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JAB likes to spread-

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Topic Starter
JustABeginner
Those full difficulties!1!11



I mean, we most likely ignore easy diffs and start with normal. #EasyDiffMatters
Winnyace
There are always Easy diffs from past beatmaps. Easy-Normal is where most newbies start too.
Achromalia
a trivial nitpick while we're still here in off-topic:

it always troubled me that the easy-diff and extra-diff colors weren't that distant in hue and value... i think it would've been plausible to start with white or pale cyan or something so that the color spread is more consistent in the gradual shift of hue and value from light to dark

Karmine
I too like STD.
Wimpy Cursed
banish
Corne2Plum3
Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
Wimpy Cursed

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
eh.. I don't think there should be a "limit" to easy difficulties. Still able to bring a diverse mix of songs into the game. Some new players will probably look for those songs, to enjoy the game.
ColdTooth
2036: Easy difficulty now at a max star rating of 5*
Patatitta

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
think of the new player experience, if we stop enforcing easy as mandatory, a new player would be forced to look at older maps to find that diff, and what is most likely to happen is that the player thinks that level of difficulty doesn't exist at all, as they would lack the knowledge of "easy diffs were previously mandatory, now not, look at older sets."
abraker

Patatitta wrote:

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
think of the new player experience, if we stop enforcing easy as mandatory, a new player would be forced to look at older maps to find that diff, and what is most likely to happen is that the player thinks that level of difficulty doesn't exist at all, as they would lack the knowledge of "easy diffs were previously mandatory, now not, look at older sets."
I say let them start complaining about the lack of first
Patatitta

abraker wrote:

Patatitta wrote:

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
think of the new player experience, if we stop enforcing easy as mandatory, a new player would be forced to look at older maps to find that diff, and what is most likely to happen is that the player thinks that level of difficulty doesn't exist at all, as they would lack the knowledge of "easy diffs were previously mandatory, now not, look at older sets."
I say let them start complaining about the lack of first
is that really fair tho?, making the new player experience worse because we consider that hour and a half that it takes to make a easy difficulty is too much too ask?, yeah it's the most boring diff to make but it's also the quickest one
Topic Starter
JustABeginner

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
I'd say we can ignore Easy difficulties when the song itself is simple and slow.
Else, having Normal as the lowest diff on an intense song is hard for newbies to play, and then we can reconsider adding in the easy diffs.

I'm fine if they left out easy, it's just feel weird and incomplete leaving it.
abraker

Patatitta wrote:

abraker wrote:

Patatitta wrote:

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
think of the new player experience, if we stop enforcing easy as mandatory, a new player would be forced to look at older maps to find that diff, and what is most likely to happen is that the player thinks that level of difficulty doesn't exist at all, as they would lack the knowledge of "easy diffs were previously mandatory, now not, look at older sets."
I say let them start complaining about the lack of first
is that really fair tho?, making the new player experience worse because we consider that hour and a half that it takes to make a easy difficulty is too much too ask?, yeah it's the most boring diff to make but it's also the quickest one
This alarmist "bUt ThInK oF tHe NeW pLaYeRs" is unfounded. New players will not miss easy difficulties because they go to normal diffs week 2. I know, I was once a new player. There is a significant burden to mappers spending wasted time making something they have no passion for.

Making an easy difficulty IS too much to ask of someone who does not want to make an easy difficulty. When you force someone to do something IT IS NOT FUN. And need I remind you that mapping is supposed to be fun?
- Marco -

abraker wrote:

And need I remind you that mapping is supposed to be fun?
Patatitta

abraker wrote:

Patatitta wrote:

abraker wrote:

Patatitta wrote:

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
think of the new player experience, if we stop enforcing easy as mandatory, a new player would be forced to look at older maps to find that diff, and what is most likely to happen is that the player thinks that level of difficulty doesn't exist at all, as they would lack the knowledge of "easy diffs were previously mandatory, now not, look at older sets."
I say let them start complaining about the lack of first
is that really fair tho?, making the new player experience worse because we consider that hour and a half that it takes to make a easy difficulty is too much too ask?, yeah it's the most boring diff to make but it's also the quickest one
This alarmist "bUt ThInK oF tHe NeW pLaYeRs" is unfounded. New players will not miss easy difficulties because they go to normal diffs week 2. I know, I was once a new player. There is a significant burden to mappers spending wasted time making something they have no passion for.

Making an easy difficulty IS too much to ask of someone who does not want to make an easy difficulty. When you force someone to do something IT IS NOT FUN. And need I remind you that mapping is supposed to be fun?
"week 2"

do we expect new players to play 2 weeks at a difficulty level they aren't comfortable with?, that isn't a good new player experience

we're the veterans here, it's healthy for the game for it to be us who take the hits, instead of new players, also, ranking easy difficulty is not a bump for new mappers, when you start mapping you do it unranked and you aren't forced to follow the spread, after that, if spending an extra hour is too much to ask, just map a type of song that doesn't require a easy difficulty in the spread. Easy diffs aren't making mapping significantly worse and they make the new player experience significally better.
z0z
i'm sure there's a few mappers who enjoy making low diffs
Corne2Plum3

z0z wrote:

i'm sure there's a few mappers who enjoy making low diffs
Me because I make maps that I can play
- Marco -

z0z wrote:

i'm sure there's a few mappers who enjoy making low diffs
me because i suck
Wimpy Cursed
Mapping lower * maps is only fun if LN (long note) is involved
Lapizote
tbh based on every irl friend that ive introduced into the game

all of them found the easy diffs too boring and jumped straight to normal diffs lol

(i did as well when i started playing)
Winnyace
Between difficulties, especially Normal and Easy, the line between one and another is pretty fuzzy. There are enough maps new players can download that have difficulties they can play.
abraker

Patatitta wrote:

abraker wrote:

Patatitta wrote:

abraker wrote:

Patatitta wrote:

Corne2Plum3 wrote:

Do we need more Easy difficulties? Don't we have enough Easy difficulties? For real players jumps to normal only with a few dozens Easy maps
think of the new player experience, if we stop enforcing easy as mandatory, a new player would be forced to look at older maps to find that diff, and what is most likely to happen is that the player thinks that level of difficulty doesn't exist at all, as they would lack the knowledge of "easy diffs were previously mandatory, now not, look at older sets."
I say let them start complaining about the lack of first
is that really fair tho?, making the new player experience worse because we consider that hour and a half that it takes to make a easy difficulty is too much too ask?, yeah it's the most boring diff to make but it's also the quickest one
This alarmist "bUt ThInK oF tHe NeW pLaYeRs" is unfounded. New players will not miss easy difficulties because they go to normal diffs week 2. I know, I was once a new player. There is a significant burden to mappers spending wasted time making something they have no passion for.

Making an easy difficulty IS too much to ask of someone who does not want to make an easy difficulty. When you force someone to do something IT IS NOT FUN. And need I remind you that mapping is supposed to be fun?
"week 2"

do we expect new players to play 2 weeks at a difficulty level they aren't comfortable with?, that isn't a good new player experience

we're the veterans here, it's healthy for the game for it to be us who take the hits, instead of new players, also, ranking easy difficulty is not a bump for new mappers, when you start mapping you do it unranked and you aren't forced to follow the spread, after that, if spending an extra hour is too much to ask, just map a type of song that doesn't require a easy difficulty in the spread. Easy diffs aren't making mapping significantly worse and they make the new player experience significally better.
Where is this assumption that normal difficulty maps are too hard for players 2 weeks in coming from? Do you have an idea what new players few weeks in actually play? There is no shortage of low ranked players putting up 6 star maps in multiplayer lobbies. I think they will be fine if they miss out on a 1-2 star map, not that they care about it. Why must we take a hit on something that they don't care about?

Ya know I might just spend some time asking random 6-7 digit players whether they think it's worth mapping easy diffs. We'll get our answer then
Winnyace

abraker wrote:

Ya know I might just spend some time asking random 6-7 digit players whether they think it's worth mapping easy diffs. We'll get our answer then
This will probably be the best thing to do, but I personally believe that most new players jump straight to Normal difficulty maps, as most of the time the difference between Easy and Normal is hard to gauge and the line between them is blurred.
Patatitta
I don't know, it's changing the new player experience just to remove an hour of mapping from the top mappers
kat5

Patatitta wrote:

I don't know, it's changing the new player experience just to remove an hour of mapping from the top mappers
Debatable at best? The points you try to make in this thread feel like you're acting as if every easy map in the game is suddenly going to become lost media, simply because the requirement of mapping them is gone. I'd also like to ditto what Winnyace said, I think if you showed an Easy and Normal map to literally any player, beginner or experienced, they'd have a fairly hard time picking out which is which.


z0z wrote:

i'm sure there's a few mappers who enjoy making low diffs
100% this, there's definitely other people like JAB who like to map a full spread, you could reach a nice middle ground by removing the outright requirement, and just listing it as a positive but not necessary thing to do if going for ranked.

A suggestion I have that could sidestep the "new players cant find maps" nonsense would be to improve the new player experience by offering several high quality "beginner mappacks" that could span a range from like 1 to 4 stars.
Etterna does something like this but all the way up to top player diff levels.

With lazer finally approaching a point where it's likely soon to be offered as the "main game" for new players, they should definitely take that as an opportunity to add more new player centric features such as this.
Patatitta
I just don't get it, i've mapped easy diffs, half the maps i've mapped are easy diffs, it's not a bad experience at all???????, I just don't get why alter such a important aspect of the game (new player experience) just to fucking completely remove something that is already optional in half the sets?
kat5

Patatitta wrote:

I just don't get it, i've mapped easy diffs, half the maps i've mapped are easy diffs, <...>
Uh... maybe I'm missing something, but all of your maps are catch and literally only one of them has a diff below 3 stars.
Winnyace

Patatitta wrote:

I just don't get it, i've mapped easy diffs, half the maps i've mapped are easy diffs, it's not a bad experience at all???????, I just don't get why alter such a important aspect of the game (new player experience) just to fucking completely remove something that is already optional in half the sets?
Just because you enjoy making them doesn't mean everybody does.

Also, no one is altering any new player experience. The difference between Easy and Normal difficulties isn't that high. If you want to make an Easy difficulty, do so. No one is going to complain.
Winnyace
If you want to argue that modern mappers don't make difficulties for newer players, yes, I'm with you. Specifically making Easy difficulties, however? That's a tougher sell.
Winnyace
And just to add more nuance to this: remember that there are 5* maps that many players are unable to play because of their style. Star ratings are only suggestions for a map's difficulty, not hard, set in stone difficulty indicators.
Patatitta

kat5 wrote:

Patatitta wrote:

I just don't get it, i've mapped easy diffs, half the maps i've mapped are easy diffs, <...>
Uh... maybe I'm missing something, but all of your maps are catch and literally only one of them has a diff below 3 stars.
I have a lot of maps that I haven't upladed, also I have gds that aren't listed in the mapped part of the profile, and yes, I play catch

anyways, I don't get the hate torwards easy diffs
Winnyace
Hate? Patatitta, what hate?
Nuuskamuikkunen
I know you like to spread
z0z
people tend to not care about easy diffs, not hate them
reffty_gag

z0z wrote:

people tend to not care about easy diffs, not hate them
yeah, ppl always skip to normal diff
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