[Superman]
[Normal]
good luck!
- 00:08:428 (3,4,5) - Would be nice to create a jump from 4>5 because theres a clear drum beat + vocal on that note, yet it's not emphasized because everything is the same DS.
- 00:11:396 (3) - 1/2 slider better imo cuz theres still a feint drum on 00:11:553 - .
- 00:12:803 (1,2,3,4,5) - It's strange that you'd have DS progressively go lower and lower even though theres a pitch increase leading up to 5.
- 00:17:802 (1,2,3,4) - This spacing is rather misleading... 1/2 and 1/1 gaps both mapped to similar visual spacing.
- 00:17:959 (2,5) - Seems like a misplaced stack here.
- 00:20:303 (1,2) - The gap between these two sliders is quite awkward. 00:21:240 - There's a note here if you want to map a circle.
- 00:44:834 (1,2,3) - Linear jumps aren't good for emphasis because theres no change in angle to allow players to snap... Do something like 00:49:834 (1,2,3) - .
- 00:51:553 (1) - Felt random lol.
- 02:11:084 (1,2,3) - Same thing about linear jumps earlier .
- 02:14:990 (6) - Circle and then triplet would be better here.. You can clearly hear triplets on 02:15:146 - .
You ignore a looot of 1/4 rhythm here which is weird. Examples: 01:33:974 - 01:36:474 - 01:38:974 - 01:40:224 - 01:41:474 - .
- 00:23:740 (5,6) - Could put a slight jump here too, since it's the same emphasis as 00:24:365 (7,8) - and 9>10. Also you did it on 00:26:240 (5,6) - .
- 00:28:115 (2,3) - How come you stop using the jumps here though? You don't have to drop back to standard DS just because the rhythm is slightly different. Players will still appreciate the jumps.
- 00:29:365 (4,5) - ^
- 00:35:615 (3,4,5,6) - This arrangement is too linear for me ;c.
- 00:38:740 (4,5) - Larger jump? It's not very noticeable
- 00:45:303 - Nothing here?
- 00:50:303 - ^ Theres a very obvious beat there...
- 00:53:740 (6) - Tbh i'd make this 1/2 just so you can map a circle onto 00:54:053 - and have the NC begin where its supposed to begin and not on a redtick.
- 01:26:553 - .
- AR 7.5 at least xPP. Current AR makes the screen really busy cuz of the high BPM.
- 00:27:803 (1) - For stronger beats like this, making a slider straight rather than curved can also help with emphasis because straight lines are just stronger than curved.
- 00:44:521 (6) - Shorten this to 1/2 imo... and have a circle at 00:44:834 - . It's just much more consistent with your pattern.
- 01:38:115 (6,8) - This is rather confusing to read... 01:39:052 (1,3) - Stuff like this is much better because the head will be visible even if the tail isnt.
[Normal]
- 00:14:209 (5,6) - Ctrl+G'ing this rhythm plays better imo. Having a circle on 00:14:209 - would echo 00:12:803 (1,2) - nicely.
- 00:30:303 (1,2,3,4,5,6) - This rhythm just feels really weird to play xPP. Making 00:32:021 (4,5) - a 1/1 slider would be better imo cuz clicking on 00:32:334 - when the vocal is like fading out just feels weird... Like, what you did with 00:13:428 (3,4) - just felt really nice.
- 00:34:053 (4,5,6,7) - Yea here too, the rhythm is so different even though in the song its a very straight-forward 3/2 rhythm with emphasis (translated into clicks since this is Normal) only occuring on 00:34:053 - 00:34:521 - 00:34:990 - .
- 00:44:990 (4,5) - How about a 1/2 repeat slider?
- 01:05:303 (3,4,5) - Yeaaaa this rhythm is nice. Yea it repeats itself but it's much more straightfoward and less awkward. Potential alternatives are maybe making 01:06:240 (5) - two circles instead so the click on 01:06:553 - occurs after the 3/2 rhythm has finished.
- 01:40:615 (4,5) - Ctrl+G'ing this would fit the lyrics better, i mean, repeat beginning on 01:40:928 - sounds good to me anyways.
- 00:17:490 - Could map this tbh.
- 00:19:990 - ^ Intro just seems really empty for me.
- 00:36:240 (3) - This skips out a lot of the music...
good luck!