
17:55 guineaQ: RLC respect
17:55 pinataman: I would like that map more if i could pass it XD
17:56 guineaQ: wait you cant pass it?
17:56 pinataman: streams man
17:56 pinataman: I blow ass
17:56 guineaQ: :<
17:56 guineaQ: I am always impressed at how
17:56 pinataman: like 30+ streams are pretty hard for me
17:56 guineaQ: Frostmourne can map 4 min+ full mapsets no problem
17:57 pinataman: so how did you like the map overall?
17:58 pinataman: and would you be interested in testplaying a WIP extra difficulty that I won't try to rank?
17:58 guineaQ: not today
17:58 guineaQ: its late for me right now <.<
17:58 guineaQ: 1 AM
17:58 pinataman: ahh right
17:58 pinataman: oh holy shit sorry I kept you up so late
17:59 guineaQ: nah its ok
17:59 guineaQ: well for me I have no issues with musics
17:59 guineaQ: although there ARE some songs which I JUST CANNOT TOLERATE
18:00 pinataman: oh, the WIP extra is for this song, if that wasn't clear
18:00 guineaQ: cartoon?
18:00 pinataman: yep
18:00 guineaQ: oh
18:00 guineaQ: I don't think I can pass it since I don't have my mech keyboard with me B)
18:00 guineaQ: my mouse died too B)
18:00 guineaQ: using cheap microsoft mouse atm
18:01 pinataman: okay thats fine. I've already got plenty of help from you today
18:01 pinataman: thank you so much for the mod and answering all my questions
18:01 pinataman: this was extremely helpful!
18:01 guineaQ: poke me anytime B)
18:01 pinataman: If you ever need a mod for a future mapset, let me know
18:01 guineaQ: I am very free B)
18:01 guineaQ: can you mod all 4 game modes B)
18:02 pinataman: no just std sry
18:02 guineaQ:
18:02 pinataman: I don't have the slightest clue what I'm doing when I'm not moving my tablet
18:02 guineaQ: XD
18:02 guineaQ: well my best mode is standard