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Rate the Mapping Technique - Nominations

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m980
This thread is for nominations, not rating.
anonymous_old

Rolled wrote:

How about we name them gay streams.

1
You mean straight streams.
Lilac
Crumpled Sliders

Basically, a slider that has a linear setting and uses control points to squash them up together in order to create a sort of crumpled or squashed effect, which in essence, make a slider seem shorter than it is supposed to be. These can come in various forms. Some well known ones are.

Frankmusik - 3 Little Words by JarJarJacob [DJ LaRTo]


Nelly ft. Fergie - Party People by YGOkid8 [KIRBY'S BIRTHDAY PARTY!] (Definitely a good example, play the map.)


Nightcore - Jump Jump by Kytoxid [Collab]


Sorry if this was suggested before but rejected.
NoHitter
You forgot the regular "straight-line" type

David J. Franco - Scribblenauts Theme [JInxy's Scribbles]
Lilac
Yeah...but that's kinda obvious.

After all, DJ LaRTo uses that as well.

YGOkid8
i don't see how it matters if it's obvious or not... but anyway, good one to have.
Lilac
Added links if that's what was holding back as a nomination.
m980
Nothing was holding it back. I'm just a lazy bum.

While I'm here I may as well nominate a technique.

hiMMDivebomb Combos

(Props to MetalMario201 for the name)

Consists of a STRAIGHT line of combos travelling from somewhere near the top of the screen (or the middle) to somewhere near the bottom. The last note is almost always a slider. Divebomb combos vary in size.

Maps with Divebomb Combos
The Village People - Y.M.C.A. [Hard Rock]
Collective Soul - Better Now [Sweatin']
Kevin Rudolf ft. Lil Wayne - Let It Rock
IOSYS - Utage wa Eien ni ~SHD~ [SOLO]
YGOkid8
can we assume that the beginning of the slider doesn't have to be part of the straight line? 'cause you mentioned "a STRAIGHT line of combos", but the beginning of the slider (in the provided screenshot) isn't in the straight line... thing...
anonymous_old

YGOkid8 wrote:

can we assume that the beginning of the slider doesn't have to be part of the straight line? 'cause you mentioned "a STRAIGHT line of combos", but the beginning of the slider (in the provided screenshot) isn't in the straight line... thing...
The things you hit are in a line.
NoHitter
I'd like to nominate Pre-spinner Notes

It's basically a note/end of slider directly before a spinner.
The note gives the "beat" while the spinner provides resolution to that beat.
The spinner usually follows 1/2, 1/3/ 1/4 or 1/6 after to not sound disjoint from the note.
In fact earlier maps just overlapped the note and the spinner.

It's like a slider but for longer time intervals.

Examples:
Tomohito Nishiura - Professor Layton's Theme [WyndII's Mix]

Hideyuki Ono - Classic Party Triathlon [Insane]

Eiko Shimamiya - Super Scription of Data [Easy]
YGOkid8

NoHItter wrote:

I'd like to nominate Pre-spinner Notes
i totally support this one. We have post spinner notes (i think?), why not pre-spinner notes?
mm201

m980 wrote:

hiMMDivebomb Combos
IMO the defining characteristic of a divebomb combo is the slider that sort of "dives" into other stuff:

Lilac
That looks good.

._.
Beuchi

NoHItter wrote:

Pre-spinner Notes
Supporting this too. I looove to do it xD
Lybydose
QQ Diamond

Four circles placed one beat apart from each other in a diamond pattern along the four edges of the screen, which makes them jumps, albeit easy ones (unless the BPM is really high I guess). I call it QQ Diamond because it appears in like every kioukiou map ever.


I suppose a variation could be to swap the positions of the 2 and 3 in the above screenshot, but I rarely see that.

Example maps that use this pattern:

SYNC.ART'S feat. Sakaue Nachi - Forever Cherryblossom
Horie Yui - Sugar Sweet Nightmare
ZUN - Reach for the Moon, Immortal Smoke look at me using my own maps
ouranhshc
[quote=Lybydose]I suppose a variation could be to swap the positions of the 2 and 3 in the above screenshot, but I rarely see that.[/quote]

like that?
Lybydose
Sort of, but what you posted is a bunch of notes at 1/2 beat distance, and the circles themselves are very close together, so it plays totally different from the pattern I posted.
anonymous_old
I hate everything involving the edge or corner of the screen and "distance". My vision sucks.
mm201
Sallad4ever
+support for Divebomb Combos, I love it

according to the characteristic defined by MetalMario, will this count as Divebomb combos too? seeing how 9 is not directly under 8
Dragvon
Tornados


Basically, they are 4 notes set in an formation that makes the player "spin" clockwise (or CC) at a high speed. They are a bit similar to small jumps in distance and streams in reaction time. Therefore, the name tornado :3

Seen in M2U - Nightmare's HD Diff at 00:44:220 (1) -
noneed_old
Speedkiller Slider
I mean sliders that are very very slow than the other slider in the map.Like the one in U.N. Owen Was Her-Nico Nico Douga
Well, I'm online on my computer at the mom so I don't have osu and so no screenshot.. but I think you know what type of slider I mean!
anonymous_old

noneed wrote:

Speedkiller Slider
I mean sliders that are very very slow than the other slider in the map.Like the one in U.N. Owen Was Her-Nico Nico Douga
Well, I'm online on my computer at the mom so I don't have osu and so no screenshot.. but I think you know what type of slider I mean!
I call this "poor mapping".
NoHitter

noneed wrote:

Speedkiller Slider
I mean sliders that are very very slow than the other slider in the map.Like the one in U.N. Owen Was Her-Nico Nico Douga
Well, I'm online on my computer at the mom so I don't have osu and so no screenshot.. but I think you know what type of slider I mean!
viewtopic.php?f=61&t=31518 ?
Beuchi

Lybydose wrote:

QQ Diamond

Dragvon wrote:

Tornados
Aren't these Square Formations? viewtopic.php?f=61&t=23021
Derekku
I'd say that Tornados could be classified separately since they have a long duration of time (repeating). Also, it's even better when the pattern rotates/moves around (as seen in some Shinxyn maps). <3
noneed_old
Speedkiller Slider
I mean that one:
(noob at screen shot)

Dragvon
A tiny update about tornados: They could be done with 3 notes also.
Check : Megurine Luka - DYE


Will that affect your response about square formations '-'?
YGOkid8

noneed wrote:

Speedkiller Slider
I mean that one:
(noob at screen shot)
you can use F12 to take screenshot in game...
and that's what NoHItter linked to, a hold slider
NoHitter
Nominating another

Central Anti-jumps

A note/slider placed in the center of other notes and/or sliders but spaced the same in the timeline.
It's a more recognizable form of anti-jump I believe.

Examples:
SPLAY - Drawing Days (TV Size) [Wynd-y Days]

Norikazu Miura - Traces of the Sindar Civilization [Crimson Sky]

Hatsune Miku - Joker [SFG Insane]

Christophe Mae - On s'attache [Hard]
Fapfrit
Oh my. Not thought to open this topic. I repeat my post here.

Hi. I have suggestions

How about From-To Slider?
Map: REDALiCE - Bad Apple!! (NachoPiggy's Intense) sure there are other maps

And one more:

How about Art circle way?
Map: Nico Nico Douga - Haruhi of The Sprite Tribe (DJPop's Insane)
Boots Randolph - Yakety Sax (Ridiculous) and many others


Ok, if you like, was happy to help
SPOILER
Excuse me, m980
mekadon_old

Famfrit wrote:

Map: REDALiCE - Bad Apple!! (NachoPiggy's Intense) sure there are other maps
Night of Kinghts [TAG4]
NoHitter
There has to be a description or something or else we won't know what it is.

From what I can see,

From-To sliders are sliders that either end at or converge from a single point?

Art circle way are notes that form circular patterns???
Fapfrit
There has to be a description or something or else we won't know what it is.
Oh, excuse me.

NoHItte wrote:

From-To sliders are sliders that either end at or converge from a single point?
Yes, you're right. These sliders converge at one point, or proceed from one point

NoHItte wrote:

Art circle way are notes that form circular patterns???
This beautiful line of circles. Not just a straight. Yes it looks nicer
RandomJibberish
From to sliders are windmill sliders pretty much

I think most types of "art circle way" can be their own beat formation and mapping technique but idk
Fapfrit
OzzyOzrock
Step Too Fars. (dig it? [*sigh* orz])

Basically, it's a constant stream pattern, but you go back one note, and head another direction.


Maps with this technique:
Yokkyuu Fuman
m-flo loves CHEMISTRY - Astrosexy
My Chemical Romance - The Sharpest Lives
Kawada Mami - See visionS (TV Size)

there are probably more
Louis Cyphre
hmm, let me suggest something.

Spider Sliders:









Looks awesome with high BPM and high velocity/slider speed.

sorry but this map is not yet uploaded, i have never seen such patterns in other maps, sorry 3:
NoHitter
You know, I'd be happy to continue the polls for the nominated techniques.
m980
For those wondering, I've let NoHItter continue with these threads. If he sucks at it, I'm gonna tell him to stop lololololol.

But it looks like his first one is pretty decent so yeah.
Dragvon
Don't forget my tornadoes then ;w;
NoHitter
By the way, I'll try to post one nomination per day.
If ever we run out, maybe I'll start posting a new one once per week?
OzzyOzrock
Sounds good. There are only so many different techniques that aren't too similar to another.
Rukario
Nominating:

Technique Name: Krisom Criss-Crosses

Description: Two wave sliders, which are Horizontally or Vertically shifted and the selection is reversed. Technique was created by Krisom.

Maps where it is used:
Shakira - Te Aviso, Te Anuncio by Krisom [Insane]
DJ Mendez - Tequila by Krisom [Insane]
Sam Tsui & Christina Grimmie - Just A Dream by Rukarioman [Insane]

Luvdic

m980 wrote:

Also people, please post maps by two DIFFERENT USERS, this isn't "rate the style".
Nothing against you krisom! I still love you, i swear! ;D

Oh and btw Rukario, it would be nice if you were to add another example that comes from another mapper.
Xgor
Nominating.
Star Formation

A pattern of at least 5-6 circles placed in a way so the followpoints looks like a star.
Most commonly a jump but it can also be spaced.
Trans-Siberian Orchestra - Wizards In Winter[Insane]00:49:164 (1,2,3,4,5,6) - Earilest example I know
IOSYS - Poinsettia[Insane]Later part's of that difficulty is almost only that.
Susumu Hirasawa - Big Brother00:57:372 (1,2,3,4,5) , good example of a bit more closely spaced star formation and usage of 5 circles (5 circles is usually more common)
Rukario
Well here is a pending map that uses it :P
Too lazy to lurk in maps if they have it.

Sam Tsui & Christina Grimmie - Just A Dream by Rukarioman [Insane]
m980
Lemon Tree has one.
"I'm turning my head"
Sakura
Almost all of my maps have one of those star patterns =P because i love them so much
SapphireGhost
I'm nominating Drain Sections, when a difficult beatmap suddenly gets slower or less difficult in an attempt to either match the song better or cause the HP bar to drain.
ziin
Couldn't it also be a 7 or 9 point star?

@sapphireghost
I hate those. Also you need ranked examples
Verdisphena

ziin wrote:

Couldn't it also be a 7 or 9 point star?

@sapphireghost
I hate those. Also you need ranked examples

SapphireGhost wrote:

RandomJibberish

Xgor wrote:

Nominating.
Star Formation
This person sucks at pentagons
Luvdic

ziin wrote:

@sapphireghost
I hate those. Also you need ranked examples
http://osu.ppy.sh/b/28755

I'm sure that 01:51:608 - 02:17:695 - is a drain section. (The best drain section to ever exist :T)
NoHitter
Drain Sections
Can't Defeat Airman anyone?
Derekku
Not sure if I'd classify that as a "technique". :v
rust45
I'd more think of it as lazy mapping and adding artificial difficulty.
RandomJibberish
I love those, and would class them as a technique. Good Examples: http://osu.ppy.sh/s/16572 , http://osu.ppy.sh/s/14868
ziin
I've always wanted to make a map which fails you on spun out, even if you SS the song.
Shiirn

ziin wrote:

I've always wanted to make a map which fails you on spun out, even if you SS the song.
Doublestack a spinner. Profit.
NoHitter
Note that the current list (pending m980's approval) is:
44) Central Anti-Jumps
45) Star Formations
46) Drain Sections

The others haven't posted enough Ranked maps from different mappers with the techniques they mentioned.
Xgor
You forgot Differential Stacks, and that was even your nomination :P
Well I'm have some more ideas for nominating and will probably edit this post later so I can add them.

Edit:
Dunno what to call this one (Half cutting sliders or something...)

Falcom Sound Team J.D.K. - The Fate of The Fairies [ignore's Hard]
Salia - Trust[Hard]
NoHitter
Sorry guys, can't post one today. IDK if I can post one tomorrow too.
Lybydose

Xgor wrote:

Edit:
Dunno what to call this one (Half cutting sliders or something...)
Falcom Sound Team J.D.K. - The Fate of The Fairies [ignore's Hard]
Salia - Trust[Hard]
kiou sliders

(this is one of kioukiou's most used patterns)

It can go the other way too (as in, the 6 slider above curves to the right instead)

EDIT: Also nominating something.

Endpoint Slider Jumps

Consists of a slider in which the ENDPOINT is distance spaced with the previous note. This means that you have to jump to reach the actual start point. Almost always used in some sort of symmetrical pattern.



Maps:

Nightwish - Amaranth [Shaggaranth]
HTT - NO, Thank You! (Full Ver.) [Insane]
SYNC.ART'S feat. Kaori Aihara - Absolute Demolition [Lunatic]
maay
quintitem uses it a lot, too
Lilac

Xgor wrote:

Edit:
Dunno what to call this one (Half cutting sliders or something...)
Falcom Sound Team J.D.K. - The Fate of The Fairies [ignore's Hard]
Salia - Trust[Hard]
Larto uses them too. In fact, I'm guilty of using them too in my remaps. (Offline "Border of Death" and "Banned Forever".)

So let's not name those sliders after users please.
NoHitter
Current Nomination List:
47) Slider-End Overlaps? Half-Cutting Sliders? kiou Sliders? (better name suggestion?)
48) Endpoint Slider Jumps
49) Differential Stacks

Techniques that Need More Ranked Examples by Different Mappers:
50) Step-Too-Far's
51) Spider Sliders
52) Krisom Cris-Crosses

If there are any objections to the current list, please do so in the thread.
Krisom

NoHItter wrote:

Current Nomination List:
47) Slider-End Overlaps? Half-Cutting Sliders? kiou Sliders? (better name suggestion?)
End-Cut Sliders? End-Switching Sliders? The essence of this ones is that the direction switches at the end of the first slider, switching to the (aprox) 90º direction (If (1) is vertical (2) will be horizontal, if (1) is horizontal (2) will be vertical, and so on), doing an underlap at the first slider's endpoint (imo). Uhm, I dunno... Maybe End-90º Sliders?
Yeah sound horrible I know.

NoHItter wrote:

52) Krisom Cris-Crosses
I am pretty sure I saw one ranked map (not mine) with this. Maybe it was one of my guest diffs? Or maybe it just was a Pending...
...^_^" my memory sucks gomen
RandomJibberish
Krisom Criss-Crosses should totally just be shortened to Krisom-Krosses

Also aaargh I'm sure I saw them in another map but forgot which one
Verdisphena
Technique Name: Krisom Criss-Crosses (Krisom-Krosses)
More examples:
Shimizu Kaori - Mo, Mousou Machine[Insane]
Crush 40 - Sonic Heroes[Insane]
Hatsune Miku - Clover Club[Insane]

;)
m980

Verdisphena wrote:

Technique Name: Krisom Criss-Crosses (Krisom-Krosses)
More examples:
blahblahblah

;)

m980 wrote:

Also people, please post maps by two DIFFERENT USERS, this isn't "rate the style".
K
NatsumeRin
Comp - Gensou no Satellite [Insane] by Shinxyn



i really like it but hard to have a chance to use it in my own map... often fills in too much beats, meh.
Krisom

NatsumeRin wrote:

i really like it but hard to have a chance to use it in my own map... often fills in too much beats, meh.
That's because you map all the 1/2 beats Natsume dear =w=
</jk>
Also yeah I forgot that map has one too :o <3~
Lybydose
err does this count?



If so, you can add COOL&CREATE - Rapid Ensemble [Lunatic] to maps that use it.
Gonzvlo
Xgor
Let's add new ones instead of more crosses!


Spiral Slider

EastNewSound - Lucid Dream[Strong Power] 03:18:213 (1)
Yoko Ishida - paraparaMAX I(At the end of the first song) Oldest use of that as far as I know

A slider that goes in a spiral.
Can both go start from the middle and from the outer point and can have repeat arrows.
Krisom
I think I have one or two of those on Miku Miku Bacteria...

*checks*

Oh god my sliders were so horrible before, Oh well it was my first ranked beatmap so ~
Pic here

Hatsune Miku - Beware of Mikumiku Bacteria [Non-Stop] And [Normal]
maay
Plug Out has a juicy one:
NoHitter
I'm still trying to figure out a good name for the end-cutter sliders.

Edit: End-Cutter Sliders it is.
pieguyn
Compressed Streams

Those streams that are only 2 or 3 level 3 grids apart (or considerably small compared to the rest of the map). It's used in just about every map using streams.

Examples:

Hommarju feat. Latte - masterpiece

EastNewSound - Hana wa Gensou no Hate ni
Sure

pieguy1372 wrote:

Compressed Streams

Those streams that are only 2 or 3 level 3 grids apart (or considerably small compared to the rest of the map). It's used in just about every map using streams.
This one?

Silver Forest - The Doll Maker of Bucuresti [Lunatic]

pieguyn
Yes, that type of stream.
Sakura
I thought those were called Anti-Jumps?
Lybydose
Those are absolutely nothing like anti jumps
NoHitter
It's more of the spacing suddenly decreases
Lilac
Double Spinners

Self-explanatory from the title. A technique where you use two spinners in a row, usually to make a hitsound for the next spinner without the use of a circle or pre-spinner note. (There are ranked maps which use 3 in a row but are very rare)

The common usage of this technique is either before a break or near the end of a song.

Dragonforce - Fury of the Storm by lesjuh [Expert] - This is one of the rare triple ones.



Pendulum - Watercolour by Larto [Insane]



Alex C. feat. Yasmin K. - Angel of Darkness (Nightcore Mix) [Lily's Hard] - Example where a break or the end of the song isnt after the technique

NoHitter
Rukario

Lilac wrote:

(There are ranked maps which use 3 in a row but are very rare)
Oh hey I have one of these rare cases in my maps.

Gigi D'Agostino - L'Amour Toujours by Rukarioman [Hard
mm201
A special shout-out goes to Ready Steady Go in Ouendan1.

Also these are the ideal places for spinner combo hax.
Lilac
From memory...didn't Ready Steady Go have 4 spinners in a row?

This map has 4 spinners in a row as well.

Luvdic
Nominating: tieff's double beat jump - Call them whatever you guys want.

The main idea of this is: group of 2 circles separated with a larger spacing than the spacing between the two circles in the group, and generally are placed almost parallel, and each group has a new combo.

Amane - BOOZEHOUND - Difficulty made by Lesjuh, at 01:18:555 -



07th Expansion - Worldenddominator - Hard, made by tieff at 02:54:080

SapphireGhost
Nomination: Stream With a Note Under It
Description: A stream (usually 5-9 notes) that ends, then has a 1/2 to 1 beat pause, and then has another note under the last note and can cause combo-breaking.

Krisom
Nominating: Chorus-Spacing
· This technique consists on slightly increasing spacing during the Chorus to give it a more epic feeling. In later versions of this technique, it also slightly increases sliderspeed.

Maps that use this technique:
(Most Kioukiou maps...)
Toyosaki Aki - Apron Days By kioukiou
Crush 40 - Sonic Heroes By Krisom
Marina & The Diamonds - Oh No! By Larto


Sure

SapphireGhost wrote:

Nomination: Stream With a Note Under It
Description: A stream (usually 5-9 notes) that ends, then has a 1/2 to 1 beat pause, and then has another note under the last note and can cause combo-breaking.
You can find them in almost of Mystearica's maps.
Louis Cyphre
Nominations with Not Enough Ranked Examples:
54. Step-Too-Fars
55. Spider Sliders
More examples:

Demetori - Solar Sect of Mystic Wisdom ~Nuclear Fusion
Difficulty: Atomic
very high velocity + high bpm. (current 2.4 SV, 175 bpm x1.5 section)

1.0

1.1
1.2


And another not so "bright" example:
Maximum The Hormone - What's Up People?
Difficulty: Lucifer
Very high slider velocity + high bpm (Current: SV 2.7, BPM 244 (The end of the song))

It's important to make each slider like spider leg. That's why this^ is bad example.

DJ Sharpnel - StrangeProgramm
Difficulty: HappyMix
Standart SV + high bpm (Current: 215 BPM, 3.4 SV (2x section)

I can try to find more :/
Sure
Spider has 8 legs.
Insect legs slider instead? XD
Louis Cyphre
4 legs are too much, i can't shove them all on play field. So osu! spiders have 3 x 2 legs xD
NoHitter
Sorry guys I haven't been able to post techniques for a while, been very busy lately.
Garven

Krisom wrote:

Nominating: Chorus-Spacing
· This technique consists on slightly increasing spacing during the Chorus to give it a more epic feeling. In later versions of this technique, it also slightly increases sliderspeed.

Maps that use this technique:
(Most Kioukiou maps...)
Toyosaki Aki - Apron Days By kioukiou
Crush 40 - Sonic Heroes By Krisom
Marina & The Diamonds - Oh No! By Larto


Sometimes I find it more appropriate to actually slow the slider speed down during the chorus instead of speed it up. Perhaps change the wording of the description?

Ex: Hatsune Miku - Zureteiku [Garven's Hard]
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