I remember you said you played genshin once upon a time, if so it'd be interesting to hear your thoughts on it even though I haven't played it myself
I mean, it's not something I would count for this thread, but I can make an exception, wont add to tier lists or anything but I think later today i'm going to just complain a lotDM FOR MUTUAL wrote:
I remember you said you played genshin once upon a time, if so it'd be interesting to hear your thoughts on it even though I haven't played it myself
okayreffty_gag wrote:
watch "Drifting Home" (the anime movie one, 2022)
okayPatatitta wrote:
okayreffty_gag wrote:
watch "Drifting Home" (the anime movie one, 2022)
yesPatatitta wrote:
this?emajakolic wrote:
play horace
its over 8h
but I dont fucking care beat it its a masterpiece
FUCK YES I LOVE YOUPatatitta wrote:
okay I willemajakolic wrote:
yesPatatitta wrote:
this?emajakolic wrote:
play horace
its over 8h
but I dont fucking care beat it its a masterpiece
fun game play it
add me anyway I need friends XDPatatitta wrote:
i'm not going to play it on steamemajakolic wrote:
FUCK YES I LOVE YOUPatatitta wrote:
okay I willemajakolic wrote:
yesPatatitta wrote:
this?emajakolic wrote:
play horace
its over 8h
but I dont fucking care beat it its a masterpiece
fun game play it
btw add me on steam frfr
sureBehrauder wrote:
Fantasy Bishoujo Juniku Ojisan to
I don't think I will be doing dying light, school starts soon and idk if I will have the timeburgernfat wrote:
dying light
the stanley parable
fuck yesPatatitta wrote:
playing horace, i'm not liking it but honestly it's so amusing i'm going to keep going
honestly I would like why do you love this game so much lmaoemajakolic wrote:
fuck yesPatatitta wrote:
playing horace, i'm not liking it but honestly it's so amusing i'm going to keep going
I liked the story and loved the gameplay it gets harder and harder xDPatatitta wrote:
honestly I would like why do you love this game so much lmaoemajakolic wrote:
fuck yesPatatitta wrote:
playing horace, i'm not liking it but honestly it's so amusing i'm going to keep going
yeah, but there are games that do all of those things toom, so why is this one in specific so goodemajakolic wrote:
I liked the story and loved the gameplay it gets harder and harder xDPatatitta wrote:
honestly I would like why do you love this game so much lmaoemajakolic wrote:
fuck yesPatatitta wrote:
playing horace, i'm not liking it but honestly it's so amusing i'm going to keep going
it was the one I enjoyed the most so farPatatitta wrote:
yeah, but there are games that do all of those things toom, so why is this one in specific so goodemajakolic wrote:
I liked the story and loved the gameplay it gets harder and harder xDPatatitta wrote:
honestly I would like why do you love this game so much lmaoemajakolic wrote:
fuck yesPatatitta wrote:
playing horace, i'm not liking it but honestly it's so amusing i'm going to keep going
ah fuck thats sadPatatitta wrote:
Horace (Dropped)acutally nope, cant do this, i've gotten to the finale of chapter 6, apparently there are 22 chapters, this game is awful in every single way
Horace is a 2d platformer about a robot built by a family tasked with cleaning a milion thrash pieces, but the general plot is that the robot runs around and helps people, the story is told via narration from microsoft sam, all of the dialogue happens in prerendered cutscenes which are just basically the scenary you're in but with random zooms
While i'm fine with the narration, I dislike the prerendered cutscenes thing as it doesn't allow me to read the story and progress it at my own pace. In nearly every videogame ever created, when there is dialogue, it will slowly show on screen, having an effect where it's written on screen, however, if you want to that text to advance fast, you can either change the text speed in settings, or, when a dialogue is being written on screen, you can click on it to make it instantly jump torwards the very end of the animation, after that, another click will change the dialogue to the next, if there is a voiceover it will cut of and it will start the next line
Problem with the prerendered cutscenes is that they remove that freedom the player has of reading the texts at their own pace, and given the high quantities of dialogue this game has, that's a feature that you very much end up wishing it existed
Now, that's not the only problem the cinematics have, let's say for example you had a room with two lasers, and you wanted to make a cinematic of those lasers deactivating, how would you do it?, personally, I would show the whole screen, the two lasers both visible, and show them both deactivating at the same time with a sound effect that indicates hey they have deactivated, what this game does is that it focus on one laser, after half a second it deactivates, it stays on that laser for another half a second, then it moves to the next laser and repeats. That combined with the dialogue, the game cutscenes feel like they're wasting your time on purpouse
The last problem I've had with the cinematics is that they often trigger late, like, you pass over the trigger, and then it takes like 2 full seconds for the cinematic to trigger
The actual story is fine, nothing had really happened so far, but there are a couple of inconsistencies and plot holes in the story so far, mainly, the character is only a robot when it interests the plot, for example, there is a scene where the protagonist is shown television, and it watches a lot of movies, this is later reinforced later by making a star wars references, showing that it has learned a little bit about pop culture and stuff, however, they still don't know what the word "rescue" meant.
1- This would be ingrained in the dictionary attached with the language module of the robot
2- Even if you didn't, you would have learnt it by watching movies.
Like, it makes no sense why the robot doesn't know what rescue is, othe rthan the game going "remember it is a robot it's quirky"
This type of inconsistencies and overall lack of polish is shown everywhere in the game, for example, a game mechanic is that touching a wall will change your gravity to the direction of that wall, thing is, if you touch a ceiling and then fall off the map, while still having that upwards gravity, you will see a small cutscene of the robot falling out of the planet, this makes sense, (my only complaint here is that you cant skip the cutscene so if you fail a jump multiple times you always have to sit down and watch the 5 second cutscene which is annoying). The problem is that it turns out that this cinematic isn't tied to the act of falling upwards in an open air map, it's appied to everywhere out of bounds.
There is a segment of the game where there are multiple signs, each one going "ohhh there is nothing in this direction", and if you keep going, like the stairs in lisa, there is nothing at the end, well, there is large quantity of spikes that harm you. When I found that I had 2 shields, meaning, I could damage boost through it, and I did so, and I expected to find a secret, an easter egg of some sort maybe, what happened is that the falling out of the earth cutscene triggered
You can say that last one is a nitpick, as it doesn't really affect the gameplay outside that one fringe scenario, but then we have the stealth segment. This game has infinite lifes, and it tries to explain that in universe with "the lazarus chip", something that allows the robot to basically restart a zone after it crashes and dies. Everything resets, cycles reset, your shields reset, your position resets, time resets, the only thing that don't resets it's the colectables for QoL reasons, turns out, something that doesn't reset is your alert status, so if you get caught and die because of it, after you respawn, alert is still up
How do you clear the alert?, well, in most stealth games is just hiding from view, as long as they don't see you, alert will go down, this game usually offer some sort of hiding place such as lockers, this just helps you not gettign seen, but they're not mechanically needed. In this game, you can wait for 20 minutes without anyone sees you, the alert isn't going away, it's only if you get in a hiding spot that the alert will go down
the gameplay in general suck, mainly because the controls suck, first of all, even if this is an indie game only released for PC, it basically has no keybord support. When you play any videogame and you're in a tutorial, some text will usually come on screen that says press x button to do y, if you're using a controller it will show you a controller button, and if you're using kb it will show a key, in fact, if you are in a part of the game where there is a prompt like that, and you plug a controller or click with the mouse after having used a controller you can see that button prompt change live
In this game, those prompts are hard-coded to be controller only, so it won't display what keys to press in keyboard, also, the keyboard default controls are awful. I'm playing with an xbox controller, this is also what the prompts show, the xbox controller has 4 main buttons, A B X Y, the way the keyboard is mapped is to literally copy the letter, so to press the equivalent of the Y button in the xbox controler you would have to press the Y key in the keyboard, this is fucking insane.
Thing is, even if you're using a controller, the game still doesn't fucking work, many times the game will just stop detecting the run imput or won't really react to you pressing a button or direction, it's not responsive at all and a lot of deaths feel unfair
another element that helps death feeling unfair is the hitboxes being awful, actually being bigger than the sprite
There is a small race segment, and in all racing games or games with car, or any game with any sort of control scheme in general, the speed the character movies is determined by how deep you're pushing the joystick, so if you only push it slightly you will move very slowly and if you go all in it will be like pressing it down into a keyboard, this game doesn't have that graduality.
Also the timer of total time played doesn't count cutscenes?, this is significant since there are a lot of cutscenes.
Also power ups have a time limit which is variable yet no indication of how much power up is left
Also whenever you stop moving to try to be more precise with a jump or something the screen IMMEDIATLY starts zooming to the protagonist
The entire screen flips when you change gravity instead of just changing gravity, something that is very head-ache producing
this game is just truly one of the worst videogames i've ever played, I don't know how they fucked up so much, like these are things that even YIIK nails for the love of god, I want to know what do you see in this game since this just feels like thrash
it's awful, just, awful, placed in how could you do this to me
but yeah, i'm curious, didn't you face any of those thousands of bugs or control problems or plot holes on your playthrough?emajakolic wrote:
ah fuck thats sadPatatitta wrote:
Horace (Dropped)acutally nope, cant do this, i've gotten to the finale of chapter 6, apparently there are 22 chapters, this game is awful in every single way
Horace is a 2d platformer about a robot built by a family tasked with cleaning a milion thrash pieces, but the general plot is that the robot runs around and helps people, the story is told via narration from microsoft sam, all of the dialogue happens in prerendered cutscenes which are just basically the scenary you're in but with random zooms
While i'm fine with the narration, I dislike the prerendered cutscenes thing as it doesn't allow me to read the story and progress it at my own pace. In nearly every videogame ever created, when there is dialogue, it will slowly show on screen, having an effect where it's written on screen, however, if you want to that text to advance fast, you can either change the text speed in settings, or, when a dialogue is being written on screen, you can click on it to make it instantly jump torwards the very end of the animation, after that, another click will change the dialogue to the next, if there is a voiceover it will cut of and it will start the next line
Problem with the prerendered cutscenes is that they remove that freedom the player has of reading the texts at their own pace, and given the high quantities of dialogue this game has, that's a feature that you very much end up wishing it existed
Now, that's not the only problem the cinematics have, let's say for example you had a room with two lasers, and you wanted to make a cinematic of those lasers deactivating, how would you do it?, personally, I would show the whole screen, the two lasers both visible, and show them both deactivating at the same time with a sound effect that indicates hey they have deactivated, what this game does is that it focus on one laser, after half a second it deactivates, it stays on that laser for another half a second, then it moves to the next laser and repeats. That combined with the dialogue, the game cutscenes feel like they're wasting your time on purpouse
The last problem I've had with the cinematics is that they often trigger late, like, you pass over the trigger, and then it takes like 2 full seconds for the cinematic to trigger
The actual story is fine, nothing had really happened so far, but there are a couple of inconsistencies and plot holes in the story so far, mainly, the character is only a robot when it interests the plot, for example, there is a scene where the protagonist is shown television, and it watches a lot of movies, this is later reinforced later by making a star wars references, showing that it has learned a little bit about pop culture and stuff, however, they still don't know what the word "rescue" meant.
1- This would be ingrained in the dictionary attached with the language module of the robot
2- Even if you didn't, you would have learnt it by watching movies.
Like, it makes no sense why the robot doesn't know what rescue is, othe rthan the game going "remember it is a robot it's quirky"
This type of inconsistencies and overall lack of polish is shown everywhere in the game, for example, a game mechanic is that touching a wall will change your gravity to the direction of that wall, thing is, if you touch a ceiling and then fall off the map, while still having that upwards gravity, you will see a small cutscene of the robot falling out of the planet, this makes sense, (my only complaint here is that you cant skip the cutscene so if you fail a jump multiple times you always have to sit down and watch the 5 second cutscene which is annoying). The problem is that it turns out that this cinematic isn't tied to the act of falling upwards in an open air map, it's appied to everywhere out of bounds.
There is a segment of the game where there are multiple signs, each one going "ohhh there is nothing in this direction", and if you keep going, like the stairs in lisa, there is nothing at the end, well, there is large quantity of spikes that harm you. When I found that I had 2 shields, meaning, I could damage boost through it, and I did so, and I expected to find a secret, an easter egg of some sort maybe, what happened is that the falling out of the earth cutscene triggered
You can say that last one is a nitpick, as it doesn't really affect the gameplay outside that one fringe scenario, but then we have the stealth segment. This game has infinite lifes, and it tries to explain that in universe with "the lazarus chip", something that allows the robot to basically restart a zone after it crashes and dies. Everything resets, cycles reset, your shields reset, your position resets, time resets, the only thing that don't resets it's the colectables for QoL reasons, turns out, something that doesn't reset is your alert status, so if you get caught and die because of it, after you respawn, alert is still up
How do you clear the alert?, well, in most stealth games is just hiding from view, as long as they don't see you, alert will go down, this game usually offer some sort of hiding place such as lockers, this just helps you not gettign seen, but they're not mechanically needed. In this game, you can wait for 20 minutes without anyone sees you, the alert isn't going away, it's only if you get in a hiding spot that the alert will go down
the gameplay in general suck, mainly because the controls suck, first of all, even if this is an indie game only released for PC, it basically has no keybord support. When you play any videogame and you're in a tutorial, some text will usually come on screen that says press x button to do y, if you're using a controller it will show you a controller button, and if you're using kb it will show a key, in fact, if you are in a part of the game where there is a prompt like that, and you plug a controller or click with the mouse after having used a controller you can see that button prompt change live
In this game, those prompts are hard-coded to be controller only, so it won't display what keys to press in keyboard, also, the keyboard default controls are awful. I'm playing with an xbox controller, this is also what the prompts show, the xbox controller has 4 main buttons, A B X Y, the way the keyboard is mapped is to literally copy the letter, so to press the equivalent of the Y button in the xbox controler you would have to press the Y key in the keyboard, this is fucking insane.
Thing is, even if you're using a controller, the game still doesn't fucking work, many times the game will just stop detecting the run imput or won't really react to you pressing a button or direction, it's not responsive at all and a lot of deaths feel unfair
another element that helps death feeling unfair is the hitboxes being awful, actually being bigger than the sprite
There is a small race segment, and in all racing games or games with car, or any game with any sort of control scheme in general, the speed the character movies is determined by how deep you're pushing the joystick, so if you only push it slightly you will move very slowly and if you go all in it will be like pressing it down into a keyboard, this game doesn't have that graduality.
Also the timer of total time played doesn't count cutscenes?, this is significant since there are a lot of cutscenes.
Also power ups have a time limit which is variable yet no indication of how much power up is left
Also whenever you stop moving to try to be more precise with a jump or something the screen IMMEDIATLY starts zooming to the protagonist
The entire screen flips when you change gravity instead of just changing gravity, something that is very head-ache producing
this game is just truly one of the worst videogames i've ever played, I don't know how they fucked up so much, like these are things that even YIIK nails for the love of god, I want to know what do you see in this game since this just feels like thrash
it's awful, just, awful, placed in how could you do this to me
well im sorry for teling you to play that I personally just liked it lmfao
I got other good games tho (games I think you'd like, they arent indie btw) but they take WAY more than 8 hours
tbh no I didnt like it went finePatatitta wrote:
but yeah, i'm curious, didn't you face any of those thousands of bugs or control problems or plot holes on your playthrough?emajakolic wrote:
ah fuck thats sadPatatitta wrote:
Horace (Dropped)acutally nope, cant do this, i've gotten to the finale of chapter 6, apparently there are 22 chapters, this game is awful in every single way
Horace is a 2d platformer about a robot built by a family tasked with cleaning a milion thrash pieces, but the general plot is that the robot runs around and helps people, the story is told via narration from microsoft sam, all of the dialogue happens in prerendered cutscenes which are just basically the scenary you're in but with random zooms
While i'm fine with the narration, I dislike the prerendered cutscenes thing as it doesn't allow me to read the story and progress it at my own pace. In nearly every videogame ever created, when there is dialogue, it will slowly show on screen, having an effect where it's written on screen, however, if you want to that text to advance fast, you can either change the text speed in settings, or, when a dialogue is being written on screen, you can click on it to make it instantly jump torwards the very end of the animation, after that, another click will change the dialogue to the next, if there is a voiceover it will cut of and it will start the next line
Problem with the prerendered cutscenes is that they remove that freedom the player has of reading the texts at their own pace, and given the high quantities of dialogue this game has, that's a feature that you very much end up wishing it existed
Now, that's not the only problem the cinematics have, let's say for example you had a room with two lasers, and you wanted to make a cinematic of those lasers deactivating, how would you do it?, personally, I would show the whole screen, the two lasers both visible, and show them both deactivating at the same time with a sound effect that indicates hey they have deactivated, what this game does is that it focus on one laser, after half a second it deactivates, it stays on that laser for another half a second, then it moves to the next laser and repeats. That combined with the dialogue, the game cutscenes feel like they're wasting your time on purpouse
The last problem I've had with the cinematics is that they often trigger late, like, you pass over the trigger, and then it takes like 2 full seconds for the cinematic to trigger
The actual story is fine, nothing had really happened so far, but there are a couple of inconsistencies and plot holes in the story so far, mainly, the character is only a robot when it interests the plot, for example, there is a scene where the protagonist is shown television, and it watches a lot of movies, this is later reinforced later by making a star wars references, showing that it has learned a little bit about pop culture and stuff, however, they still don't know what the word "rescue" meant.
1- This would be ingrained in the dictionary attached with the language module of the robot
2- Even if you didn't, you would have learnt it by watching movies.
Like, it makes no sense why the robot doesn't know what rescue is, othe rthan the game going "remember it is a robot it's quirky"
This type of inconsistencies and overall lack of polish is shown everywhere in the game, for example, a game mechanic is that touching a wall will change your gravity to the direction of that wall, thing is, if you touch a ceiling and then fall off the map, while still having that upwards gravity, you will see a small cutscene of the robot falling out of the planet, this makes sense, (my only complaint here is that you cant skip the cutscene so if you fail a jump multiple times you always have to sit down and watch the 5 second cutscene which is annoying). The problem is that it turns out that this cinematic isn't tied to the act of falling upwards in an open air map, it's appied to everywhere out of bounds.
There is a segment of the game where there are multiple signs, each one going "ohhh there is nothing in this direction", and if you keep going, like the stairs in lisa, there is nothing at the end, well, there is large quantity of spikes that harm you. When I found that I had 2 shields, meaning, I could damage boost through it, and I did so, and I expected to find a secret, an easter egg of some sort maybe, what happened is that the falling out of the earth cutscene triggered
You can say that last one is a nitpick, as it doesn't really affect the gameplay outside that one fringe scenario, but then we have the stealth segment. This game has infinite lifes, and it tries to explain that in universe with "the lazarus chip", something that allows the robot to basically restart a zone after it crashes and dies. Everything resets, cycles reset, your shields reset, your position resets, time resets, the only thing that don't resets it's the colectables for QoL reasons, turns out, something that doesn't reset is your alert status, so if you get caught and die because of it, after you respawn, alert is still up
How do you clear the alert?, well, in most stealth games is just hiding from view, as long as they don't see you, alert will go down, this game usually offer some sort of hiding place such as lockers, this just helps you not gettign seen, but they're not mechanically needed. In this game, you can wait for 20 minutes without anyone sees you, the alert isn't going away, it's only if you get in a hiding spot that the alert will go down
the gameplay in general suck, mainly because the controls suck, first of all, even if this is an indie game only released for PC, it basically has no keybord support. When you play any videogame and you're in a tutorial, some text will usually come on screen that says press x button to do y, if you're using a controller it will show you a controller button, and if you're using kb it will show a key, in fact, if you are in a part of the game where there is a prompt like that, and you plug a controller or click with the mouse after having used a controller you can see that button prompt change live
In this game, those prompts are hard-coded to be controller only, so it won't display what keys to press in keyboard, also, the keyboard default controls are awful. I'm playing with an xbox controller, this is also what the prompts show, the xbox controller has 4 main buttons, A B X Y, the way the keyboard is mapped is to literally copy the letter, so to press the equivalent of the Y button in the xbox controler you would have to press the Y key in the keyboard, this is fucking insane.
Thing is, even if you're using a controller, the game still doesn't fucking work, many times the game will just stop detecting the run imput or won't really react to you pressing a button or direction, it's not responsive at all and a lot of deaths feel unfair
another element that helps death feeling unfair is the hitboxes being awful, actually being bigger than the sprite
There is a small race segment, and in all racing games or games with car, or any game with any sort of control scheme in general, the speed the character movies is determined by how deep you're pushing the joystick, so if you only push it slightly you will move very slowly and if you go all in it will be like pressing it down into a keyboard, this game doesn't have that graduality.
Also the timer of total time played doesn't count cutscenes?, this is significant since there are a lot of cutscenes.
Also power ups have a time limit which is variable yet no indication of how much power up is left
Also whenever you stop moving to try to be more precise with a jump or something the screen IMMEDIATLY starts zooming to the protagonist
The entire screen flips when you change gravity instead of just changing gravity, something that is very head-ache producing
this game is just truly one of the worst videogames i've ever played, I don't know how they fucked up so much, like these are things that even YIIK nails for the love of god, I want to know what do you see in this game since this just feels like thrash
it's awful, just, awful, placed in how could you do this to me
well im sorry for teling you to play that I personally just liked it lmfao
I got other good games tho (games I think you'd like, they arent indie btw) but they take WAY more than 8 hours
nopeRezq Gokou wrote:
Has anyone mentioned Oreimo yet?
aight, rate itPatatitta wrote:
nopeRezq Gokou wrote:
Has anyone mentioned Oreimo yet?
I assume you mean the anime right?Rezq Gokou wrote:
aight, rate itPatatitta wrote:
nopeRezq Gokou wrote:
Has anyone mentioned Oreimo yet?
I wanna start guessing what rating you'll give stuff I knowreffty_gag wrote:
Watch AnoHana (the anime series, 2011)
already watched did do laterreffty_gag wrote:
Watch AnoHana (the anime series, 2011)
i've seen it, I have a lot of opinions about it, but it's not because of what you've writtenDM FOR MUTUAL wrote:
Kinda crazy no-one's requested Evangelion yet, so I'll request it now
(For the 0.0001% chance you haven't watched it, watch the series "Neon Genesis Evangelion" first, then the movie "The End Of Evangelion")
My guess for your rating is B, and here's my thought process:I feel like Evangelion moreso than a lot of other pieces of media/art generates a lot of different opinions, so honestly I wouldn't be surprised you giving it literally any tier except maybe "How could you ever do this to me".
I think one of the biggest reasons for this is that it feels like a very "holey" piece of art, like you can very easily poke a lot of holes in it and criticize and dislike many different aspects, and I feel like you'd be the type of guy to jump at these holes.
Next is that idk you don't seem very depressed? Internet armchair psychoanalysis right in front of the person in question's face aside, I feel like the enjoyment of Evangelion mostly hinges on the fact that it's about depression and other related negative emotions, and a person's response to what the anime is trying to say is going to be a major factor in how much they liked it. Not saying you need to be depressed to feel like the depression stuff is cool, but there's probably a correlation because it's easier to sympathise with the content of the anime the more you've experienced it yourself.
I feel like it won't be a super low rating though, like you seem to really appreciate the finer artistry in things, like how you can go off about a single page in Land of the Lustrous or Witch Hat Atelier, and I'm guessing this stuff is going to be a positive unless you really hate everything else to the point that this artistry isn't appreciable instead of just finding it just mid or vaguely interesting. When I was watching it I specifically remember there being a lot of cool shots and imagery, and that was a big part of my enjoyment of this series, but also that might've just been me trying to engage with this show a bit more than other anime because apparently this was supposed to be an epic big brain anime or something.
And in the end you seem to be the type of guy to go against popular opinion on a fair amount of things, and like the least hot hot take about anime in terms of how much it's said is that Evangelion is mid.
So my guess is B
Surely S tier though 🙏, I love Evangelion
already did a space for the unbound, check in the main thread, for yakuza 0, I will do later as I have already beaten that game (alon with the rest of the yakuza franchise with the exception of infinite wealth and some spinoffs like ishin or lost judgement)Rezq Gokou wrote:
I was just joking about Oreimo. Rate Yakuza 0 or if you can't because too long rate A Space for the Unbound
idk, I just think that there are way better psychological anime out there and the reputation evangelion has isn't really desevedDM FOR MUTUAL wrote:
damn I guessed both ratings correctly
Yeah evangelion goes off the rails in the end and it is a common criticism of eva. Although personally those episodes were something I really enjoyed. It's not conventional, they were meant to be more normal, but through the limitations of what was going on irl, they were able to birth really interesting and powerful art from it. A lot of my enjoyment came from the fact that it's so messy, the messyness makes it feel so raw and makes everything feel as fucked up as the characters are feeling. I'd go as far to say the last two episodes are my two favourite episodes even though they are literally just a slideshow with the type of philosophical self-introspection you do while pacing around in your room at 2 in the morning.
Wrote a whole paragraph here but I realised I was just agreeing with you so I deleted it
Haven't watched the rebuild movies but I really want to so I didn't read what you said about the rebuild movies
I agree with the reputation thing, it feels really overhyped when there's so many people out there that don't think it's the greatest thing ever like you, and yeah it's not that deep or hard to understand, like it's plenty deep but it feels like the deepest thing ever because the deepness is really in-your-face, and the reason it feels hard to understand because it just abandoned being a conventional mecha anime and decided to be as mind-breaky as possible, even though what it's actually trying to say is easy to pick up on with how in-your-face it is. What even is deepness, is it just a piece of art trying to explore profound ideas?Patatitta wrote:
idk, I just think that there are way better psychological anime out there and the reputation evangelion has isn't really desevedDM FOR MUTUAL wrote:
damn I guessed both ratings correctly
Yeah evangelion goes off the rails in the end and it is a common criticism of eva. Although personally those episodes were something I really enjoyed. It's not conventional, they were meant to be more normal, but through the limitations of what was going on irl, they were able to birth really interesting and powerful art from it. A lot of my enjoyment came from the fact that it's so messy, the messyness makes it feel so raw and makes everything feel as fucked up as the characters are feeling. I'd go as far to say the last two episodes are my two favourite episodes even though they are literally just a slideshow with the type of philosophical self-introspection you do while pacing around in your room at 2 in the morning.
Wrote a whole paragraph here but I realised I was just agreeing with you so I deleted it
Haven't watched the rebuild movies but I really want to so I didn't read what you said about the rebuild movies
sureNuuskamuikkunen wrote:
Cipher the Video plz
It's almost every time on the first page for 11 monthsJangsoodlor wrote:
how tf this thread gets 11k views
i've already beaten it but not the type of game I play for this thread, still good game don't get me wrongYmir wrote:
Hotline Miami
yeah sureReyalp51 wrote:
You know what im doing it im requesting my lesbian experience with lonliness, super quick to read and i want to know what do you think about the first half
----Nuuskamuikkunen wrote:
Cipher the Video plz
Why is it in D.Patatitta wrote:
----Nuuskamuikkunen wrote:
Cipher the Video plz
I have no clue what I just watched
this is an "adaptation" of the 80's shoujo manga cipher except it is not and instead it's like a really long music video (26 mins) with like a 5 minute long typical sitcom intro in the middle before it goes back to fucking kenny loggins
nothing of this made any sense at all, it feels like something you would see as a fan project nowadays, I have no clue what to say about this
placed in D rank
idk not painful to watchNuuskamuikkunen wrote:
Why is it in D.Patatitta wrote:
----Nuuskamuikkunen wrote:
Cipher the Video plz
I have no clue what I just watched
this is an "adaptation" of the 80's shoujo manga cipher except it is not and instead it's like a really long music video (26 mins) with like a 5 minute long typical sitcom intro in the middle before it goes back to fucking kenny loggins
nothing of this made any sense at all, it feels like something you would see as a fan project nowadays, I have no clue what to say about this
placed in D rank
Why is it so high.
hahaha i see i had the same feeling when i read yomawari sensei and this, glad you apreciated it tooPatatitta wrote:
my lesbian experience with loneliness
My lesbian experience with loneliness is the true story of a woman with mental illness struggling with life who ends up hiring a lesbian prostitute
I can't really write this in the same way I write everything else on here, this is a true story, I can't say "oh I think whatever of the art" it's just not right, it's a really heavy story, that makes you think, honestly you will probably be a better human being after reading this, it's a really hard and complex topic that you really have to be VERY careful with
I don't know man I think it's good and i'm really thinking hard about shit rn, it's only 1 volume, if anyone is interested please rated
placed in not rated because no way i'm putting this on the tier list
sureNyzhenets wrote:
Mekakucity Actors (anime)
not the type of game I do for this threadnpc_BeaniCraft wrote:
Pikmin 1 (game)
the most interesting ones you don't ratePatatitta wrote:
my lesbian experience with loneliness
My lesbian experience with loneliness is the true story of a woman with mental illness struggling with life who ends up hiring a lesbian prostitute
I can't really write this in the same way I write everything else on here, this is a true story, I can't say "oh I think whatever of the art" it's just not right, it's a really heavy story, that makes you think, honestly you will probably be a better human being after reading this, it's a really hard and complex topic that you really have to be VERY careful with
I don't know man I think it's good and i'm really thinking hard about shit rn, it's only 1 volume, if anyone is interested please rated
placed in not rated because no way i'm putting this on the tier list
have you read itigorsprite wrote:
the most interesting ones you don't ratePatatitta wrote:
my lesbian experience with loneliness
My lesbian experience with loneliness is the true story of a woman with mental illness struggling with life who ends up hiring a lesbian prostitute
I can't really write this in the same way I write everything else on here, this is a true story, I can't say "oh I think whatever of the art" it's just not right, it's a really heavy story, that makes you think, honestly you will probably be a better human being after reading this, it's a really hard and complex topic that you really have to be VERY careful with
I don't know man I think it's good and i'm really thinking hard about shit rn, it's only 1 volume, if anyone is interested please rated
placed in not rated because no way i'm putting this on the tier list
the story?Patatitta wrote:
have you read itigorsprite wrote:
the most interesting ones you don't ratePatatitta wrote:
my lesbian experience with loneliness
My lesbian experience with loneliness is the true story of a woman with mental illness struggling with life who ends up hiring a lesbian prostitute
I can't really write this in the same way I write everything else on here, this is a true story, I can't say "oh I think whatever of the art" it's just not right, it's a really heavy story, that makes you think, honestly you will probably be a better human being after reading this, it's a really hard and complex topic that you really have to be VERY careful with
I don't know man I think it's good and i'm really thinking hard about shit rn, it's only 1 volume, if anyone is interested please rated
placed in not rated because no way i'm putting this on the tier list
the manga yeahigorsprite wrote:
the story?Patatitta wrote:
have you read itigorsprite wrote:
the most interesting ones you don't ratePatatitta wrote:
my lesbian experience with loneliness
My lesbian experience with loneliness is the true story of a woman with mental illness struggling with life who ends up hiring a lesbian prostitute
I can't really write this in the same way I write everything else on here, this is a true story, I can't say "oh I think whatever of the art" it's just not right, it's a really heavy story, that makes you think, honestly you will probably be a better human being after reading this, it's a really hard and complex topic that you really have to be VERY careful with
I don't know man I think it's good and i'm really thinking hard about shit rn, it's only 1 volume, if anyone is interested please rated
placed in not rated because no way i'm putting this on the tier list
ah, okayPatatitta wrote:
not the type of game I do for this threadnpc_BeaniCraft wrote:
Pikmin 1 (game)
i read it when i was younger so i don't remember anything, just that i liked the story. i would give it an A (maybe an S if i read it again) because the story was good enough to leave a good impression on me, even though i don't remember any details lol. true stories have always fascinated me because they are that, true. for that reason alone they surpass any fiction xd.Patatitta wrote:
the manga yeahigorsprite wrote:
the story?Patatitta wrote:
have you read itigorsprite wrote:
the most interesting ones you don't ratePatatitta wrote:
my lesbian experience with loneliness
My lesbian experience with loneliness is the true story of a woman with mental illness struggling with life who ends up hiring a lesbian prostitute
I can't really write this in the same way I write everything else on here, this is a true story, I can't say "oh I think whatever of the art" it's just not right, it's a really heavy story, that makes you think, honestly you will probably be a better human being after reading this, it's a really hard and complex topic that you really have to be VERY careful with
I don't know man I think it's good and i'm really thinking hard about shit rn, it's only 1 volume, if anyone is interested please rated
placed in not rated because no way i'm putting this on the tier list
I think there is a bit more nuance to it, yes, I agree there are better and worse ways to rate a true story, but given how personal the manga is and how the topics it covers are very delicate and hard to speak about, I just prefeer not to rate itigorsprite wrote:
i read it when i was younger so i don't remember anything, just that i liked the story. i would give it an A (maybe an S if i read it again) because the story was good enough to leave a good impression on me, even though i don't remember any details lol. true stories have always fascinated me because they are that, true. for that reason alone they surpass any fiction xd.Patatitta wrote:
the manga yeahigorsprite wrote:
the story?Patatitta wrote:
have you read itigorsprite wrote:
the most interesting ones you don't ratePatatitta wrote:
my lesbian experience with loneliness
My lesbian experience with loneliness is the true story of a woman with mental illness struggling with life who ends up hiring a lesbian prostitute
I can't really write this in the same way I write everything else on here, this is a true story, I can't say "oh I think whatever of the art" it's just not right, it's a really heavy story, that makes you think, honestly you will probably be a better human being after reading this, it's a really hard and complex topic that you really have to be VERY careful with
I don't know man I think it's good and i'm really thinking hard about shit rn, it's only 1 volume, if anyone is interested please rated
placed in not rated because no way i'm putting this on the tier list
when i was a kid i heard a story about a couple who killed people and started selling their meat on the street for people to eat, but this couple hid the meat inside street food so no one would notice, and people liked the taste even though they found it a little strange. when the police arrested this couple and people found out through the newspaper, the city went years without eating street food. after i heard this story the world became more interesting to me because i didn't imagine that these things could happen in real life.
btw, rating true stories is not about criticizing the fact, but how the story was told and how it affected you. if "My Lesbian Experience with Loneliness" was a youtube video, it wouldn't have the same impact on you as a manga.
sureJangsoodlor wrote:
watch Johnny English
I watched this I think a week agoabraker wrote:
Ergo Proxy
ada indonesia coyy, damnn i forgor this gameRezq Gokou wrote:
troublemaker (game by gamecom team)
this one right? I can do itRezq Gokou wrote:
troublemaker (game by gamecom team)
yesPatatitta wrote:
this one right? I can do itRezq Gokou wrote:
troublemaker (game by gamecom team)
A sequel incomingreffty_gag wrote:
ada indonesia coyy, damnn i forgor this gameRezq Gokou wrote:
troublemaker (game by gamecom team)
I'm gonna guess A or B, uhhhh BPatatitta wrote:
I guess I can yeahJangsoodlor wrote:
glad u enjoy johnny english
---
watch oregairu next
whyabraker wrote:
Mars of Destruction
why notPatatitta wrote:
whyabraker wrote:
Mars of Destruction
I guess I could but i'm not very happy about itabraker wrote:
why notPatatitta wrote:
whyabraker wrote:
Mars of Destruction
do I need to play any of the ff games?furry hater wrote:
maybe Final Fantasy Unlimited?
Damn I was way offPatatitta wrote:
this is just a self-insert romcom like many others, placed in D rank
surereffty_gag wrote:
watch "The Breadwinner" (2017, movie)
noPatatitta wrote:
do I need to play any of the ff games?furry hater wrote:
maybe Final Fantasy Unlimited?