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Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED- [Osu

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Topic Starter
error_exe777
okay re-done Hitsounding
Protastic101
How to know you've done a good job BNing


[HD]
00:25:422 - 00:25:560 - 00:25:835 - 00:25:973 - Shouldn't these be triples + LNs for the orchestral strings cause 00:17:714 - is essentially the same thing but mapped differently.

00:36:435 (36435|1) - Think it might be better to bridge the 1/1 distance between the two chords here if you move this to col 3 and then make 00:36:159 (36159|1) - a 1/1 LN as it visually and physically connects the hold there which makes it more intuitive to play imo

01:00:661 (60661|2,60661|1) - I'd control H here so that all the LNs aren't only on the left hand and that they're a bit more balanced that way.


[NM]
00:35:333 (35333|3,35471|2,35609|0,35746|1) - I think it'd be nice to overlap these LNs to differentiate them from the orchestral synths in the previous measure https://osu.ppy.sh/ss/9391556

00:49:925 (49925|3) - I'd probs make this a 1/1 LN for the powering down kind of sound

00:45:244 - Actually in this section, I think you could more closely follow the synth rather than only a 1/1 rhythm that doesnt really emphasize anything, smth like this https://osu.ppy.sh/ss/9391579

01:06:718 (66718|1,66925|2,67131|3) - Would be cool to stack this in the same column for pitch relevancy since they're the same sound or something, but also 217 bpm so it's up to you


[EZ]
00:34:232 - feels a bit empty here to not have any notes or LNs or any sort of representation for the orchestral synths here. I think using some basic 1/1 LNs would work instead, like this https://osu.ppy.sh/ss/9391601
00:43:042 - Same as above. It's kind of necessary too imo to better bridge the gap between normal and easy as you can quite clearly see the difference in the above screenshot when I was referencing it.

00:55:431 - I think it'd be nice to add a note in col 1 so that it's stacked with 00:55:155 (55155|0) - due to the synth here being a repetitive kind of beep or whatever.

00:58:459 - Similarly, I'd try to add a bit of variation here in order to better emphasize the moments in which the music dies down a bit to better bring out the strings in the music and their faster moving line.

01:04:791 (64791|1) - Seems like the same synth as used at 01:05:066 (65066|0,65342|1) - but different pitch, so it's visually separated from the two notes after despite it belonging with them as a group. I'd do this instead https://osu.ppy.sh/ss/9391619


irc hitsound check
2017-10-24 16:43 Protastic101: http://puu.sh/y6iIj.png e x c u s e m e , i t s t i l l i s n t a v e t o
2017-10-24 16:43 error_exe777: shush
2017-10-24 16:43 error_exe777: what else am i meant to out
2017-10-24 16:43 error_exe777: put
2017-10-24 16:43 Protastic101: your hitnormal literally makes me want to kms
2017-10-24 16:44 error_exe777: give me another one and ill change it ;)))))
2017-10-24 16:44 Protastic101: 00:00:285 - to 00:09:981 - can you use like 40% vol or smth so I can hear more than just "kickkickkickkick"
2017-10-24 16:45 Protastic101: https://puu.sh/y6iOu.wav
2017-10-24 16:45 error_exe777: done
2017-10-24 16:45 error_exe777: that will do i guess
2017-10-24 16:45 error_exe777: let me update it before you carry on
2017-10-24 16:45 Protastic101: ew gross
2017-10-24 16:45 Protastic101: updating smh
2017-10-24 16:47 Protastic101: needs better bg
2017-10-24 16:47 error_exe777: this hitnormal is horrifying
2017-10-24 16:47 Protastic101: youre horrifying
2017-10-24 16:48 error_exe777: r u d e
2017-10-24 16:48 error_exe777: no i cant keep this
2017-10-24 16:48 error_exe777: pls give me a better one ;-;
2017-10-24 16:48 error_exe777: hs that is
2017-10-24 16:48 error_exe777: not bg
2017-10-24 16:48 Protastic101: https://puu.sh/y6iWG.wav
2017-10-24 16:48 error_exe777: broken link
2017-10-24 16:49 Protastic101: puush actually hates me
2017-10-24 16:49 error_exe777: LMAO
2017-10-24 16:49 error_exe777: thats better
2017-10-24 16:51 error_exe777: updated
2017-10-24 16:52 Protastic101: 00:00:285 - fam, your red line also needs to be 40% otherwise you have conflicting settings
2017-10-24 16:52 error_exe777: shuSh
2017-10-24 16:52 Protastic101: actually, can you just set everything to 40% cause you're sample importing anyways so it only affects the hitnormal
2017-10-24 16:55 error_exe777: there
2017-10-24 16:55 error_exe777: re write this suggestion
2017-10-24 16:56 Protastic101: ill rewrite a pop instead
2017-10-24 16:56 Protastic101: smh
2017-10-24 16:56 Protastic101: 00:35:333 (35333|0) - tfw no kick
2017-10-24 16:56 error_exe777: added for that one
2017-10-24 16:56 Protastic101: this is hard diff btw
2017-10-24 16:56 error_exe777: do you want it on all of them
2017-10-24 16:56 error_exe777: yeah
2017-10-24 16:57 Protastic101: 00:40:289 (40289|2) - shouldnt you add a snare here or smth cause the snare still plays but it's kind of drowned out by the crash so I dont really care
2017-10-24 16:57 Protastic101: yeah, if you can apply whatever I say regarding hitsounds to the other two diffs, please do
2017-10-24 16:57 error_exe777: nah cymbal is more prominent
2017-10-24 16:57 error_exe777: and yeah will do gimme a sec
2017-10-24 16:58 Protastic101: tfw no sec for me smh
2017-10-24 16:58 error_exe777: be quiet
2017-10-24 16:58 error_exe777: you can carry one
2017-10-24 16:58 error_exe777: on
2017-10-24 16:58 Protastic101: 00:49:925 - perfect
2017-10-24 16:58 Protastic101: opportunity
2017-10-24 16:58 Protastic101: for
2017-10-24 16:58 Protastic101: sv
2017-10-24 16:58 Protastic101: smh
2017-10-24 16:59 error_exe777: guess i can add it
2017-10-24 16:59 Protastic101: no, im half joking
2017-10-24 16:59 Protastic101: only add it if you want
2017-10-24 16:59 Protastic101: the sv I have in mind is a 1/16 gradual slowdown
2017-10-24 16:59 error_exe777: oh
2017-10-24 16:59 error_exe777: nvm then
2017-10-24 17:00 Protastic101: you do you fam i dont really care
2017-10-24 17:00 Protastic101: 00:54:054 (54054|3,54054|0) - you hate me
2017-10-24 17:00 error_exe777: just saw that oops
2017-10-24 17:00 Protastic101: im feeling unloved
2017-10-24 17:00 error_exe777: fixed
2017-10-24 17:01 error_exe777: good
2017-10-24 17:01 Protastic101: 01:00:386 (60386|2) - do you really need a kick here? There's only a hihat in the music; it isnt as heavy hitting as 01:00:111 - tbh
2017-10-24 17:01 Protastic101: fuck
2017-10-24 17:01 Protastic101: ill unlove your map
2017-10-24 17:01 Protastic101: wait
2017-10-24 17:01 Protastic101: that doesnt work
2017-10-24 17:01 error_exe777: technically its still a kick so i want it there
2017-10-24 17:02 error_exe777: unlove
2017-10-24 17:02 error_exe777: you never loved it in the first place
2017-10-24 17:02 Protastic101: 01:00:386 - im p sure this isnt a kick
2017-10-24 17:02 Protastic101: for your information
2017-10-24 17:02 error_exe777: well idc
2017-10-24 17:03 error_exe777: it sounds okay
2017-10-24 17:03 Protastic101: i dont love anything so this map is ok
2017-10-24 17:03 error_exe777: its not like it doesnt work
2017-10-24 17:03 Protastic101: but it's like
2017-10-24 17:03 error_exe777: thats reassuring
2017-10-24 17:03 Protastic101: kick snare kick (hi im a kick i shouldnt be here but you know)
2017-10-24 17:03 error_exe777: i dont wanna leave the note blank
2017-10-24 17:05 Protastic101: ugh, i cant come up with a good example for this smh
2017-10-24 17:05 error_exe777: you're wasting time
2017-10-24 17:05 error_exe777: fine ill delete it brb
2017-10-24 17:05 Protastic101: no, it was going to be funny but then I lost it
2017-10-24 17:05 error_exe777: oh
2017-10-24 17:05 error_exe777: well im still deleting it to make you happty
2017-10-24 17:05 error_exe777: happy
2017-10-24 17:06 Protastic101: if you remove the kick sample, I'd also remove a note and just make it a single cause there really isnt any percussion at that moment of time
2017-10-24 17:06 Protastic101: and adding one without having done so earlier confuses the player as they're expecting you only to hitsound what's in the music and not create your own rhythm at the same time
2017-10-24 17:06 Protastic101: which is fine btw, you just have to do it consistently
2017-10-24 17:06 Protastic101: a n y w a y s
2017-10-24 17:06 Protastic101: here's wonderwall
2017-10-24 17:07 error_exe777: what do you want me to do
2017-10-24 17:07 Protastic101: 01:02:313 (62313|2) - uhm excuse me, where's my snare
2017-10-24 17:07 Protastic101: 01:00:386 (60386|2) - remove this kick, and while you're at it, remove yourself too
2017-10-24 17:07 Protastic101: jkjk
2017-10-24 17:08 Protastic101: 01:03:414 (63414|0) - should this also be a snare or smth, I dunno it sounds really similar to 01:03:139 (63139|1) - but with like extra synthy whooshhhhh
2017-10-24 17:08 error_exe777: done both
2017-10-24 17:08 error_exe777: yeah but making it the same HS is odd since they a r e different sounds
2017-10-24 17:08 error_exe777: so just to differentiate it ill keep
2017-10-24 17:08 Protastic101: aka no change desu
2017-10-24 17:09 Protastic101: 01:03:965 (63965|2) - i cant tell if there's a kick here or not
2017-10-24 17:09 Protastic101: if there is, you should add a kick sample if not i dunno, keep it as is
2017-10-24 17:09 error_exe777: kinda? its too faint for me to want to do anything anyway
2017-10-24 17:09 Protastic101: yeah, that's what I thought
2017-10-24 17:09 error_exe777: nothing can be heard at 100% anyway
2017-10-24 17:10 Protastic101: 01:06:443 (66443|1) - but fam, this is a snare but you used a kick
2017-10-24 17:10 Protastic101: you betrayed my trust of hitsounds
2017-10-24 17:10 error_exe777: oops
2017-10-24 17:10 Protastic101: 01:06:718 (66718|1,66925|2,67131|3) - for these, why not use the drum thing.wav that you've used for other synths like 01:04:516 (64516|1,64585|0) -
2017-10-24 17:11 error_exe777: good idea
2017-10-24 17:11 Protastic101: 01:17:730 (77730|3) - should you add a cymbal 2 or whatever the thing with the super loud tssssssss cause of the tambourine hit thing in the music?
2017-10-24 17:11 Protastic101: oh hey, that didnt take too long
2017-10-24 17:11 Protastic101: can you update so I can recheck the hard diff real quick
2017-10-24 17:11 Protastic101: and you've also been applying this to the other diffs too right?
2017-10-24 17:13 error_exe777: yes
2017-10-24 17:13 error_exe777: will update in a sec
2017-10-24 17:13 Protastic101: see how much easier life is when you know how to hitsound?
2017-10-24 17:13 Protastic101: smh
2017-10-24 17:14 error_exe777: just fixed a problem between ez and NM
2017-10-24 17:14 Protastic101: was that problem the mapper
2017-10-24 17:14 Protastic101: jk
2017-10-24 17:14 error_exe777: before you see
2017-10-24 17:14 error_exe777: die
2017-10-24 17:15 Protastic101: if i die, then who will bubble your map
2017-10-24 17:15 Protastic101: :thinking:
2017-10-24 17:15 Protastic101: s m h
2017-10-24 17:15 error_exe777: julie :weary:
2017-10-24 17:15 Protastic101: yeah but she's :thinking:
2017-10-24 17:15 Protastic101: ugh, im tired
2017-10-24 17:15 error_exe777: updating
2017-10-24 17:15 Protastic101: I was supposed to be napping
2017-10-24 17:15 Protastic101: but you're like "no, my map"
2017-10-24 17:15 error_exe777: yes
2017-10-24 17:15 error_exe777: you promised me :((((
2017-10-24 17:16 Protastic101: yeah but i break promises all the time
2017-10-24 17:16 Protastic101: smh
2017-10-24 17:16 Protastic101: jkjk
2017-10-24 17:16 Protastic101: well i mean
2017-10-24 17:16 Protastic101: I dunno
2017-10-24 17:16 error_exe777: thats not a good thing
2017-10-24 17:16 Protastic101: I rarely make promises tbh
2017-10-24 17:16 Protastic101: like for stuff that actually matters irl
2017-10-24 17:17 error_exe777: i dont do promises
2017-10-24 17:17 Protastic101: 0:29:277 bass-dry (2).wav@35%
2017-10-24 17:17 Protastic101: https://cdn.discordapp.com/attachments/ ... a509d.jpeg
2017-10-24 17:17 error_exe777: what
2017-10-24 17:18 Protastic101: tab
2017-10-24 17:18 Protastic101: storyboard hitsounds
2017-10-24 17:18 error_exe777: oops
2017-10-24 17:18 Protastic101: 0:32:580 bass-dry (2).wav@35%
2017-10-24 17:19 Protastic101: oh lol, you actually have a .osb file in your folder
2017-10-24 17:19 Protastic101: can you like
2017-10-24 17:19 Protastic101: delete that
2017-10-24 17:19 Protastic101: thx
2017-10-24 17:19 error_exe777: let me delete all storyboarded hs's brb
2017-10-24 17:19 error_exe777: also what is that tho
2017-10-24 17:20 Protastic101: http://puu.sh/y6kc1.png child what are you doing
2017-10-24 17:20 Protastic101: .osb is for storyboards
2017-10-24 17:20 Protastic101: but you dont have a storyboard
2017-10-24 17:21 error_exe777: the storyboarded hs's wont delete
2017-10-24 17:21 Protastic101: right click them
2017-10-24 17:21 error_exe777: i have you dumb shit
2017-10-24 17:21 error_exe777: i exit and come back
2017-10-24 17:21 error_exe777: and they still there
2017-10-24 17:21 Protastic101: delete .osb
2017-10-24 17:22 error_exe777: okay
2017-10-24 17:22 Protastic101: does it work now
2017-10-24 17:22 error_exe777: gone
2017-10-24 17:23 error_exe777: they disappeared afterwards
2017-10-24 17:23 error_exe777: literal ghost notes
2017-10-24 17:23 Protastic101: s m h
2017-10-24 17:23 Protastic101: ok well anyways
2017-10-24 17:24 Protastic101: update cause i need to make sure that's out of the folder or you're getting insta popped by the next bn lul
2017-10-24 17:24 error_exe777: yes
2017-10-24 17:24 Protastic101: tfw no pop for me s mh
2017-10-24 17:24 Protastic101: actually wait
2017-10-24 17:24 Protastic101: i have no bubbled maps
2017-10-24 17:24 error_exe777: there
2017-10-24 17:24 Protastic101: or maps close to rank
2017-10-24 17:24 Protastic101: noooooooooooo
2017-10-24 17:25 error_exe777: next time you say tfw im gonna neck myself
2017-10-24 17:25 Protastic101: tfw error still hasnt necked himself despite talking to me for this long already
2017-10-24 17:25 error_exe777: spoke too soon
2017-10-24 17:25 Protastic101: im disappointed
2017-10-24 17:26 Protastic101: reeee, everything is still at 85% except for the intro even tho I /eriughhefbv
2017-10-24 17:26 error_exe777: :((
2017-10-24 17:26 error_exe777: oh
2017-10-24 17:26 error_exe777: you wanted me to change it all
2017-10-24 17:26 error_exe777: oop
2017-10-24 17:26 error_exe777: s
2017-10-24 17:27 Protastic101: yeah, i realized afterwards that cause everything is sample imported, you just need to change the vol of the hitnormal
2017-10-24 17:27 error_exe777: brb
2017-10-24 17:27 Protastic101: u g h
2017-10-24 17:28 error_exe777: okay all changed
2017-10-24 17:28 Protastic101: ok gr8
2017-10-24 17:29 error_exe777: are we doing chart now
2017-10-24 17:29 Protastic101: 01:00:386 (60386|2,60386|3) - tfw i suggested to remove a note and you're like "i removed the kick"
2017-10-24 17:29 Protastic101: 01:01:212 (61212|3) - shouldnt there be a snare here
2017-10-24 17:29 error_exe777: wait
2017-10-24 17:29 Protastic101: ew, i dont want to check the chart tho smh
2017-10-24 17:29 error_exe777: i dont wanna make it a double because emphasis
2017-10-24 17:30 Protastic101: what, both places I highlighted are jumps lul
2017-10-24 17:30 error_exe777: there isnt a snare either
2017-10-24 17:30 Protastic101: 01:00:386 (60386|3,60386|2) - I mean, if you dont have a kick here and all this is is a hihat, then I'd just leave it as a single
2017-10-24 17:30 error_exe777: wait
2017-10-24 17:30 error_exe777: yeah
2017-10-24 17:30 error_exe777: shit
2017-10-24 17:31 Protastic101: shit to which one
2017-10-24 17:31 error_exe777: all of it
2017-10-24 17:31 error_exe777: lets try again
2017-10-24 17:31 Protastic101: i need to know which one I have to word vomit some more explanations for
2017-10-24 17:31 error_exe777: ill delete the double
2017-10-24 17:31 Protastic101: o cool
2017-10-24 17:31 error_exe777: done
2017-10-24 17:33 Protastic101: ok
2017-10-24 17:33 Protastic101: hard diff is fine then
2017-10-24 17:34 error_exe777: nice
2017-10-24 17:34 Protastic101: hitsound wise at least
2017-10-24 17:34 Protastic101: i have yet to look at the chart
2017-10-24 17:34 error_exe777: oh
2017-10-24 17:34 error_exe777: let me update it one sex
2017-10-24 17:34 error_exe777: sec
2017-10-24 17:34 error_exe777: before you look at NM
2017-10-24 17:34 Protastic101: o no
2017-10-24 17:35 error_exe777: done
2017-10-24 17:37 Protastic101: youre gonna hate me or smth but like
2017-10-24 17:37 Protastic101: https://osu.ppy.sh/ss/9390404 fam, ur spread is ??? :D ???
2017-10-24 17:37 error_exe777: oh god
2017-10-24 17:37 error_exe777: i was just looking at that
2017-10-24 17:37 error_exe777: let me map 1/1 in NM brb
2017-10-24 17:38 Protastic101: tfw
2017-10-24 17:38 Protastic101: 00:54:054 - also you should at least try to add something here in the normal rather than just leaving it all blank
2017-10-24 17:38 Protastic101: that's like some serious undermapping
2017-10-24 17:39 Protastic101: 01:01:212 (61212|0) - wait didnt you say you were gonna add a snare in the hard diff or smth
2017-10-24 17:39 error_exe777: eeeEeEeE
2017-10-24 17:39 error_exe777: no i skipped the HS
2017-10-24 17:39 error_exe777: dunno why
2017-10-24 17:39 error_exe777: because there isnt really a snare
2017-10-24 17:39 error_exe777: more of just a strong sound
2017-10-24 17:39 Protastic101: eh ok
2017-10-24 17:39 Protastic101: im not sure how I feel about the spread from normal to hard tho
2017-10-24 17:40 Protastic101: hard is like hands + jumps + constant 1/2 streams and normal is just 1/1 jumpstreams
2017-10-24 17:40 error_exe777: kiai is fine imo
2017-10-24 17:40 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1343951 Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED- [EZ]]
2017-10-24 17:40 Protastic101: 00:19:641 (19641|2) - tfw no kick
2017-10-24 17:40 Protastic101: 00:21:843 (21843|1) - ^
2017-10-24 17:40 Protastic101: smh, what was ash even doing when he bubbled this tbh
2017-10-24 17:41 Protastic101: I love that child and all but this is just aaaaaa
2017-10-24 17:41 error_exe777: o well
2017-10-24 17:41 error_exe777: it was his first bubble let him off
2017-10-24 17:41 Protastic101: was it?
2017-10-24 17:41 error_exe777: yes
2017-10-24 17:41 Protastic101: I thought he bubbled smth else first
2017-10-24 17:41 Protastic101: like
2017-10-24 17:41 Protastic101: not my map
2017-10-24 17:41 Protastic101: smh
2017-10-24 17:42 error_exe777: no
2017-10-24 17:42 error_exe777: mine was first ;))
2017-10-24 17:42 Protastic101: I dunno, I tried to help him along though and give him tips and stuff on what to do
2017-10-24 17:42 Protastic101: and then he bubbled this
2017-10-24 17:42 Protastic101: and I was like
2017-10-24 17:42 Protastic101: "child what are you actually doing"
2017-10-24 17:42 error_exe777: HAHAHAH
2017-10-24 17:43 Protastic101: im pinning it on nerves tbh
2017-10-24 17:43 Protastic101: first icons always tend to suck a bit
2017-10-24 17:44 Protastic101: 00:52:953 (52953|0) - btw, you should overlap this with 00:53:228 (53228|1) - to represent the fact that the sounds are part of the same 1/3 burst rather than being separate
2017-10-24 17:44 error_exe777: fair enough
2017-10-24 17:44 Protastic101: 00:54:054 - also y u gotta leave this empty
2017-10-24 17:44 error_exe777: wait
2017-10-24 17:44 Protastic101: im so
2017-10-24 17:44 error_exe777: overlap
2017-10-24 17:44 Protastic101: sad
2017-10-24 17:44 error_exe777: what are you on
2017-10-24 17:44 Protastic101: overlap aka extend 00:52:953 (52953|0) - to 00:53:503 -
2017-10-24 17:44 error_exe777: oh
2017-10-24 17:44 error_exe777: i thought you meant literally
2017-10-24 17:45 Protastic101: well i mean
2017-10-24 17:45 Protastic101: it's a high level mapping technique :^)))))))))))))))))
2017-10-24 17:45 Protastic101: 01:22:411 (82411|0) - tfw kick here but not in the other two diffs
2017-10-24 17:45 error_exe777: i didnt fill that because i thought it would be too much for lower difs
2017-10-24 17:45 Protastic101: s m h
2017-10-24 17:45 Protastic101: nah, I think it's fine
2017-10-24 17:46 Protastic101: You can put them on separate hands if you think that makes it easier, but overlapping LNs helps to show the continuation of the sound rather than it having an abrupt stop and release
2017-10-24 17:46 error_exe777: i was talking about 00:54:054 -
2017-10-24 17:46 Protastic101: ohhhh
2017-10-24 17:46 Protastic101: just use some simple 1/1 LNs or smth
2017-10-24 17:47 Protastic101: I mean, the normal has the same problem of going from complete silence to hard's overlapping LNs and weird 1/6 gap thingy
2017-10-24 17:47 error_exe777: okay did EZ
2017-10-24 17:48 Protastic101: ugh, do I actually have to recheck everything now
2017-10-24 17:48 Protastic101: what show/game is this even from
2017-10-24 17:49 error_exe777: an anime
2017-10-24 17:49 error_exe777: brynhildr in the darkness
2017-10-24 17:49 error_exe777: the anime is really bad
2017-10-24 17:49 error_exe777: like
2017-10-24 17:49 error_exe777: shit
2017-10-24 17:49 Protastic101: what's it about
2017-10-24 17:49 error_exe777: but the manga is so
2017-10-24 17:49 Protastic101: tbh it looks like a steins gate knock off
2017-10-24 17:49 error_exe777: dfldskfjsdlkf
2017-10-24 17:49 error_exe777: manga is amazing
2017-10-24 17:49 error_exe777: no
2017-10-24 17:49 error_exe777: its kinda like elfen leid
2017-10-24 17:49 error_exe777: about girls with superpowers from aliens
2017-10-24 17:49 error_exe777: but its dark
2017-10-24 17:49 Protastic101: o
2017-10-24 17:51 Protastic101: well anyways
2017-10-24 17:51 Protastic101: ima play something and then get off and do homework
2017-10-24 17:51 Protastic101: ill recheck diffs and stuff tomorrow
2017-10-24 17:51 error_exe777: okay
2017-10-24 17:51 error_exe777: have fun
2017-10-24 17:51 Protastic101: or not, i dunno, depends on whether my teachers hate me enough to pile on all the homework for the weekend or smth
2017-10-24 17:52 error_exe777: okay
2017-10-24 17:52 error_exe777: whatever
Topic Starter
error_exe777

Protastic101 wrote:

How to know you've done a good job BNing


[HD]
00:25:422 - 00:25:560 - 00:25:835 - 00:25:973 - Shouldn't these be triples + LNs for the orchestral strings cause 00:17:714 - is essentially the same thing but mapped differently. yeah but i did it for play-ability. especially at a high BPM, it's awkward to play with the LNs, but i do understand. i originally had it mapped with triples and LNs but it was cancer tbh. though, at 00:17:714 - i got rid of the LNs to make it consistent

00:36:435 (36435|1) - Think it might be better to bridge the 1/1 distance between the two chords here if you move this to col 3 and then make 00:36:159 (36159|1) - a 1/1 LN as it visually and physically connects the hold there which makes it more intuitive to play imo sure

01:00:661 (60661|2,60661|1) - I'd control H here so that all the LNs aren't only on the left hand and that they're a bit more balanced that way. good idea done


[NM]
00:35:333 (35333|3,35471|2,35609|0,35746|1) - I think it'd be nice to overlap these LNs to differentiate them from the orchestral synths in the previous measure https://osu.ppy.sh/ss/9391556 that pattern is very questionable. like, especially for a NM diff its weird. i'm gonna keep on the fact that i dont want to over-complicate things in a lower diff.

00:49:925 (49925|3) - I'd probs make this a 1/1 LN for the powering down kind of sound sure

00:45:244 - Actually in this section, I think you could more closely follow the synth rather than only a 1/1 rhythm that doesnt really emphasize anything, smth like this https://osu.ppy.sh/ss/9391579 eeee changed to my own pattern

01:06:718 (66718|1,66925|2,67131|3) - Would be cool to stack this in the same column for pitch relevancy since they're the same sound or something, but also 217 bpm so it's up to you yeah not in a NM. and, i didnt stack them fully in HD either so no thanks


[EZ]
00:34:232 - feels a bit empty here to not have any notes or LNs or any sort of representation for the orchestral synths here. I think using some basic 1/1 LNs would work instead, like this https://osu.ppy.sh/ss/9391601
00:43:042 - Same as above. It's kind of necessary too imo to better bridge the gap between normal and easy as you can quite clearly see the difference in the above screenshot when I was referencing it. you and your overlapping, i really dont think it suits in most of these sections. this one specifically, i added just 1/1 to bridge it better

00:55:431 - I think it'd be nice to add a note in col 1 so that it's stacked with 00:55:155 (55155|0) - due to the synth here being a repetitive kind of beep or whatever. sure, did same in NM

00:58:459 - Similarly, I'd try to add a bit of variation here in order to better emphasize the moments in which the music dies down a bit to better bring out the strings in the music and their faster moving line. moved some

01:04:791 (64791|1) - Seems like the same synth as used at 01:05:066 (65066|0,65342|1) - but different pitch, so it's visually separated from the two notes after despite it belonging with them as a group. I'd do this instead https://osu.ppy.sh/ss/9391619 done


irc hitsound check
2017-10-24 16:43 Protastic101: http://puu.sh/y6iIj.png e x c u s e m e , i t s t i l l i s n t a v e t o
2017-10-24 16:43 error_exe777: shush
2017-10-24 16:43 error_exe777: what else am i meant to out
2017-10-24 16:43 error_exe777: put
2017-10-24 16:43 Protastic101: your hitnormal literally makes me want to kms
2017-10-24 16:44 error_exe777: give me another one and ill change it ;)))))
2017-10-24 16:44 Protastic101: 00:00:285 - to 00:09:981 - can you use like 40% vol or smth so I can hear more than just "kickkickkickkick"
2017-10-24 16:45 Protastic101: https://puu.sh/y6iOu.wav
2017-10-24 16:45 error_exe777: done
2017-10-24 16:45 error_exe777: that will do i guess
2017-10-24 16:45 error_exe777: let me update it before you carry on
2017-10-24 16:45 Protastic101: ew gross
2017-10-24 16:45 Protastic101: updating smh
2017-10-24 16:47 Protastic101: needs better bg
2017-10-24 16:47 error_exe777: this hitnormal is horrifying
2017-10-24 16:47 Protastic101: youre horrifying
2017-10-24 16:48 error_exe777: r u d e
2017-10-24 16:48 error_exe777: no i cant keep this
2017-10-24 16:48 error_exe777: pls give me a better one ;-;
2017-10-24 16:48 error_exe777: hs that is
2017-10-24 16:48 error_exe777: not bg
2017-10-24 16:48 Protastic101: https://puu.sh/y6iWG.wav
2017-10-24 16:48 error_exe777: broken link
2017-10-24 16:49 Protastic101: puush actually hates me
2017-10-24 16:49 error_exe777: LMAO
2017-10-24 16:49 error_exe777: thats better
2017-10-24 16:51 error_exe777: updated
2017-10-24 16:52 Protastic101: 00:00:285 - fam, your red line also needs to be 40% otherwise you have conflicting settings
2017-10-24 16:52 error_exe777: shuSh
2017-10-24 16:52 Protastic101: actually, can you just set everything to 40% cause you're sample importing anyways so it only affects the hitnormal
2017-10-24 16:55 error_exe777: there
2017-10-24 16:55 error_exe777: re write this suggestion
2017-10-24 16:56 Protastic101: ill rewrite a pop instead
2017-10-24 16:56 Protastic101: smh
2017-10-24 16:56 Protastic101: 00:35:333 (35333|0) - tfw no kick
2017-10-24 16:56 error_exe777: added for that one
2017-10-24 16:56 Protastic101: this is hard diff btw
2017-10-24 16:56 error_exe777: do you want it on all of them
2017-10-24 16:56 error_exe777: yeah
2017-10-24 16:57 Protastic101: 00:40:289 (40289|2) - shouldnt you add a snare here or smth cause the snare still plays but it's kind of drowned out by the crash so I dont really care
2017-10-24 16:57 Protastic101: yeah, if you can apply whatever I say regarding hitsounds to the other two diffs, please do
2017-10-24 16:57 error_exe777: nah cymbal is more prominent
2017-10-24 16:57 error_exe777: and yeah will do gimme a sec
2017-10-24 16:58 Protastic101: tfw no sec for me smh
2017-10-24 16:58 error_exe777: be quiet
2017-10-24 16:58 error_exe777: you can carry one
2017-10-24 16:58 error_exe777: on
2017-10-24 16:58 Protastic101: 00:49:925 - perfect
2017-10-24 16:58 Protastic101: opportunity
2017-10-24 16:58 Protastic101: for
2017-10-24 16:58 Protastic101: sv
2017-10-24 16:58 Protastic101: smh
2017-10-24 16:59 error_exe777: guess i can add it
2017-10-24 16:59 Protastic101: no, im half joking
2017-10-24 16:59 Protastic101: only add it if you want
2017-10-24 16:59 Protastic101: the sv I have in mind is a 1/16 gradual slowdown
2017-10-24 16:59 error_exe777: oh
2017-10-24 16:59 error_exe777: nvm then
2017-10-24 17:00 Protastic101: you do you fam i dont really care
2017-10-24 17:00 Protastic101: 00:54:054 (54054|3,54054|0) - you hate me
2017-10-24 17:00 error_exe777: just saw that oops
2017-10-24 17:00 Protastic101: im feeling unloved
2017-10-24 17:00 error_exe777: fixed
2017-10-24 17:01 error_exe777: good
2017-10-24 17:01 Protastic101: 01:00:386 (60386|2) - do you really need a kick here? There's only a hihat in the music; it isnt as heavy hitting as 01:00:111 - tbh
2017-10-24 17:01 Protastic101: fuck
2017-10-24 17:01 Protastic101: ill unlove your map
2017-10-24 17:01 Protastic101: wait
2017-10-24 17:01 Protastic101: that doesnt work
2017-10-24 17:01 error_exe777: technically its still a kick so i want it there
2017-10-24 17:02 error_exe777: unlove
2017-10-24 17:02 error_exe777: you never loved it in the first place
2017-10-24 17:02 Protastic101: 01:00:386 - im p sure this isnt a kick
2017-10-24 17:02 Protastic101: for your information
2017-10-24 17:02 error_exe777: well idc
2017-10-24 17:03 error_exe777: it sounds okay
2017-10-24 17:03 Protastic101: i dont love anything so this map is ok
2017-10-24 17:03 error_exe777: its not like it doesnt work
2017-10-24 17:03 Protastic101: but it's like
2017-10-24 17:03 error_exe777: thats reassuring
2017-10-24 17:03 Protastic101: kick snare kick (hi im a kick i shouldnt be here but you know)
2017-10-24 17:03 error_exe777: i dont wanna leave the note blank
2017-10-24 17:05 Protastic101: ugh, i cant come up with a good example for this smh
2017-10-24 17:05 error_exe777: you're wasting time
2017-10-24 17:05 error_exe777: fine ill delete it brb
2017-10-24 17:05 Protastic101: no, it was going to be funny but then I lost it
2017-10-24 17:05 error_exe777: oh
2017-10-24 17:05 error_exe777: well im still deleting it to make you happty
2017-10-24 17:05 error_exe777: happy
2017-10-24 17:06 Protastic101: if you remove the kick sample, I'd also remove a note and just make it a single cause there really isnt any percussion at that moment of time
2017-10-24 17:06 Protastic101: and adding one without having done so earlier confuses the player as they're expecting you only to hitsound what's in the music and not create your own rhythm at the same time
2017-10-24 17:06 Protastic101: which is fine btw, you just have to do it consistently
2017-10-24 17:06 Protastic101: a n y w a y s
2017-10-24 17:06 Protastic101: here's wonderwall
2017-10-24 17:07 error_exe777: what do you want me to do
2017-10-24 17:07 Protastic101: 01:02:313 (62313|2) - uhm excuse me, where's my snare
2017-10-24 17:07 Protastic101: 01:00:386 (60386|2) - remove this kick, and while you're at it, remove yourself too
2017-10-24 17:07 Protastic101: jkjk
2017-10-24 17:08 Protastic101: 01:03:414 (63414|0) - should this also be a snare or smth, I dunno it sounds really similar to 01:03:139 (63139|1) - but with like extra synthy whooshhhhh
2017-10-24 17:08 error_exe777: done both
2017-10-24 17:08 error_exe777: yeah but making it the same HS is odd since they a r e different sounds
2017-10-24 17:08 error_exe777: so just to differentiate it ill keep
2017-10-24 17:08 Protastic101: aka no change desu
2017-10-24 17:09 Protastic101: 01:03:965 (63965|2) - i cant tell if there's a kick here or not
2017-10-24 17:09 Protastic101: if there is, you should add a kick sample if not i dunno, keep it as is
2017-10-24 17:09 error_exe777: kinda? its too faint for me to want to do anything anyway
2017-10-24 17:09 Protastic101: yeah, that's what I thought
2017-10-24 17:09 error_exe777: nothing can be heard at 100% anyway
2017-10-24 17:10 Protastic101: 01:06:443 (66443|1) - but fam, this is a snare but you used a kick
2017-10-24 17:10 Protastic101: you betrayed my trust of hitsounds
2017-10-24 17:10 error_exe777: oops
2017-10-24 17:10 Protastic101: 01:06:718 (66718|1,66925|2,67131|3) - for these, why not use the drum thing.wav that you've used for other synths like 01:04:516 (64516|1,64585|0) -
2017-10-24 17:11 error_exe777: good idea
2017-10-24 17:11 Protastic101: 01:17:730 (77730|3) - should you add a cymbal 2 or whatever the thing with the super loud tssssssss cause of the tambourine hit thing in the music?
2017-10-24 17:11 Protastic101: oh hey, that didnt take too long
2017-10-24 17:11 Protastic101: can you update so I can recheck the hard diff real quick
2017-10-24 17:11 Protastic101: and you've also been applying this to the other diffs too right?
2017-10-24 17:13 error_exe777: yes
2017-10-24 17:13 error_exe777: will update in a sec
2017-10-24 17:13 Protastic101: see how much easier life is when you know how to hitsound?
2017-10-24 17:13 Protastic101: smh
2017-10-24 17:14 error_exe777: just fixed a problem between ez and NM
2017-10-24 17:14 Protastic101: was that problem the mapper
2017-10-24 17:14 Protastic101: jk
2017-10-24 17:14 error_exe777: before you see
2017-10-24 17:14 error_exe777: die
2017-10-24 17:15 Protastic101: if i die, then who will bubble your map
2017-10-24 17:15 Protastic101: :thinking:
2017-10-24 17:15 Protastic101: s m h
2017-10-24 17:15 error_exe777: julie :weary:
2017-10-24 17:15 Protastic101: yeah but she's :thinking:
2017-10-24 17:15 Protastic101: ugh, im tired
2017-10-24 17:15 error_exe777: updating
2017-10-24 17:15 Protastic101: I was supposed to be napping
2017-10-24 17:15 Protastic101: but you're like "no, my map"
2017-10-24 17:15 error_exe777: yes
2017-10-24 17:15 error_exe777: you promised me :((((
2017-10-24 17:16 Protastic101: yeah but i break promises all the time
2017-10-24 17:16 Protastic101: smh
2017-10-24 17:16 Protastic101: jkjk
2017-10-24 17:16 Protastic101: well i mean
2017-10-24 17:16 Protastic101: I dunno
2017-10-24 17:16 error_exe777: thats not a good thing
2017-10-24 17:16 Protastic101: I rarely make promises tbh
2017-10-24 17:16 Protastic101: like for stuff that actually matters irl
2017-10-24 17:17 error_exe777: i dont do promises
2017-10-24 17:17 Protastic101: 0:29:277 bass-dry (2).wav@35%
2017-10-24 17:17 Protastic101: https://cdn.discordapp.com/attachments/ ... a509d.jpeg
2017-10-24 17:17 error_exe777: what
2017-10-24 17:18 Protastic101: tab
2017-10-24 17:18 Protastic101: storyboard hitsounds
2017-10-24 17:18 error_exe777: oops
2017-10-24 17:18 Protastic101: 0:32:580 bass-dry (2).wav@35%
2017-10-24 17:19 Protastic101: oh lol, you actually have a .osb file in your folder
2017-10-24 17:19 Protastic101: can you like
2017-10-24 17:19 Protastic101: delete that
2017-10-24 17:19 Protastic101: thx
2017-10-24 17:19 error_exe777: let me delete all storyboarded hs's brb
2017-10-24 17:19 error_exe777: also what is that tho
2017-10-24 17:20 Protastic101: http://puu.sh/y6kc1.png child what are you doing
2017-10-24 17:20 Protastic101: .osb is for storyboards
2017-10-24 17:20 Protastic101: but you dont have a storyboard
2017-10-24 17:21 error_exe777: the storyboarded hs's wont delete
2017-10-24 17:21 Protastic101: right click them
2017-10-24 17:21 error_exe777: i have you dumb shit
2017-10-24 17:21 error_exe777: i exit and come back
2017-10-24 17:21 error_exe777: and they still there
2017-10-24 17:21 Protastic101: delete .osb
2017-10-24 17:22 error_exe777: okay
2017-10-24 17:22 Protastic101: does it work now
2017-10-24 17:22 error_exe777: gone
2017-10-24 17:23 error_exe777: they disappeared afterwards
2017-10-24 17:23 error_exe777: literal ghost notes
2017-10-24 17:23 Protastic101: s m h
2017-10-24 17:23 Protastic101: ok well anyways
2017-10-24 17:24 Protastic101: update cause i need to make sure that's out of the folder or you're getting insta popped by the next bn lul
2017-10-24 17:24 error_exe777: yes
2017-10-24 17:24 Protastic101: tfw no pop for me s mh
2017-10-24 17:24 Protastic101: actually wait
2017-10-24 17:24 Protastic101: i have no bubbled maps
2017-10-24 17:24 error_exe777: there
2017-10-24 17:24 Protastic101: or maps close to rank
2017-10-24 17:24 Protastic101: noooooooooooo
2017-10-24 17:25 error_exe777: next time you say tfw im gonna neck myself
2017-10-24 17:25 Protastic101: tfw error still hasnt necked himself despite talking to me for this long already
2017-10-24 17:25 error_exe777: spoke too soon
2017-10-24 17:25 Protastic101: im disappointed
2017-10-24 17:26 Protastic101: reeee, everything is still at 85% except for the intro even tho I /eriughhefbv
2017-10-24 17:26 error_exe777: :((
2017-10-24 17:26 error_exe777: oh
2017-10-24 17:26 error_exe777: you wanted me to change it all
2017-10-24 17:26 error_exe777: oop
2017-10-24 17:26 error_exe777: s
2017-10-24 17:27 Protastic101: yeah, i realized afterwards that cause everything is sample imported, you just need to change the vol of the hitnormal
2017-10-24 17:27 error_exe777: brb
2017-10-24 17:27 Protastic101: u g h
2017-10-24 17:28 error_exe777: okay all changed
2017-10-24 17:28 Protastic101: ok gr8
2017-10-24 17:29 error_exe777: are we doing chart now
2017-10-24 17:29 Protastic101: 01:00:386 (60386|2,60386|3) - tfw i suggested to remove a note and you're like "i removed the kick"
2017-10-24 17:29 Protastic101: 01:01:212 (61212|3) - shouldnt there be a snare here
2017-10-24 17:29 error_exe777: wait
2017-10-24 17:29 Protastic101: ew, i dont want to check the chart tho smh
2017-10-24 17:29 error_exe777: i dont wanna make it a double because emphasis
2017-10-24 17:30 Protastic101: what, both places I highlighted are jumps lul
2017-10-24 17:30 error_exe777: there isnt a snare either
2017-10-24 17:30 Protastic101: 01:00:386 (60386|3,60386|2) - I mean, if you dont have a kick here and all this is is a hihat, then I'd just leave it as a single
2017-10-24 17:30 error_exe777: wait
2017-10-24 17:30 error_exe777: yeah
2017-10-24 17:30 error_exe777: shit
2017-10-24 17:31 Protastic101: shit to which one
2017-10-24 17:31 error_exe777: all of it
2017-10-24 17:31 error_exe777: lets try again
2017-10-24 17:31 Protastic101: i need to know which one I have to word vomit some more explanations for
2017-10-24 17:31 error_exe777: ill delete the double
2017-10-24 17:31 Protastic101: o cool
2017-10-24 17:31 error_exe777: done
2017-10-24 17:33 Protastic101: ok
2017-10-24 17:33 Protastic101: hard diff is fine then
2017-10-24 17:34 error_exe777: nice
2017-10-24 17:34 Protastic101: hitsound wise at least
2017-10-24 17:34 Protastic101: i have yet to look at the chart
2017-10-24 17:34 error_exe777: oh
2017-10-24 17:34 error_exe777: let me update it one sex
2017-10-24 17:34 error_exe777: sec
2017-10-24 17:34 error_exe777: before you look at NM
2017-10-24 17:34 Protastic101: o no
2017-10-24 17:35 error_exe777: done
2017-10-24 17:37 Protastic101: youre gonna hate me or smth but like
2017-10-24 17:37 Protastic101: https://osu.ppy.sh/ss/9390404 fam, ur spread is ??? :D ???
2017-10-24 17:37 error_exe777: oh god
2017-10-24 17:37 error_exe777: i was just looking at that
2017-10-24 17:37 error_exe777: let me map 1/1 in NM brb
2017-10-24 17:38 Protastic101: tfw
2017-10-24 17:38 Protastic101: 00:54:054 - also you should at least try to add something here in the normal rather than just leaving it all blank
2017-10-24 17:38 Protastic101: that's like some serious undermapping
2017-10-24 17:39 Protastic101: 01:01:212 (61212|0) - wait didnt you say you were gonna add a snare in the hard diff or smth
2017-10-24 17:39 error_exe777: eeeEeEeE
2017-10-24 17:39 error_exe777: no i skipped the HS
2017-10-24 17:39 error_exe777: dunno why
2017-10-24 17:39 error_exe777: because there isnt really a snare
2017-10-24 17:39 error_exe777: more of just a strong sound
2017-10-24 17:39 Protastic101: eh ok
2017-10-24 17:39 Protastic101: im not sure how I feel about the spread from normal to hard tho
2017-10-24 17:40 Protastic101: hard is like hands + jumps + constant 1/2 streams and normal is just 1/1 jumpstreams
2017-10-24 17:40 error_exe777: kiai is fine imo
2017-10-24 17:40 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1343951 Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED- [EZ]]
2017-10-24 17:40 Protastic101: 00:19:641 (19641|2) - tfw no kick
2017-10-24 17:40 Protastic101: 00:21:843 (21843|1) - ^
2017-10-24 17:40 Protastic101: smh, what was ash even doing when he bubbled this tbh
2017-10-24 17:41 Protastic101: I love that child and all but this is just aaaaaa
2017-10-24 17:41 error_exe777: o well
2017-10-24 17:41 error_exe777: it was his first bubble let him off
2017-10-24 17:41 Protastic101: was it?
2017-10-24 17:41 error_exe777: yes
2017-10-24 17:41 Protastic101: I thought he bubbled smth else first
2017-10-24 17:41 Protastic101: like
2017-10-24 17:41 Protastic101: not my map
2017-10-24 17:41 Protastic101: smh
2017-10-24 17:42 error_exe777: no
2017-10-24 17:42 error_exe777: mine was first ;))
2017-10-24 17:42 Protastic101: I dunno, I tried to help him along though and give him tips and stuff on what to do
2017-10-24 17:42 Protastic101: and then he bubbled this
2017-10-24 17:42 Protastic101: and I was like
2017-10-24 17:42 Protastic101: "child what are you actually doing"
2017-10-24 17:42 error_exe777: HAHAHAH
2017-10-24 17:43 Protastic101: im pinning it on nerves tbh
2017-10-24 17:43 Protastic101: first icons always tend to suck a bit
2017-10-24 17:44 Protastic101: 00:52:953 (52953|0) - btw, you should overlap this with 00:53:228 (53228|1) - to represent the fact that the sounds are part of the same 1/3 burst rather than being separate
2017-10-24 17:44 error_exe777: fair enough
2017-10-24 17:44 Protastic101: 00:54:054 - also y u gotta leave this empty
2017-10-24 17:44 error_exe777: wait
2017-10-24 17:44 Protastic101: im so
2017-10-24 17:44 error_exe777: overlap
2017-10-24 17:44 Protastic101: sad
2017-10-24 17:44 error_exe777: what are you on
2017-10-24 17:44 Protastic101: overlap aka extend 00:52:953 (52953|0) - to 00:53:503 -
2017-10-24 17:44 error_exe777: oh
2017-10-24 17:44 error_exe777: i thought you meant literally
2017-10-24 17:45 Protastic101: well i mean
2017-10-24 17:45 Protastic101: it's a high level mapping technique :^)))))))))))))))))
2017-10-24 17:45 Protastic101: 01:22:411 (82411|0) - tfw kick here but not in the other two diffs
2017-10-24 17:45 error_exe777: i didnt fill that because i thought it would be too much for lower difs
2017-10-24 17:45 Protastic101: s m h
2017-10-24 17:45 Protastic101: nah, I think it's fine
2017-10-24 17:46 Protastic101: You can put them on separate hands if you think that makes it easier, but overlapping LNs helps to show the continuation of the sound rather than it having an abrupt stop and release
2017-10-24 17:46 error_exe777: i was talking about 00:54:054 -
2017-10-24 17:46 Protastic101: ohhhh
2017-10-24 17:46 Protastic101: just use some simple 1/1 LNs or smth
2017-10-24 17:47 Protastic101: I mean, the normal has the same problem of going from complete silence to hard's overlapping LNs and weird 1/6 gap thingy
2017-10-24 17:47 error_exe777: okay did EZ
2017-10-24 17:48 Protastic101: ugh, do I actually have to recheck everything now
2017-10-24 17:48 Protastic101: what show/game is this even from
2017-10-24 17:49 error_exe777: an anime
2017-10-24 17:49 error_exe777: brynhildr in the darkness
2017-10-24 17:49 error_exe777: the anime is really bad
2017-10-24 17:49 error_exe777: like
2017-10-24 17:49 error_exe777: shit
2017-10-24 17:49 Protastic101: what's it about
2017-10-24 17:49 error_exe777: but the manga is so
2017-10-24 17:49 Protastic101: tbh it looks like a steins gate knock off
2017-10-24 17:49 error_exe777: dfldskfjsdlkf
2017-10-24 17:49 error_exe777: manga is amazing
2017-10-24 17:49 error_exe777: no
2017-10-24 17:49 error_exe777: its kinda like elfen leid
2017-10-24 17:49 error_exe777: about girls with superpowers from aliens
2017-10-24 17:49 error_exe777: but its dark
2017-10-24 17:49 Protastic101: o
2017-10-24 17:51 Protastic101: well anyways
2017-10-24 17:51 Protastic101: ima play something and then get off and do homework
2017-10-24 17:51 Protastic101: ill recheck diffs and stuff tomorrow
2017-10-24 17:51 error_exe777: okay
2017-10-24 17:51 error_exe777: have fun
2017-10-24 17:51 Protastic101: or not, i dunno, depends on whether my teachers hate me enough to pile on all the homework for the weekend or smth
2017-10-24 17:52 error_exe777: okay
2017-10-24 17:52 error_exe777: whatever
right, fixed HS's n shit please let this go somewhere now i pray to god
[ Blaze ]
GO QUALIFY THIS !!!!
Topic Starter
error_exe777

[ Blaze ] wrote:

GO QUALIFY THIS !!!!
gonna need a re-bub first though : ((((((

however ash said he'd qualify so dkjflkdsajfskdjf

thank youuuuu
Protastic101
bubbles are a social construct (in modding v2)

IRC
16:17 *Protastic101 is editing [https://osu.ppy.sh/b/1343952 Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED- [HD]]
16:17 Protastic101: 00:27:900 (27900|2) - hey move this to 2 so it's not so heavy on the right hand with the ministack and all that
16:18 Protastic101: 00:31:754 (31754|2,31892|3,32030|2,32167|2) - as for this weight, I'd probs arrange it a bit differently to put less movement on the right hand like so https://osu.ppy.sh/ss/9481194
16:19 Protastic101: 01:03:139 (63139|3) - move to 1 to avoid a 3 note 1/1 stack in col 4
16:20 Protastic101: 01:00:524 (60524|3) - I'd consider moving this to col 1 to avoid a turn at 01:00:386 (60386|2,60524|3,60661|2) - . Moving it to 1 instead makes it linear flow cause everything's moving in one direction which is a better transition into the LNs imo
16:22 *Protastic101 is editing [https://osu.ppy.sh/b/1343951 Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED- [EZ]]
16:23 Protastic101: 00:06:345 - 00:10:269 - when you just don't love column 2 at all
16:24 error_exe777: okay im back
16:24 error_exe777: let me apply everything
16:24 Protastic101: 01:04:240 (64240|1,64516|2,64791|1,65066|2,65342|2) - I would control H this cause literally all your stacks have been in col 1, 3, and 4 but never 2
16:25 Protastic101: 01:17:730 (77730|0,78006|1) - Did I suggest using LNs here to represent the 1/3 violin? If not, yeah
16:25 Protastic101: other than that, fine
16:28 error_exe777: applied all
16:29 Protastic101: ok update and i can bubble
16:29 Protastic101: after rechecking it
16:29 Protastic101: for the 5th time
16:29 Protastic101: because i hate myself
16:29 error_exe777: updated
16:29 Protastic101: check v2 thread
16:29 error_exe777: LMAO
16:30 error_exe777: i cant find it
16:30 error_exe777: :thinking:
16:32 Protastic101: just click the little bubble thingy in game and then go to "modding/discussion"
16:33 error_exe777: it is not there
16:33 error_exe777: wait
16:33 error_exe777: oh your talking about new ma
16:33 error_exe777: map
16:33 Protastic101: yeah
16:34 error_exe777: yeah found it
16:34 *Protastic101 is editing [https://osu.ppy.sh/b/1343951 Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED- [EZ]]
16:34 error_exe777: brynhildr on pause atm i assume
16:34 Protastic101: 01:17:730 (77730|0) - fam, overlap that shit >:cccc
16:34 error_exe777: nvm
16:34 error_exe777: no
16:34 error_exe777: because
16:34 error_exe777: it would be the same as NM then
16:34 error_exe777: and ew
16:34 error_exe777: spread
16:35 Protastic101: e w
16:35 Protastic101: didnt you overlap other stuff in the ez tho
16:35 Protastic101: 00:52:953 (52953|0,53228|1) - when you're unloved
16:35 error_exe777: like once
16:36 error_exe777: find
16:36 Protastic101: Honestly, that's the only time so I just wouldnt even bother overlapping
16:36 error_exe777: fine
16:36 error_exe777: i wont overlap in ez
16:36 Protastic101: like, there's only two instances of 1/3 in the map
16:36 Protastic101: so either overlap or dont
16:36 Protastic101: I dont care
16:36 Protastic101: anyways, update and it should be okaaaaaaaaaaaaaaaaaay
16:36 Protastic101: then i can be like "ash love me"
16:36 Protastic101: and he'll say no
16:36 Protastic101: and Ill be sad
16:36 error_exe777: double check hs pls
16:37 Protastic101: I already did you ass
16:37 error_exe777: oh good
16:37 Protastic101: but you probably screwed it up when moving notes around so u g h
16:37 Protastic101: man, I've been waiting on my friend to call me to come over for like an hour now so that I dont have to be on osu
16:37 error_exe777: ill do it as well
16:37 error_exe777: r u d e
16:38 Protastic101: 01:17:730 (77730|0,77730|2,78006|1,78281|3,78281|2) - also like control H this so it's not the same set of LNs as at 00:52:953 (52953|0,53228|1) -
16:38 Protastic101: g o o d
16:38 error_exe777: which diff
16:38 error_exe777: nvm easy
16:38 error_exe777: done
16:39 Protastic101: ok now it's good to go
16:39 Protastic101: i swear
16:39 Protastic101: last time
16:39 Protastic101: inb4 find something
16:39 error_exe777: updating
16:39 error_exe777: done
16:39 error_exe777: update number 500000000
Topic Starter
error_exe777
finally
Asherz007
Long journey, wasn't it?

Topic Starter
error_exe777
DAK;JFSHD;FKLJH THANK YOU SO MUCH YOU TWO FOr putting so much effort into my map

oh and julie for trying : )))))
Yukari_Sama
ah finally,congratz sup =w=)b
starshooter are awesome XD
Umo-
why didn't you properly reply to some mods on the 1st page?
Topic Starter
error_exe777

Umo- wrote:

why didn't you properly reply to some mods on the 1st page?
YOU MADE ME SHIT MYSELF FOR AGES YOU FUCKING DICK

I didn’t reply because i didn’t realise I had to and how tf am I meant to reply to them now you fuck
Topic Starter
error_exe777
Tfw when you accidentally double post and can’t delete it because it’s qualified
Umo-

error_exe777 wrote:

YOU MADE SHE SHIT
Topic Starter
error_exe777

Umo- wrote:

error_exe777 wrote:

YOU MADE SHE SHIT
I Hate myself
Etsu
this note 00:05:285 (5285|1) - it is not adjusted well.

Edit: sorry seems no problem for the 1/3 since i readjusted with 1/2-1/4 with "resnap all note".
Topic Starter
error_exe777

Etsu wrote:

this note 00:05:285 (5285|1) - it is not adjusted well.

Edit: sorry seems no problem for the 1/3 since i readjusted with 1/2-1/4 with "resnap all note".
you gave me a panic attack

thank you for looking though lmaooo
Topic Starter
error_exe777
and i should probably bump this:

Etsu
btw is in the diff NM but it seems that if I understood, then you taked the 1/6 (i was wrong to 1/3) in this note 00:05:284 (5284|1) - when i put readjust all notes for 1/4 tells me that it is not adjusted of that note that I indicate because there is a general red line that seems 1/2 to 1/4 in that section but there is 1/6 note, i say it because the map is mostly 1/4 and part 1/6 in corresponding places, that's it was my concern, anyway thanks for your reply see you.
[Ashley]
hello, i'm acacac. I hope the acacac will changed to my new name, thank you. XD
Madoka2574
Congratulations!You made it!
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