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Rate the Mapping Technique - Nominations

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YGOkid8

MetalMario201 wrote:

Custom samplesets change the way you structure your hitsounds in the map. Depending on the sounds used, this can expand the potential for quality hitsound usage. And good hitsounds can make the player feel more like they're part of the music, which is what the game is all about.

Graphic skinning doesn't affect the mapping in the same way.
MM201 wins. I'm all for it being nominated now.
...though I'm sure someone 'sides kingcobra52's gonna have to do it, since he's inactive again(?) :(
m980

alvisto wrote:

Hehe. It's been a while since someone nominate some mapping techinique. I would like to nominate 2 techniques that I personally very like to use and they are present in almost all my maps. xD

Nomination 1 : Finish Jump

Basically means a jump usually at the end of a combo/lyric to emphasize the "power" of that music part. Usually a triangle jump or horizontal jump, and it fits the music well. Used widely, and I am not sure whether it has been nominated before or not...

Picture example are from my map V -conclusion- and Maze, respectively...
IMAGES!

Example :
gdeath uses quite a lot of this technique
eufonius - Wonder -> Challenging difficulty
Shimotsuki Haruka - Kyouri Haruka -> Hard difficulty

Alace too
(a lot of his maps use such technique)

And of course I used it in my maps too...
dj TAKA - V -conclusion- -> Another difficulty
Savage Genius feat. Oomi Tomoe - Maze
They're just... jumps.

alvisto wrote:

Nomination 2 : Arch Jump

Well, the original typical linear arch jump.
IMAGES

Modified version of arch jump used in my map. *example, -V- conclusion*
This one is inverted/modified arch jump
IMAGES

Examples :
(lazy to find other examples, post my map here instead >.<"")
dj TAKA - V -conclusion- -> another difficulty
Just looks like retarded jumps to me.



Derekku Chan wrote:

I used to keep up with this topic, but now I don't know if something like this has already been submitted...

Floating Streams
*An alternation of 1/2 sliders and 1/4th notes that causes the player to feel like they're losing control (or floating) while trying to alternate between holding the sliders and clicking the faux-streams.

Hatsune Miku - Joker | SFG Insane | 01:10:380 (1,2,3,4,5,6,7)

Hatsune Miku - Uraomote Lovers | Insane | 01:14:023 (1,2,3,4,5,6,1,2,3,4,5,6)

Neil Cicierega - The Mysterious Ticking Noise | Hard | 01:11:855 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16)

Weird Al Yankovic - Hardware Store | Impossible | 00:57:733 (4,5,6,7,8,9)

ric - Rislim | ANOTHER | 00:33:591 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15)

+Many many more maps.
Aren't these just "deathstreams"


Xgor wrote:

NoHItter wrote:

t+pazolite - Luv-Lab-Poison 22ate!(Xtreme)

:?
Hold slider are kinda fun to make when it fits :D
Lethal uses it too at the same place (At 01:48:709)

IOSYS - Kyuukyoku Yakiniku Restaurant! Orin no Jigokutei! [Insane] was the one Shinxyn used as picture example.

Also, why isn't Speed Up (section) placed yet in the list og Current Nominations yet...
If you want another map that used it La Roux - Colourless Colour on panic and relaxed is an good example.

Also i call those solo speed sliders for "Hyper Sliders"
Example

Lybydose wrote:

Example: http://osu.ppy.sh/s/5255
DJPop's diff
And Hyadain - HEAT!!! Vibty's Hard 01:05:832 (1,2) -

Also i would like to nominate Speed down :)
SMiLE.dk - Tokyo Hard and Normal after the second chorus.
Breaking Benjamin - Blow Me Away several places in Heroic and Legendary
I don't know about these. They are VERY unintuitive, and I haven't seen them around lately. And non-2x slider speed changes might be coming out, meaning these would just be retarded.


Also people, please post maps by two DIFFERENT USERS, this isn't "rate the style". Might open that up later.
I'll excuse the ones that have been nominated right now, as I know of a tonne of maps with those techniques (i think)
Rolled
Why no comment on Ticksounds, mean man?

I know what you would rate them :P
Derekku

m980 wrote:

Aren't these just "deathstreams"
wat

I'd classify them differently than overused/long-ass deathstreams. At least Floating Streams™ are usually easier, used much better than plain ol' deathstreams, and more fun imo.
m980

Rolled wrote:

Why no comment on Ticksounds, mean man?

I know what you would rate them :P
I commented on the nominations that I rejected.

Want me to 'comment' on ticksounds? :p

Derekku Chan wrote:

m980 wrote:

Aren't these just "deathstreams"
wat

I'd classify them differently than overused/long-ass deathstreams. At least Floating Streams™ are usually easier, used much better than plain ol' deathstreams, and more fun imo.
I don't get the point. It's like rating "Normal Triangle Pattern" and "Bigger Triangle Pattern".
Rolled
ono thats fine ^___^
NoHitter
I would like to nominate Differential Stacks

Basically stacks that consist of notes spaced apart inconsistently from each other in the timeline.
Some sightreading required unless you can really follow the music. Very challenging in hidden.

Masashi Hamauzu - Showing Heart "Dance of the Cornered Rat" [Hard]

PJ Lequerica - Pokemon Johto (TV Size) [Ho-Oh]
Soaprman

Derekku Chan wrote:

Floating Streams
*An alternation of 1/2 sliders and 1/4th notes that causes the player to feel like they're losing control (or floating) while trying to alternate between holding the sliders and clicking the faux-streams.
since these aren't getting nominated, posting here to rate these a 5.
0_o

m980 wrote:

I don't get the point. It's like rating "Normal Triangle Pattern" and "Bigger Triangle Pattern".
If I understand these correctly:
Deathstream = circlecirclecirclecirclecirclecirclecir..
"Floating Stream" = slider-circle-slider-circle-...

Pretty different techniques imo. Though I don't really get the "floating" part :P Maybe "Alternating Stream" or something?
anonymous_old

0_o wrote:

m980 wrote:

I don't get the point. It's like rating "Normal Triangle Pattern" and "Bigger Triangle Pattern".
If I understand these correctly:
Deathstream = circlecirclecirclecirclecirclecirclecir..
"Floating Stream" = slider-circle-slider-circle-...

Pretty different techniques imo. Though I don't really get the "floating" part :P Maybe "Alternating Stream" or something?
No; Kanbu deathstreams are Kanbu deathstreams. Kanbu's normal streams are different from her deathstreams. The deathstreams contain shit amounts of sliders, or contain confusing rhythm patterns.
0_o

strager wrote:

Kanbu deathstreams are Kanbu deathstreams.
what
Derekku

0_o wrote:

Though I don't really get the "floating" part :P Maybe "Alternating Stream" or something?
"Alternating" probably works in both senses; alternating circles/sliders; alternating mouse buttons/keys/whatever. It probably just feels like floating to me since I'm a tablet user and am probably floating my stylus around and only using the keyboard of something :V
Rolled
How about we name them gay streams.

1
m980
This thread is for nominations, not rating.
anonymous_old

Rolled wrote:

How about we name them gay streams.

1
You mean straight streams.
Lilac
Crumpled Sliders

Basically, a slider that has a linear setting and uses control points to squash them up together in order to create a sort of crumpled or squashed effect, which in essence, make a slider seem shorter than it is supposed to be. These can come in various forms. Some well known ones are.

Frankmusik - 3 Little Words by JarJarJacob [DJ LaRTo]


Nelly ft. Fergie - Party People by YGOkid8 [KIRBY'S BIRTHDAY PARTY!] (Definitely a good example, play the map.)


Nightcore - Jump Jump by Kytoxid [Collab]


Sorry if this was suggested before but rejected.
NoHitter
You forgot the regular "straight-line" type

David J. Franco - Scribblenauts Theme [JInxy's Scribbles]
Lilac
Yeah...but that's kinda obvious.

After all, DJ LaRTo uses that as well.

YGOkid8
i don't see how it matters if it's obvious or not... but anyway, good one to have.
Lilac
Added links if that's what was holding back as a nomination.
m980
Nothing was holding it back. I'm just a lazy bum.

While I'm here I may as well nominate a technique.

hiMMDivebomb Combos

(Props to MetalMario201 for the name)

Consists of a STRAIGHT line of combos travelling from somewhere near the top of the screen (or the middle) to somewhere near the bottom. The last note is almost always a slider. Divebomb combos vary in size.

Maps with Divebomb Combos
The Village People - Y.M.C.A. [Hard Rock]
Collective Soul - Better Now [Sweatin']
Kevin Rudolf ft. Lil Wayne - Let It Rock
IOSYS - Utage wa Eien ni ~SHD~ [SOLO]
YGOkid8
can we assume that the beginning of the slider doesn't have to be part of the straight line? 'cause you mentioned "a STRAIGHT line of combos", but the beginning of the slider (in the provided screenshot) isn't in the straight line... thing...
anonymous_old

YGOkid8 wrote:

can we assume that the beginning of the slider doesn't have to be part of the straight line? 'cause you mentioned "a STRAIGHT line of combos", but the beginning of the slider (in the provided screenshot) isn't in the straight line... thing...
The things you hit are in a line.
NoHitter
I'd like to nominate Pre-spinner Notes

It's basically a note/end of slider directly before a spinner.
The note gives the "beat" while the spinner provides resolution to that beat.
The spinner usually follows 1/2, 1/3/ 1/4 or 1/6 after to not sound disjoint from the note.
In fact earlier maps just overlapped the note and the spinner.

It's like a slider but for longer time intervals.

Examples:
Tomohito Nishiura - Professor Layton's Theme [WyndII's Mix]

Hideyuki Ono - Classic Party Triathlon [Insane]

Eiko Shimamiya - Super Scription of Data [Easy]
YGOkid8

NoHItter wrote:

I'd like to nominate Pre-spinner Notes
i totally support this one. We have post spinner notes (i think?), why not pre-spinner notes?
mm201

m980 wrote:

hiMMDivebomb Combos
IMO the defining characteristic of a divebomb combo is the slider that sort of "dives" into other stuff:

Lilac
That looks good.

._.
Beuchi

NoHItter wrote:

Pre-spinner Notes
Supporting this too. I looove to do it xD
Lybydose
QQ Diamond

Four circles placed one beat apart from each other in a diamond pattern along the four edges of the screen, which makes them jumps, albeit easy ones (unless the BPM is really high I guess). I call it QQ Diamond because it appears in like every kioukiou map ever.


I suppose a variation could be to swap the positions of the 2 and 3 in the above screenshot, but I rarely see that.

Example maps that use this pattern:

SYNC.ART'S feat. Sakaue Nachi - Forever Cherryblossom
Horie Yui - Sugar Sweet Nightmare
ZUN - Reach for the Moon, Immortal Smoke look at me using my own maps
ouranhshc
[quote=Lybydose]I suppose a variation could be to swap the positions of the 2 and 3 in the above screenshot, but I rarely see that.[/quote]

like that?
Lybydose
Sort of, but what you posted is a bunch of notes at 1/2 beat distance, and the circles themselves are very close together, so it plays totally different from the pattern I posted.
anonymous_old
I hate everything involving the edge or corner of the screen and "distance". My vision sucks.
mm201
Sallad4ever
+support for Divebomb Combos, I love it

according to the characteristic defined by MetalMario, will this count as Divebomb combos too? seeing how 9 is not directly under 8
Dragvon
Tornados


Basically, they are 4 notes set in an formation that makes the player "spin" clockwise (or CC) at a high speed. They are a bit similar to small jumps in distance and streams in reaction time. Therefore, the name tornado :3

Seen in M2U - Nightmare's HD Diff at 00:44:220 (1) -
noneed
Speedkiller Slider
I mean sliders that are very very slow than the other slider in the map.Like the one in U.N. Owen Was Her-Nico Nico Douga
Well, I'm online on my computer at the mom so I don't have osu and so no screenshot.. but I think you know what type of slider I mean!
anonymous_old

noneed wrote:

Speedkiller Slider
I mean sliders that are very very slow than the other slider in the map.Like the one in U.N. Owen Was Her-Nico Nico Douga
Well, I'm online on my computer at the mom so I don't have osu and so no screenshot.. but I think you know what type of slider I mean!
I call this "poor mapping".
NoHitter

noneed wrote:

Speedkiller Slider
I mean sliders that are very very slow than the other slider in the map.Like the one in U.N. Owen Was Her-Nico Nico Douga
Well, I'm online on my computer at the mom so I don't have osu and so no screenshot.. but I think you know what type of slider I mean!
viewtopic.php?f=61&t=31518 ?
Beuchi

Lybydose wrote:

QQ Diamond

Dragvon wrote:

Tornados
Aren't these Square Formations? viewtopic.php?f=61&t=23021
Derekku
I'd say that Tornados could be classified separately since they have a long duration of time (repeating). Also, it's even better when the pattern rotates/moves around (as seen in some Shinxyn maps). <3
noneed
Speedkiller Slider
I mean that one:
(noob at screen shot)

Dragvon
A tiny update about tornados: They could be done with 3 notes also.
Check : Megurine Luka - DYE


Will that affect your response about square formations '-'?
YGOkid8

noneed wrote:

Speedkiller Slider
I mean that one:
(noob at screen shot)
you can use F12 to take screenshot in game...
and that's what NoHItter linked to, a hold slider
NoHitter
Nominating another

Central Anti-jumps

A note/slider placed in the center of other notes and/or sliders but spaced the same in the timeline.
It's a more recognizable form of anti-jump I believe.

Examples:
SPLAY - Drawing Days (TV Size) [Wynd-y Days]

Norikazu Miura - Traces of the Sindar Civilization [Crimson Sky]

Hatsune Miku - Joker [SFG Insane]

Christophe Mae - On s'attache [Hard]
Fapfrit
Oh my. Not thought to open this topic. I repeat my post here.

Hi. I have suggestions

How about From-To Slider?
Map: REDALiCE - Bad Apple!! (NachoPiggy's Intense) sure there are other maps

And one more:

How about Art circle way?
Map: Nico Nico Douga - Haruhi of The Sprite Tribe (DJPop's Insane)
Boots Randolph - Yakety Sax (Ridiculous) and many others


Ok, if you like, was happy to help
SPOILER
Excuse me, m980
mekadon_old

Famfrit wrote:

Map: REDALiCE - Bad Apple!! (NachoPiggy's Intense) sure there are other maps
Night of Kinghts [TAG4]
NoHitter
There has to be a description or something or else we won't know what it is.

From what I can see,

From-To sliders are sliders that either end at or converge from a single point?

Art circle way are notes that form circular patterns???
Fapfrit
There has to be a description or something or else we won't know what it is.
Oh, excuse me.

NoHItte wrote:

From-To sliders are sliders that either end at or converge from a single point?
Yes, you're right. These sliders converge at one point, or proceed from one point

NoHItte wrote:

Art circle way are notes that form circular patterns???
This beautiful line of circles. Not just a straight. Yes it looks nicer
RandomJibberish
From to sliders are windmill sliders pretty much

I think most types of "art circle way" can be their own beat formation and mapping technique but idk
Fapfrit
OzzyOzrock
Step Too Fars. (dig it? [*sigh* orz])

Basically, it's a constant stream pattern, but you go back one note, and head another direction.


Maps with this technique:
Yokkyuu Fuman
m-flo loves CHEMISTRY - Astrosexy
My Chemical Romance - The Sharpest Lives
Kawada Mami - See visionS (TV Size)

there are probably more
Louis Cyphre
hmm, let me suggest something.

Spider Sliders:









Looks awesome with high BPM and high velocity/slider speed.

sorry but this map is not yet uploaded, i have never seen such patterns in other maps, sorry 3:
NoHitter
You know, I'd be happy to continue the polls for the nominated techniques.
m980
For those wondering, I've let NoHItter continue with these threads. If he sucks at it, I'm gonna tell him to stop lololololol.

But it looks like his first one is pretty decent so yeah.
Dragvon
Don't forget my tornadoes then ;w;
NoHitter
By the way, I'll try to post one nomination per day.
If ever we run out, maybe I'll start posting a new one once per week?
OzzyOzrock
Sounds good. There are only so many different techniques that aren't too similar to another.
Rukario
Nominating:

Technique Name: Krisom Criss-Crosses

Description: Two wave sliders, which are Horizontally or Vertically shifted and the selection is reversed. Technique was created by Krisom.

Maps where it is used:
Shakira - Te Aviso, Te Anuncio by Krisom [Insane]
DJ Mendez - Tequila by Krisom [Insane]
Sam Tsui & Christina Grimmie - Just A Dream by Rukarioman [Insane]

Luvdic

m980 wrote:

Also people, please post maps by two DIFFERENT USERS, this isn't "rate the style".
Nothing against you krisom! I still love you, i swear! ;D

Oh and btw Rukario, it would be nice if you were to add another example that comes from another mapper.
Xgor
Nominating.
Star Formation

A pattern of at least 5-6 circles placed in a way so the followpoints looks like a star.
Most commonly a jump but it can also be spaced.
Trans-Siberian Orchestra - Wizards In Winter[Insane]00:49:164 (1,2,3,4,5,6) - Earilest example I know
IOSYS - Poinsettia[Insane]Later part's of that difficulty is almost only that.
Susumu Hirasawa - Big Brother00:57:372 (1,2,3,4,5) , good example of a bit more closely spaced star formation and usage of 5 circles (5 circles is usually more common)
Rukario
Well here is a pending map that uses it :P
Too lazy to lurk in maps if they have it.

Sam Tsui & Christina Grimmie - Just A Dream by Rukarioman [Insane]
m980
Lemon Tree has one.
"I'm turning my head"
Sakura
Almost all of my maps have one of those star patterns =P because i love them so much
SapphireGhost
I'm nominating Drain Sections, when a difficult beatmap suddenly gets slower or less difficult in an attempt to either match the song better or cause the HP bar to drain.
ziin
Couldn't it also be a 7 or 9 point star?

@sapphireghost
I hate those. Also you need ranked examples
Verdisphena

ziin wrote:

Couldn't it also be a 7 or 9 point star?

@sapphireghost
I hate those. Also you need ranked examples

SapphireGhost wrote:

RandomJibberish

Xgor wrote:

Nominating.
Star Formation
This person sucks at pentagons
Luvdic

ziin wrote:

@sapphireghost
I hate those. Also you need ranked examples
http://osu.ppy.sh/b/28755

I'm sure that 01:51:608 - 02:17:695 - is a drain section. (The best drain section to ever exist :T)
NoHitter
Drain Sections
Can't Defeat Airman anyone?
Derekku
Not sure if I'd classify that as a "technique". :v
rust45
I'd more think of it as lazy mapping and adding artificial difficulty.
RandomJibberish
I love those, and would class them as a technique. Good Examples: http://osu.ppy.sh/s/16572 , http://osu.ppy.sh/s/14868
ziin
I've always wanted to make a map which fails you on spun out, even if you SS the song.
Shiirn

ziin wrote:

I've always wanted to make a map which fails you on spun out, even if you SS the song.
Doublestack a spinner. Profit.
NoHitter
Note that the current list (pending m980's approval) is:
44) Central Anti-Jumps
45) Star Formations
46) Drain Sections

The others haven't posted enough Ranked maps from different mappers with the techniques they mentioned.
Xgor
You forgot Differential Stacks, and that was even your nomination :P
Well I'm have some more ideas for nominating and will probably edit this post later so I can add them.

Edit:
Dunno what to call this one (Half cutting sliders or something...)

Falcom Sound Team J.D.K. - The Fate of The Fairies [ignore's Hard]
Salia - Trust[Hard]
NoHitter
Sorry guys, can't post one today. IDK if I can post one tomorrow too.
Lybydose

Xgor wrote:

Edit:
Dunno what to call this one (Half cutting sliders or something...)
Falcom Sound Team J.D.K. - The Fate of The Fairies [ignore's Hard]
Salia - Trust[Hard]
kiou sliders

(this is one of kioukiou's most used patterns)

It can go the other way too (as in, the 6 slider above curves to the right instead)

EDIT: Also nominating something.

Endpoint Slider Jumps

Consists of a slider in which the ENDPOINT is distance spaced with the previous note. This means that you have to jump to reach the actual start point. Almost always used in some sort of symmetrical pattern.



Maps:

Nightwish - Amaranth [Shaggaranth]
HTT - NO, Thank You! (Full Ver.) [Insane]
SYNC.ART'S feat. Kaori Aihara - Absolute Demolition [Lunatic]
maay
quintitem uses it a lot, too
Lilac

Xgor wrote:

Edit:
Dunno what to call this one (Half cutting sliders or something...)
Falcom Sound Team J.D.K. - The Fate of The Fairies [ignore's Hard]
Salia - Trust[Hard]
Larto uses them too. In fact, I'm guilty of using them too in my remaps. (Offline "Border of Death" and "Banned Forever".)

So let's not name those sliders after users please.
NoHitter
Current Nomination List:
47) Slider-End Overlaps? Half-Cutting Sliders? kiou Sliders? (better name suggestion?)
48) Endpoint Slider Jumps
49) Differential Stacks

Techniques that Need More Ranked Examples by Different Mappers:
50) Step-Too-Far's
51) Spider Sliders
52) Krisom Cris-Crosses

If there are any objections to the current list, please do so in the thread.
Krisom

NoHItter wrote:

Current Nomination List:
47) Slider-End Overlaps? Half-Cutting Sliders? kiou Sliders? (better name suggestion?)
End-Cut Sliders? End-Switching Sliders? The essence of this ones is that the direction switches at the end of the first slider, switching to the (aprox) 90º direction (If (1) is vertical (2) will be horizontal, if (1) is horizontal (2) will be vertical, and so on), doing an underlap at the first slider's endpoint (imo). Uhm, I dunno... Maybe End-90º Sliders?
Yeah sound horrible I know.

NoHItter wrote:

52) Krisom Cris-Crosses
I am pretty sure I saw one ranked map (not mine) with this. Maybe it was one of my guest diffs? Or maybe it just was a Pending...
...^_^" my memory sucks gomen
RandomJibberish
Krisom Criss-Crosses should totally just be shortened to Krisom-Krosses

Also aaargh I'm sure I saw them in another map but forgot which one
Verdisphena
Technique Name: Krisom Criss-Crosses (Krisom-Krosses)
More examples:
Shimizu Kaori - Mo, Mousou Machine[Insane]
Crush 40 - Sonic Heroes[Insane]
Hatsune Miku - Clover Club[Insane]

;)
m980

Verdisphena wrote:

Technique Name: Krisom Criss-Crosses (Krisom-Krosses)
More examples:
blahblahblah

;)

m980 wrote:

Also people, please post maps by two DIFFERENT USERS, this isn't "rate the style".
K
NatsumeRin
Comp - Gensou no Satellite [Insane] by Shinxyn



i really like it but hard to have a chance to use it in my own map... often fills in too much beats, meh.
Krisom

NatsumeRin wrote:

i really like it but hard to have a chance to use it in my own map... often fills in too much beats, meh.
That's because you map all the 1/2 beats Natsume dear =w=
</jk>
Also yeah I forgot that map has one too :o <3~
Lybydose
err does this count?



If so, you can add COOL&CREATE - Rapid Ensemble [Lunatic] to maps that use it.
Gonzvlo
Xgor
Let's add new ones instead of more crosses!


Spiral Slider

EastNewSound - Lucid Dream[Strong Power] 03:18:213 (1)
Yoko Ishida - paraparaMAX I(At the end of the first song) Oldest use of that as far as I know

A slider that goes in a spiral.
Can both go start from the middle and from the outer point and can have repeat arrows.
Krisom
I think I have one or two of those on Miku Miku Bacteria...

*checks*

Oh god my sliders were so horrible before, Oh well it was my first ranked beatmap so ~
Pic here

Hatsune Miku - Beware of Mikumiku Bacteria [Non-Stop] And [Normal]
maay
Plug Out has a juicy one:
NoHitter
I'm still trying to figure out a good name for the end-cutter sliders.

Edit: End-Cutter Sliders it is.
pieguyn
Compressed Streams

Those streams that are only 2 or 3 level 3 grids apart (or considerably small compared to the rest of the map). It's used in just about every map using streams.

Examples:

Hommarju feat. Latte - masterpiece

EastNewSound - Hana wa Gensou no Hate ni
Sure

pieguy1372 wrote:

Compressed Streams

Those streams that are only 2 or 3 level 3 grids apart (or considerably small compared to the rest of the map). It's used in just about every map using streams.
This one?

Silver Forest - The Doll Maker of Bucuresti [Lunatic]

pieguyn
Yes, that type of stream.
Sakura
I thought those were called Anti-Jumps?
Lybydose
Those are absolutely nothing like anti jumps
NoHitter
It's more of the spacing suddenly decreases
Lilac
Double Spinners

Self-explanatory from the title. A technique where you use two spinners in a row, usually to make a hitsound for the next spinner without the use of a circle or pre-spinner note. (There are ranked maps which use 3 in a row but are very rare)

The common usage of this technique is either before a break or near the end of a song.

Dragonforce - Fury of the Storm by lesjuh [Expert] - This is one of the rare triple ones.



Pendulum - Watercolour by Larto [Insane]



Alex C. feat. Yasmin K. - Angel of Darkness (Nightcore Mix) [Lily's Hard] - Example where a break or the end of the song isnt after the technique

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