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posted
This beatmap was submitted using in-game submission on 05 November 2017 at 23:50:54

Artist: Tokisawa Nao
Title: BRYNHILDR IN THE DARKNESS -Ver. EJECTED-
Source: 極黒のブリュンヒルデ
Tags: tv size opening gokukoku no buryunhirude theme
BPM: 198
Filesize: 3328kb
Play Time: 01:27
Difficulties Available:
  1. EZ - 4Key (1.42 stars, 288 notes)
  2. HD - 4Key (2.89 stars, 663 notes)
  3. NM - 4Key (2.11 stars, 475 notes)


Download: Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED-
Information: Scores/Beatmap Listing
---------------
kuroha is cute

- Asherz007
- Protastic101
- Protastic101
- Asherz007



posted
Hi, from my mod queue

I'm going to mod only HD, sorry for any inconvenience

1|2|3|4


HD
00:16:592 according to how you chart, you should add two notes here

00:36:133 move note on 4 to 1 because this sound isn't the same with the sound before

00:44:665 change the placement of this
00:44:803 ^

00:59:803 according to how you chart this part, you should add one more note here

01:01:454 I'd chart according to the pitch like this https://osu.ppy.sh/ss/8473500 , but it's up to you here

01:11:913 move note on 2 to 4

01:14:115 end the LN on 1 here

01:14:115 put a note here
01:16:317 ^

01:22:647 like this https://osu.ppy.sh/ss/8473485
posted

TheNewBungping wrote:

Hi, from my mod queue

I'm going to mod only HD, sorry for any inconvenience

1|2|3|4


HD
00:16:592 according to how you chart, you should add two notes here

00:36:133 move note on 4 to 1 because this sound isn't the same with the sound before

00:44:665 change the placement of this
00:44:803 ^

00:59:803 according to how you chart this part, you should add one more note here

01:01:454 I'd chart according to the pitch like this https://osu.ppy.sh/ss/8473500 , but it's up to you here

01:11:913 move note on 2 to 4

01:14:115 end the LN on 1 here

01:14:115 put a note here
01:16:317 ^

01:22:647 like this https://osu.ppy.sh/ss/8473485


Thank you very much!
posted
Hello !

NM req from my queue

HD:
Timing points
The BPM is not correct, please change it to the one the ranked vers. uses https://osu.ppy.sh/s/169380,

285,303.030303030303,4,2,0,45,1,0
9981,288.461538461538,4,2,0,45,1,0
10557,275.305129852253,4,2,0,45,1,0
73877,-100,4,1,0,20,0,1
82686,-100,4,1,0,20,0,0

Also if you want to make everything scroll at the same speed throughout the map, please use these normalizing SV's

310,-90.9090909090909,4,2,0,45,0,0
9981,-95.5109837631328,4,2,0,45,0,0


(All of these can be pasted into the .osu file, but you need to remove your previous timing points first)

Here's a Diff with the mods + timing points if you want to compare your diff and the modded diff. Download

Set preview point to 00:56:257 ?
Note placement
Remember that these are just suggestions, you don't need to use any of them unless you want to.

Also the timing points might be a little weird since i changed the BPM before modding it, look at the pictures if you're not sure. Most (if not all) are in line with the BPM change.

00:17:714 (17714|0,17714|2,17714|1,17852|1,17852|2,17852|3) - Would suggest removing the LNs from patterns like this since they are really awkward to play.

00:21:156 (21156|3) - Should be a jackhammer.

00:22:670 (22670|0,22808|1,22945|2,23083|3) - PR, they're going down.

00:24:597 (24597|1,24735|0) - Should be a 1/2 and not a 1/4.

00:24:735 (24735|3,24735|2) - Should be single not a double since it is too quiet. Maybe even flip it to the left side as well since its paned that way.

00:25:148 (25148|2,25148|3) - ^

00:25:423 (25423|3,25423|2,25423|1,25561|2,25561|1,25561|0,25698|1,25836|0,25836|3,25836|2,25974|2,25974|3,25974|1,26111|0,26111|1,26249|3,26249|2,26387|0) - Really awkward pattern. Suggest removing the LNs and focusing on the drums. Something like this maybe https://osu.ppy.sh/ss/8479055

00:26:500 (26500|3,26500|2,26775|2,26775|3,26913|3,26913|2,27051|1,27051|0,27326|1,27326|2) - Interesting pattern, though its not placed at the correct timing points. This is how it should be https://osu.ppy.sh/ss/8478868 and this note 00:26:868 (26868|2,26868|3) should stop. as the picture show, when the last two LNs start. A suggested pattern that keeps the original feel of your pattern but is more playable: https://osu.ppy.sh/ss/8478882

00:28:176 (28176|3,28176|2,28176|0,28727|1,28727|3,29277|3,29277|1,29277|0,29828|1,29828|0,30378|3,30378|2,30378|1,30929|2,30929|1,31480|3,31480|2,31480|0,32030|3,32030|0,32581|0,32581|2,32581|3,33132|2,33132|1,33682|1,33682|3,33682|0,34233|3,34233|1,34783|2,34783|1,34783|0,35334|3,35472|2,35609|1,35747|0,35885|3,35885|2,35885|1,36022|1,36022|2,36022|3,36160|0,36160|2,36160|1,36435|0,36435|3,36986|2,36986|1,36986|0,37536|2,37536|1,38087|3,38087|2,38087|1,38638|1,38638|3,39188|0,39188|3,39188|1,39739|2,39739|0,40289|2,40289|3,40289|1,40840|3,40840|2,41391|1,41391|2,41391|0,41941|3,41941|1,42492|2,42492|1,42492|0,43043|0,43043|2,43593|3,43593|2,43593|1,44144|2,44144|1,44144|0,44281|0,44281|1,44281|2,44694|3,44694|1,44694|0,44832|3,44832|1,44832|0,45107|0,45107|2,45245|0,45245|3,45245|1) - This whole section is WAY too easy/empty. Please map the synths here. I suggest mapping them with normal notes or a small amount of LNs to differ from the previous section.

00:45:107 (45107|2,45107|0) - Since this note is more quiet than the other notes i suggest you use a single or a double like this: https://osu.ppy.sh/ss/8478008

00:52:953 (52953|0,53022|1,53091|2,53229|3,53298|2,53366|1) - These are 1/6 notes not 1/4 notes. Also consider changing the pattern up a bit to fit PR (pitch relevancy). e.g https://osu.ppy.sh/ss/8478185

00:53:504 (53504|0,53642|1,53779|3,53917|2) - PR here as well. e.g https://osu.ppy.sh/ss/8478197 If used, i suggest: https://osu.ppy.sh/ss/8478029

00:54:605 (54605|3) - Seems kinda empty here, suggest mapping the drums with singles or doubles + adding a note near the end to represent the synth(?) https://osu.ppy.sh/ss/8478271 the end note can be a normal note or an LN, you decide.

00:55:124 (55124|0,55170|1,55216|2,55262|3,55308|2,55353|0,55399|1,55445|3,55491|2,55537|0,55675|2,55675|1,55812|3,55812|0,56087|2,56087|1) - (Should start here 00:55:156) This whole section is really wierd to map imo. But there's some ghost notes in there. I suggest making the first "scratch/alien sound" a 1/4 triple and the second one a 1/6 triple /w an LN at the end like this: https://osu.ppy.sh/ss/8478345 this one might be completly wrong, but that's how i would map it atleast.

00:55:812 (55812|0,55812|3) - Not a ghost note nessecerely but think it starts here 00:55:707, I would have mapped this section with an SV instead of LNs, but if you wanna map it with LNs i would suggest something like this: https://osu.ppy.sh/ss/8478372

00:59:010 (59010|1,59010|0,59148|2,59286|3,59423|0,59561|1,59698|3,59836|2,59836|0,59974|1,60249|1,60524|1) - Maybe map with LNs since it differs from the previous section? https://osu.ppy.sh/ss/8478423

01:00:662 (60662|3,60662|2,60937|0,60937|1) - Change to singles?

01:01:454 (61454|1,61454|0,61592|1,61592|0) - Change to singles, because you're already holding a note + its a slightly weaker sound. suggestion: https://osu.ppy.sh/ss/8478470

01:02:864 (62864|1,62864|3) - Shouldn't be a double here, 01:03:140 this is where it should be (since this is where the snare drum is).

(01:03:415 - 01:04:241) - This section could be more creative, something like this could work: https://osu.ppy.sh/ss/8478529

01:04:516 (64516|2,64516|0,64562|3,64562|1,64792|1,64792|3,65067|2,65067|0,65308|3,65342|0,65618|1,65618|2) - This section is kinda weird. Would highly suggest you change the first two notes, the second ones are okey. e.g https://osu.ppy.sh/ss/8478574

01:06:168 (66168|3,66168|0,66168|2) - Change this to a jack with the prevous note, it's not the same sound as the previous triple. Oh and the LN ends here 01:06:443 https://osu.ppy.sh/ss/8478695

01:06:719 (66719|0,66719|1,66925|2,66925|1,67132|3,67132|2) - Extend these. https://osu.ppy.sh/ss/8479207

01:08:371 (68371|0,68371|3) - If you're mapping snare this should not be a triple. Same with these 01:09:472 (69472|1,69472|2), 01:10:573 (70573|2,70573|1)

01:12:225 (72225|0,72225|1,72225|3) - This should be a double, same sound as the previous snare.

01:12:775 (72775|3,72775|0,72775|1,73051|0,73051|3,73326|0,73326|3,73326|2,73464|2,73464|0,73464|3,73601|3,73601|2,73601|0) - Same as above w/ the triples. Though i would suggest removing the LN and making something like this to emphezise the snare drums: https://osu.ppy.sh/ss/8478744 Maybe even a triple at the end, since it sounds diffrent.

01:14:565 (74565|0,74565|3) - Double should be here: 01:14:427

01:17:731 (77731|3,77800|2,77869|1,77937|0,78006|3,78075|2,78144|1,78213|0) - These are 1/3s + PR. Would suggest this pattern https://osu.ppy.sh/ss/8478801

If you want to use the above pattern i would also suggest ctrl + h on these notes (as the screenshot suggest) 01:18:282 (78282|3,78557|0,78695|2,78832|1,78832|0,78970|3,79107|0,79245|1,79383|0,79383|2,79520|3,79658|2,79796|0,79933|2,79933|1,80071|0,80209|2,80346|1,80484|3,80484|0,80759|1,80897|3,81035|0,81035|2,81172|1,81310|2,81448|0,81585|3,81585|1,81723|2,81861|0,81998|1,82136|3,82136|2,82273|0,82411|2,82549|1,82686|3,82686|0,82686|2)

If i missed something im sorry, you might need to check between some of the mod lines : )


Overall a fairly good diff. Wouldn't mind playing it if the timing points were fixed. Also won't do the NM diff since this took some time.
posted
Hi player ,

[General]
  1. Can you change your video file to avi. ? it's take a lot of memory for download it


[EZ]
  1. 00:26:225 (26225|0) - remove this note ?
  2. 01:14:390 (74390|3) - not consistent with at here 01:14:941 -
  3. 01:19:895 (79895|1) - here too
  4. 01:20:996 (80996|2) - ^ 01:22:097 (82097|3) -


[NM]
  1. 01:03:931 (63931|3) - remove ? because of the sound than at here 01:04:207 -


[HD]
  1. 00:14:390 (14390|1) - remove this note ? this emphasize look heavy at here with that slider


That's all from me :)
I can't see any big problem at here
Good luck with the set !
posted
don't forget to give the modders kudosu if you think their mods are helpful
posted
Hi from mod Q o/

Man it was a pleasure to mod this, i love Brynhidr's opening :D

[Major Problem]
Tempo on your second timing point is wrong, causing the map to desynchronise at the end.
Change BPM to 217.920 and resnap objects

[EZ]
00:08:169 (8169|0) - you place objects of higher pitch on far right and lower on far left so this note should be on far right column to match the pitch placement
00:25:812 (25812|3,25812|0) - Move to 00:25:950 -
00:26:225 (26225|3,26225|0) - Move to 00:26:500 -
00:45:078 (45078|3,45078|2) - Move to 00:44:941 -
01:06:684 (66684|0) - An hold object from 01:06:684 - to 01:07:234 - would match more i think

[NM]
00:53:473 (53473|0,53610|0,53748|0,53886|0) - Uncomfortable to play, consider changing the pattern
01:03:931 (63931|0,64207|3,64207|1,64207|2) - Same


I wasn't able to mod HD since it's more than 3 stars i'm not good enough to play / mod
Good luck with you map dude o/
( I second that :

TheNewBungping wrote:

don't forget to give the modders kudosu if you think their mods are helpful
)
posted

Couil wrote:

Hello !

NM req from my queue

HD:
Timing points
The BPM is not correct, please change it to the one the ranked vers. uses https://osu.ppy.sh/s/169380,

285,303.030303030303,4,2,0,45,1,0
9981,288.461538461538,4,2,0,45,1,0
10557,275.305129852253,4,2,0,45,1,0
73877,-100,4,1,0,20,0,1
82686,-100,4,1,0,20,0,0

Also if you want to make everything scroll at the same speed throughout the map, please use these normalizing SV's

310,-90.9090909090909,4,2,0,45,0,0
9981,-95.5109837631328,4,2,0,45,0,0


(All of these can be pasted into the .osu file, but you need to remove your previous timing points first)

Here's a Diff with the mods + timing points if you want to compare your diff and the modded diff. Download

Set preview point to 00:56:257 ?
Note placement
Remember that these are just suggestions, you don't need to use any of them unless you want to.

Also the timing points might be a little weird since i changed the BPM before modding it, look at the pictures if you're not sure. Most (if not all) are in line with the BPM change.

00:17:714 (17714|0,17714|2,17714|1,17852|1,17852|2,17852|3) - Would suggest removing the LNs from patterns like this since they are really awkward to play.

00:21:156 (21156|3) - Should be a jackhammer.

00:22:670 (22670|0,22808|1,22945|2,23083|3) - PR, they're going down.

00:24:597 (24597|1,24735|0) - Should be a 1/2 and not a 1/4.

00:24:735 (24735|3,24735|2) - Should be single not a double since it is too quiet. Maybe even flip it to the left side as well since its paned that way.

00:25:148 (25148|2,25148|3) - ^

00:25:423 (25423|3,25423|2,25423|1,25561|2,25561|1,25561|0,25698|1,25836|0,25836|3,25836|2,25974|2,25974|3,25974|1,26111|0,26111|1,26249|3,26249|2,26387|0) - Really awkward pattern. Suggest removing the LNs and focusing on the drums. Something like this maybe https://osu.ppy.sh/ss/8479055

00:26:500 (26500|3,26500|2,26775|2,26775|3,26913|3,26913|2,27051|1,27051|0,27326|1,27326|2) - Interesting pattern, though its not placed at the correct timing points. This is how it should be https://osu.ppy.sh/ss/8478868 and this note 00:26:868 (26868|2,26868|3) should stop. as the picture show, when the last two LNs start. A suggested pattern that keeps the original feel of your pattern but is more playable: https://osu.ppy.sh/ss/8478882

00:28:176 (28176|3,28176|2,28176|0,28727|1,28727|3,29277|3,29277|1,29277|0,29828|1,29828|0,30378|3,30378|2,30378|1,30929|2,30929|1,31480|3,31480|2,31480|0,32030|3,32030|0,32581|0,32581|2,32581|3,33132|2,33132|1,33682|1,33682|3,33682|0,34233|3,34233|1,34783|2,34783|1,34783|0,35334|3,35472|2,35609|1,35747|0,35885|3,35885|2,35885|1,36022|1,36022|2,36022|3,36160|0,36160|2,36160|1,36435|0,36435|3,36986|2,36986|1,36986|0,37536|2,37536|1,38087|3,38087|2,38087|1,38638|1,38638|3,39188|0,39188|3,39188|1,39739|2,39739|0,40289|2,40289|3,40289|1,40840|3,40840|2,41391|1,41391|2,41391|0,41941|3,41941|1,42492|2,42492|1,42492|0,43043|0,43043|2,43593|3,43593|2,43593|1,44144|2,44144|1,44144|0,44281|0,44281|1,44281|2,44694|3,44694|1,44694|0,44832|3,44832|1,44832|0,45107|0,45107|2,45245|0,45245|3,45245|1) - This whole section is WAY too easy/empty. Please map the synths here. I suggest mapping them with normal notes or a small amount of LNs to differ from the previous section.

00:45:107 (45107|2,45107|0) - Since this note is more quiet than the other notes i suggest you use a single or a double like this: https://osu.ppy.sh/ss/8478008

00:52:953 (52953|0,53022|1,53091|2,53229|3,53298|2,53366|1) - These are 1/6 notes not 1/4 notes. Also consider changing the pattern up a bit to fit PR (pitch relevancy). e.g https://osu.ppy.sh/ss/8478185

00:53:504 (53504|0,53642|1,53779|3,53917|2) - PR here as well. e.g https://osu.ppy.sh/ss/8478197 If used, i suggest: https://osu.ppy.sh/ss/8478029

00:54:605 (54605|3) - Seems kinda empty here, suggest mapping the drums with singles or doubles + adding a note near the end to represent the synth(?) https://osu.ppy.sh/ss/8478271 the end note can be a normal note or an LN, you decide.

00:55:124 (55124|0,55170|1,55216|2,55262|3,55308|2,55353|0,55399|1,55445|3,55491|2,55537|0,55675|2,55675|1,55812|3,55812|0,56087|2,56087|1) - (Should start here 00:55:156) This whole section is really wierd to map imo. But there's some ghost notes in there. I suggest making the first "scratch/alien sound" a 1/4 triple and the second one a 1/6 triple /w an LN at the end like this: https://osu.ppy.sh/ss/8478345 this one might be completly wrong, but that's how i would map it atleast.

00:55:812 (55812|0,55812|3) - Not a ghost note nessecerely but think it starts here 00:55:707, I would have mapped this section with an SV instead of LNs, but if you wanna map it with LNs i would suggest something like this: https://osu.ppy.sh/ss/8478372

00:59:010 (59010|1,59010|0,59148|2,59286|3,59423|0,59561|1,59698|3,59836|2,59836|0,59974|1,60249|1,60524|1) - Maybe map with LNs since it differs from the previous section? https://osu.ppy.sh/ss/8478423

01:00:662 (60662|3,60662|2,60937|0,60937|1) - Change to singles?

01:01:454 (61454|1,61454|0,61592|1,61592|0) - Change to singles, because you're already holding a note + its a slightly weaker sound. suggestion: https://osu.ppy.sh/ss/8478470

01:02:864 (62864|1,62864|3) - Shouldn't be a double here, 01:03:140 this is where it should be (since this is where the snare drum is).

(01:03:415 - 01:04:241) - This section could be more creative, something like this could work: https://osu.ppy.sh/ss/8478529

01:04:516 (64516|2,64516|0,64562|3,64562|1,64792|1,64792|3,65067|2,65067|0,65308|3,65342|0,65618|1,65618|2) - This section is kinda weird. Would highly suggest you change the first two notes, the second ones are okey. e.g https://osu.ppy.sh/ss/8478574

01:06:168 (66168|3,66168|0,66168|2) - Change this to a jack with the prevous note, it's not the same sound as the previous triple. Oh and the LN ends here 01:06:443 https://osu.ppy.sh/ss/8478695

01:06:719 (66719|0,66719|1,66925|2,66925|1,67132|3,67132|2) - Extend these. https://osu.ppy.sh/ss/8479207

01:08:371 (68371|0,68371|3) - If you're mapping snare this should not be a triple. Same with these 01:09:472 (69472|1,69472|2), 01:10:573 (70573|2,70573|1)

01:12:225 (72225|0,72225|1,72225|3) - This should be a double, same sound as the previous snare.

01:12:775 (72775|3,72775|0,72775|1,73051|0,73051|3,73326|0,73326|3,73326|2,73464|2,73464|0,73464|3,73601|3,73601|2,73601|0) - Same as above w/ the triples. Though i would suggest removing the LN and making something like this to emphezise the snare drums: https://osu.ppy.sh/ss/8478744 Maybe even a triple at the end, since it sounds diffrent.

01:14:565 (74565|0,74565|3) - Double should be here: 01:14:427

01:17:731 (77731|3,77800|2,77869|1,77937|0,78006|3,78075|2,78144|1,78213|0) - These are 1/3s + PR. Would suggest this pattern https://osu.ppy.sh/ss/8478801

If you want to use the above pattern i would also suggest ctrl + h on these notes (as the screenshot suggest) 01:18:282 (78282|3,78557|0,78695|2,78832|1,78832|0,78970|3,79107|0,79245|1,79383|0,79383|2,79520|3,79658|2,79796|0,79933|2,79933|1,80071|0,80209|2,80346|1,80484|3,80484|0,80759|1,80897|3,81035|0,81035|2,81172|1,81310|2,81448|0,81585|3,81585|1,81723|2,81861|0,81998|1,82136|3,82136|2,82273|0,82411|2,82549|1,82686|3,82686|0,82686|2)

If i missed something im sorry, you might need to check between some of the mod lines : )


Overall a fairly good diff. Wouldn't mind playing it if the timing points were fixed. Also won't do the NM diff since this took some time.


thank you! PS. i didn't include some of the mods because for various reasons, but most were justified.
posted

Toumoko wrote:

Hi player ,

[General]
  1. Can you change your video file to avi. ? it's take a lot of memory for download it


[EZ]
  1. 00:26:225 (26225|0) - remove this note ?
  2. 01:14:390 (74390|3) - not consistent with at here 01:14:941 -
  3. 01:19:895 (79895|1) - here too
  4. 01:20:996 (80996|2) - ^ 01:22:097 (82097|3) -


[NM]
  1. 01:03:931 (63931|3) - remove ? because of the sound than at here 01:04:207 -


[HD]
  1. 00:14:390 (14390|1) - remove this note ? this emphasize look heavy at here with that slider


That's all from me :)
I can't see any big problem at here
Good luck with the set !


Thank you very much!
posted

Ayato_k wrote:

Hi from mod Q o/

Man it was a pleasure to mod this, i love Brynhidr's opening :D

[Major Problem]
Tempo on your second timing point is wrong, causing the map to desynchronise at the end.
Change BPM to 217.920 and resnap objects

[EZ]
00:08:169 (8169|0) - you place objects of higher pitch on far right and lower on far left so this note should be on far right column to match the pitch placement
00:25:812 (25812|3,25812|0) - Move to 00:25:950 -
00:26:225 (26225|3,26225|0) - Move to 00:26:500 -
00:45:078 (45078|3,45078|2) - Move to 00:44:941 -
01:06:684 (66684|0) - An hold object from 01:06:684 - to 01:07:234 - would match more i think

[NM]
00:53:473 (53473|0,53610|0,53748|0,53886|0) - Uncomfortable to play, consider changing the pattern
01:03:931 (63931|0,64207|3,64207|1,64207|2) - Same


I wasn't able to mod HD since it's more than 3 stars i'm not good enough to play / mod
Good luck with you map dude o/
( I second that :

TheNewBungping wrote:

don't forget to give the modders kudosu if you think their mods are helpful
)


Thank youuuu
posted
From ma queue :

HD

00:25:974 (25974|2,25974|1) - should be a 1 note sound because its same sound as
00:26:111 (26111|0) -

00:24:735 (24735|3,24735|2,25148|2,25148|3,25974|1,25974|2) - is really like.. not hearable? owo
00:35:609 (35609|1,35747|0) - Hard sounds, why not emphasize, atleast with LN's or a change in pattern
00:42:079 - missing sound

All in all good note placement, but why not fill some irregular gaps with LN's ?
As Example,
00:41:528 (41528|3) - this feels to me like an LN maybe
01:13:326 (73326|0,73326|2,73326|3,73464|2,73464|3,73464|0,73601|3,73601|2,73601|0) - why triplesounding? Its the same sound as
01:12:225 (72225|1,72225|0,72775|0,72775|3) - as example
01:14:565 - Delete 1 note
01:14:427 - add one note

Kiai time is good placed, but it doesnt feel quiet harder to play. So maybe reconsider something there with the noteplacements ?


All in all well done, good luck from me
posted
Hello o/

From O!M 4K Newbie Queue

4K=1~4
mod
  • [HD]
  1. 00:09:451 - 00:08:845 - add note for guitar. and to make jump?
  2. 00:09:754 - Add LN until 00:09:981 - ?
  3. 00:13:860 (13860|0,13998|1,14135|2,14273|3,14411|0,14411|2,14548|1,14686|0) - Ctrl+H for pitch?
  4. 00:26:249 (26249|3) - delete no drum
  5. 00:42:079 - add note for synth
  6. 00:42:354 (42354|3) - delete no synth
  7. 00:50:063 - add for idk what the name of sound. same like this sound 00:48:962 (48962|1,49099|3,49237|0,49375|1,49512|2,49650|3,49787|1) - . for add it for consistency pattern
  8. 00:50:751 - add ^
  9. 00:51:164 - 00:51:715 - add ^
  10. 00:54:743 (54743|2) - move to 2
  11. 00:54:881 (54881|2) - change to LN till 00:55:156 -
  12. 00:59:974 (59974|1,60249|1,60524|1) - this have different picth. pls make it in different column too
  13. 01:13:601 (73601|3,73601|2,73601|0) - 1 note is enough. so snare sound there
Goodluck. Have a nice day :)
posted

Dr_Marc wrote:

From ma queue :

HD

00:25:974 (25974|2,25974|1) - should be a 1 note sound because its same sound as
00:26:111 (26111|0) -

00:24:735 (24735|3,24735|2,25148|2,25148|3,25974|1,25974|2) - is really like.. not hearable? owo
00:35:609 (35609|1,35747|0) - Hard sounds, why not emphasize, atleast with LN's or a change in pattern
00:42:079 - missing sound

All in all good note placement, but why not fill some irregular gaps with LN's ?
As Example,
00:41:528 (41528|3) - this feels to me like an LN maybe
01:13:326 (73326|0,73326|2,73326|3,73464|2,73464|3,73464|0,73601|3,73601|2,73601|0) - why triplesounding? Its the same sound as
01:12:225 (72225|1,72225|0,72775|0,72775|3) - as example
01:14:565 - Delete 1 note
01:14:427 - add one note

Kiai time is good placed, but it doesnt feel quiet harder to play. So maybe reconsider something there with the noteplacements ?


All in all well done, good luck from me


Thank you!
posted

Amiichii wrote:

Hello o/

From O!M 4K Newbie Queue

4K=1~4
mod
  • [HD]
  1. 00:09:451 - 00:08:845 - add note for guitar. and to make jump?
  2. 00:09:754 - Add LN until 00:09:981 - ?
  3. 00:13:860 (13860|0,13998|1,14135|2,14273|3,14411|0,14411|2,14548|1,14686|0) - Ctrl+H for pitch?
  4. 00:26:249 (26249|3) - delete no drum
  5. 00:42:079 - add note for synth
  6. 00:42:354 (42354|3) - delete no synth
  7. 00:50:063 - add for idk what the name of sound. same like this sound 00:48:962 (48962|1,49099|3,49237|0,49375|1,49512|2,49650|3,49787|1) - . for add it for consistency pattern
  8. 00:50:751 - add ^
  9. 00:51:164 - 00:51:715 - add ^
  10. 00:54:743 (54743|2) - move to 2
  11. 00:54:881 (54881|2) - change to LN till 00:55:156 -
  12. 00:59:974 (59974|1,60249|1,60524|1) - this have different picth. pls make it in different column too
  13. 01:13:601 (73601|3,73601|2,73601|0) - 1 note is enough. so snare sound there
Goodluck. Have a nice day :)


Thank youu
posted
Hi, M4M from my modding queue.

[General]
  1. It is noted that mania mode cannot have OD/HP below 6, so for EZ OD HP would better be both 7, NM OD HP would be 7.5 and HD would just be 8
  2. Turn off widescreen support in all diffs cuz no SB in this map
  3. For tags, I cannot think of too many. but at least add tv size opening OP into the tags
  4. Change artist name to 鴇沢直


[EZ]
  1. 00:08:769 (8769|1) - delete cuz no sound here to be emphasized
  2. 00:10:832 - 00:13:034 - 00:15:237 - add notes
  3. 00:17:852 - it is ok for you to add note here for the drum
  4. 00:36:022 - add one here and delete 00:36:160 (36160|0) -
  5. 00:44:970 (44970|3,44970|2) - what is this for? if it is drums u have to put on 00:44:832 - but i suggest u change these double notes to single ones and be sure to add one here 00:44:281 -
  6. 00:51:852 (51852|3) - why change LN here?
  7. 01:04:516 (64516|2,64516|3,64792|2,64792|3) - nerf them to single and put on different columns cuz they have different sound and volume with 01:04:241 (64241|2,64241|3) -
  8. 01:13:051 - 01:13:464 - add notes here


[NM]
  1. NM with a H notion hmm...u need to nerf something
  2. 00:09:981 - to nerf it, this part u dont need to catch all melodic sounds, u can just try to catch sounds on the white line
  3. 00:17:852 - this one should be a double
  4. 00:36:022 (36022|2,36022|3) - ctrl+h would be better
  5. 00:45:107 (45107|1,45107|2) - u can delete these cuz no obvious sounds here
  6. 00:52:953 (52953|0,53045|1,53137|2,53229|3,53321|2,53412|1,53504|0) - this is definitely too hard for NM
  7. 01:00:662 (60662|2,60662|1) - delete these cuz you already got a double there
  8. 01:02:589 (62589|0,63140|3,63140|1,63690|3) - delete them to nerf this part
  9. 01:06:719 (66719|3,66925|2,67132|1) - delete to nerf
  10. 01:07:545 (67545|1,68095|2,68646|1,69196|2,69747|0,70298|3,70848|1,71399|2) - ^
  11. 01:11:950 (71950|0,72500|0,73326|2,73464|2,73601|2) - 01:13:051 (73051|3) - ^
  12. 01:13:877 - from this part NM is even easier than EZ. You may want to fix this


[HD]
  1. 00:17:714 (17714|1,17852|1) - 00:17:852 (17852|3,17990|3) - shield here, delete 00:17:714 (17714|1) - 00:17:852 (17852|3) -
  2. 00:18:265 (18265|0,18403|0) - ^
  3. 00:25:423 (25423|2,25561|2,25561|1,25698|1,25836|3,25974|3) - ^
  4. 00:31:067 - miss a note
  5. 00:55:202 (55202|1,55248|2,55385|0,55500|3,55546|2) - delete them and add on 00:55:569 - (for fun u can use short LNs for the remaining ones)
  6. 00:58:460 - add one, cuz a snare here
  7. 01:00:662 (60662|3) - move to 2 or 3
  8. 01:00:387 - miss a note
  9. 01:01:763 (61763|1,61901|1,62039|1,62176|1,62314|1) - this is really hard stuff, try to separate them as possible


That's all. Good luck and hope my mods can help you owo ;)
posted

Tofu1222 wrote:

Hi, M4M from my modding queue.

[General]
  1. It is noted that mania mode cannot have OD/HP below 6, so for EZ OD HP would better be both 7, NM OD HP would be 7.5 and HD would just be 8
  2. Turn off widescreen support in all diffs cuz no SB in this map
  3. For tags, I cannot think of too many. but at least add tv size opening OP into the tags
  4. Change artist name to 鴇沢直


[EZ]
  1. 00:08:769 (8769|1) - delete cuz no sound here to be emphasized
  2. 00:10:832 - 00:13:034 - 00:15:237 - add notes
  3. 00:17:852 - it is ok for you to add note here for the drum
  4. 00:36:022 - add one here and delete 00:36:160 (36160|0) -
  5. 00:44:970 (44970|3,44970|2) - what is this for? if it is drums u have to put on 00:44:832 - but i suggest u change these double notes to single ones and be sure to add one here 00:44:281 -
  6. 00:51:852 (51852|3) - why change LN here?
  7. 01:04:516 (64516|2,64516|3,64792|2,64792|3) - nerf them to single and put on different columns cuz they have different sound and volume with 01:04:241 (64241|2,64241|3) -
  8. 01:13:051 - 01:13:464 - add notes here


[NM]
  1. NM with a H notion hmm...u need to nerf something
  2. 00:09:981 - to nerf it, this part u dont need to catch all melodic sounds, u can just try to catch sounds on the white line
  3. 00:17:852 - this one should be a double
  4. 00:36:022 (36022|2,36022|3) - ctrl+h would be better
  5. 00:45:107 (45107|1,45107|2) - u can delete these cuz no obvious sounds here
  6. 00:52:953 (52953|0,53045|1,53137|2,53229|3,53321|2,53412|1,53504|0) - this is definitely too hard for NM
  7. 01:00:662 (60662|2,60662|1) - delete these cuz you already got a double there
  8. 01:02:589 (62589|0,63140|3,63140|1,63690|3) - delete them to nerf this part
  9. 01:06:719 (66719|3,66925|2,67132|1) - delete to nerf
  10. 01:07:545 (67545|1,68095|2,68646|1,69196|2,69747|0,70298|3,70848|1,71399|2) - ^
  11. 01:11:950 (71950|0,72500|0,73326|2,73464|2,73601|2) - 01:13:051 (73051|3) - ^
  12. 01:13:877 - from this part NM is even easier than EZ. You may want to fix this


[HD]
  1. 00:17:714 (17714|1,17852|1) - 00:17:852 (17852|3,17990|3) - shield here, delete 00:17:714 (17714|1) - 00:17:852 (17852|3) -
  2. 00:18:265 (18265|0,18403|0) - ^
  3. 00:25:423 (25423|2,25561|2,25561|1,25698|1,25836|3,25974|3) - ^
  4. 00:31:067 - miss a note
  5. 00:55:202 (55202|1,55248|2,55385|0,55500|3,55546|2) - delete them and add on 00:55:569 - (for fun u can use short LNs for the remaining ones)
  6. 00:58:460 - add one, cuz a snare here
  7. 01:00:662 (60662|3) - move to 2 or 3
  8. 01:00:387 - miss a note
  9. 01:01:763 (61763|1,61901|1,62039|1,62176|1,62314|1) - this is really hard stuff, try to separate them as possible


That's all. Good luck and hope my mods can help you owo ;)


great, thank you!
posted
Hi! Here for my M4M. I'll go first!

HD
00:08:694 Add a timing point here to keep everything on the red and white ticks.
00:17:714 move 2 to 1.
00:24:735 What's with the jack here?
00:25:148 It's a ghost named jack.
00:26:524 A lot of people (Myself included) don't like LN's set up like this.
01:05:067 ^ (A example is that the sounds are connected in the song, I feel like these LN's should be connected too.)
NM
00:08:694 If you change HD, change NM as well. (If you want it to get ranked.)


I hope my mod is useful. Sorry if it seems short.
posted
I feel r e a l l y bad for disagreeing with it all, but i have reasons behind these.

Incendent wrote:

Hi! Here for my M4M. I'll go first!

HD
00:08:694 Add a timing point here to keep everything on the red and white ticks. Seems unnecessary. It doesn't affect anything important other than it being neat in the editor.
00:17:714 move 2 to 1. I did it to avoid the "shielding" of the slider. It's easier to play
00:24:735 What's with the jack here? 00:24:322 (24322|2,24322|3,24735|3,24735|2,25148|3,25148|2) - these 6 notes are represented by the snare drum (ish) sound in the background. I'm assuming that is what you are referring to
00:25:148 It's a ghost named jack. ^^^
00:26:524 A lot of people (Myself included) don't like LN's set up like this. I feel it represents the music best because the first 3 sets are the same sound, and when they change sound, the sets move columns.
01:05:067 ^ (A example is that the sounds are connected in the song, I feel like these LN's should be connected too.) Pretty much the same reason as above, yet the slight variation in pitch for the last two fits well with what i did.
NM
00:08:694 If you change HD, change NM as well. (If you want it to get ranked.)


I hope my mod is useful. Sorry if it seems short.


Again, i'm so sorry, but thank you very much for the mod! Feel free to disagree with anything i said
posted

OwenF04 wrote:

I feel r e a l l y bad for disagreeing with it all, but i have reasons behind these.

Incendent wrote:

Hi! Here for my M4M. I'll go first!

HD
00:08:694 Add a timing point here to keep everything on the red and white ticks. Seems unnecessary. It doesn't affect anything important other than it being neat in the editor.
00:17:714 move 2 to 1. I did it to avoid the "shielding" of the slider. It's easier to play
00:24:735 What's with the jack here? 00:24:322 (24322|2,24322|3,24735|3,24735|2,25148|3,25148|2) - these 6 notes are represented by the snare drum (ish) sound in the background. I'm assuming that is what you are referring to
00:25:148 It's a ghost named jack. ^^^
00:26:524 A lot of people (Myself included) don't like LN's set up like this. I feel it represents the music best because the first 3 sets are the same sound, and when they change sound, the sets move columns.
01:05:067 ^ (A example is that the sounds are connected in the song, I feel like these LN's should be connected too.) Pretty much the same reason as above, yet the slight variation in pitch for the last two fits well with what i did.
NM
00:08:694 If you change HD, change NM as well. (If you want it to get ranked.)


I hope my mod is useful. Sorry if it seems short.


Again, i'm so sorry, but thank you very much for the mod! Feel free to disagree with anything i said



At the end of the day, it's your choice, sorry I couldn't help improve your map. But hey, I gave it an honest shot :)
posted
hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: PASS
BG: PASS
Video: SKIP
  1. Well, up to you.

BPM & Offset: PASS
Diff.Spread: PASS
  1. Well, to be honest i will like a difficulty that is closer to Insane. Anyway, less difficulties to check lol.

Diff.Name: PASS
HP & OD: PASS
Hitsound: SKIP
  1. Add hitsounds. Not now, but is necessary.

Hitsound Volume: MISS
  1. Is intended the volume change in the kiai section: https://puu.sh/wF8S5.png ? Use 45-50%. Also, try to use Soft Sampleset always, you can add custom hitsounds later.

Kiai Time: PASS
Metadata: MISS
  1. Let's recheck some things... Link: http://www.vap.co.jp/gokukoku/release/o-s-t.html
    1. Title and Unicode Title: "BRYNHILDR IN THE DARKNESS -Ver. EJECTED-" (From the ost.)
    2. Artist: "Tokisawa Nao" (You have the name first and the surname last. Just invert them.)
    3. Tags: "brynhildr in the darkness ejected" -> "Gokukoku no brynhildr" (Currently is duplicated, the title says the same thing. Replace with romaji translation of the anime name. That's all.)

Widescreen Support: PASS
Preview Point: MISS
  1. Currently is bad snapped at 00:54:025 . Instead snap it at 00:53:917 - when the crash sounds or 00:56:119 - too.

AiMod Things: PASS
Mod!
[EZ]
From start, I think you can follow better the sounds at this section: https://osu.ppy.sh/ss/8545741

00:17:164 (17164|1,17714|2,18265|3) - You can use Longnotes here to skip the snares: https://osu.ppy.sh/ss/8546016

00:24:322 (24322|2,24322|0,24322|3) - A triple in the EZ? I suggest you remove one note, is too much.

00:24:322 (24322|0,24735|1,25148|2) - Instead of these Longnotes use simple notes, is better since this drums have shorter duration. The Longnotes doesn't fit in my opinion, the drums can be more spread, also snares here... screenshot -extended-: https://osu.ppy.sh/ss/8546058

00:35:885 (35885|0,35885|1,36022|2,36160|3) - I think this is too much difficult, maybe erase one note from the chord, also a bit of rearrange: https://osu.ppy.sh/ss/8546068

00:41:941 (41941|3,42492|0,42492|2,43043|1,43593|2,43593|3) - Can be arranged better in my opinion: https://osu.ppy.sh/ss/8546078

00:44:832 (44832|1,45107|1,45245|0) - I think you can skip the last kick using the longnote, is better than current because the left hand have to do some effort there: https://osu.ppy.sh/ss/8546094

00:45:245 (45245|0,47447|2,49650|0,51852|3) - These Longnotes will be better to follow the vocal instead, i think you follow the piano but is too blended for the vocal. Try this: https://osu.ppy.sh/ss/8546116

00:56:257 (56257|2) - Move to |3| since it gives a better feeling of the crash sound.

00:58:460 (58460|3,58460|0,58735|2,59010|1,59286|0,59561|3,59836|2,60111|1,60387|0) - Is kinda weird to follow this, i think you follow the piano sounds in the background but you could accentuate more the drums and some noises, like this: https://osu.ppy.sh/ss/8546151

01:02:314 (62314|3,62864|1,63415|2,63966|0,64241|2,64516|1) - There some drums in the middle part that will be represented better using Longnotes, also following the vocal much better: https://osu.ppy.sh/ss/8546169

01:06:168 (66168|1,66168|3,66719|1) - I rather move them like this, also adding a note for that noise and kick: https://osu.ppy.sh/ss/8546194

01:12:775 (72775|2,72775|1,73326|1,73326|2) - Skipping some drums here is a bit odd, for less strain you can reduce the notes used. Try this: https://osu.ppy.sh/ss/8546214

01:13:877 - This part is really good for roll patterns: https://osu.ppy.sh/ss/8546234

01:16:905 (76905|1,77180|0,77180|2,77456|1,77731|0,78006|1) - I rather kept some roll pattern here too: https://osu.ppy.sh/ss/8546240

01:19:383 (79383|2,79383|1,79658|3,79933|0) - Again: https://osu.ppy.sh/ss/8546244

01:21:035 (81035|3,81310|1,81585|0,81585|3,81861|1,82136|2,82411|0,82686|1) - Last change here: https://osu.ppy.sh/ss/8546251
[NM]
00:02:557 (2557|0,2860|0,3163|0) - I rather change this part to this: https://osu.ppy.sh/ss/8546258

00:06:345 (6345|0,6497|1,6648|0,6800|2,6951|3,7103|2,7254|3,7406|1) - Also here, some alternation: https://osu.ppy.sh/ss/8546267

Well, i know that you that following the piano here but, the inconsistency with the EZ difficulty is pretty evident: https://osu.ppy.sh/ss/8546276 <- EZ in the right. When in EZ you mapped that Snare with a chord, in the NM you skip it, and here the kick sounds are a chord... well is up to you, but i still thinking that skipping all the Snare sounds seems ankward. Some general suggestion for this part: https://osu.ppy.sh/ss/8546337 , https://osu.ppy.sh/ss/8546348 , https://osu.ppy.sh/ss/8546355 , and so on... I think you can improve this part a lot to be honest, so keep it up.

00:27:625 - Using Triples/Hands for NM is also something that i don't recommend. Only for Hard difficulties and above. If you erase the extra note and follow better the piano sounds, you can improve this part too, some suggestions: https://osu.ppy.sh/ss/8546398 , https://osu.ppy.sh/ss/8546413 , https://osu.ppy.sh/ss/8546441 , and so on...

The rest is pretty much the same unfortunally. Try to follow a lot more the piano sounds (pretty clear to hear in my opinion), use roll patterns and some alternation and more Longnotes. By the way, the difference of Longnotes between NM and HD is a lot... you need to make a mapset that increases his difficulty gradually.
[HD]
From start, is pretty much the NM again. You can add Longnotes for vocals and the noise: https://osu.ppy.sh/ss/8546519 , https://osu.ppy.sh/ss/8546523 , https://osu.ppy.sh/ss/8546525 , https://osu.ppy.sh/ss/8546527

00:12:208 (12208|3,12208|0,12208|2) - For kicks, i rather use two notes. These are three, the Longnotes counts as well.

00:17:714 - Add a note on |1| for snare, is well suited since is the Longnote end... hm Screenshot: https://osu.ppy.sh/ss/8546557

00:21:018 (21018|1,21018|0,21018|2) - Is a Kick use two notes instead, Skipping from now on...

00:25:423 (25423|3,25423|1,25561|2,25561|0) - Snares, you can use three notes since is the Longnote end and not between them.

00:25:836 (25836|0,25836|2,25974|3,25974|2) - ^.

00:27:350 - You can cut the Longnote before it reaches the end to use the triple note for cymbal: https://osu.ppy.sh/ss/8546577

For this difficulty, i think it needs more longnotes, is somewhat odd that the start has more longnotes than here when the piano sounds are more clear.

00:35:334 - Suggestion: https://osu.ppy.sh/ss/8546605

00:36:435 (36435|3,36435|0) - I think the cymbals also needs triple notes... Skipping from now on...

00:51:852 - ...Why is so similar to NM? If HD is the hardest, don't refrain: https://osu.ppy.sh/ss/8546629

00:55:156 - Same case as above: https://osu.ppy.sh/ss/8546655 <- The note on |3| in the right side is 1/8: 00:56:085

00:59:010 (59010|0,59010|1,59836|0,59836|2) - Snares... use Triples. Skipping too...

01:13:326 (73326|0,73464|0,73601|0) - More fun in my opinion: https://osu.ppy.sh/ss/8546668

01:17:731 - Suggestion2: https://osu.ppy.sh/ss/8546672

I expected a more dense Longnote difficulty here... Well, up to you.


I think you can improve more this mapset. Keep it up! Also as you requested, the reminder Any help will be appreciated!

Good Luck! :)
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