General seems okay.
In my opinion, this map suffers a lot from the "Everything is emphasized, so nothing is emphasized" issue. Everything feels so over the top and there's not enough contrast for different parts of the song, I feel. This is what this mod addresses. I can't say a lot on the visuals/structure because they are really well made and consistent, so good job on that. C:
[Ambivalence]
00:40:312 (1,2) - 00:40:612 (1,2) - I think 2 repeats would be nice here instead of 4 kicks. Starting with large spacing emphasis like that removes a lot of contrast in the transition, making this feel really weak.
00:44:962 (3) - Why not stack this with 1 like in all your other instances? It forces linear movement which seems unfitting considering the same other parts are mapped with stationary movement. (00:47:212 (1,2) - 00:48:412 (1,2) - )
00:59:362 (3,1) - Shouldn't this be a triple to be consistent with 00:49:762 (3,4,1) - ?
01:01:162 (1,2,3,1,1,1) - I think the song and the hitsounds suggest that the corresponding rhythm should be Triple + Double + Double, but you mapped it as Triple + 3 kicks.
01:10:912 (1) - I appreciate the color change to indicate SV change but I don't think the added sound suggests such a sharp increase in the first place :s. Maybe reduce it a bit?
01:40:312 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This section is a bit inconsistent. You start with awkward motion at 01:40:312 (1,2,3,4) - And then use circular motion at all the other 3 patterns with nothing in the song changing to suggest such a change. I personally quite like the awkward motion you added because I think it creates a nice contrast between the circular motion you use at the rest of the buildup at 01:45:112 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) -. So I would ctrlG 01:41:512 (1,3) - 01:43:012 (2,4) - and 01:44:212 (2,4) - to keep that motion. (Alternatively, you could use linear motion by ctrlGing 01:40:612 (2,4) - to also be consistent if that's what you prefer)
01:49:912 (1) - CtrlG maybe? The awkward movement is a nice contrast to start a drop because you used linear movement in the previous buildup sliders.
02:01:912 (1) - CtrlG would be nice for this one I think. The tail goes into a weird loop thing which would add nice emphasis if used actively on the head instead of passively on the tail. (Clicking + following the loop at the same time)
02:13:462 (1,2) - How about rotating this pattern 90 degrees for the repeat to be closer to 02:13:912 (1) - ?
https://osu.ppy.sh/ss/8299949 Right now 02:13:912 (1) - Feels really weak because the movement required to move to the head is greater than the movement required to complete the slider. This overshadows the slider making it feel weak.
02:15:712 (1,1,1) - These 3 sliders have very similar spacing. As a result, the different emphasized sound at 02:16:312 (1) - Feels very weak. How about moving 02:16:012 (1) - closer to either 02:15:712 (1) - or 02:16:312 (1) - to differentiate the spacing? It would give that slider the contrast that it should have. (I personally suggest to move it to 02:16:312 (1) - considering you did a similar thing at 02:18:412 (2,1) - ).
02:23:512 (1) - This is pretty nice, but I think its length should be consistent with 02:13:912 (1) - considering they're the exact same sound. Maybe make 02:13:912 (1) - longer to match?
02:25:312 (1,1,1) - Same instance as 02:15:712 (1,1,1) -, I think.
02:30:712 (1,2,3,1,1,2,3,1,1,2,3,1) - This is a pretty nice pattern, but again I think this loses a lot of impact because it's so similar in spacing to the previous patterns and to itself. Also, there seems to be a rising synth sound at that part of the song, so I think you could start small and gradually increase the kickslider spacing to match that. This would add contrast and match the rising sound.
02:37:462 (1,2,3) - Why are these 3 kicks different in spacing? I think they should match, the song enters a pretty consistent loop which doesn't require spacing changes, in my opinion.
02:42:712 (1,2,3) - Why is this different than all the other ones? (02:43:312 (1,2,1,2,1,2,1,2) - )? They sound the same. They should be the same too. (I personally like having 2 1/4 sliders though, so I would personally make all the other instances have 2 1/4's aswell.)
02:49:612 (1,2,1,2,1,2,1,2,1,2) - This pattern looks nice, but 02:49:612 (1,2,1,2) - is kind of problematic in my opinion because a metronome reset happens at 02:49:912 (1,2) -, so making them have the same motion makes the transition feel really weak.
03:59:512 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - The use of jumpstreams seems really uncecessary here, especially considering all the streams after that are normal.
04:06:712 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1) - This feels incredibly over the top for what it's supposed to map. I suggest nerfing this. Not necessarily because it's "too hard" per se, but it's so spaced that it makes the actual second drop feel like a normal section. There isn't much contrast and impact I think. I agree that during a buildup a stream should be steadily increasing, but it should be harder than the actual kiai itself.
04:17:737 (4,1) - Another unnecessary jumpstream in my opinion, it doesn't emphasize anything special in the song because nothing is going on at that part. 04:18:037 (4,1) - is pretty nice though because it emphasizes a nice change in the music which actually exists.
04:25:162 (1,2,1,2,3,4,1,2,3,4,1,2) - I didn't quite get why this stream increases in spacing, I actually think the pitch is going down?
04:27:562 (2,3,1,2,1,2) - I feel like these should be increased in spacing. I like the idea you have here but it feels overshaowed by everything else beacuse the spacing is so similar.
05:09:112 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I personally don't like the use of a stream here. You add a lot of clicking emphasis in a section that is practically the same as the one before, where you used repeat sliders. This makes 05:11:512 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - , the stronger part of the buildup, feel weaker because of how easier it is to tap compared to the previous stream.
05:35:512 - This section feels practically the same as the previous one in the kiai beacuse of how dense your rhythm is. The clicking emphasis is practically the same, so it feels like an extension of the previous kiai when in reality it's the beginning of a slow part. I suggest using more passive clicking, using more sliders/repeat sliders and avoiding really spaced streams like 05:44:512 (1,2,3,4,5,6,7,8,1) -.