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HO-KAGO TEA TIME - Fuwa Fuwa Time

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Topic Starter
SYSEN
This beatmap was submitted using in-game submission on Sunday, July 01, 2012 at 4:18:45 PM

Artist: HO-KAGO TEA TIME
Title: Fuwa Fuwa Time (TV Size)
Source: K-ON!
Tags: Afterschool Light Fluffy HTT Aki Toyosaki Yui Hirasawa Yoko Hikasa Mio Akiyama
BPM: 180
Filesize: 7935kb
Play Time: 01:45
Difficulties Available:
  1. Easy (1.86 stars, 98 notes)
  2. Hard (4.88 stars, 233 notes)
  3. Insane (4.98 stars, 232 notes)
  4. Normal (3.71 stars, 119 notes)
Download: HO-KAGO TEA TIME - Fuwa Fuwa Time (TV Size)
Information: Scores/Beatmap Listing
---------------
please redownload if you download it before 14Agust....got new storyboard and some folder fixed
well, for the insane slider. . .
i know the slider point is unsymetrical xD, i think i'll keep unsymetrical point (the point, not the slider) since its really not noticeable in gameplay xD
i'll change it if there are 3 modder that told me to fix it (oh man, nobody want go to editor just to check the counstruction point of ranked maps's slider(if this one got ranked) one by one right. . .right? xD)

PS:Starting 1Sept i can't go see mods very often cause i was lazy, i got some work to do

25Agust2011:
easy remaped again xD

changelog :
23Agust2011:
-hitsound fixed

21Agust2011:
-organized, repositioned, remapped a bit for Insane (yeah!) i consider this map is purely done now...just need some modding XD !

22Agust2011:
-yay! 0 circles and 0 spinner xD! remapped easy (there are soooooo many people said it's too hard...well...now i don't care much about diff spread)

20Agust2011:
-repositioned Hard

19Agust2011:
-repositioned easy and normal

15Agust2011:
-Fixed hitsounds

14Agust2011:
-New SB

11Agust2011:
-Fixed skin and folders, sounds(not the mp3),etc (the skin is inspirated from K-ON Houkago Live!! in PSP)

8Agust2011:
-Insane remapped (again)

6Agust 2011:
-Fixed Hard SV

4Agust2011:
-Insane remapped : D

2Agust 2011:
-Easy remapped almost 75%
-Normal repositioned from 0.80 into 1.0
-Fixed some of hard spacing and remapped 30% of the song

31July2011:
-Hard diff nerfed remapped almost 60%...but it's alot better now..since the last time this map has many things to fix....this hard diff now needs some fix...but not as much as last time (it has SV changes...i won't change the SV in hard ...(i'll change it if that's the condition to get this map ranked)
-Normal diff remapped almost 80%

thanks to Maliciousness for the great skin
Luna
Timing is wrong
Post here if you need help finding the correct one (BPM should be 180 but I'm not 100% certain about offset).
When you have fixed this (remember to resnap everything, including slider endpoints), PM me and I'll actually mod this =)
Selee
Timing:
BPM: 180.050
Offset: 6721
Topic Starter
SYSEN

Selee wrote:

Timing:
BPM: 180.050
Offset: 6721
okay..
thanks a lot!
Ekaru
'K, you look like you need some guidance with the Approach Rates. Try setting them to these:

Extreme: 9 or 8
Hard: 7 or 8
Normal: 5 to 6
Easy: It's fine as it currently is

I'm going to do a full-fledged mod in the morning, but I feel that you must correct this issue first; as it stands, your approach rates for Normal and above are just too much. Like, way too much. But again, don't worry; I'll do a better, full mod in the morning.
Topic Starter
SYSEN

Ekaru wrote:

'K, you look like you need some guidance with the Approach Rates. Try setting them to these:

Extreme: 9 or 8
Hard: 7 or 8
Normal: 5 to 6
Easy: It's fine as it currently is

I'm going to do a full-fledged mod in the morning, but I feel that you must correct this issue first; as it stands, your approach rates for Normal and above are just too much. Like, way too much. But again, don't worry; I'll do a better, full mod in the morning.
thanks!
for extreme i'll go for 9
for hard i'll go for 8
and 7 for normal (i think 6 is too slow)

Edit:decreased drain in Extreme..because it's too extreme
spboxer3
[General]
bpm is not fit in this song? or...you change song and didn't remember change offset?

and I don't accept WIP map...
you need change your offset and if you need. post in my mod queue again!
offset:6804

[Easy]
BPM also 180.5 don't change it!

[Hard]
because you have false offset so...I just mod your note

00:06:706 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12) - look like random. fix it(so hard...)
00:20:147 (10,1) - not good
00:22:147 (3,4,5,6,7,8,9) - ^
00:28:312 (5,2) - stack
00:31:477 (1,2,3,4,5,6,7) - ... you need let it stright
00:43:807 (13,14,15,16,17,18) - ...rhythm problem
00:46:140 (1,2,3,4,5,6,7,8,9) - what's this w(゚ロ゚;w(゚ロ゚)w;゚ロ゚)w?
00:56:845 (1,2) - ...rhythm problem
you have many big problem... you should need have more experience mapper to help you.
Ruish
Overall: Why is the timing on easy not the same as the other difficulties?
- Use AImod. You should have almost no spacing errors in easy and normal.
- Looks like you forgot to move some stuff after changing the offset
-
Easy
- Please no 1/4 in easy should be gone when you change bpm
- lots of spacing problems through out the map. Please use distance snap and I usually use level 4 grid to fix the problem.
- don't change the spacing in easy
00:29:300 (1) - move it somewhere so it's not behind the slider
00:20:729 (7) - repeat?
00:22:048 (1) - extend this one until white line?
00:24:355 (2) - start on next white line?
00:29:300 (1) - move please
00:32:597 (5) - i would extend this to white to match the length of the previous sliders
00:34:905 (6) - i think it's hard to time this beat
00:38:366 (1,2,3,4,5,6,7,8) - white tick?
00:43:147 (1) - start on red tick?
01:19:081 (4) - feels like it should start on the white tick before. Maybe end on 2nd blue tick and use a return arrow?


Normal
- This is actually a hard difficulty
- no jumps or blue ticks in normal
- I will try to mod this as a hard
- fix spacing please
eg. 00:44:886 (3), 00:52:053 (7), 01:16:052 (1),

00:23:882 (4) - put on same grid as 1?
00:27:053 (5,1,2,3,4,5,6) - this pattern here is really off
00:35:553 (2) - move somewhere more visible please
00:43:219 (1) - Not enough recovery time
01:01:386 (3,4,5,6) - i think they should be moved right starting on the red tick
01:31:364 (1) - recovery

Hard
- increase circle size a bit? :/
- soooo many jumps..feels like an insane lol
- lots of spacing problems
- suggest decreasing slider velocity a bit
eg. 00:12:219 (13),

- 00:37:712 (1) - spinner recovery time...





I'm going to sleep right now..I'll finish modding this tomorrow. Fix your spacing then i'll give you a star :).
Topic Starter
SYSEN

spboxer3 wrote:

[General]
bpm is not fit in this song? or...you change song and didn't remember change offset?

oh right!
i forgot to change the offset..


and I don't accept WIP map...
you need change your offset and if you need. post in my mod queue again!
offset:6804
oh!
thanks a lot...
now i don't have any trouble finding and changing offsets again : D


[Easy]
BPM also 180.5 don't change it! changed (at first i think it's okay to keep half bpm.... thanks for telling me)

[Hard]
because you have false offset so...I just mod your note (remapped nearly 3/4 of the map..)

00:06:706 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12) - look like random. fix it(so hard...)
00:20:147 (10,1) - not good
00:22:147 (3,4,5,6,7,8,9) - ^
00:28:312 (5,2) - stack
00:31:477 (1,2,3,4,5,6,7) - ... you need let it stright
00:43:807 (13,14,15,16,17,18) - ...rhythm problem
00:46:140 (1,2,3,4,5,6,7,8,9) - what's this w(゚ロ゚;w(゚ロ゚)w;゚ロ゚)w?
00:56:845 (1,2) - ...rhythm problem
you have many big problem... you should need have more experience mapper to help you.
thanks!
i'll reply to your mod queque after i moved this map into pending (completed of course)
Topic Starter
SYSEN

Ruish wrote:

Overall: Why is the timing on easy not the same as the other difficulties?
- Use AImod. You should have almost no spacing errors in easy and normal.
- Looks like you forgot to move some stuff after changing the offset

-oh thanks..... (really, i never know there are things like AImod)
-much worse than that... i forgot to change the offset after i fixed the mp3 : (


Easy
- Please no 1/4 in easy should be gone when you change bpm
- lots of spacing problems through out the map. Please use distance snap and I usually use level 4 grid to fix the problem.
- don't change the spacing in easy
00:29:300 (1) - move it somewhere so it's not behind the slider (done)
00:20:729 (7) - repeat? (i make a new note at (00:21:299)
00:22:048 (1) - extend this one until white line?(done)
00:24:355 (2) - start on next white line?(moved into the red line instead)
00:29:300 (1) - move please (done)
00:32:597 (5) - i would extend this to white to match the length of the previous sliders (didn't do it.. sorry)

00:34:905 (6) - i think it's hard to time this beat (deleted the notes)
00:38:366 (1,2,3,4,5,6,7,8) - white tick?(done)
00:43:147 (1) - start on red tick?(done)
01:19:081 (4) - feels like it should start on the white tick before. Maybe end on 2nd blue tick and use a return arrow?(done)


Normal
- This is actually a hard difficulty
- no jumps or blue ticks in normal (oh man... i was hoping i can make even a short and few of them)
- I will try to mod this as a hard
- fix spacing please
eg. 00:44:886 (3), 00:52:053 (7), 01:16:052 (1),
(there are still jumps left... nearly done)

00:23:882 (4) - put on same grid as 1?(done)
00:27:053 (5,1,2,3,4,5,6) - this pattern here is really off(maybe i'll make another flower pattern)
00:35:553 (2) - move somewhere more visible please(i rotated the (3) so it becomes visible)
00:43:219 (1) - Not enough recovery time (shortened the spinner)
01:01:386 (3,4,5,6) - i think they should be moved right starting on the red tick(it becomes white tick after i changed the offset : D)
01:31:364 (1) - recovery (moved the next note two ticks ahead)

Hard(i remapped almost 3/4 of this map..)
- increase circle size a bit? :/
- soooo many jumps..feels like an insane lol
- lots of spacing problems
- suggest decreasing slider velocity a bit
eg. 00:12:219 (13),

- 00:37:712 (1) - spinner recovery time...





I'm going to sleep right now..I'll finish modding this tomorrow. Fix your spacing then i'll give you a star :).
hmm... okay!
thanks a lot! : D
Mithos
From my modding queue.

Easy difficulty
Some sliders started early. This is probably an easy fix, just move them down so they land on the beat the syllable starts on. There was a really quick spinner that was too quick and hard to determine for an easy diff. A few little spacing errors that would get picked up by a nazi mod, but nothing huge. It's a good difficulty, but some variation in the hitsounds and some timing fixes could make this map even better.

Normal Difficulty
My usual advice for normal maps is that they are 3 1/2 stars to 4 stars, simply because of the difficulty jump. If this was someone's favorite song, they would want to play it from the time they start to the time they quit, and the difficulty jump here makes it hard for players to step up to. Assuming the player is at the level to play this, there are major spacing issues that when combined with the fast approach and slider speeds, make this chart hard to sightread (I failed this 3 times spite being able to do some insanes well). Lower the difficulty a bit to match the normal title, and fix some of your spacing issues. Use a finer grid level and use distance snap to resnap offsync notes.

Hard Difficulty
I can't stress how important proper spacing is with beatmaps. The hitsounds on the stacks made it hard to tell the other note even existed, and having my mouse speed changing from normal to super fast on what seemed to be a repeat of the melody is NEVER a good thing. Jumps and bad spacing are two different things, and it doesn't seem like you figured out when jumps are usually well placed.

Extreme Difficulty
Hitsounds are important because it places an impression on the player that he or she has hit that note and did not miss it. The light cymbal hitsound was too quiet, that anyone playing at a lower volume or lower quality headphones (that don't pick up everything) would be deaf to the hitsounds. The chart itself was pretty good spacing wise, some nifty jumps, but some patterns had unnecessarily hidden stacks that made this chart a devil to read.

Nice BG graphics, nice MP3 quality, and the charts got better as the difficulty rose. You don't have to listen to my advice, and I may be dead wrong, but I feel as if this needs a lot of work with spacing, hitsounds, and difficulty.
Topic Starter
SYSEN

Mithost wrote:

From my modding queue.

Easy difficulty
Some sliders started early. This is probably an easy fix, just move them down so they land on the beat the syllable starts on. There was a really quick spinner that was too quick and hard to determine for an easy diff. A few little spacing errors that would get picked up by a nazi mod, but nothing huge. It's a good difficulty, but some variation in the hitsounds and some timing fixes could make this map even better.
hmm.. i just noticed... anyway.. thanks for telling me this : D

Normal Difficulty
My usual advice for normal maps is that they are 3 1/2 stars to 4 stars, simply because of the difficulty jump. If this was someone's favorite song, they would want to play it from the time they start to the time they quit, and the difficulty jump here makes it hard for players to step up to. Assuming the player is at the level to play this, there are major spacing issues that when combined with the fast approach and slider speeds, make this chart hard to sightread (I failed this 3 times spite being able to do some insanes well). Lower the difficulty a bit to match the normal title, and fix some of your spacing issues. Use a finer grid level and use distance snap to resnap offsync notes.
oh well... maybe it's time to remap
hope not... maybe i'll remap this if there are another modder that asked this map to be remapped

Hard Difficulty
I can't stress how important proper spacing is with beatmaps. The hitsounds on the stacks made it hard to tell the other note even existed, and having my mouse speed changing from normal to super fast on what seemed to be a repeat of the melody is NEVER a good thing. Jumps and bad spacing are two different things, and it doesn't seem like you figured out when jumps are usually well placed.
now im changing it into some accelerated spacing : ) so no instant jump...

Extreme Difficulty
Hitsounds are important because it places an impression on the player that he or she has hit that note and did not miss it. The light cymbal hitsound was too quiet, that anyone playing at a lower volume or lower quality headphones (that don't pick up everything) would be deaf to the hitsounds. The chart itself was pretty good spacing wise, some nifty jumps, but some patterns had unnecessarily hidden stacks that made this chart a devil to read.
yes... im working on this to replace the inhuman jumps


Nice BG graphics, nice MP3 quality, and the charts got better as the difficulty rose. You don't have to listen to my advice, and I may be dead wrong, but I feel as if this needs a lot of work with spacing, hitsounds, and difficulty.
[Shalon]
Easy
00:18:800 (4) - New combo
00:24:632 (2) - ^
00:27:298 (3) - ^
00:29:297 (1,2,3,4) - Is this notes are really fit on song?

00:29:297 (1,2,3,) - move it one tick with 1/2
00:31:463 (4) - move it at 00:31:297

00:32:630 (5) - new combo
00:32:630 (5) - How about end this at 34:296?

00:36:212 (1) - replace it with slider. or make it more longer.

00:40:128 (5) - new combo

00:48:125 (5) - move it small upward. (View - grid level - 4)
00:48:792 (1) - ^

00:55:623 (3,4,5,6) - Out of sound.

01:15:118 (1) - make it more shorten.

01:27:115 (5) - new combo
01:28:947 (6) - make it more longer.

01:31:280 (1) - move it at 01:31:447
01:32:613 (2) - move it at 01:32:780

Normal
*AR is too fast for normal.
*How about use more bigger circle?
00:09:469 (5) - new combo
00:29:464 (4) - ^ , and end it at 00:30:797

about kiai time, so many notes are out of sound, and patterns are so irregular for normal diff.
Sorry for say like that, but in my opinion, it need remapping.

Hard
00:08:136 (5) - new combo
00:20:133 (10) - delete it.
00:20:300 (1) - start it at 00:20:133
00:22:299 (4,5) - ..well,.. delete it.
and.. don't use 1.5x speed at hard. since this map's bpm is not low.
and, use more regular patterns.
this map should be more complete to mod. so I'll and my mod at here.

Good luck.
Topic Starter
SYSEN

[Shalon] wrote:

Easy
00:18:800 (4) - New combo (done)
00:24:632 (2) - ^ (done)
00:27:298 (3) - ^(done)
00:29:297 (1,2,3,4) - Is this notes are really fit on song? (hmm.. maybe i better change it into long slider)

00:29:297 (1,2,3,) - move it one tick with 1/2(changed into slider : D)
00:31:463 (4) - move it at 00:31:297(done<-end of slider now)

00:32:630 (5) - new combo (done)
00:32:630 (5) - How about end this at 34:296? (since there are many long sliders maybe i think i better not do this)

00:36:212 (1) - replace it with slider. or make it more longer.(done)

00:40:128 (5) - new combo(done)

00:48:125 (5) - move it small upward. (View - grid level - 4) (done)
00:48:792 (1) - ^(done)

00:55:623 (3,4,5,6) - Out of sound.(oh sorry.. i forgot to remove that note)

01:15:118 (1) - make it more shorten.(done)

01:27:115 (5) - new combo(done)
01:28:947 (6) - make it more longer.(done)

01:31:280 (1) - move it at 01:31:447(done)
01:32:613 (2) - move it at 01:32:780(done)

Normal (<---remapped...everything...)
*AR is too fast for normal.
*How about use more bigger circle?
00:09:469 (5) - new combo
00:29:464 (4) - ^ , and end it at 00:30:797

about kiai time, so many notes are out of sound, and patterns are so irregular for normal diff.
Sorry for say like that, but in my opinion, it need remapping.
(remapped now : D)

Hard
00:08:136 (5) - new combo(done)
00:20:133 (10) - delete it.(done)
00:20:300 (1) - start it at 00:20:133(done)
00:22:299 (4,5) - ..well,.. delete it.(umm..i didn't do it... sorry)
and.. don't use 1.5x speed at hard. since this map's bpm is not low. (i think if i keep 1.0 it will be boring)
and, use more regular patterns. (i use jumps to make this map is less boring : ) and a little challenge...maybe..)
this map should be more complete to mod. so I'll and my mod at here.

Good luck.
Thanks for the mod! : D
Snowy Dream
[General]
choose a distance spacing, and use it in different diffs
every diff needs a normal distance spacing
Remember to turn this on




[Easy]
00:29:297 (2) - move to 00:29:464
00:41:461 (1) - reduce an arrow
00:43:293 (1) - move to 00:43:460
00:47:126 (4) - move to 00:46:792
01:27:115 (1) - move to 01:26:781
01:28:114 (x) - add a note
01:28:947 (3) - move to 01:29:447
01:32:613 (2) - move to 01:32:780
01:33:613 (3) - move to 01:33:446
-------------------------------------------------
Spacing is a big problem
Now plz fix it first
Topic Starter
SYSEN

Snowy Dream wrote:

[General]
choose a distance spacing, and use it in different diffs
every diff needs a normal distance spacing
Remember to turn this on


thanks...
easy and 85% of normal diff spacing has been fixed using distance spacing now


but i do some error spacing in hard and extreme in purpose



[Easy]
00:29:297 (2) - move to 00:29:464 (done)
00:41:461 (1) - reduce an arrow (done)
00:43:293 (1) - move to 00:43:460 (done)
00:47:126 (4) - move to 00:46:792 (done)
01:27:115 (1) - move to 01:26:781(done)
01:28:114 (x) - add a note added a slider
01:28:947 (3) - move to 01:29:447 added a slider
01:32:613 (2) - move to 01:32:780 (done)
01:33:613 (3) - move to 01:33:446 (done)
-------------------------------------------------
Spacing is a big problem
Now plz fix it first
easy fixed... but some hard, and extreme i do some error spacing in purpose
Topic Starter
SYSEN
thanks for all modders ...
please if you download before 25July2011.. redownload again...it has many changes and remaps
Jenny
General/Overall: Use another sound-volume, 100% is too much - try like 40-70% ones.
Use Normal-hitsounds, sounds better at this.
Try using some more hitsounds when switching to normal-sampleset

Easy:
Broetchen is useless on easy-modding
I'm no good at easy-modding...
00:56:956 (3) - feels like beginning and ending in nothing...
01:27:115 (5) - ^
01:28:947 (6) - ^
01:33:613 (3) - move to 01:33:446


Normal:
Broetchen is pretty sure about that
00:17:634 (1) - redesign to 1/2-length-slider with one reverse-arrow
00:46:459 (2) - add 1/2-length slider with one reverse-arrow
00:47:126 (3) - add 1/2-length slider without reverse-arrow
00:47:625 (4) - add 1/2-length slider with two reverse-arrows
01:18:284 (2) - ^
01:19:117 (3) - add 1/2-length slider with one reverse-arrow
01:19:617 (4) - add 1/2-length slider without reverse-arrow
01:19:950 (5) - ^
01:20:116 (which is the ending point of 5) - add finish (normal sampleset)

Hard:
Broetchen feels so empty about this...
00:12:968 (3,4) - why silenced? sounds empty
00:20:800 (2) - add note
00:23:632 (3) - use kind of a 1-time-reverseslider with 1/4
00:23:965 (4) - ^
00:24:965 (8) - ^
00:25:298 (9) - add note
00:25:465 (10) - 1-time-reverseslider with 1/4
00:30:297 (4) - add note
00:30:464 (5) - ^
00:30:630 (6) - ^
00:30:797 (7) - ^
00:30:880 (8) - ^
00:30:963 (9) - place it under the last 2 added notes, so it's a tripplet-slider-combo
- This feels so empty at too many parts, i think Normal sampleset will help alot (with like 40-70% volume), but you got to place more notes at some points... -
01:26:448 (8) - add note
01:26:615 (9) - ^
01:44:276 (1) - ^
01:44:610 (3) - ^
01:44:776 (1) - ^
(Use the last ones as kind of row-minijump-row-combo)
Please notice for the not-mentioned parts: Try to make them feel less empty, using normal-sampleset and adding some notes here and there - guess other modders will tell you the same.

To the extreme one: Use Normal-sampleset for that aswell, like ~70% overall-volume and in the sections which aren't that loud like the rest is, reduce to ~30-40% instead of soft-sampleset or silencing.
Try using more hitsounds : x

Stared anyway, this can result in a good map if you follow modders who know what they're talking about.
Topic Starter
SYSEN

Broetchen8441 wrote:

General/Overall: Use another sound-volume, 100% is too much - try like 40-70% ones.
Use Normal-hitsounds, sounds better at this.
Try using some more hitsounds when switching to normal-sampleset

Easy:
Broetchen is useless on easy-modding
I'm no good at easy-modding...
00:56:956 (3) - feels like beginning and ending in nothing... (hmm.. right.... i've changed the length of slider to make it follow the rythm)
01:27:115 (5) - ^ (same)
01:28:947 (6) - ^ (same)
01:33:613 (3) - move to 01:33:446 (done)


Normal:
Broetchen is pretty sure about that
00:17:634 (1) - redesign to 1/2-length-slider with one reverse-arrow (i've done it before... tested with vocal and drum rythm... and i think the drum rythm is better with this one)
00:46:459 (2) - add 1/2-length slider with one reverse-arrow(added)
00:47:126 (3) - add 1/2-length slider without reverse-arrow(added)
00:47:625 (4) - add 1/2-length slider with two reverse-arrows(added)
01:18:284 (2) - ^ (added)
01:19:117 (3) - add 1/2-length slider with one reverse-arrow(added)
01:19:617 (4) - add 1/2-length slider without reverse-arrow(added)
01:19:950 (5) - ^(added)
01:20:116 (which is the ending point of 5) - add finish (normal sampleset)(added)

Hard:
Broetchen feels so empty about this...
00:12:968 (3,4) - why silenced? sounds empty (umm... i add the whistle sound maybe... since the normal hitsoft sounds really low volume)
00:20:800 (2) - add note (added)
00:23:632 (3) - use kind of a 1-time-reverseslider with 1/4 (hmm..thanks a lot! works well with the song... maybe some of the slider i'll change it into small streams)

00:23:965 (4) - ^(added)
00:24:965 (8) - ^(added)
00:25:298 (9) - add note(added)

00:25:465 (10) - 1-time-reverseslider with 1/4(added)
00:30:297 (4) - add note(added)
00:30:464 (5) - ^(added)
00:30:630 (6) - ^(added)
00:30:797 (7) - ^(added)
00:30:880 (8) - ^(added)
00:30:963 (9) - place it under the last 2 added notes, so it's a tripplet-slider-combo(added)

- This feels so empty at too many parts, i think Normal sampleset will help alot (with like 40-70% volume), but you got to place more notes at some points... -

01:26:448 (8) - add note
01:26:615 (9) - ^(added)
01:44:276 (1) - ^(added)
01:44:610 (3) - ^(i didn't add it... but i added jump)
01:44:776 (1) - ^(same)
(Use the last ones as kind of row-minijump-row-combo)
Please notice for the not-mentioned parts: Try to make them feel less empty, using normal-sampleset and adding some notes here and there - guess other modders will tell you the same.

To the extreme one: Use Normal-sampleset for that aswell, like ~70% overall-volume and in the sections which aren't that loud like the rest is, reduce to ~30-40% instead of soft-sampleset or silencing.
Try using more hitsounds : x (hmm, the easiest way maybe is using custom hitsounds.... maybe i'll try working on it.. if not then i'll just go with volumes)

Stared anyway, this can result in a good map if you follow modders who know what they're talking about.

thanks a lot for the mod
it really helps a lot : D
indyinyou
about hissound use default better

[Normal]

00:12:135 : remove clap add fin
00:33:484 : ^
00:49:458 : ^
00:50:125 : remove fin and newcombo
00:53:790 : add note and fin
00:54:790 : fin
00:57:456 : move spin to here better end to 00:58:789 add fin at spin
01:25:782 : add note and fin
01:26:782 : fin
01:29:447 : same 00:57:456
01:32:446 : add note and fin
01:33:113 : ^
01:34:779 : remove clap add fin

they're just suggestions

star ~
Topic Starter
SYSEN

indyinyou wrote:

about hissound use default better hmm... but i need whistles from soft hitsounds and normal hitsound : ) ...anyway i'm looking for the custom hitsounds now

[Normal]

00:12:135 : remove clap add fin done
00:33:484 : ^ done
00:49:458 : ^ done
00:50:125 : remove fin and newcombo done
00:53:790 : add note and fin i didn't do it... because as i tested it were better when i'm using 1/4 note.. but in this normal diff.. maybe i shouldn't do it
00:54:790 : fin didn't do it
00:57:456 : move spin to here better end to 00:58:789 add fin at spin didn't do it
01:25:782 : add note and fin didn't do it
01:26:782 : fin didn't do it
01:29:447 : same 00:57:456 didn't do it
01:32:446 : add note and fin didn't do it
01:33:113 : ^ didn't do it
01:34:779 : remove clap add fin (done)

they're just suggestions

star ~
Aleks719
Hello. I'll write about general and folder, since they have some problems :)

Folder
  1. You are needing in approachcircle since you have hitcircle and hitcircleoverlay. It could be copy of template skin, but you needing in that.
  2. Since "k-on-insert-cover" is BG, it must be 1024x768 or lower (it must has 4:3 resolution), but not lower than 800x600. Crop this image or try to find another picture for BG.
  3. Some of your skin elements have a lot transparency. MATs don't like this. I strongly suggest to cut useless transparency. Hit images must be square (100x100 as example), crop them carefully.
  4. Remove skin.ini
  5. Remove "storyboard" folder since you didn't use this images in storyboard (files in song folder work, not in storyboard folder).
  6. Hitsounds "normal-hitfinish2", "normal-hitnormal2", "normal-hitwhistle2", "soft-hitclap2" are not working because you didn't use it in map. Remove them
  7. ...Aaaaaaaaaaand make full submit after this fixes.
General
  1. You have slider velocity 1,40 in all diffs. Slider velocity for easy : 0,6-1.0 ; for normal 0,9-1,3 ; for hard : 1,4-1,8, for insane : 1,6 - 2,5. It's not a rule, but you must know about it. Easy must be easier, Hard - harder...
  2. Don't use 100% of hitsounds volume. Hitsounds must be quiet than music!
  3. Don't use claps for making notes louder :D
  4. Make kiai time similar for all diffs
  5. Choose preview point and set it for all diffs in one place. As example, here : 00:43:460
  6. Hard has not long break, but other diffs - have. Very strange.
Extreme
AR -1
00:31:463 - avoid very short breaks, like that. Remove it~
Topic Starter
SYSEN

Aleks719 wrote:

Hello. I'll write about general and folder, since they have some problems :)

Folder
  1. You are needing in approachcircle since you have hitcircle and hitcircleoverlay. It could be copy of template skin, but you needing in that. (oh god... the skin maker can''t online as much as last week)..oh well.. maybe i'll just add from template skin then
  2. Since "k-on-insert-cover" is BG, it must be 1024x768 or lower (it must has 4:3 resolution), but not lower than 800x600. Crop this image or try to find another picture for BG. hmm..i'll resize and crop it...but i can't change the BG since it's used for SB
  3. Some of your skin elements have a lot transparency. MATs don't like this. I strongly suggest to cut useless transparency. Hit images must be square (100x100 as example), crop them carefully. (ahh...maybe i'll just add elements from his KH skin since the hit50 hit 100 and hit 300 is rather similiar...only didn't had any tea logo...(or i better not use the hit 300 hit 50 hit 100)
    example inside
    [attachment=0:cecda]3245.png[/attachment:cecda]
  4. Remove skin.ini (okay)
  5. Remove "storyboard" folder since you didn't use this images in storyboard (files in song folder work, not in storyboard folder). okay
  6. Hitsounds "normal-hitfinish2", "normal-hitnormal2", "normal-hitwhistle2", "soft-hitclap2" are not working because you didn't use it in map. Remove them okay
  7. ...Aaaaaaaaaaand make full submit after this fixes.
okay!.. i give up finding the custom hitsound...i'll fix it right away and full submit... : (

General
  1. You have slider velocity 1,40 in all diffs. Slider velocity for easy : 0,6-1.0 ; for normal 0,9-1,3 ; for hard : 1,4-1,8, for insane : 1,6 - 2,5. It's not a rule, but you must know about it. Easy must be easier, Hard - harder... (hmm ithink easy is 0.505, normal0.50- 1.0 and hard has 1.0 and 1.5...i am still afraid to do 1.5++ for insane since it will result in overmapped map)
  2. Don't use 100% of hitsounds volume. Hitsounds must be quiet than music! (im thinking about custom hitsounds....if i didn't find any i'll just play with the volumes)
  3. Don't use claps for making notes louder :D (oh.. it's normal hitsound..i'll reduce the volume then)
  4. Make kiai time similar for all diffs oh...you noticed it : (
  5. Choose preview point and set it for all diffs in one place. As example, here : 00:43:460 (okay)
  6. Hard has not long break, but other diffs - have. Very strange.
(because i think easy and normal still need breaks for the new players...and hard is decent... not too overmapped so i didn't make a long breaks, and extreme is overmapped... so i give a long break in extreme)

Extreme
AR -1
00:31:463 - avoid very short breaks, like that. Remove it~(okay)
thanks!
nice mod : )
winber1
General

--If you going to put "Yui" as a tag, you might as well put "Hirasawa" as well lol. Also, "K-On!" should be all caps if I recall correctly (e.g. "K-ON!")
--hitsounds are really loud... you should lower the volume a bit
--Set Preview point
--I wuold rather map all difficulties to the same place... easy and normal end a little earlier..

--Please use Distance snapping before you randomly place jumps. It just makes it really hard to read if so many jumps and anti-spacings are just so unpredictable.
--also, try not to overlap so much..

Extreme

--I would really rather you stack notes better and spend a little more time on the shapes that you make :/ it looks kinda ugly right now. However, i do praise you for your spacing, for it is actually fun to play imo (K-ON!! <3)
--SV Changes are a little weird

00:11:969 (3,4,5,6,7) - i don't like this cluster of notes very much. I'd rather have it in a curve or a straight line
00:36:629 (1,1,2,3,4,5) - this was actually a little hard to read at first because i was exactly sure when that note came after the spinner, and then i just get disoriented, espeically since it doesn't follow anything in the music
00:38:795 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10) - space out more?
00:41:127 (10,1) - i would space out a little more
01:01:455 (6,7,8,9,10) - i would rather follow vocals more here..
01:23:116 (6) - new combo
01:29:447 (x) - add note
01:33:446 (6,7,8,9,10) - i would rather follow vocals more :/
01:45:443 (8) - new combo
01:45:110 (7,8) - space out a little more.

Hard


--I would refrain from using so many spacing changes in the easier difficulties, even in this "hard" diff
--the hitsounds start to seem kinda random later on in the song...
--SV changes are a little odd too in this diff.

00:13:968 (x) - add a note stacked on top of combo 7
00:15:135 (12,1,2,3,4) - I would much rather you stick with your spacing, this sudden spacing change doesn't make sense.
00:20:800 (2,3,1) - ^
00:23:132 (1) - i wouldn't really change SV here
00:28:797 (7,1) - spacing
00:29:797 (2,3,4,5,6) - i would folow vocals more rather than making your own drum beat.
00:34:629 (x) - add note
00:40:128 (7) - new combo
00:40:461 (1) - remove combo
00:44:460 (x) - add note
00:47:459 (9,10) - space out a little better?
00:50:791 (5,1) - ^
00:54:790 (1,2,3) - spacing
00:55:498 (4,5) - these notes are snapped very oddly. put them on the red/white ticks
00:55:832 (5,6,7) - i would space out more equally :/
00:56:831 (1,2) - ^ also, these notes are snapped on 1/8, which is just like no.
00:57:789 (4) - new combo
01:01:288 (1,2,3,4,5,6) - folow vocals a little more?
01:03:121 - why did you map this part?? no other diff has this part mapped, either you map this in all diffs or delete this. it doesn't really make much sense to me being there.
01:12:910 (1,2,3,4) - the snapping is weird.. and the notes don't really follow the music very well... idk what this is even trying to follow
01:13:743 (1,2,3,4,5,6) - this stream of six is just weird, and the first three notes are not snapped properly... streams usually come in odd numbers, this is just awkward and the music does provoke something like this (you shuold just delete that whole section... since no other diff has it mapped..)
01:37:778 (5) - new combo?
01:40:444 (5) - new combo?

Normal

--try no to overlap. some of the overlaps looks a little weird and could make it hard for beginners to read.

00:18:300 (1) - remove combo
00:18:300 (1,2,3,4,5) - all of these 1/2 tick notes are very weird and don't follow the music very well. THey fit better on white ticks.
00:29:464 (4) - you can do something a lot more interesting rather than repeating this so many times >_>

Easy

00:27:298 (1,2) - spacing
00:35:296 (x) - add note
00:55:790 - why is an awkward space here...? lol
00:56:956 (3) - start slider at 00:57:456 and end in the same place as before
01:15:118 (1,2) - spacing
01:26:781 (5) - new combo
01:29:447 (2) - you should start the slider here and add a note at 01:29:114 -

sorry, i can't star this at the moment. feel free to post on my queue if you want a recheck.

hope this helps~
Topic Starter
SYSEN

winber1 wrote:

General

--If you going to put "Yui" as a tag, you might as well put "Hirasawa" as well lol. Also, "K-On!" should be all caps if I recall correctly (e.g. "K-ON!") http://en.wikipedia.org/wiki/K-On! the wiki says K-On! but in the anime logo it was written K-ON! ...maybe i'll stick with wiki for now
--hitsounds are really loud... you should lower the volume a bit fixed
--Set Preview point i've already done it when you're modding my map : )
--I wuold rather map all difficulties to the same place... easy and normal end a little earlier..

--Please use Distance snapping before you randomly place jumps. It just makes it really hard to read if so many jumps and anti-spacings are just so unpredictable. (okay...fixed some of them....some still left... but they're not noticeable like last time)
--also, try not to overlap so much.. (i'll try)

Extreme

--I would really rather you stack notes better and spend a little more time on the shapes that you make :/ it looks kinda ugly right now. However, i do praise you for your spacing, for it is actually fun to play imo (K-ON!! <3) (okay i'll work on it)
--SV Changes are a little weird okay...fixed but there are still some SV changes : )

00:11:969 (3,4,5,6,7) - i don't like this cluster of notes very much. I'd rather have it in a curve or a straight line
(hmm... looks maybe i just make it stack..on second thought....curves is more beautiful : D)
00:36:629 (1,1,2,3,4,5) - this was actually a little hard to read at first because i was exactly sure when that note came after the spinner, and then i just get disoriented, espeically since it doesn't follow anything in the music
(yeah...it looks like the first note that come suddenly after spinner is the problem......(1) removed... more recovery time after spinner.....for the rythm..i make it to match the notes after it)
00:38:795 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10) - space out more? (okay!, i'll gladly do it : D)
00:41:127 (10,1) - i would space out a little more (okay.. i moved (10)farther away)
01:01:455 (6,7,8,9,10) - i would rather follow vocals more here.. (i make it follow vocals at first... but i changed it into star formation so the jump timing is predictable since the timing is like 6 - 7 -- 8 - 9 long delay between 7 and 8)
01:23:116 (6) - new combo (oh right.. i forgot about it)
01:29:447 (x) - add note (done)
01:33:446 (6,7,8,9,10) - i would rather follow vocals more :/ (same like 01:01:455)
01:45:443 (8) - new combo(done)
01:45:110 (7,8) - space out a little more. added(hurray..... more jumps)

Hard


--I would refrain from using so many spacing changes in the easier difficulties, even in this "hard" diff
--the hitsounds start to seem kinda random later on in the song...(hmm..i''ll try fix it)
--SV changes are a little odd too in this diff. fixed

00:13:968 (x) - add a note stacked on top of combo 7 (works well...thanks!)
00:15:135 (12,1,2,3,4) - I would much rather you stick with your spacing, this sudden spacing change doesn't make sense.(hmm okay)
00:20:800 (2,3,1) - ^ (okay)
00:23:132 (1) - i wouldn't really change SV here(oh...it's the old SV!... i forgot to change it)
00:28:797 (7,1) - spacing (done)
00:29:797 (2,3,4,5,6) - i would folow vocals more rather than making your own drum beat. i moved (3) one tick so it follows the vocals...but the rest is my drum beat since there is not much vocals here
00:34:629 (x) - add note (oh right... i added a new note after that too)
00:40:128 (7) - new combo(okay)
00:40:461 (1) - remove combo(okay)
00:44:460 (x) - add note (okay...hope the recovery time is enough for players here)
00:47:459 (9,10) - space out a little better? (okay... i'll even fix the 1-10 spacing )
00:50:791 (5,1) - ^ fixed
00:54:790 (1,2,3) - spacing fixed
00:55:498 (4,5) - these notes are snapped very oddly. put them on the red/white ticks eh...i forgot to resnap these
00:55:832 (5,6,7) - i would space out more equally :/ (fixed... become triangle shaped now)
00:56:831 (1,2) - ^ also, these notes are snapped on 1/8, which is just like no. (oh...i forgot to resnap this note again)
00:57:789 (4) - new combo done
01:01:288 (1,2,3,4,5,6) - folow vocals a little more? (okay...i won't make any jump so the timing is predictable..but in the last part 01:33:446--<i still keep the star formation... because it's last part..... )
01:03:121 - why did you map this part?? no other diff has this part mapped, either you map this in all diffs or delete this. it doesn't really make much sense to me being there. (okay..maybe i just add long break here just like Aleks said)
01:12:910 (1,2,3,4) - the snapping is weird.. and the notes don't really follow the music very well... idk what this is even trying to follow removed
01:13:743 (1,2,3,4,5,6) - this stream of six is just weird, and the first three notes are not snapped properly... streams usually come in odd numbers, this is just awkward and the music does provoke something like this (you shuold just delete that whole section... since no other diff has it mapped..) removed oh.. that stream is for easy points...(i make it before remapped...and i thought it better be there) oh nvm...i deleted it though : D
01:37:778 (5) - new combo? okay
01:40:444 (5) - new combo? okay

Normal

--try no to overlap. some of the overlaps looks a little weird and could make it hard for beginners to read. (okay)..on secon thought.... maybe i'll remove some of them and keep a few of them

00:18:300 (1) - remove combo (okay)
00:18:300 (1,2,3,4,5) - all of these 1/2 tick notes are very weird and don't follow the music very well. THey fit better on white ticks.(oh you're right)
00:29:464 (4) - you can do something a lot more interesting rather than repeating this so many times >_> (i make reverse slider note and a reverse lider again)

Easy

00:27:298 (1,2) - spacing(okay)
00:35:296 (x) - add note(okay)
00:55:790 - why is an awkward space here...? lol okay... i'll add some notes
00:56:956 (3) - start slider at 00:57:456 and end in the same place as before okay
01:15:118 (1,2) - spacing okay
01:26:781 (5) - new combo okay
01:29:447 (2) - you should start the slider here and add a note at 01:29:114 - (okay)

sorry, i can't star this at the moment. feel free to post on my queue if you want a recheck.
okay...i'll post this map in your queque again after i've done changing the volumes

hope this helps~
thanks for the mod!
: D
hoLysoup
hihi~ :)
[General]
Disable letterbox during breaks
Hard and Extreme you mapped until 01:45:443, however Easy and Normal you didn't. Even though they're easier diffs still map to 01:45:443?

[Extreme]

I think this is a good insane difficulty however, you need to either turn up the volume or add more hitsounds to some of the beats because even though I'm hitting all the beats and FC-ing this, I still feel like I missed some during the way. With AR9, players don't have much time to check their accuracy to see if they missed something or not. And the hit300s and 100s kind of blend in with the BG and SB you have going on. Therefore, you should most definitely tune up the volume for all the silent beats.
Another thing what is with this tiny unmapped part: 00:31:463 it ruins the flow of the jumps. Definitely put something there
Also, maybe add a spinner from 01:45:609 to 01:46:776?

[Easy]
For the easy diff, instead of making all the inherit sections x0.5 why don't you just turn down the slider velocity? :O
Usually every mapper turns down slider velocity as the difficulty gets easier. You can verify by looking at how others map, it's not a big deal it's just I find it weird you didn't set different slider velocities for each difficulty.
00:41:461 (1) - I don't think this is a good idea on Easy... maybe a spinner?

[Hard]

AR 8 is too high for hard, AR 6 will do.
00:12:135 - add beat here. It's too confusing for hard to only have 4.
00:26:298 - add beat here?
00:39:794 (5) - New combo here and delete new combo 00:40:128 (1)
00:40:461 (3) - Then make this new combo to make the scatter beats easier to read
00:43:460 (1) - Spinner too short for hard
Delete 01:15:368 (1) and 01:15:868 (7) They make no sense how they don't even start on a down beat or an upbeat. Definitely not for Hard.
01:25:782 (1,5,6) - Too close to previous beats to create anti-jump. Make these further or rearrange them somehow.

Normal looks fine
nice map
:D☆~
Topic Starter
SYSEN

hoLysoup wrote:

hihi~ :)
[General]
Disable letterbox during breaks (okay.. disabled : D )
Hard and Extreme you mapped until 01:45:443, however Easy and Normal you didn't. Even though they're easier diffs still map to 01:45:443? (.umm i actually didn't know much about it... anyway.....normal added...i didn't make for easy.. i think the beat is a bit too fast for easy)

[Extreme]

I think this is a good insane difficulty however, you need to either turn up the volume or add more hitsounds to some of the beats because even though I'm hitting all the beats and FC-ing this, I still feel like I missed some during the way. With AR9, players don't have much time to check their accuracy to see if they missed something or not. And the hit300s and 100s kind of blend in with the BG and SB you have going on. Therefore, you should most definitely tune up the volume for all the silent beats. (okay.. i'll replace the silent notes with whistles : D...oh.. and for the skin..........the only option is use it or not : ( since the skin maker rarely Online now)...maybe i'll just keep it for a while)
Another thing what is with this tiny unmapped part: 00:31:463 it ruins the flow of the jumps. Definitely put something there fixed
Also, maybe add a spinner from 01:45:609 to 01:46:776? oh! it works well

[Easy]
For the easy diff, instead of making all the inherit sections x0.5 why don't you just turn down the slider velocity? :O
Usually every mapper turns down slider velocity as the difficulty gets easier. You can verify by looking at how others map, it's not a big deal it's just I find it weird you didn't set different slider velocities for each difficulty. (oh right... now you mention it... i just know how to turn the velocity down : ).......)
00:41:461 (1) - I don't think this is a good idea on Easy... maybe a spinner? (hmmm... now i think about it...spinner is better : D )

[Hard]

AR 8 is too high for hard, AR 6 will do. okay
00:12:135 - add beat here. It's too confusing for hard to only have 4.added
00:26:298 - add beat here?i think i better not...since the notes after this had this rythm pattern...i just want to make each pattern rather different : D
00:39:794 (5) - New combo here and delete new combo 00:40:128 (1) okay
00:40:461 (3) - Then make this new combo to make the scatter beats easier to read yay...more jumps
00:43:460 (1) - Spinner too short for hard stream added : D
Delete 01:15:368 (1) and 01:15:868 (7) They make no sense how they don't even start on a down beat or an upbeat. Definitely not for Hard. okay... only 1 and 7 right?
01:25:782 (1,5,6) - Too close to previous beats to create anti-jump. Make these further or rearrange them somehow. (maybe i better make it into standard note)

Normal looks fine
nice map
:D☆~
thanks for the mod : D
spboxer3
[Easy]
00:36:129 - to 00:36:129 - add 1 slider
00:47:126 (4) - move to 00:46:792 - and add 1 not at 00:47:792 -
00:54:124 (1,2) - stack
00:56:790 - add 1 note
01:34:113 (4) - move to 01:33:946 -

[Normal]
00:06:803 - ?
00:17:467 (1,2,3,4,5,6,7) - not prefect
00:41:127 - add 1 note and spinner start at 00:41:461 -
01:29:948 (1) - too small spinner in normal. you can use slider
01:38:112 (3,4,1) - also not good :(
01:42:111 (3) - don't do that...look your slider in break at window~

[Hard]
00:06:803 (1,2,3,4) - let it become square
00:11:136 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11,12) - your spacing is very close. so i think you need have more high spacing!
00:14:968 (11,2) - stack
00:16:634 (3) - not fit in this song rhythm
00:17:134 - add 1 note
00:18:800 (4) - why?
00:26:298 - add 1 note
00:31:297 (1,2,3,1) - not prefect
00:32:296 (1) - why this way have new combo?
00:40:461 (5,6,7,8,9) - you can make more pretty!
00:41:461 (10,11) - spacing
00:43:460 - add 1 note
00:44:126 - add 1 slider finish at 00:44:460 (1) - and remove this note
00:47:292 (8) - slider at here [00:47:459 (9) - move at here and not change finish time]
00:55:457 (4,5) - stack
01:16:451 (3,4,5,6,7,8) - make it have more like star lol
01:24:449 (6) - let it more pretty
01:26:781 (1,2,3,4,5,6) - not thing to say... lol
01:33:446 (6,7,8,9,10) - make it have more like star.
01:34:779 (10) - slider at here...

[Extreme]
00:15:135 (1,3) - stack
00:36:629 (1) - spinner ? not good :(
00:38:795 (1,2,3,4,5) - make it have more like star.
00:41:377 (2) - remove it
00:41:877 (7) - ^
00:43:627 (7,8,10) - ^
00:44:293 (1,2,3,1,2,3,4,5,6) - what's this =口="
00:47:292 - add 1 note
00:47:459 (7) - remove it
00:47:959 - add 1 note
00:48:875 - remove it
00:56:456 (7,8,9,10,11,12,13) - make it have more like star.
01:01:455 (6,7,8,9,10) - ^
01:15:451 (1) - add 1 note
01:15:701 (2) - remove it
01:16:284 (1,2,3,1,2,3,4,5,6) - ...
01:27:281 (8,9,10,1,2,3,4) - make it have more like star.
01:33:446 (6,7,8,9,10) - ^
01:35:112 (1,2,3) - spacing
01:37:112 (6,7) - stack
01:42:444 (11,12) - ^


look! you need fix many thing
you need learn more mapper make map's skill!
hope you can let this map more and more prefect!!
give you star...
Topic Starter
SYSEN

spboxer3 wrote:

[Easy]
00:36:129 - to 00:36:129 - add 1 slider okay
00:47:126 (4) - move to 00:46:792 - and add 1 not at 00:47:792 - okay
00:54:124 (1,2) - stack okay
00:56:790 - add 1 noteokay
01:34:113 (4) - move to 01:33:946 - okay

[Normal]
00:06:803 - ? oh right....(how can i forget to add note there)
00:17:467 (1,2,3,4,5,6,7) - not prefectmaybe i'll just change the notes into sliders here then
00:41:127 - add 1 note and spinner start at 00:41:461 -okay
01:29:948 (1) - too small spinner in normal. you can use slider added slider and i make 1 more reverse slider
01:38:112 (3,4,1) - also not good :( (okay...i rotated 3 90 degree)
01:42:111 (3) - don't do that...look your slider in break at window~oh right.. thanks for reminding me

[Hard]
00:06:803 (1,2,3,4) - let it become square (sorry, i can't agree with this.... the notes after this are in diamond pattern... i need this pattern to make an accelerated spacing)
00:11:136 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11,12) - your spacing is very close. so i think you need have more high spacing!oh right.... sorry about that
00:14:968 (11,2) - stack okay
00:16:634 (3) - not fit in this song rhythmnow that you mention it....maybe i'll better make the slider shorter
00:17:134 - add 1 noteokay
00:18:800 (4) - why?fixed(i was creating this on purpose for a trap......looks like it doesn't look good)
00:26:298 - add 1 notenope, the rythm in this time maybe match...but it sounds strange for the next rythm cause it's 2 ticks ahead, si i need 2 ticks spacing before that note
00:31:297 (1,2,3,1) - not prefectfixed
00:32:296 (1) - why this way have new combo? fixed
00:40:461 (5,6,7,8,9) - you can make more pretty! i know..but.....okay i'll do it......i was thinking about the spacing(a little bit cruel for hard)...but i'll do it if you say so
00:41:461 (10,11) - spacingokay
00:43:460 - add 1 noteokay
00:44:126 - add 1 slider finish at 00:44:460 (1) - and remove this notedone
00:47:292 (8) - slider at here [00:47:459 (9) - move at here and not change finish time]done
00:55:457 (4,5) - stackdone
01:16:451 (3,4,5,6,7,8) - make it have more like star lolokay
01:24:449 (6) - let it more pretty hope it's not as bad as last time
01:26:781 (1,2,3,4,5,6) - not thing to say... loloh.. okay.. i'll creat a triangle then
01:33:446 (6,7,8,9,10) - make it have more like star.okay
01:34:779 (10) - slider at here...nope...since it's the changing rythm pattern and changing from kiai time to normal

[Extreme]
00:15:135 (1,3) - stack okay
00:36:629 (1) - spinner ? not good :( okay...i'll make it a drain section then
00:38:795 (1,2,3,4,5) - make it have more like star. okay
00:41:377 (2) - remove it okay
00:41:877 (7) - ^ no..it breaks up streams and doesn't match with the rythm...
00:43:627 (7,8,10) - ^ same as above... and i think it makes the pattern more hard to read since the notes is becoming 3ticks ahead
00:44:293 (1,2,3,1,2,3,4,5,6) - what's this =口=" okay..i'll make it 2 stacked notes(that's the overspacing that talk about in the front page.....err.. sorry i forgot to edit the time at the front page since the old map is that time)
00:47:292 - add 1 note okay...(now i can complete the star pattern : )
00:47:459 (7) - remove iti think i better not... the pattern will be harder to read plus there will be an empty space
00:47:959 - add 1 note sorry... it doesn't follow the vocals and rythm pattern
00:48:875 - remove itsorry... i think making a space between 1/4 beat spacing is not a good idea.
00:56:456 (7,8,9,10,11,12,13) - make it have more like star.okay
01:01:455 (6,7,8,9,10) - ^ umm... i think it's like a star already
01:15:451 (1) - add 1 note okay
01:15:701 (2) - remove it okay
01:16:284 (1,2,3,1,2,3,4,5,6) - ...fixed the overspacing
01:27:281 (8,9,10,1,2,3,4) - make it have more like star. okay
01:33:446 (6,7,8,9,10) - ^ i think it's star already
01:35:112 (1,2,3) - spacingsorry... i forgot to fix it
01:37:112 (6,7) - stack oh okay..it's less than level 4 grid..(how can you notice it?)
01:42:444 (11,12) - ^okay


look! you need fix many thing
you need learn more mapper make map's skill! sorry about that....i'm still learning : (
hope you can let this map more and more prefect!!
give you star...
Thanks for the mod!
: D
oh...
and about the star pattern that you tell me...maybe above i say okay (it's not make more like a star... but fix the very small flaw without grid snap) because:
but instead i make
this
to avoid overspacing
now maybe i'll just add more space a bit but still... the star i make is not much different from the last time
Zelos
Folder:
Everything is alrite. (I think)

General:
Start your first kiai time at 00:44:126. (this is the part of the song that the kiai time would bring great emphasis too)
Start your second kiai time at 01:16:118 (^)
End the second kiai time on the white tick.

All difficulties should be mapped to the same length. (Its a short song so why not?)

Easy:
Nothing here. (a tiny bit boring)

Normal:
00:09:469 (7) - new combo here please.
00:17:467 (1) - move it down slightly. its touching the HP bar slightly.
00:20:133 (1) - remove new combo here.
00:31:797 (1) - remove new combo here.
00:48:792 (5) - new combo here.
00:57:956 (1) - a spinner this short shouldn't really be used in a Normal.
01:19:617 (3,4) - this is a really ugly overlap of 2 sliders. Mainly because these sliders are too close for that.

Hard:
Jeezus this is much more like an Insane then it is a Hard.
00:18:800 (4,5,6,7,8,9) - This pattern right here gets so confusing to look at. It just might be a bit hard for Hard players.
00:23:132 (1,2,3,4,5,6,7,8,9,10,11,12,13) - this part right here is also really hard for hard players.
00:28:298 (4,5,6,7) - I don't see why you made this jump. There was no emphasis that lead up to it in the song nor does it make any sense anyway.
00:39:128 (1,2,3,4,1,2,3,4,5,6,7,8,9) - this part right here is also really confusing and just might be too hard for Hard players.
00:44:126 (8) - new combo here please.
00:48:125 (9) - okay woah this is touching the HP bar way to much. this needs to be changed.
01:01:455 (1,2,3,4) - try to make this triangle symmetrical at the very least.
01:33:279 (5,6,7,8,9,10) - this star is a really fat star.
The difficulty factor is not consistent in this difficulty. It goes from somewhat hard - holy poot hard - back to somewhat hard.

Insane:
00:37:462 (5) - new combo here.
01:01:455 (6,7,8,9,10) - this star is very very fat.


Star.
Topic Starter
SYSEN

Zelos wrote:

Folder:
Everything is alrite. (I think) hope so... i got a reallyslow snaillike connection here

General:
Start your first kiai time at 00:44:126. (this is the part of the song that the kiai time would bring great emphasis too) okay
Start your second kiai time at 01:16:118 (^)okay
End the second kiai time on the white tick.okay

All difficulties should be mapped to the same length. (Its a short song so why not?) (okay, easy now have the same length as the other diff)

Easy:
Nothing here. (a tiny bit boring)
yeah...same here
Normal:
00:09:469 (7) - new combo here please.okay
00:17:467 (1) - move it down slightly. its touching the HP bar slightly. okay... maybe i'll just make the slider straight
00:20:133 (1) - remove new combo here. okay
00:31:797 (1) - remove new combo here. okay ...how can i didn't notice this
00:48:792 (5) - new combo here.okay
00:57:956 (1) - a spinner this short shouldn't really be used in a Normal.okay
01:19:617 (3,4) - this is a really ugly overlap of 2 sliders. Mainly because these sliders are too close for that. oh you're right, i'll rotate it...but it's still close...since the spaing is 0.80.

Hard:
Jeezus this is much more like an Insane then it is a Hard.
00:18:800 (4,5,6,7,8,9) - This pattern right here gets so confusing to look at. It just might be a bit hard for Hard players. okay, fixed the whole pattern
00:23:132 (1,2,3,4,5,6,7,8,9,10,11,12,13) - this part right here is also really hard for hard players. hmm... maybe i'll just fix the spacing and make it closer (spacing 1.0, before:1,6) :)
00:28:298 (4,5,6,7) - I don't see why you made this jump. There was no emphasis that lead up to it in the song nor does it make any sense anyway. okay... i'll stack these notes and the notes before it : )
00:39:128 (1,2,3,4,1,2,3,4,5,6,7,8,9) - this part right here is also really confusing and just might be too hard for Hard players.removed the pattern....it just go zig zag and straight forward
00:44:126 (8) - new combo here please.okay
00:48:125 (9) - okay woah this is touching the HP bar way to much. this needs to be changed.ookay
01:01:455 (1,2,3,4) - try to make this triangle symmetrical at the very least.okay...(man i had to do math for this)
01:33:279 (5,6,7,8,9,10) - this star is a really fat star.okay... i make it skinnier
The difficulty factor is not consistent in this difficulty. It goes from somewhat hard - holy poot hard - back to somewhat hard. okay... i removed some of the pattern and make the spacing a little bit closer

Insane:
00:37:462 (5) - new combo here. okay
01:01:455 (6,7,8,9,10) - this star is very very fat. made it skinnier


Star.
thanks for the mod
: )
poisonchan
Heeya :3 Modding your map as your request ^-^ ~ Hope it helps :D

[?] = Suggestions.
[!] = You NEED to change it.
[.] = If possible, change it.

General
The normal Difficulty has a different preview point, the currently one is: 43460, it should be: 42460 according to the other diffs.


BPM: 180.00
Offset: 6,810
Remember to change the timing, and to resnap all notes.

Easy
[Easy] Mod done WITH the changes on timing.
00:20:143 (3) - New combo ?
00:21:976 (1) - Move this slider a bit down, so wont touch the sides of the screen. [ http://osu.ppy.sh/ss/121834 ] - Don't forget to change the spacing of the following combos.
00:24:632 (1) - This beat is too close from the previous one. Try to follow the 0.8x distance spacing.
00:27:298 (1) - ^
00:29:464 (2) - ^
00:32:630 (1) - ^
00:35:296 (2) - This beat is too far from the previous one. Try following the 0.8x distance spacing. (You might as well need to change this: 00:36:129 (3) - )
00:38:461 (1) - ^. You will need to re-space the whole combo.
00:40:143 (1) - Remove new combo. Add a slider here till 00:40:476 and remove the 00:40:476 (2) - .
00:46:826 (4,5,6) - Follow the distance spacing.
00:48:809 (1) - This beat is too far from the previous one. Don't forget to change the whole combo.
00:57:456 (5) - ^
00:59:456 (1) - ^
01:01:476 (3) - Add a slider here till 01:02:143 (4) - ?
01:13:976 - Is this an error in the storyboard?
01:15:143 (1) - Start this slider at: 01:15:476
01:17:476 (2) - Move this slider to: 01:17:143 and make it repeat once ? Also, careful with the spacing.
Same thing for the whole combo ^.
01:20:810 (1) - Try to don't overlap those sliders (4-1), looks odd. Attention to the spacing.

Normal
Normal
00:09:469 (7) - New combo.
00:12:135 (11) - New combo
00:14:468 (4) - Add a beat on 00:14:468, and start the repeater slider at: 00:14:635 finishing at: 00:15:135.
00:20:133 (6) - New combo ?
00:23:466 (4) - ^
00:35:462 (4) - ^
00:45:793 (1) - Remove new combo
00:46:459 (2) - New combo
00:47:625 (4) - Add a beat at: 00:47:625 and one slider at: 00:47:792 till 00:48:125 ?
00:58:789 (7) - New combo ?
01:15:451 - Add a slider here till 01:15:784 ?
01:27:782 (4) - New combo ?
01:29:114 (6) - ^
01:36:778 (4) - New combo.
01:37:112 (1) - Remove new combo.
.01:38:112 (3) - New combo.
01:39:111 (1) - Remove new combo.
01:39:777 (2) - New combo.
01:40:777 (4) - New combo.
01:41:111 (1) - Remove new combo.
01:42:111 (3) - New combo.
01:43:110 (1) - Remove new combo.
01:43:776 (2) - New combo.
01:44:776 (4) - New combo.

Hard
[Hard]
00:08:136 (1) - Remove new combo.
00:09:469 (4) - New combo.
00:11:136 (1) - Remove new combo
00:11:802 (4) - New combo
00:12:302 (9) - New combo
00:12:469 (1) - Remove new combo.
00:13:635 (5) - New combo
00:17:634 (6) - New combo
00:17:800 (1) - Remove new combo.
00:24:799 (7) - New combo.
00:39:128 (1) - Don't stack this note, looks odd. Dont forget to change the rest of the combo according to the spacing.
00:41:461 (9) - New combo.

- Ok, I'm not going to finish the mod in this diff, same as Normal and Easy: try to improve your sliders, also, follow the rhythm with the combo colours. Try remapping all the parts I mentioned, and improving your patterns and sliders, than ask me for a recheck.

Follow the same tips in [Extreme], about the sliders, distance spacing and the combo colours. Also, I recommend AR 7-8, instead of 9.
Holoaz
[Timing]
BPM 180

[Easy]
00:17:467 (1,2,3,1,2,3,4,5) - this rhythm is hard for easy
00:38:461 (1,2,3,4,1,2,3,4) - ^
00:38:794 (2,3) - hard look is due to the 00:36:129 (3)

[Normal]
00:35:296 (x) - add note?

[Hard]
00:22:299 (4) - 1grid right
00:41:461 (9,10,11,12) - I think this is really bad rhythm
01:27:448 (4) - add new combo?
01:33:446 (6) - ^

[Extream]
AR8 , OD7 is better for me
00:11:885 (x) - add note?
00:16:134 (5) - remove whistle
00:16:467 (7) - remove whistle at end
00:17:467 (11) - remove whistle → add finish
00:56:456 (7) - stack on 00:56:123 (6) end?
00:57:456 (13) - remove note → 00:57:789 (1) - start at 00:57:456
01:01:455 (6) - new combo?
01:33:446 (6) - ^
01:34:779 - this timing line BPM is 1.0?

good luck
Mystica
Hi Hi ~ Here comes my mod

[general]

enable countdown

[Easy]
00:44:126 slider begin from here?
01:16:118 ^
OD -1


[Normal]
00:15:468 this part add some notes or sliders...Or it makes people feel break
00:54:124 you also use s-clap...So this part do so
01:02:788 end the kiai here


[Hard]

00:13:302 put the slider begin from here...
00:22:299 to 00:26:131 this part a little too crazy for a hard
01:24:282 why use 1.50 here?


[extreme]
00:36:295 break feels bad
Ummm.....This diff you may do a lot 1/1..It makes this diff feels bad...Also Hard and Extreme sounds too noisy....
I think you may find someone to give you a example of the beat...


Starrr for it.
Topic Starter
SYSEN

poisonchan wrote:

Heeya :3 Modding your map as your request ^-^ ~ Hope it helps :D

[?] = Suggestions.
[!] = You NEED to change it.
[.] = If possible, change it.

General
The normal Difficulty has a different offset, the currently one is: 43460, it should be: 42460 according to the other diffs.


BPM: 180.00
Offset: 6,810
Remember to change the timing, and to resnap all notes. thanks for the offset

Easy
[Easy] Mod done WITH the changes on timing.
00:20:143 (3) - New combo ? okay
00:21:976 (1) - Move this slider a bit down, so wont touch the sides of the screen. [ http://osu.ppy.sh/ss/121834 ] - Don't forget to change the spacing of the following combos.okay
00:24:632 (1) - This beat is too close from the previous one. Try to follow the 0.8x distance spacing. okay
00:27:298 (1) - ^okay
00:29:464 (2) - ^okay
00:32:630 (1) - ^okay
00:35:296 (2) - This beat is too far from the previous one. Try following the 0.8x distance spacing. (You might as well need to change this: 00:36:129 (3) - )okay....(i think all of them is good since the AImod doesn't show any errors)
00:38:461 (1) - ^. You will need to re-space the whole combo. okay
00:40:143 (1) - Remove new combo. Add a slider here till 00:40:476 and remove the 00:40:476 (2) - . okay
00:46:826 (4,5,6) - Follow the distance spacing. oh right...i just noticed it
00:48:809 (1) - This beat is too far from the previous one. Don't forget to change the whole combo.okay
00:57:456 (5) - ^fixed
00:59:456 (1) - ^fixed
01:01:476 (3) - Add a slider here till 01:02:143 (4) - ?i better not do it..i think the pattern of the notes will be harder for easy players to read
01:13:976 - Is this an error in the storyboard? oh well....that's...yeah....i'll fix it : (
01:15:143 (1) - Start this slider at: 01:15:476 okay
01:17:476 (2) - Move this slider to: 01:17:143 and make it repeat once ? Also, careful with the spacing.
Same thing for the whole combo ^.okay
01:20:810 (1) - Try to don't overlap those sliders (4-1), looks odd. Attention to the spacingfixed.

Normal
Normal
00:09:469 (7) - New combo. i already added it : )
00:12:135 (11) - New combookay
00:14:468 (4) - Add a beat on 00:14:468, and start the repeater slider at: 00:14:635 finishing at: 00:15:135.okay
00:20:133 (6) - New combo ?okay
00:23:466 (4) - ^okay
00:35:462 (4) - ^okay
00:45:793 (1) - Remove new combookay
00:46:459 (2) - New combookay
00:47:625 (4) - Add a beat at: 00:47:625 and one slider at: 00:47:792 till 00:48:125 ?okay
00:58:789 (7) - New combo ? okay
01:15:451 - Add a slider here till 01:15:784 ?okay
01:27:782 (4) - New combo ?okay
01:29:114 (6) - ^okay
01:36:778 (4) - New combo.
01:37:112 (1) - Remove new combo.
.01:38:112 (3) - New combo.
01:39:111 (1) - Remove new combo.
01:39:777 (2) - New combo.
01:40:777 (4) - New combo.
01:41:111 (1) - Remove new combo.
01:42:111 (3) - New combo.
01:43:110 (1) - Remove new combo.
01:43:776 (2) - New combo.
01:44:776 (4) - New combo.all new combo fixed, some of new combo i added myself : )

Hard
[Hard]
00:08:136 (1) - Remove new combo.okay
00:09:469 (4) - New combo.okay
00:11:136 (1) - Remove new combookay
00:11:802 (4) - New combo okay
00:12:302 (9) - New combookay
00:12:469 (1) - Remove new combo. okay
00:13:635 (5) - New combookay
00:17:634 (6) - New combookay
00:17:800 (1) - Remove new combo. okay
00:24:799 (7) - New combo.okay
00:39:128 (1) - Don't stack this note, looks odd. Dont forget to change the rest of the combo according to the spacing.okay
00:41:461 (9) - New combo.okay

- Ok, I'm not going to finish the mod in this diff, same as Normal and Easy: try to improve your sliders, also, follow the rhythm with the combo colours. Try remapping all the parts I mentioned, and improving your patterns and sliders, than ask me for a recheck okay. it'll be a while, but the map will be better when i ask you for recheck

Follow the same tips in [Extreme], about the sliders, distance spacing and the combo colours. Also, I recommend AR 7-8, instead of 9.okay, i'll change it into 8, hope its decent emough
thanks for the mod...really..i had many problems in new combos : (
Topic Starter
SYSEN

Holoaz wrote:

[Timing]
BPM 180 already changed : )

[Easy]
00:17:467 (1,2,3,1,2,3,4,5) - this rhythm is hard for easy hmm.. okay.. i'll remove the notes, and change it into sliders then
00:38:461 (1,2,3,4,1,2,3,4) - ^ i'll remove the notes and change it into sliders...oh..i think i better leave only one note behing : )
00:38:794 (2,3) - hard look is due to the 00:36:129 (3) fixed

[Normal]
00:35:296 (x) - add note? (umm.. no..since the pattern of the notes and the rythm pattern did not match if i add the note here)

[Hard]
00:22:299 (4) - 1grid right fixed
00:41:461 (9,10,11,12) - I think this is really bad rhythmwell... at least it's better than adding a long slider, short spinners...or drain section...i think
01:27:448 (4) - add new combo?okay
01:33:446 (6) - ^okay

[Extream]
AR8 , OD7 is better for me i already changed the AR....but...OD 7 isn't it a bit cruel?... okay! i'll gladly change it : D
00:11:885 (x) - add note? (i think i better not... since there are no guitar rythm here)
00:16:134 (5) - remove whistle (umm.. no... it sounds a bit empty)
00:16:467 (7) - remove whistle at end(same)
00:17:467 (11) - remove whistle → add finishokay
00:56:456 (7) - stack on 00:56:123 (6) end?okay
00:57:456 (13) - remove note → 00:57:789 (1) - start at 00:57:456 umm...no...the pattern will be different (harder to predict)
01:01:455 (6) - new combo?okay
01:33:446 (6) - ^okay
01:34:779 - this timing line BPM is 1.0?hmm...you're right

good luck
thanks for the mod : )
Topic Starter
SYSEN

Index-San wrote:

Mystica wrote:

Hi Hi ~ Here comes my mod

[general]

enable countdown umm. i think it's enabled alread

[Easy]
00:44:126 slider begin from here? i want to(and it's kiai time)...but the vocals didn't support it
01:16:118 ^ same
OD -1 okay


[Normal]
00:15:468 this part add some notes or sliders...Or it makes people feel break okay
00:54:124 you also use s-clap...So this part do so okay
01:02:788 end the kiai here okay (with new kiai time (changed bpm)


[Hard]

00:13:302 put the slider begin from here... okay
00:22:299 to 00:26:131 this part a little too crazy for a hard well, the notes spacing and the stacked notes made it not too hard...(i ve nerfed it too many times : ( ), hope it's not a problem to get this ranked
01:24:282 why use 1.50 here? because it is the last part....and the notes are not many as in the beggining

[extreme]
[color=#FF00FF]00:36:295 break feels bad added 1 note (i want to make here a drain section : D )
Ummm.....This diff you may do a lot 1/1..It makes this diff feels bad...Also Hard and Extreme sounds too noisy....
I think you may find someone to give you a example of the beat... lowered the volume a bit


Starrr for it.
thanks for the mod : )
Katsuri
General

  1. The Source have to be 'K-ON!!' (More one '!')
  2. Get a better mp3, It's a bit messy.
  3. Make all your Preview Points consistent..
  4. Maybe Set Tick Rate 2 on the 2 harder diffs(?)
  5. Snap Your timing Sections, that's the mainly reason of bubble pops
Easy

00:14:143 (3) - This Kick Slider(Sliders with more than one repeat) is not recomended for the easier difficulty, I suggest you to remove it and add a slider with no repeats and 2 notes after it like..



00:21:976 (1,1,1) - This slider starts on a Really bad point, because newbies will hit it half beat before.

00:43:476 (1) - Start the kiai while the slider is going is the worst thing of this difficulty, please do something like...


01:15:476 (1) - ^

Normal

Since, You can map better, these sliders and hidden patterns can really get improved.
Nothing to point as error.

Hard

00:34:477 (6) - Stack correctly

00:34:810 (8) - New Combo

00:40:643 (5) - Stack Correctly

The best diff of your mapset.

Insane

00:10:476 (2) - Stack it with 00:09:476 (2) - ?

01:26:310 (3,4,5) - A stream fits here o:

The spacing makes the diff a bit messy.

You have my star~
Topic Starter
SYSEN

Katsuri wrote:

General

  1. The Source have to be 'K-ON!!' (More one '!') im 100% positive the ! is just only one... since K-ON!! is for season 2.. and this song is from season 1... the only problem is the caps ... K-On! or K-ON!.....
  2. Get a better mp3, It's a bit messy. i want to...but all i can find is Yoko Hikasa version....i was really lucky to find another replacement for the mp3 before this one (before this one is worse than this) : (
  3. Make all your Preview Points consistent.. hmm... i thought i already fixed it : (
  4. Maybe Set Tick Rate 2 on the 2 harder diffs(?) okay
  5. Snap Your timing Sections, that's the mainly reason of bubble pops
okay.. fixed (hope i didn't miss something)

Easy

00:14:143 (3) - This Kick Slider(Sliders with more than one repeat) is not recomended for the easier difficulty, I suggest you to remove it and add a slider with no repeats and 2 notes after it like.. okay



00:21:976 (1,1,1) - This slider starts on a Really bad point, because newbies will hit it half beat before. maybe i'll add a note one tick before it

00:43:476 (1) - Start the kiai while the slider is going is the worst thing of this difficulty, please do something like...
oh right! thanks

01:15:476 (1) - ^ fixed

Normal

Since, You can map better, these sliders and hidden patterns can really get improved.
Nothing to point as error. okay... remapped : )

Hard

00:34:477 (6) - Stack correctly it's really hard to stack end of sliders and a note : ( ... maybe it's better if i didn't stack it

00:34:810 (8) - New Combo okay

00:40:643 (5) - Stack Correctly it's really hard to stack end of sliders and a note : ( ... maybe i'll stack this note on the note after it

The best diff of your mapset.

Insane

00:10:476 (2) - Stack it with 00:09:476 (2) - ? okay

01:26:310 (3,4,5) - A stream fits here o: oh it works well, thanks...

The spacing makes the diff a bit messy. maybe i'll find something to change after getting mods from other people...even it's not in this diff : )

You have my star~
thanks a lot for the mod : )
Katsuri
Now the Normal was remapped, It is too much better now, Good job but...

Normal

00:35:476 (1) - It's looking like a one-repeat-slider, because (2) is a jump, remove one repeat sounds good for me.


Hard

01:27:976 - Section unsnapped

Insane

00:44:143 - Section Unsnapped
01:16:143 - ^
Topic Starter
SYSEN

Katsuri wrote:

Now the Normal was remapped, It is too much better now, Good job but...

Normal

00:35:476 (1) - It's looking like a one-repeat-slider, because (2) is a jump, remove one repeat sounds good for me. hmm..okay


Hard

01:27:976 - Section unsnapped oh...right...i missed this one

Insane

00:44:143 - Section Unsnapped i think miss that one...
01:16:143 - ^ missed it too : (
thanks a lot for the recheck : D
Katsuri
Ok, Was really fun modding it for the second time, I saw on you something different, you remapped the [Normal] as requested with no problems and was not lazy about this, So I'm giving you a kudosu star here! Good Job!
dNextGen
saya tidak suka K-on namun saya tetep memberi anda star,supaya jumlah post saya bertambah

<3
S o r d a
hi there :P
thanks Req~

[overall]:
  1. 00:44:143 - Preview Point?
  2. Why Extreme SV1.4? I think that you should change this speed
[Extreme]:
  1. I think this to be name difficulty Insane
  2. 00:30:143 (8) -
  3. 00:47:143 (6,7,8,9) - I guess Hard read
  4. 00:37:476 - like this
[Hard]:
  1. 00:33:477 (4) - remove clap and beginning finish
  2. 00:34:810 (1) - ^
  3. 00:36:143 (1) - remove whistle and beginning finish
  4. 00:44:143 (1) - beginning finish
  5. 00:54:809 (1) - ^
[Normal]:
  1. 00:10:476 (3) - 1grid right (Grid Level 4)
  2. 00:21:143 (2,1) - near
  3. 00:36:143 (2) - end finish
  4. 00:52:143 (4,1) - near
  5. 01:01:476 (5) - beginning finish
  6. 01:02:476 (6) - end finish
  7. 01:24:143 (4) - ^
  8. 01:26:810 (2) - beginning finish
  9. 01:34:476 (1,1) - spacing far
  10. 01:45:143 (2) - move to 01:44:976 -
[Easy]:
  1. 00:06:810 (1) - beginning finish
  2. 00:12:143 (1) - ^
  3. 00:36:143 (3) - ^
  4. 00:44:143 (3) - ^
  5. 00:52:143 (4) - ^
  6. 00:57:476 (5) - ^
  7. 01:16:143 (3) - ^
  8. 01:24:143 (4) - ^
  9. 01:26:810 (1) - ^ Also this slider really ugly
  10. 01:29:476 (3) - same
  11. 01:44:143 (4) - end finish
That's All 8-)
Fight~
Topic Starter
SYSEN
thanks a lot Katsuri : D

@dNextGen: sep lah : D

okay back to topic XD..

S o r d a wrote:

hi there :P
thanks Req~

[overall]:
  1. 00:44:143 - Preview Point? it's good...but something seems a bit strange...maybe i shouldn't change it...sorry : (
  2. Why Extreme SV1.4? I think that you should change this speed maybe i should think over about it... it's to match the spacing and the slider speed (i don't want it too far, since there are toomany 1/2 hitnotes

    [Extreme]:
    1. I think this to be name difficulty Insane but-..but i like the name extreme...oh well...Changed the name into Insane XD
    2. 00:30:143 (8) - err... lemme guess.... new combo right : D ?
    3. 00:47:143 (6,7,8,9) - I guess Hard read fixed a bit... hope it's not too hard to read now
    4. 00:37:476 - like this okay
    [Hard]:
    1. 00:33:477 (4) - remove clap and beginning finish oh it works well.. thanks
    2. 00:34:810 (1) - ^ okay
    3. 00:36:143 (1) - remove whistle and beginning finishokay
    4. 00:44:143 (1) - beginning finishokay
    5. 00:54:809 (1) - ^okay
    [Normal]:
    1. 00:10:476 (3) - 1grid right (Grid Level 4) okay
    2. 00:21:143 (2,1) - near fixed
    3. 00:36:143 (2) - end finishokay
    4. 00:52:143 (4,1) - near fixed
    5. 01:01:476 (5) - beginning finishokay
    6. 01:02:476 (6) - end finishokay
    7. 01:24:143 (4) - ^okay
    8. 01:26:810 (2) - beginning finishumm. . . no..since the notes after is are using normals and claps
    9. 01:34:476 (1,1) - spacing farfixed...(how can i miss this : (... )
    10. 01:45:143 (2) - move to 01:44:976 okay-
    [Easy]:
    1. 00:06:810 (1) - beginning finish okay
    2. 00:12:143 (1) - ^okay
    3. 00:36:143 (3) - ^okay
    4. 00:44:143 (3) - ^okay
    5. 00:52:143 (4) - ^okay
    6. 00:57:476 (5) - ^okay
    7. 01:16:143 (3) - ^okay
    8. 01:24:143 (4) - ^okay
    9. 01:26:810 (1) - ^ Also this slider really ugly ohh...luckily i just got a new slider making technique...fixed XD
    10. 01:29:476 (3) - same^
    11. 01:44:143 (4) - end finish okay
That's All 8-)
Fight~
thanks for the mod : D
S o r d a
ah,sorry
forgot
Extreme
00:30:143 (8) - New combo

nokd Please
Topic Starter
SYSEN

S o r d a wrote:

ah,sorry
forgot
Extreme
00:30:143 (8) - New combo

nokd Please
of course XD
don't worry, i know i made mistake there (just uploaded it 1-2minutes before you post here : D )
Megurine Luka
Hi. Mod time :D

[Easy]
I prefer circle size -1 AR -1
00:46:810 (6) - try this
01:42:476 (3) - the slider looks a lit bit weird.

[Normal]
Also I prefer circle size -1
I think it's noisy to use so many clap
00:14:643 (5) - move to 00:14:809 and del one return
00:22:643 (3) - move to 00:22:809 and short the slider
00:39:143 (2) - try this

[Hard]
00:15:643 (2) - spacing, nearer plz
00:17:309 (4) - ^
00:21:976 (2) - spacing
00:59:143 (1) - move to 00:59:143
00:59:809 (2) - move to 01:00:143
01:23:476 (3) - spacing
01:25:143 (1) - move down
01:25:976 (2,3,4,5,6,7,8) - move down
01:27:476 (1) - spacing
01:29:476 (4) - spacing, move away from 3

Do not let your SV change affect your spacing

[Insane]
00:13:143 (4) - spacing
00:18:810 (1,2,3,4) - ^
00:23:810 (4,5) - ^
00:25:143 (3,4) - ^
00:27:476 (2) - ^
00:48:310 (1) - ^
00:53:810 (1) - OMG.. this jump is crazy
01:25:810 (1) - ^
01:00:143 (4) - 2 grid left, 1 grid down
01:26:226 (3,4,5,6,7) - spacing.. makes the stream looks smooth
01:32:143 (4) - one grid up, 2 grid right

It's better to open the distance snap even if you are working with your insane difficulty
Star☆.
Good luck :D
Topic Starter
SYSEN

Megurine Luka wrote:

Hi. Mod time :D

[Easy]
I prefer circle size -1 AR -1 okayy..
00:46:810 (6) - try this okay
01:42:476 (3) - the slider looks a lit bit weird.okay. i'll make it less wierd : D

[Normal]
Also I prefer circle size -1okay, then...since the difficulty star is 4+ : (
I think it's noisy to use so many clap it's the normal hitsounds...anyway, i removed some of them (not much)
00:14:643 (5) - move to 00:14:809 and del one return umm.. the position can be fixed with this....but it doesn follow the vocal very well : (
00:22:643 (3) - move to 00:22:809 and short the slider okay
00:39:143 (2) - try this oh..it works well... thanks

[Hard]
00:15:643 (2) - spacing, nearer plz okay
00:17:309 (4) - ^okay
00:21:976 (2) - spacing oh this one i created it in purpose : D (and the anti-jumps to make it a little bit harder)
00:59:143 (1) - move to 00:59:143 err......
00:59:809 (2) - move to 01:00:143 i want it to make a pattern....but the vocals doesn't support it...
01:23:476 (3) - spacingi make it in purpose, since the slider after it had SV changes
01:25:143 (1) - move downokay.. moved down a bit
01:25:976 (2,3,4,5,6,7,8) - move down okay...
01:27:476 (1) - spacingit was a jump : D
01:29:476 (4) - spacing, move away from 3okay

Do not let your SV change affect your spacing okay

[Insane]
00:13:143 (4) - spacing okay(bend the slider a bit)
00:18:810 (1,2,3,4) - ^umm... it's 1.20-1.25, i don't see anything wrong
00:23:810 (4,5) - ^okay, (made it a bitfarther)
00:25:143 (3,4) - ^i better keep this, since im sure if i make it farther someone will nazi mod this
00:27:476 (2) - ^fixed
00:48:310 (1) - ^okay
00:53:810 (1) - OMG.. this jump is crazyi 'll fix it when i got a new technique XD
01:25:810 (1) - ^ ^
01:00:143 (4) - 2 grid left, 1 grid downFixed
01:26:226 (3,4,5,6,7) - spacing.. makes the stream looks smoothhope it's smoother now
01:32:143 (4) - one grid up, 2 grid rightFixed

It's better to open the distance snap even if you are working with your insane difficulty nooo.. the spacing is reaaaaallllllyyyy boring if i used the distance spacing XD
Star☆.
Good luck :D
thanks for the mod : )
- Rche -
reserve for my late mod.
wait until tomorrow...i'm somewhat lazy.
winber1
recheck

Insane

--Yea many people probably already said this, and i may hav etoo, but you should try to make some shapes and your note placements more aesthetically pleasing, a lot of overlaps are just weird.

00:36:143 (4,5) - a little boring. you could try something like this if you want..:
00:36:143 (4) - if you apply the above suggestion, please add a new combo here
00:37:643 (1) - and if you applied the above, remove this new combo
00:38:810 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - could you make better stars please? D:
00:40:143 (4) - new combo?
00:41:143 (7,1) - i wouldn't stack these :/
00:43:643 (7,8,9,10,11,12,13) - stack the start of the stream on top of combo 4, so it looks better.
00:44:810 (1) - remove combo
00:44:310 (1,2,3,4,5,6) - these stacks really mess up the flow imo. unstack them?
00:45:476 (8) - new combo
00:45:810 (1) - remove cmobo
00:46:143 (4) - stack this a little better (actually, i'd rather you unstack it, but i'm fine if you don't unstack)
00:46:976 (7) - delete note
00:46:810 (6) - new combo
00:47:143 (1) - remove combo
00:47:976 (x) - add note
00:46:810 (1,2,3,4) - after you apply the few above changes, you can turn these four notes into a square shape or something, possibly like this:
00:52:143 (4,5) - stack these better
00:54:143 (2) - ok, so this SV change doesn't really make sense, especially since it's in the middle of the kiai and your slowing down all of a sudden. I would use 1.5x SV through out the song, you should go into the timing menu and change it.
00:53:810 (1,2) - spacing is weird. You should either space it out, or add a note at 00:53:976.
01:01:476 (1,2,3,4,5) - sorry, this is still a little off :(. if you want to make a perfect star, you can always, copy paste combo 1, Ctrl+r and rotate 72 degrees, copy paste combo 2 and Ctrl+r and rotate 72 degrees, etc. and you then select the five notes and move them around. I don't really use this method all that much, but you can if you want to make the star shape more perfect.
01:16:143 (7) - new combo and add a finish
01:16:310 (1) - remove combo and remove finish
01:16:810 (1) - remove combo
01:17:476 (5) - new combo
01:17:810 (1) - remove combo
01:18:810 (4,5,6,7,8,9) - consider using the same pattern as i previously mentioned. it just fits the music more imo. you also use the star shape way too much >_> you should make different shapes.
01:26:226 (3) - add a clap
01:26:643 (8) - add a clap at the beginning and a finish at the end
01:25:976 (2) - i would actually rather this be two notes instead of a slider, but that's up to you.
01:26:976 (9) - new combo
01:27:643 (1) - remove combo
01:28:143 (4) - new combo
01:33:476 (1,2,3,4,5) - more perfect star shape?
01:45:476 (5) - new combo
01:35:143 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,1,2,3,4,5) - i feel like this needs to be more epic than it is right now... but you use smaller SV, and smaller spacing, and well it doesn't feel right to end a map like this by making the end easier than the rest.

Hard

--i would seiruosly refrain from using all of these SV changes.

00:21:643 (1,2) - i don't like spacing very mucuh :/, you should stack them.
00:22:143 (1) - delete note.
00:22:309 (3) - new combo
00:27:309 (5) - new combo
00:27:810 (1) - remove combo
00:40:309 (4) - move this note 1/2 tick back
00:40:142 (3) - move this note to 00:40:643 and stack on the combo 4 and 5 (sorry if this is unclear, if you want i could add a picture later).
00:42:310 (2,3) - these two notes don't fit the music very well, they fit better on white ticks.
00:44:059 (x) - add a note
00:44:143 (1) - idk why you increased SV here if you didn't do that in insane.
00:53:976 (1) - add clap
00:54:643 (8) - add note with clap
00:56:809 (4,5) - i don't like the spacing, and well, i want to keep consistency and you never used this in insane, so perhaps you might consider not changin the SV this much.
01:16:143 - wow this kiai just suddenly got as hard as like insane. don't make it that hard..
01:21:143 (1) - random SV change... doesn't really make sense.
01:25:143 (7) - new combo
01:30:309 (8) - delete note
01:30:810 (1) - remove combo
01:31:476 (2) - new combo
01:33:310 (4) - delete note
01:34:810 (5,1) - weird spacing, and weird SV change.
01:45:476 (5) - new combo?

Normal

00:23:476 (1,2,3,1) - weird note placement. this also can make it a little hard to read for the beginnners.
00:36:143 (2) - unstack
00:57:143 (6) - the three repeats seem a little boring :/ you could do somethin else?

Easy

00:43:476 (1) - end spinner here?
01:26:143 (x) - add note
01:26:476 (x) - add note
01:33:476 (3,4,5) - some reason this makes me feel it could be a little confusing, maybe you could change these into a slider
01:35:143 (1,2,3,1,2,3) - this pattern makes more sense later on. however, 01:35:143 (1,2,3) - feels extremely awkward at first.
01:34:810 (6) - new combo
01:35:143 (1) - remove combo

i will honestly say that although I feel this still needs a little more work before I can star, i don't want to be a mean noob lol >_>

star~

Topic Starter
SYSEN
okay thanks, i guess it's time to remap the insane now...(the map will be harder than this, XD),
for the SV changes...it's because the hard diff remaped before insane...
i'll add your mod after i've done remapping insane diff
- Rche -
i didn't mod your map some days before because your hard is quite scary at that time...

at least now it's much better and quite fun to play.
but still there are some problems which bother me...

note that i modded your map while you are probably updating. there may be some changes you have made.

[Hard]
00:11:976 (6,7,1) - finish at (6) should be at (7). also the new combo at (1) should be moved at (7).
00:21:643 (1,2) - i thought they are somewhat confusing.
00:22:143 (1,2,3,4,5) - i can't read them properly...
00:23:309 (1) - i guess this new combo should be at 00:23:476 (2).
00:25:976 (1,2) - i think making them one slider would be much better (to follow the vocal)
00:27:810 (1,2,3,4,5) - just don't like the whistles here.
00:43:476 (1,2,3,4,5,6,7) - wow 1/4 * 7. may be too hard for a hard. btw don't you think add an (8) here would be slightly easier?.
and the superspeed sliders are killing me.
from here the finish hitsound is not appropriate...
00:57:476 (5) - a superslow slider in the crowd of superfast sliders....i don't know how to say.....
01:33:476 (1,2,3,4,5) - this star is...

without the 1/4*n streams and the superfast/superslow sliders this is a good hard.

[Normal]
00:13:809 (4) - why clap at middle?!
00:18:809 (3) - why clap again?!
00:22:643 (x) - add note?
00:23:476 (1,2,3) - ugly overlap
00:38:476 (1,2,3,4) - i think you should follow the vocals here...
00:56:476 (5) - why clap?
01:28:476 (5) - ^
01:44:143 (1,1,2,3) - i think puting the beats as same as you put in the hard would be much better.

[Easy]
i found i can't mod this well...

[General]
please reconsider the use of new combos and claps on all diffs.
i'm serious.
it's quite messy.

no star for now but you can ask for recheck and star after one or two weeks.

P.S. i forgot to use the post before lol.
nimi
First of all.. right after downloading, in the selection menu it appeared to me a link to update the map to latest version, uhn.. dunno why exacly that happens, but well, a full sub should fix it.

General
In other maps from ho-kago tea time, I see the artist being "HO-KAGO TEA TIME" and the souce being "K-ON!" soo.. consider changing them on your map. For that, check this thread so you don't make a mistake such as submitting it as a new map.

[Easy]
claps in all notes? o.o
some other thing that I noticed is that the spacing wasn't consistent at all. since it's the easier diff, you should make the spacing consistent so
00:43:476 (x) - add a note here? oor if you prefer, you could make a slider at this point, that finishes at 00:43:809 - removing the note there right after, ofc -
01:25:476 (3,1) - uhnn.. this blank here sounds a bit awkward for me :v for that, i'd add a 1/2 slider at 01:26:143

[Normal]
Same issue found on [Easy] in relation to the irregular spacing
00:24:476 (3) - this note is a bit hard to see. change the spacing? >_<
00:54:810 (2,3,4) - since you have symmetrical sliders.. use symmetrical spacing?
00:59:476 (2) - start new combo here instead 00:58:810 (1) ?
01:30:810 (1) - remove new combo?

[Hard]
00:57:476 (5) - this slowdown doesn't fit much iimo, but well
01:24:476 (6) - I don't really agree with this anti-jump, buuut.. if you wanna keep it, place it in the same place of 01:23:643 (4)?
01:35:143 and 01:36:976 - this slowing timing sections are a bit silly here, since the song doesn't go slower >.< keep 1,0 velocity?

[Insane]
00:19:476 (4,5,6) - this anti-jump doesn't fit imo. it's like.. totally not expected due to the rhythm of the song
00:27:809 (6,7,8) - ^
00:29:476 (7,8,1,2) - ^
00:42:643 (1) - stack it correctly D:
00:56:143 (5) - remove claps?
01:20:476 (2,3,4) - again the anti-jump thing
01:28:143 (5) - remove the claps in here? >_< they're a bit off
01:44:476 (1) - stack it to the reverse on 01:43:810 (2) ? looks better imo (if you change this, don't forget to ajust the other notes)

So, yeah.. It's not a bad map, but you still have some things to improve. Call me for a recheck later if you want. ^^
Topic Starter
SYSEN
@justnobody: thanks a lot for the mod, i'll fix this song from your mod after i've done fixing the sound and done the insane diff
@Wiinter: thanks for the mod too XD, i'll apply the fix from your mod after i've done with the sound and insane diff ......oh and you don't need to deep mod the insane...but thanks a lot anyway,i can pick up something from your mod.....

PS: i'll finish the insane diff, fix the sounds, and applying the fix from modders, all at once ...but i need to sleep before that XD
Topic Starter
SYSEN

winber1 wrote:

recheck

Insane sorry... im really sorry, but i've just remap it after i read your post.... since this diff got too many mistakes

--Yea many people probably already said this, and i may hav etoo, but you should try to make some shapes and your note placements more aesthetically pleasing, a lot of overlaps are just weird.

00:36:143 (4,5) - a little boring. you could try something like this if you want..:
SPOILER
[attachment=1:74991]screenshot104.jpg[/attachment:74991]
00:36:143 (4) - if you apply the above suggestion, please add a new combo here
00:37:643 (1) - and if you applied the above, remove this new combo
00:38:810 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - could you make better stars please? D:
00:40:143 (4) - new combo?
00:41:143 (7,1) - i wouldn't stack these :/
00:43:643 (7,8,9,10,11,12,13) - stack the start of the stream on top of combo 4, so it looks better.
00:44:810 (1) - remove combo
00:44:310 (1,2,3,4,5,6) - these stacks really mess up the flow imo. unstack them?
00:45:476 (8) - new combo
00:45:810 (1) - remove cmobo
00:46:143 (4) - stack this a little better (actually, i'd rather you unstack it, but i'm fine if you don't unstack)
00:46:976 (7) - delete note
00:46:810 (6) - new combo
00:47:143 (1) - remove combo
00:47:976 (x) - add note
00:46:810 (1,2,3,4) - after you apply the few above changes, you can turn these four notes into a square shape or something, possibly like this:
SPOILER
[attachment=0:74991]screenshot105.jpg[/attachment:74991]
i make the square shaped...but with sliders, since the speed now is a lot lot faster


00:52:143 (4,5) - stack these better
00:54:143 (2) - ok, so this SV change doesn't really make sense, especially since it's in the middle of the kiai and your slowing down all of a sudden. I would use 1.5x SV through out the song, you should go into the timing menu and change it.
00:53:810 (1,2) - spacing is weird. You should either space it out, or add a note at 00:53:976.
01:01:476 (1,2,3,4,5) - sorry, this is still a little off :(. if you want to make a perfect star, you can always, copy paste combo 1, Ctrl+r and rotate 72 degrees, copy paste combo 2 and Ctrl+r and rotate 72 degrees, etc. and you then select the five notes and move them around. I don't really use this method all that much, but you can if you want to make the star shape more perfect.
oh thanks a lot, now i can make a star now, XD


01:16:143 (7) - new combo and add a finish
01:16:310 (1) - remove combo and remove finish
01:16:810 (1) - remove combo
01:17:476 (5) - new combo
01:17:810 (1) - remove combo
01:18:810 (4,5,6,7,8,9) - consider using the same pattern as i previously mentioned. it just fits the music more imo. you also use the star shape way too much >_> you should make different shapes.
01:26:226 (3) - add a clap
01:26:643 (8) - add a clap at the beginning and a finish at the end
01:25:976 (2) - i would actually rather this be two notes instead of a slider, but that's up to you.
01:26:976 (9) - new combo
01:27:643 (1) - remove combo
01:28:143 (4) - new combo
01:33:476 (1,2,3,4,5) - more perfect star shape? done
01:45:476 (5) - new combo
01:35:143 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,1,2,3,4,5) - i feel like this needs to be more epic than it is right now... but you use smaller SV, and smaller spacing, and well it doesn't feel right to end a map like this by making the end easier than the rest.

Hard

--i would seiruosly refrain from using all of these SV changes. i won't, it just like im only copy pasteing anything but the pattern and sound from the first part : (

00:21:643 (1,2) - i don't like spacing very mucuh :/, you should stack them. okay
00:22:143 (1) - delete note.okay
00:22:309 (3) - new combookay
00:27:309 (5) - new combookay
00:27:810 (1) - remove combo okay
00:40:309 (4) - move this note 1/2 tick backokay
00:40:142 (3) - move this note to 00:40:643 and stack on the combo 4 and 5 (sorry if this is unclear, if you want i could add a picture later).okay, i know what'd you mean : D
00:42:310 (2,3) - these two notes don't fit the music very well, they fit better on white ticks.i think the rythm fits...
00:44:059 (x) - add a note okay
00:44:143 (1) - idk why you increased SV here if you didn't do that in insane.increased on insane after insane diff remaped : D
00:53:976 (1) - add clapokay
00:54:643 (8) - add note with clapokay
00:56:809 (4,5) - i don't like the spacing, and well, i want to keep consistency and you never used this in insane, so perhaps you might consider not changin the SV this much.okay, maybe i'll just make it farther, if i didn't slow the speed... it'll be like a super long ugly slider
01:16:143 - wow this kiai just suddenly got as hard as like insane. don't make it that hard.. i'll think about remaping it if there are 2 or more another modder says so : (
01:21:143 (1) - random SV change... doesn't really make sense.noo, it's not, the vocal and rythm suddenly got slow XD
01:25:143 (7) - new combookay
01:30:309 (8) - delete noteumm, no...
01:30:810 (1) - remove combookay
01:31:476 (2) - new combo okay
01:33:310 (4) - delete noteokay
01:34:810 (5,1) - weird spacing, and weird SV change.fixed
01:45:476 (5) - new combo?okay

Normal

00:23:476 (1,2,3,1) - weird note placement. this also can make it a little hard to read for the beginnners.fixed a bit
00:36:143 (2) - unstackokay
00:57:143 (6) - the three repeats seem a little boring :/ you could do somethin else?okay

Easy

00:43:476 (1) - end spinner here?i'll think about it...if fits the rythm, but the recovery time is just too fast for beginner...maybe..
01:26:143 (x) - add noteokay
01:26:476 (x) - add note okay
01:33:476 (3,4,5) - some reason this makes me feel it could be a little confusing, maybe you could change these into a sliderokay
01:35:143 (1,2,3,1,2,3) - this pattern makes more sense later on. however, 01:35:143 (1,2,3) - feels extremely awkward at first.maybe i'll keep this slider for now
01:34:810 (6) - new comboumm...no, since it's the end of the chorus
01:35:143 (1) - remove combo

i will honestly say that although I feel this still needs a little more work before I can star, i don't want to be a mean noob lol >_>
oh, you musn't star if you don't want to
star~
thanks for the mod : D
Topic Starter
SYSEN

justnobody wrote:

i didn't mod your map some days before because your hard is quite scary at that time...

at least now it's much better and quite fun to play.
but still there are some problems which bother me...

note that i modded your map while you are probably updating. there may be some changes you have made.

[Hard]
00:11:976 (6,7,1) - finish at (6) should be at (7). also the new combo at (1) should be moved at (7).after updating, the number changes ....so idk what i sould do now XD
00:21:643 (1,2) - i thought they are somewhat confusing.fixed
00:22:143 (1,2,3,4,5) - i can't read them properly...fixed
00:23:309 (1) - i guess this new combo should be at 00:23:476 (2).okay
00:25:976 (1,2) - i think making them one slider would be much better (to follow the vocal)oh, you're right
00:27:810 (1,2,3,4,5) - just don't like the whistles here.added clap
00:43:476 (1,2,3,4,5,6,7) - wow 1/4 * 7. may be too hard for a hard. btw don't you think add an (8) here would be slightly easier?.
and the superspeed sliders are killing me.added, but it'll be boring if there wasn't any different feel XD
from here the finish hitsound is not appropriate... maybe i'll keep it for now
00:57:476 (5) - a superslow slider in the crowd of superfast sliders....i don't know how to say.....me too...but it's better than a long superspeed ugly slider
01:33:476 (1,2,3,4,5) - this star is... sexy... Fixed : D

without the 1/4*n streams and the superfast/superslow sliders this is a good hard.

[Normal]
00:13:809 (4) - why clap at middle?!oh, the clap fixed after update : D
00:18:809 (3) - why clap again?!removed the clap
00:22:643 (x) - add note?okay
00:23:476 (1,2,3) - ugly overlapfixed
00:38:476 (1,2,3,4) - i think you should follow the vocals here...i think i better now...there'll be many1/2 notes
00:56:476 (5) - why clap?removed clap
01:28:476 (5) - ^^
01:44:143 (1,1,2,3) - i think puting the beats as same as you put in the hard would be much better.but i think i'll better avoid red ticks

[Easy]
i found i can't mod this well...

[General]
please reconsider the use of new combos and claps on all diffs.
i'm serious.
it's quite messy.

no star for now but you can ask for recheck and star after one or two weeks. okay

P.S. i forgot to use the post before lol.
thanks for the mod : )
Topic Starter
SYSEN

Wiinter wrote:

First of all.. right after downloading, in the selection menu it appeared to me a link to update the map to latest version, uhn.. dunno why exacly that happens, but well, a full sub should fix it.

General
In other maps from ho-kago tea time, I see the artist being "HO-KAGO TEA TIME" and the souce being "K-ON!" soo.. consider changing them on your map. For that, check this thread so you don't make a mistake such as submitting it as a new map. okay then, i'll full submit later...

[Easy]
claps in all notes? o.o fixed XD
some other thing that I noticed is that the spacing wasn't consistent at all. since it's the easier diff, you should make the spacing consistent so fixed some...around 0.96-1.06.....really, if im too consistent, i'll be swarmed with nazi's
00:43:476 (x) - add a note here? oor if you prefer, you could make a slider at this point, that finishes at 00:43:809 - removing the note there right after, ofc - really... i want to, but i think the recovery time for easy is too quick...(i'll change it if there are one more modder to tell me so)
01:25:476 (3,1) - uhnn.. this blank here sounds a bit awkward for me :v for that, i'd add a 1/2 slider at 01:26:143added notes..

[Normal]
Same issue found on [Easy] in relation to the irregular spacing same answer : D
00:24:476 (3) - this note is a bit hard to see. change the spacing? >_<fixed
00:54:810 (2,3,4) - since you have symmetrical sliders.. use symmetrical spacing?i think i'll better keep it that way...if i use symmetrical spacing, it just too high to be placed
00:59:476 (2) - start new combo here instead 00:58:810 (1) ?okay
01:30:810 (1) - remove new combo?okay

[Hard]
00:57:476 (5) - this slowdown doesn't fit much iimo, but well rather than ugly looking long sliders XD, i hate using it too, and using notes in middle of it feels ankward, since the note before it didn't had much 1/2 note
01:24:476 (6) - I don't really agree with this anti-jump, buuut.. if you wanna keep it, place it in the same place of 01:23:643 (4)?since many modder told me this maybe now i'll just make the note farther : (
01:35:143 and 01:36:976 - this slowing timing sections are a bit silly here, since the song doesn't go slower >.< keep 1,0 velocity?umm, maybe i'll make the notes farther, i'll think about it then

[Insane]
00:19:476 (4,5,6) - this anti-jump doesn't fit imo. it's like.. totally not expected due to the rhythm of the song
00:27:809 (6,7,8) - ^
00:29:476 (7,8,1,2) - ^
00:42:643 (1) - stack it correctly D:
00:56:143 (5) - remove claps?
01:20:476 (2,3,4) - again the anti-jump thing
01:28:143 (5) - remove the claps in here? >_< they're a bit off
01:44:476 (1) - stack it to the reverse on 01:43:810 (2) ? looks better imo (if you change this, don't forget to ajust the other notes)

So, yeah.. It's not a bad map, but you still have some things to improve. Call me for a recheck later if you want. ^^
thanks for the mod : D
Sallad4ever
Hi Index :D

[General]
- Baca thread ini kalo kamu mau tau caranya bikin slider yg bagus
- Kamu masih kurang hit0.png. Ambil dari default skin jg gpp
- Ukuran BG nya udah pas cuma terlihat agak aneh. Gambar original ukurannya bukan 4:3 ya?
- Mio kakinya kepotong dikit, bisa cari yg full body image kayak Yui g?

[Easy]
Naikin HP & OD 2 tick. HP & OD 0 itu terlalu kecil
Ada beberapa overlap yg terlihat sangat tidak bagus:
00:29:476 (1) -
00:36:143 (4) -
01:26:143 (1,2,3) -
Bagian awal ama akhirnya ga konsisten dengan bagian tengahnya. Mulai dari 00:17:476 (1) sampai 01:25:476 (3) hampir setiap 1/1 beat ada notenya. G ada salah sih cuma tidak terlalu menarik. Saran wa supaya kamu kurangin kepadatan objectnya. Contohnya kyk bagian
00:06:809 (1) ~ 00:14:809 (4) objectnya dikit tapi ritmenya tetap bagus

[Normal]
00:13:143 (3) - Wa pengen bilang nih jump ok2 aja tapi karena sama sekali bukan symmetry yg bagus mending pake normal spacing aja
00:22:476 (2,3) - Overlapnya gak bagus coba di pindah ke tempat lain
00:35:476 (1) - Overlapnya g separah di Easy tapi tetap g kelihatan bagus
00:46:809 (2,3,4) - Terlalu byk clap. Mungkin di hapus beberapa
01:18:809 (2,3,4) - ^
00:55:476 (3) - Lebih baik kalau circle ini di mundurin 1/2 beat ke 00:55:309. Alasan wa sebagian besar ritme sebelum dan sesudah ini lebih cendrung ngikutin vokal jadi alangkah lebih baik kalau ini juga ikutin vokalnya
01:27:476 (3) - ^ mundurin 1/2 beat
01:35:143 (1) - Jump yg sangat2 jauh khususny buat normal diff. Lebih baik pake spacing normal saja
01:44:476 (2) - Hapus circle ini. Karena drumnya lebih dominan di beat sebelum ini dan sesudahnya, circle ini g di butuhkan lagi
01:44:143 (1,2,3) - Mungkin ini di spread aja daripada di stack

[Hard & Insane General Stuffs]

Sayang sekali tapi wa ga suka sama penggunaan slider speed di 2 diff ini. Untuk Hard bagian awal nya bagus tapi pas masuk kiai time slider speed yg lebih cepat betul2 nggak mengalir dengan bagus. Masalahnya transisi slider speed mu g bagus dari x1 ke x1.5 itu terlalu besar dan x1.5 ke x0.5 itu terlalu kecil. Ini bisa bikin player bingung
Mending g usah pake slider speed yg berbeda, tapi kalau kamu masih mau make, saran wa pake slider speed x1.2 atau x1.3 dan konsisten pakai speed tersebut selama kiai dan ketika selesai kiai timenya kembali ke speed normal aja
Dan usahakan hanya memakai 3 slider speed, di 2 di tersebut kamu memakai 4 slider speed

[Hard]

00:14:643 (3,4) - Di unstack aja biar flownya lebih bagus
00:17:810 (2,3) - Overlap yang tidak bagus lagi
00:22:309 (1) - Anti-jump yg tidak bagus, Normal spacing jauh lebih baik
00:23:309 (6,1) - Ritmenya lebih enak didengar kalau kamu CTRL+R kedua object ini. Jgn lupa buat di atur ulang posisinya kalau kamu ngikutin mod ini
00:25:976 (5) - NC (new combo) objek ini
00:28:810 (6) - Beat ekstra yg tidak bagus menurut wa. Mungkin di hapus aja
00:30:893 (8) - ^
00:35:310 (1,2,3) - Ikutin vokalnya dan ganti ketiga circle ini menjadi satu slider?
00:43:976 (7,8,1) - Yup stacknya berantakan. Ini karena 7,8, & 1 distack di posisi yang sama coba kamu liat baik2
01:25:143 (1,2,3) - Uahhhh anti jump yg bikin kesel

[Insane]

Seperti yg wa paparkan di atas slider speed nya sangat tidak masuk akal (00:20:143 (6) - ga mungkin ada yg tau kalau ini x2 speed kecuali miss sekali). Itu salah satu masalah besar di insane ini. Satu lagi yaitu stream yg sepertinya tidak menghiraukan musik atau vocal dari lagu ini. Pakai stream stream boleh2 aja tapi kalau asal pake malah bisa bikin map tambah jelek :<

Maaf kalau wa terkesan kasar tapi cuma Easy ama Normal yg pantas di kasih star karena walau masih ada yg bikin wa bingung ritme nya cukup bagus.
Sekian aja dulu kalau butuh bantuan g usah ragu PM aja pasti wa bantu d. Semoga Beruntung dan star
Topic Starter
SYSEN

Sallad4ever wrote:

Hi Index :D

[General]
- Baca thread ini kalo kamu mau tau caranya bikin slider yg bagus
- Kamu masih kurang hit0.png. Ambil dari default skin jg gpp ok
- Ukuran BG nya udah pas cuma terlihat agak aneh. Gambar original ukurannya bukan 4:3 ya?bukan..sekitar 1000x600an(ngepas sih ama letterbox, trus skarang dipasin jadi 4:3
- Mio kakinya kepotong dikit, bisa cari yg full body image kayak Yui g?moga2 aja sih ada..., kalo ktemu di full submit langsung : D

[Easy]
Naikin HP & OD 2 tick. HP & OD 0 itu terlalu kecil ok
Ada beberapa overlap yg terlihat sangat tidak bagus:
00:29:476 (1) - fixed...moga2 nga separah tadi
00:36:143 (4) - fixed
01:26:143 (1,2,3) - fixed
Bagian awal ama akhirnya ga konsisten dengan bagian tengahnya. Mulai dari 00:17:476 (1) sampai 01:25:476 (3) hampir setiap 1/1 beat ada notenya. G ada salah sih cuma tidak terlalu menarik. Saran wa supaya kamu kurangin kepadatan objectnya. Contohnya kyk bagian
00:06:809 (1) ~ 00:14:809 (4) objectnya dikit tapi ritmenya tetap bagus fixed....sebagian (note pas kiai time nga difix dulu)

[Normal]
00:13:143 (3) - Wa pengen bilang nih jump ok2 aja tapi karena sama sekali bukan symmetry yg bagus mending pake normal spacing ajaok
00:22:476 (2,3) - Overlapnya gak bagus coba di pindah ke tempat lainok
00:35:476 (1) - Overlapnya g separah di Easy tapi tetap g kelihatan bagusok
00:46:809 (2,3,4) - Terlalu byk clap. Mungkin di hapus beberapaok
01:18:809 (2,3,4) - ^ok
00:55:476 (3) - Lebih baik kalau circle ini di mundurin 1/2 beat ke 00:55:309. Alasan wa sebagian besar ritme sebelum dan sesudah ini lebih cendrung ngikutin vokal jadi alangkah lebih baik kalau ini juga ikutin vokalnyasebelom ini emang ikutin vokal, tapi kalo ini dimundurin tar timingnya bisa lebih susah diprediksi
01:27:476 (3) - ^ mundurin 1/2 beat ^
01:35:143 (1) - Jump yg sangat2 jauh khususny buat normal diff. Lebih baik pake spacing normal saja
01:44:476 (2) - Hapus circle ini. Karena drumnya lebih dominan di beat sebelum ini dan sesudahnya, circle ini g di butuhkan lagi
01:44:143 (1,2,3) - Mungkin ini di spread aja daripada di stack

[Hard & Insane General Stuffs]

Sayang sekali tapi wa ga suka sama penggunaan slider speed di 2 diff ini. Untuk Hard bagian awal nya bagus tapi pas masuk kiai time slider speed yg lebih cepat betul2 nggak mengalir dengan bagus. Masalahnya transisi slider speed mu g bagus dari x1 ke x1.5 itu terlalu besar dan x1.5 ke x0.5 itu terlalu kecil. Ini bisa bikin player bingung okee, da banyak modder yang bilang gini juga X(, fix dulu XD
Mending g usah pake slider speed yg berbeda, tapi kalau kamu masih mau make, saran wa pake slider speed x1.2 atau x1.3 dan konsisten pakai speed tersebut selama kiai dan ketika selesai kiai timenya kembali ke speed normal aja
Dan usahakan hanya memakai 3 slider speed, di 2 di tersebut kamu memakai 4 slider speed

[Hard]

00:14:643 (3,4) - Di unstack aja biar flownya lebih bagusok
00:17:810 (2,3) - Overlap yang tidak bagus lagi fixed
00:22:309 (1) - Anti-jump yg tidak bagus, Normal spacing jauh lebih baik ok
00:23:309 (6,1) - Ritmenya lebih enak didengar kalau kamu CTRL+R kedua object ini. Jgn lupa buat di atur ulang posisinya kalau kamu ngikutin mod iniok
00:25:976 (5) - NC (new combo) objek iniok
00:28:810 (6) - Beat ekstra yg tidak bagus menurut wa. Mungkin di hapus ajaok
00:30:893 (8) - ^nga kalo yg ini, soalnya rythmnya jadi rada aneh
00:35:310 (1,2,3) - Ikutin vokalnya dan ganti ketiga circle ini menjadi satu slider?ok
00:43:976 (7,8,1) - Yup stacknya berantakan. Ini karena 7,8, & 1 distack di posisi yang sama coba kamu liat baik2eh iy, ga keliatan soalna terlalu atas
01:25:143 (1,2,3) - Uahhhh anti jump yg bikin kesel fixed

[Insane]

Seperti yg wa paparkan di atas slider speed nya sangat tidak masuk akal (00:20:143 (6) - ga mungkin ada yg tau kalau ini x2 speed kecuali miss sekali). Itu salah satu masalah besar di insane ini. Satu lagi yaitu stream yg sepertinya tidak menghiraukan musik atau vocal dari lagu ini. Pakai stream stream boleh2 aja tapi kalau asal pake malah bisa bikin map tambah jelek :< hmm... mungkin tar gw liat dari comment2 modder lain dl, kalo emang da parah langsung gw remap ulang ini diff

Maaf kalau wa terkesan kasar tapi cuma Easy ama Normal yg pantas di kasih star karena walau masih ada yg bikin wa bingung ritme nya cukup bagus.
Sekian aja dulu kalau butuh bantuan g usah ragu PM aja pasti wa bantu d. Semoga Beruntung dan star
thanks buat modnya : D
GiNa
Hi

[Easy]
-AR1 is really slow for this song, AR+1. Then, OD3 is totally too high imo, OD-1.
01:02:798 – this green line should be exactly at 01:02:809 since it’s for kiai change
00:40:143 – empty feels weird, add a note ?
01:45:476 (5) – remove clap, keep finish only

[Normal]
-HP doesn’t really make sense here (lower than Easy), HP goes up to 3 please.
00:36:143 (2) – this overlapping with (1) is really ugly; Ctrl+H then adjust your spacing. Also, you slow down right here, so this slider should be more far from the previous one.
I set the Distance Snap for 1.6x (don’t forget to set it back to 1.0x after), like this: http://osu.ppy.sh/ss/126322 (Of course it doesn’t need to be that far, is up to you).
01:32:143 (4) – add finish ?
01:45:476 (3) – this should be finish

[Hard]
-Hitsound volumes in this diff are too low, make them like other diff.
-OD+1 ?
00:15:643 (2) – move this down a little, this is just suggestion.
01:21:143 (1) – the end of this slider is not snapping
01:21:810 (3) – ^
01:22:476 (5) – ^
01:45:476 (1) – just finish

[Insane]
00:22:310 (1) – the end of this slider is not snapping
-I can’t really mod this diff, sorry, some of the streams don’t even fit the song.
-You should try the hitsounds just like other diffs, this one just annoying me.
Topic Starter
SYSEN

gina91189 wrote:

Hi

[Easy]
-AR1 is really slow for this song, AR+1. Then, OD3 is totally too high imo, OD-1.okay
01:02:798 – this green line should be exactly at 01:02:809 since it’s for kiai changefixed
00:40:143 – empty feels weird, add a note ?okay
01:45:476 (5) – remove clap, keep finish onlyokay

[Normal]
-HP doesn’t really make sense here (lower than Easy), HP goes up to 3 please.okay
00:36:143 (2) – this overlapping with (1) is really ugly; Ctrl+H then adjust your spacing. Also, you slow down right here, so this slider should be more far from the previous one.
I set the Distance Snap for 1.6x (don’t forget to set it back to 1.0x after), like this: http://osu.ppy.sh/ss/126322 (Of course it doesn’t need to be that far, is up to you).oh, thanks a lot, i forget to ajust my spacing since this sloder is slower
01:32:143 (4) – add finish ?okay
01:45:476 (3) – this should be finishokay

[Hard]
-Hitsound volumes in this diff are too low, make them like other diff.
-OD+1 ?
00:15:643 (2) – move this down a little, this is just suggestion.umm.. no, it won't fit with circle (1)
01:21:143 (1) – the end of this slider is not snappingfixed
01:21:810 (3) – ^fixed XD
01:22:476 (5) – ^^
01:45:476 (1) – just finishokay

[Insane]
00:22:310 (1) – the end of this slider is not snappingokay
-I can’t really mod this diff, sorry, some of the streams don’t even fit the song.
-You should try the hitsounds just like other diffs, this one just annoying me.maybe, i'll think about fixing the streams rather than remapping it
thanks for the mod : D
JoJo
Hi ~ Storyboard mod request by kanpakyin ~

[Skin]
Why is "hit50.png" 256*256 and the others 100*100 ? Although they looks the same in game , But I still suggest you to unify them . And by the way , the "hit300.png" , "hit300k.png" and "hit300g.png" look terrible cutting on the top of the image . Try to remake one ?

[Storyboard]
●It's okay to show several sentences in one image.. But it's not a good idea to cover the character with lyrics imo ...
●Here is the osb code after I deleted the useless codes and made some codes more accurate . You can compare it with your old one and find where you can do better next time .
CODE
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"fuwa.png",320,240
M,0,64905,,160,161
M,0,64905,,160,161
S,0,64905,,0.8
F,0,64905,65812,0.9,0
F,0,67378,67542,0,1
F,0,67542,68614,1,0
F,0,70015,70180,0.1,1
F,0,70180,71169,1,0
Sprite,Foreground,Centre,"fuwa2.png",320,240
S,0,65812,,0.7
F,0,65812,66059,1
M,0,65812,72818,138,262,121,262
F,0,66059,67295,1,0
F,0,68449,68779,0,1
F,0,68779,70097,1,0
F,0,71143,71476,0,1
F,0,71476,72817,1,0
Sprite,Foreground,Centre,"MioAkiyama.png",320,240
F,0,23119,23366,0,0.8105599
M,0,23119,35070,90,297,213,292
S,0,23366,,0.7
F,0,23366,24520,0.8,0.9216
F,0,24520,,0.9216
F,0,26004,27158,1,0
F,0,27158,,0
F,0,33256,33916,0,1
F,0,33916,35070,1,0
F,0,35070,,0
M,0,65564,,272,288
F,0,65564,,0
F,0,65564,65729,0,1
F,0,65729,67213,1,0
F,0,67213,,0
F,0,68367,68614,0,1
F,0,68614,71251,1,0
F,0,71251,71498,0,1
F,0,71498,73806,1
F,0,73806,74795,1,0
Sprite,Foreground,Centre,"YuiHirasawa.png",320,240
F,0,12157,12570,0,1
M,0,12157,23366,227,312,167,314
S,0,12322,,0.71328
F,0,23037,23366,1,0
M,0,23531,42890,167,314,69,310
F,0,27158,27322,0,0.9
F,0,27322,,0.9
M,0,42890,74136,69,310,60,313
F,0,62927,63183,1,0
F,0,64246,64575,0,1
F,0,64575,65729,1,0
F,0,67213,67460,0,1
F,0,67460,68449,1,0
F,0,70015,70345,0,1
F,0,70345,73952,1,0
F,0,74118,74136,0,1
M,0,74136,,60,313
M,0,74136,,60,313
F,0,74136,74160,1,0
M,0,74136,74465,60,313
F,0,74243,74368,0
F,0,74368,74437,0,1
M,0,74465,94823,60,313,222,313
F,0,74493,74702,1,0.8515201
F,0,74702,74868,0.8515201,1
F,0,94328,,1
F,0,94328,,1
F,0,94328,94823,1,0
Sprite,Foreground,Centre,"1.png",320,240
F,0,11828,12817,0,1
M,0,12157,,161,240
S,0,12157,14383,0.6415999,0.6288129
S,0,14383,14465,0.6288129,0.7132797
S,0,14465,14630,0.7132797,0.5596799
S,0,14630,14795,0.5596799,0.7439998
S,0,14795,14960,0.7439998,0.5391997
S,0,14960,15125,0.5391997,0.7951997
S,0,15125,15289,0.7951997,0.6415997
S,0,15289,17267,0.6415997,0.5903997
S,0,17267,17597,0.5903997,0.6988274
S,0,17597,17762,0.6988274,0.6233292
S,0,17762,17927,0.6233292,0.7270353
S,0,17927,18092,0.7270353,0.638537
S,0,18092,18256,0.638537,0.7207108
S,0,18256,18421,0.7207108,0.5906347
S,0,18421,18586,0.5906347,0.6981342
S,0,18586,18751,0.6981342,0.5894482
S,0,18751,18916,0.5894482,0.6778922
S,0,18916,19081,0.6778922,0.5703032
S,0,19081,19245,0.5703032,0.6845258
S,0,19245,20070,0.6845258,0.6415997
S,0,20070,20741,0.6415997,0.5391995
S,0,20741,20894,0.5391995,0.7951995
S,0,20894,21059,0.7951995,0.4879996
S,0,21059,21223,0.4879996,0.7439997
S,0,21223,21388,0.7439997,0.6415996
S,0,35976,38449,0.6415996,0.7235194
S,0,38449,38531,0.7235194,0.6313596
S,0,38531,38696,0.6313596,0.71328
S,0,38696,38861,0.71328,0.5596799
S,0,38861,39274,0.5596799,0.6416
F,0,42487,42817,0.95904,0
R,0,46773,,-0.2457596
Sprite,Foreground,Centre,"2.png",320,240
F,0,42817,43147,0.93856,1
M,0,42817,43806,419,117,162,232
S,0,42817,43806,0.3446402,0.6620802
R,0,43147,43806,-1.29024,-6.307841
S,0,43806,44218,0.6620802,0.5904002
S,0,44218,44383,0.5904002,0.7446437
S,0,44383,44713,0.7446437,0.5895476
S,0,44713,45042,0.5895476,0.693282
S,0,45042,62597,0.693282,0.6620802
R,0,62597,,-6.307841
M,0,62597,63257,162,232,476,115
F,0,62597,63257,1,0
S,0,62597,63257,0.6620802,0.2729602
R,0,62597,63257,-6.307841,-11.53024
Sprite,Foreground,Centre,"3.png",320,240
M,0,74878,,479,80
F,0,74878,,0
S,0,74878,,0.3252292
M,0,74878,75949,479,80,157,246
F,0,74878,75949,0,1
S,0,74878,75949,0.3252292,0.6723198
R,0,74878,75949,-7.7824,0
F,0,94143,94809,1,0

Star ~ And good luck 8-)
Topic Starter
SYSEN

Joshua Lost wrote:

Hi ~ Storyboard mod request by kanpakyin ~

[Skin]
Why is "hit50.png" 256*256 and the others 100*100 ? Although they looks the same in game , But I still suggest you to unify them (that...looks like i missed it when i resize it). And by the way , the "hit300.png" , "hit300k.png" and "hit300g.png" look terrible cutting on the top of the image . Try to remake one ? i'll try...

edit:i forget to swap them when i full upload..D:

[Storyboard]
●It's okay to show several sentences in one image.. But it's not a good idea to cover the character with lyrics imo ... space problem(only half of the screen X()....i can make the image appear in the upper part and the character below them... but it doesn't look good...especially with the animated text
●Here is the osb code after I deleted the useless codes and made some codes more accurate . You can compare it with your old one and find where you can do better next time .thanks, oh... and i made some changes to the code a little bit
CODE
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"fuwa.png",320,240
M,0,64905,,160,161
M,0,64905,,160,161
S,0,64905,,0.8
F,0,64905,65812,0.9,0
F,0,67378,67542,0,1
F,0,67542,68614,1,0
F,0,70015,70180,0.1,1
F,0,70180,71169,1,0
Sprite,Foreground,Centre,"fuwa2.png",320,240
S,0,65812,,0.7
F,0,65812,66059,1
M,0,65812,72818,138,262,121,262
F,0,66059,67295,1,0
F,0,68449,68779,0,1
F,0,68779,70097,1,0
F,0,71143,71476,0,1
F,0,71476,72817,1,0
Sprite,Foreground,Centre,"MioAkiyama.png",320,240
F,0,23119,23366,0,0.8105599
M,0,23119,35070,90,297,213,292
S,0,23366,,0.7
F,0,23366,24520,0.8,0.9216
F,0,24520,,0.9216
F,0,26004,27158,1,0
F,0,27158,,0
F,0,33256,33916,0,1
F,0,33916,35070,1,0
F,0,35070,,0
M,0,65564,,272,288
F,0,65564,,0
F,0,65564,65729,0,1
F,0,65729,67213,1,0
F,0,67213,,0
F,0,68367,68614,0,1
F,0,68614,71251,1,0
F,0,71251,71498,0,1
F,0,71498,73806,1
F,0,73806,74795,1,0
Sprite,Foreground,Centre,"YuiHirasawa.png",320,240
F,0,12157,12570,0,1
M,0,12157,23366,227,312,167,314
S,0,12322,,0.71328
F,0,23037,23366,1,0
M,0,23531,42890,167,314,69,310
F,0,27158,27322,0,0.9
F,0,27322,,0.9
M,0,42890,74136,69,310,60,313
F,0,62927,63183,1,0
F,0,64246,64575,0,1
F,0,64575,65729,1,0
F,0,67213,67460,0,1
F,0,67460,68449,1,0
F,0,70015,70345,0,1
F,0,70345,73952,1,0
F,0,74118,74136,0,1
M,0,74136,,60,313
M,0,74136,,60,313
F,0,74136,74160,1,0
M,0,74136,74465,60,313
F,0,74243,74368,0
F,0,74368,74437,0,1
M,0,74465,94823,60,313,222,313
F,0,74493,74702,1,0.8515201
F,0,74702,74868,0.8515201,1
F,0,94328,,1
F,0,94328,,1
F,0,94328,94823,1,0
Sprite,Foreground,Centre,"1.png",320,240
F,0,11828,12817,0,1
M,0,12157,,161,240
S,0,12157,14383,0.6415999,0.6288129
S,0,14383,14465,0.6288129,0.7132797
S,0,14465,14630,0.7132797,0.5596799
S,0,14630,14795,0.5596799,0.7439998
S,0,14795,14960,0.7439998,0.5391997
S,0,14960,15125,0.5391997,0.7951997
S,0,15125,15289,0.7951997,0.6415997
S,0,15289,17267,0.6415997,0.5903997
S,0,17267,17597,0.5903997,0.6988274
S,0,17597,17762,0.6988274,0.6233292
S,0,17762,17927,0.6233292,0.7270353
S,0,17927,18092,0.7270353,0.638537
S,0,18092,18256,0.638537,0.7207108
S,0,18256,18421,0.7207108,0.5906347
S,0,18421,18586,0.5906347,0.6981342
S,0,18586,18751,0.6981342,0.5894482
S,0,18751,18916,0.5894482,0.6778922
S,0,18916,19081,0.6778922,0.5703032
S,0,19081,19245,0.5703032,0.6845258
S,0,19245,20070,0.6845258,0.6415997
S,0,20070,20741,0.6415997,0.5391995
S,0,20741,20894,0.5391995,0.7951995
S,0,20894,21059,0.7951995,0.4879996
S,0,21059,21223,0.4879996,0.7439997
S,0,21223,21388,0.7439997,0.6415996
S,0,35976,38449,0.6415996,0.7235194
S,0,38449,38531,0.7235194,0.6313596
S,0,38531,38696,0.6313596,0.71328
S,0,38696,38861,0.71328,0.5596799
S,0,38861,39274,0.5596799,0.6416
F,0,42487,42817,0.95904,0
R,0,46773,,-0.2457596
Sprite,Foreground,Centre,"2.png",320,240
F,0,42817,43147,0.93856,1
M,0,42817,43806,419,117,162,232
S,0,42817,43806,0.3446402,0.6620802
R,0,43147,43806,-1.29024,-6.307841
S,0,43806,44218,0.6620802,0.5904002
S,0,44218,44383,0.5904002,0.7446437
S,0,44383,44713,0.7446437,0.5895476
S,0,44713,45042,0.5895476,0.693282
S,0,45042,62597,0.693282,0.6620802
R,0,62597,,-6.307841
M,0,62597,63257,162,232,476,115
F,0,62597,63257,1,0
S,0,62597,63257,0.6620802,0.2729602
R,0,62597,63257,-6.307841,-11.53024
Sprite,Foreground,Centre,"3.png",320,240
M,0,74878,,479,80
F,0,74878,,0
S,0,74878,,0.3252292
M,0,74878,75949,479,80,157,246
F,0,74878,75949,0,1
S,0,74878,75949,0.3252292,0.6723198
R,0,74878,75949,-7.7824,0
F,0,94143,94809,1,0

Star ~ And good luck 8-)
thanks!.. : D
OzzyOzrock
Which mix is this anyways...

[Easy]
A lot of ugly sliders here, and spacing problems.

Ugly sliders could be confusing to beginners the way you make them here. The way you curve them could baffle them in a way.
And the spacing is just bad to do, as it's an element of reading maps.

00:23:143 (1) - First example, this isn't even distance snapped, you put it too far away from the last slider.
00:41:476 (1) - End this slider at 00:42:809?
00:49:809 (2) - Even though you force a skin with not too bad hitbursts, this note could be hidden.
01:01:976 (3,4) - People will try to hit this as OoOoO, and not the OooOooO you mapped it as.

The sliders make me sad.
[Normal]
This is badly structured, but generally good.

Some sliders with more than one repeat you had here didn't seem to fit very well though.
And the sliders again aaah.
[Hard]
Lots of covering here. Feels crowded.

00:14:643 (3) - This slider gets covered by (1)'s hitburst. Of course, it's more noticeable with your skin, but if someone were to decide to delete it, it'd cover it, and generally, a rule is the it shouldn't be covered using the default osu! skin.
00:17:643 (1) - My gosh you can hardly hear this

There are some other sllight ones, but they're noticeable, but you may be told about them in other mods.
I actually enjoyed playing some parts of this lol.
[Insane]
00:11:643 (1,2,3,4,5,6,7) - Rather than o o ooooo just do a ooo ooo, fits better.
00:15:643 (4) - Too close to (3)

My God, this diff is all over the place... the x2 is horribly unfitting most of the time, circles are everywhere, rhythms don't fit, mix that with ugly looking sliders and you have a pretty bad diff...

The kind of spacing you used for streams is more of a thing you do if you wanna make a stupidly hard diff, which really doesn't fit here.
Hell, most streams didn't even fit the song, it's just very over-mapped.

00:53:976 (2,3,4,5,6) - Too close to (1), looks like it's part of the stream.

Really, just watch where you place notes, try to keep a flow, space things correctly using a sense of symmetry, basically make it nice.
I'm sure you can make this good if you try and get more help from other mappers/other maps.

Good luck. Oh, and use this please: viewtopic.php?f=56&t=37194
Topic Starter
SYSEN

OzzyOzrock wrote:

Which mix is this anyways...

[Easy]
A lot of ugly sliders here, and spacing problems.

Ugly sliders could be confusing to beginners the way you make them here. The way you curve them could baffle them in a way.
And the spacing is just bad to do, as it's an element of reading maps.

00:23:143 (1) - First example, this isn't even distance snapped, you put it too far away from the last slider. uhh..right...i wonder why AImod didn't show this
00:41:476 (1) - End this slider at 00:42:809?maybe i better not... im not rally good at making long spinning sliders
00:49:809 (2) - Even though you force a skin with not too bad hitbursts, this note could be hidden.hmm..maybe i'll stack it for now... since it's reverse slider...it'll be ugly if i placed it in other place
01:01:976 (3,4) - People will try to hit this as OoOoO, and not the OooOooO you mapped it as. (hmm...maybe 1.50spacing will do)

The sliders make me sad. i make the straight slider with curve at the end in purpose...to trick some new players....hope it's allowed : (, for the strange elbows......i dunno what to do since i don't have any idea...maybe i'll fix it..but not changing the slider structure
[Normal]
This is badly structured, but generally good. maybe i'll reposition some of it...after i've done remapping insane...edit:i'll do it next time maybe...i feel like i wanna take a rest after remapping insane XD

Some sliders with more than one repeat you had here didn't seem to fit very well though.
And the sliders again aaah.
[Hard]
Lots of covering here. Feels crowded.

00:14:643 (3) - This slider gets covered by (1)'s hitburst. Of course, it's more noticeable with your skin, but if someone were to decide to delete it, it'd cover it, and generally, a rule is the it shouldn't be covered using the default osu! skin.maybe i'll better stack the (3) with (1)...hope it's more noticeable now
00:17:643 (1) - My gosh you can hardly hear thisoh right... added whistle : D

There are some other sllight ones, but they're noticeable, but you may be told about them in other mods.
I actually enjoyed playing some parts of this lol.
[Insane] maybe i'll get something from your mod and other mod... thanks a lot XD
00:11:643 (1,2,3,4,5,6,7) - Rather than o o ooooo just do a ooo ooo, fits better. okay thanks : D
00:15:643 (4) - Too close to (3)

My God, this diff is all over the place... the x2 is horribly unfitting most of the time, circles are everywhere, rhythms don't fit, mix that with ugly looking sliders and you have a pretty bad diff...

The kind of spacing you used for streams is more of a thing you do if you wanna make a stupidly hard diff, which really doesn't fit here.
Hell, most streams didn't even fit the song, it's just very over-mapped. edit:remapped after i see this...the 3rd person who said this XD

00:53:976 (2,3,4,5,6) - Too close to (1), looks like it's part of the stream. uh oh... looks like it's time to remap this diff

Really, just watch where you place notes, try to keep a flow, space things correctly using a sense of symmetry, basically make it nice.
I'm sure you can make this good if you try and get more help from other mappers/other maps.

Good luck. Oh, and use this please: viewtopic.php?f=56&t=37194
thanks a lot : D
Raging Bull
Hi.

General:
Make a hit0 skin so it will be consistent with your other hit50 hit100 etc etc skin.
Mp3 sounds rather low :< Maybe find another mp3?
Reeeaaaalllllyyy don't think you need a break in the middle. Just map it.
And what does the SB say? Can't read japanese :<
Use consistent tickrate for all diff. Use tickrate 2.
Easy:
00:21:143 (5) - Shorten slider so it lands on red tick?
00:21:809 (1) - Slider sounds better if you move it to 00:21:976.
Seems to me you are mapping both the music and vocals. Please choose one as it can be confusing like
00:24:143 (2,1,2) - is different from 00:27:143 (1,2,3,4,1,2,3,4). I think mapping to the vocals would be good for easy, but it's my an idea :L

Normal:
+2 OD?
00:36:143 (2) - I don't recommend a slider change for a normal, especially during the middle of a song and the sliders before and after are 1x. Just remove timing section and adjust slider.

Hard:
00:18:143 (3) - Rather hard to see that this is a slider because that particular area will be filled with slider/combo splat. Move this slider?
00:53:810 (8,1) - Not rather sure about this. It's a jump+stream in hard. Maybe move 1 closer and make the stream a curvy one? (bad) example XD

Insane:
00:31:476 (8) - Uhhhhh. You have one wacky slider. I can't move the anchor points at all.... But fix return arrow. It looks ugly. (Just delete slider and remake slider if you can't move it like me.)
00:50:143 (1) - Combo burst partially blocks reverse arrow. Move 1 please.
01:22:143 (1,2,3,4,5,6,7,8,9) - I find this stream really unnecessary.
01:38:476 (3,4,5,6,1) - Don't know if you're trying to make a star, but if you are, fix it. Looks ugly.
01:44:476 (1,4) - Move these two so they don't have ugly overlap with 01:43:143 (1)

Nice map.
Topic Starter
SYSEN

Raging Bull wrote:

Hi.

General:
Make a hit0 skin so it will be consistent with your other hit50 hit100 etc etc skin. yes.. i forget to add it it last time
Mp3 sounds rather low :< Maybe find another mp3? i want to...but, the good quality all is dominated by Yoko Hikasa version, it's the best Aki Toyosaki short version i can find : (
Reeeaaaalllllyyy don't think you need a break in the middle. Just map it. many modders says it's strange last time i map this part
And what does the SB say? Can't read japanese :< it's the lyrics : D
Use consistent tickrate for all diff. Use tickrate 2. maybe i'll think about it....
Easy:
00:21:143 (5) - Shorten slider so it lands on red tick? no.. i must avoid red ticks on easy as much as possible : (
00:21:809 (1) - Slider sounds better if you move it to 00:21:976. ^
Seems to me you are mapping both the music and vocals. Please choose one as it can be confusing like
00:24:143 (2,1,2) - is different from 00:27:143 (1,2,3,4,1,2,3,4). I think mapping to the vocals would be good for easy, but it's my an idea :L umm.. mapping the music is my priority, but i make the notes match, like outting the end of the slider where there are some vocals

Normal:
+2 OD?maybe i'll think over it
00:36:143 (2) - I don't recommend a slider change for a normal, especially during the middle of a song and the sliders before and after are 1x. Just remove timing section and adjust slider. changed into a slider

Hard:
00:18:143 (3) - Rather hard to see that this is a slider because that particular area will be filled with slider/combo splat. Move this slider?okay
00:53:810 (8,1) - Not rather sure about this. It's a jump+stream in hard. Maybe move 1 closer and make the stream a curvy one? (bad) example XD okay

Insane:
00:31:476 (8) - Uhhhhh. You have one wacky slider. I can't move the anchor points at all.... But fix return arrow. It looks ugly. (Just delete slider and remake slider if you can't move it like me.) hope it's fixed now
00:50:143 (1) - Combo burst partially blocks reverse arrow. Move 1 please.okay
01:22:143 (1,2,3,4,5,6,7,8,9) - I find this stream really unnecessary.changed into star
01:38:476 (3,4,5,6,1) - Don't know if you're trying to make a star, but if you are, fix it. Looks ugly.eh..it's atar...(i actually didn't intend to make a star...but now i fixed it XD)
01:44:476 (1,4) - Move these two so they don't have ugly overlap with 01:43:143 (1)okay

Nice map.
thanks for the mod : D
Kiddo-Kun
[Easy]
00:43:809 (1) - Works better without this circle here IMO. But that circle is not a problem.
00:23:143 (2) - Remove the new combo. It matches the vocals better and that is what you did up ahead at 00:26:476 (2)

[Normal]
-Bump up the AR by 1 or 2.

00:06:810 (1,2,3) - I don't think a stack is a good way to start off. I'm not a fan of stacks on easier diffs.
00:10:809 (1) - Remove new combo, like you did here 00:08:143 (4).
01:33:809 (1) - I expected this to be on the red tick since you were following the lyrics here: 01:31:476 (1,2,3). It would sounds better/play better IMO if you delete Move (1) to the next red tick and delete (2). Fix up the spacing of course
01:29:143 (2,3,4,5) - You are abusing the finishes here.
01:44:143 (1,2,3) - Boring stacks. Change it up.

[Hard]
00:41:476 (1,2,3) - This here sounds really strange. Try fixing it up and making it sound better.
01:23:810 (5) - Sounds better ending on the white tick ahead.

[Insane]
00:57:143 (1,2,3) - These finishes sound like they're out of place.

Here is where I would give a overall on the map...But I'm tired.
NICE, STAR, GOOD NIGHT.
Topic Starter
SYSEN

Kiddo-Kun wrote:

[Easy]
00:43:809 (1) - Works better without this circle here IMO. But that circle is not a problem. the empty space will become the problem... maybe i shouldn't remove the circle
00:23:143 (2) - Remove the new combo. It matches the vocals better and that is what you did up ahead at 00:26:476 (2) okay

[Normal]
-Bump up the AR by 1 or 2. maybe i'll increase it by 1

00:06:810 (1,2,3) - I don't think a stack is a good way to start off. I'm not a fan of stacks on easier diffs. well.. for the beginning i think i'll stack it for now
00:10:809 (1) - Remove new combo, like you did here 00:08:143 (4).okay
01:33:809 (1) - I expected this to be on the red tick since you were following the lyrics here: 01:31:476 (1,2,3). It would sounds better/play better IMO if you delete Move (1) to the next red tick and delete (2). Fix up the spacing of coursei think i better not do this since most of start of the note before this start at white tick (only some sliders that end at red tick), and the note after this is not following the vocals
01:29:143 (2,3,4,5) - You are abusing the finishes here.uh..okay..i'll fix it
01:44:143 (1,2,3) - Boring stacks. Change it up.okay

[Hard]
00:41:476 (1,2,3) - This here sounds really strange. Try fixing it up and making it sound better.okay
01:23:810 (5) - Sounds better ending on the white tick ahead.ehhh... i didn't notice it was unsnapped

[Insane]
00:57:143 (1,2,3) - These finishes sound like they're out of place.fixed

Here is where I would give a overall on the map...But I'm tired.
NICE, STAR, GOOD NIGHT.
thanks for the mod : D
phonic
Nice Song


Rnked GoGo!!!!


Star
Kotone
8-) hi
General
I don't sure but I think the size of hit50.png~hit300k.png use 256*256 better
and see this
SPOILER
see the rim of this,ugly
then I think the number is too small
I suggest you remake them

Easy
00:15:809 (5,1) - don't overlap is looks better
00:17:476 (1) - add finish and no clap
00:21:809 (1) - ^
00:33:476 (1) - ^
00:38:476 (1) - ^

lazy to mod
tutuhaha
Easy
01:01:976 (3,4) - Bad jump, need distance snap

Normal
00:44:143-01:34:809 Volume 65%
00:37:809 (X) - add clap
00:44:474 (X) - add clap
00:46:809 (2) - add clap
......why you choose the soft Sampleset I think in KIAI time you can just choose the nomel Sampleset
then you don't need any clap....

It is find
but why you use lot for point to construction one short slider like 00:16:809 (3) or 00:29:476 (1)
or 00:30:809 (3)?
so ugly I think....
you need change

Hard
00:07:976 (X) - add circle add clap
00:09:976 (X) - add circle add clap
00:45:976 (3) - ....no good
01:02:809 (4) - spacing
01:33:476 - 01:34:809 (X) spacing
01:44:143 - 01:45:476 (X) spacing

:< I think you have lot for spacing problem in there
New mapper best use distance snap
you can change Slider Velocity to help you make a good spacing
and I don't like you use lot for point to construction one short slider either :<
and why you did not choose Nomel Sampleset??????????????????
and Slider Tick Rate need 1 no 2 because easy and normal is 1

Insane
00:21:143 (4) - too hard
00:25:809 - 00:26:809 spacing and too hard to read this, you can change the new combo
00:28:476 (5) - new combo
00:48:309 (123) - no good :<

need more work, New mapper can use some like Filp Horizontally or Filp Vertically improve difficulty
you can try

GO GO Star~
Topic Starter
SYSEN
i'll fix the song with these mod in hours next... got busy suddenly X (
UnderminE
Hey~

Make sure about all diffs start at the same point and also end in the same point I think.

Looks good, star :D
Topic Starter
SYSEN

karenying wrote:

8-) hi
General
I don't sure but I think the size of hit50.png~hit300k.png use 256*256 bettermaybe i'll use smaller than 256*256, since i can't use 256*256 because it'll result in unused transparency
and see this
SPOILER
see the rim of this,ugly
then I think the number is too small
I suggest you remake them
[attachment=0:0ac2d].png[/attachment:0ac2d]
i'll try my best (to resize it, so it doesn't pixelate)...since the skin maker rarely online now

Easy
00:15:809 (5,1) - don't overlap is looks better okay
00:17:476 (1) - add finish and no clapokay
00:21:809 (1) - ^okay
00:33:476 (1) - ^okay
00:38:476 (1) - ^okay

lazy to mod
thanks anyway : D, kds because i use all of your modding in easy
Topic Starter
SYSEN

tutuhaha wrote:

Easy
01:01:976 (3,4) - Bad jump, need distance snap uhh... i got confused in this...since if i use distance snap new players will hit it too quickly...maybe i'll change into normal spacing for now

Normal
00:44:143-01:34:809 Volume 65%okay
00:37:809 (X) - add clap used finish instead
00:44:474 (X) - add clap^
00:46:809 (2) - add clapadded, and i add clap in (3)too
......why you choose the soft Sampleset I think in KIAI time you can just choose the nomel Sampleset
then you don't need any clap....finishes in normal sampleset just not suit this song, i need normal sound from softsampleset(i forgot to add whistle in easier diffs, but i need whisltle from soft sampleset, so i need finishes, normal, and whistle from softsampleset)

It is find
but why you use lot for point to construction one short slider like 00:16:809 (3) or 00:29:476 (1)
or 00:30:809 (3)?sorry for that, i still can't make good slider curves with 2-3 points, so i used 5or6 points : (
so ugly I think....
you need change

Hard
00:07:976 (X) - add circle add clap umm..no...it fits the song well...but i just feel it doesn't fit for this diff
00:09:976 (X) - add circle add clap^
00:45:976 (3) - ....no goodoh..okay then i'll move it
01:02:809 (4) - spacingokay
01:33:476 - 01:34:809 (X) spacingi cant fix it since it's a star pattern
01:44:143 - 01:45:476 (X) spacingokay then..i'll move it a bit closer

:< I think you have lot for spacing problem in there
New mapper best use distance snap i can't make any jumps : (, and if i use distance snap, i'll be yelled that i didn't organize the pattern very well, (really, i remapped this map once using distance snap, it was like i place random notes with well spacing, but the placement are ugly, so i remapped again without distance snap)
you can change Slider Velocity to help you make a good spacing
and I don't like you use lot for point to construction one short slider either :< (i'll try my best to change it)
and why you did not choose Nomel Sampleset?????????????????? i already do that, replacing the whistle from normal sampleset into normal softsampleset sound , and the result is the sound of normal sampleset overrides the whistle..
and Slider Tick Rate need 1 no 2 because easy and normal is 1 i'll change the normal and easy into 2 then

Insane
00:21:143 (4) - too hard i won't make it decent hard : D,and i think 2.30 spacing is still good, well... i'll change it if someone says the same thing
00:25:809 - 00:26:809 spacing and too hard to read this, you can change the new combookay.
00:28:476 (5) - new combookay
00:48:309 (123) - no good :< umm...why : ( ?

need more work, New mapper can use some like Filp Horizontally or Filp Vertically improve difficulty
you can try (thanks for the info )

GO GO Star~
thanks for the mod : D
Topic Starter
SYSEN

UnderminE wrote:

Hey~

Make sure about all diffs start at the same point and also end in the same point I think.

Looks good, star :D
umm...okay then...
Suzully
Thank you for mod request~ :)

[General]

  • I strongly recommend you to use normal hitsound.
    Now, you use normal-hitsound.wav as custom soft-hitclap.wav.
    That's not good.
    Try to play or watch auto-play it with Taiko mode.
    Most of sounds are "k". There is no "d" sound.
    In addition, what all notes are clap is nonsense.
[Easy]
  1. 01:45:976 (1) - Too short as easy-diff.
[Normal]
  1. 00:35:976 (T) - Remove this green-line.
  2. 00:37:643 (T) - ^
  3. 00:36:143 (1) - Finish this spinner at 00:37:476.
  4. 01:33:809 (1,2,3) - Wide spacing doesn't suit as normal-diff.
[Hard]
  1. 00:21:809 (x) - Add a note.
  2. 00:53:976 (1,2,3,4,5,6,7,8) - This formation prevents flow of play imo.
  3. 01:02:476 (3) - Remove finish.
  4. 01:28:643 (3,5,6) - Narrow spacing.
  5. 01:34:810 (T) - I can't see why you use 0.5x SV.
[Insane]

  • Why do you set StackLeniency 1?
    It shuld be 0.7(default) unless there are any problems.
  1. 00:19:309 (x) - Add a note.
  2. 00:21:143 (4,5) - Too wide spacing. Make them nearer or add new combo at (4).
  3. 00:26:310 (3) - Remove finish.
  4. 00:26:809 (3) - ^ at end of slider.
  5. 00:38:476 (2) - Add finish at start of slider.
  6. 00:38:976 (3) - Remove finish.
  7. 00:39:809 (3) - ^ at start of slider.
  8. 01:44:476 (1,4) - Delete these notes because there is no back-sound here.
That's all.
Your hitsound lacks consistency.
Please keep work more.
If so, I believe you will be good mapper.
Good luck~
poisonchan
Heeya :3
Rechecking your map as your request. Hope it helps :3

[General]
- Remove 'Afterschool Light Fluffy' from the tags.
- Add Mio Akiyama and Yoko Hikasa in the tags.

[Easy]
00:17:476 (1) - Extra point in the slider. Delete it.
00:35:143 (1) - Remove new combo.
00:36:143 (3) - New combo.
01:13:476 - Drag the ending of the break here.
01:23:143 (1) - Remove new combo.
01:35:143 (1,2,3,1,2,3,4,5) - It kinda sounds out of rhythm ><
01:45:976 (1) - This is spinner is too short for an Easy, change it >< !

[Normal]
00:20:143 (1) - Remove new combo.
00:29:476 (1) - ^
00:31:809 (4) - New combo.
00:32:476 (1) - Remove new combo.
00:33:143 (2) - New combo.
00:33:809 (1) - Remove new combo.
00:35:476 (1) - ^
00:46:476 (1) - ^
00:51:809 (1) - ^
00:56:476 (1) - ^
01:13:476 - Drag the ending of the break here ?
01:18:476 (1) - Remove new combo.
01:23:809 (1) - ^
01:28:476 (1) - ^
01:33:809 (1) - ^
01:45:643 (1) - ^

[Hard]
00:11:476 (1) - Remove new combo.
00:22:309 (1) - ^
00:23:309 (6) - New combo.
00:23:809 (1) - Remove new combo.
00:30:810 (7,8,9) - This spacing is odd >< Fix it :T ?
00:35:309 (5) - New combo.
00:38:143 (1) - Remove new combo.
00:39:143 (4) - New combo.
00:39:810 (1) - Remove new combo.
00:45:310 (1) - ^
00:47:309 (1) - ^
00:48:809 (4) - New combo.
00:55:976 (1) - Remove new combo.
01:00:476 (3) - Weird spacing.
01:01:476 (1) - ^ , Don't stack it.
01:13:476 - Drag the ending of the break here ?
01:17:476 (1) - Remove new combo.
01:18:643 (6) - New combo.
01:19:809 (1) - Remove new combo.
01:20:810 (4) - New combo.
01:21:143 (1) - Remove new combo.
01:27:976 (1) - ^
01:29:143 (5) - New combo.
01:30:309 (8) - Wrong spacing.
01:31:476 (1) - Too close to the previous beat.
01:36:809 (4) - New combo
01:37:809 (1) - Remove new combo
01:42:143 (6) - New combo

Check AIMod, there is a few spacing issues to fix there. (Others you can ignore)

[Insane]
Ok, you have serious new combo issues here ;_; Try following the rhythm with them, like I told you in the other diffs.
When you finish that, take a look at the spacing.
Don't stack too much, don't overlap and try to make the flow 'clean'. If you need help with that, poke me in game, and I will come here to recheck one more time.


You have improved alot :D I'm impressed. Deserves a star. :3

@edit: uh ;_; no need for kudosu, since it's a recheck >3<
Topic Starter
SYSEN

Suzully wrote:

Thank you for mod request~ :)

[General]

  • I strongly recommend you to use normal hitsound.
    Now, you use normal-hitsound.wav as custom soft-hitclap.wav.
    That's not good.
    Try to play or watch auto-play it with Taiko mode.
    Most of sounds are "k". There is no "d" sound.
    In addition, what all notes are clap is nonsense.ahh..okay then......fixed : D
[Easy]
  1. 01:45:976 (1) - Too short as easy-diffi'll change it into slider then.
[Normal]
  1. 00:35:976 (T) - Remove this green-line.umm..no
  2. 00:37:643 (T) - ^no...it just...don't fit the vocals
  3. 00:36:143 (1) - Finish this spinner at 00:37:476.okay
  4. 01:33:809 (1,2,3) - Wide spacing doesn't suit as normal-diffokay.
[Hard]
  1. 00:21:809 (x) - Add a note.umm..no,
  2. 00:53:976 (1,2,3,4,5,6,7,8) - This formation prevents flow of play imo.hmm... i'll fix it then
  3. 01:02:476 (3) - Remove finish.okay
  4. 01:28:643 (3,5,6) - Narrow spacing.moved 6 a bit farther
  5. 01:34:810 (T) - I can't see why you use 0.5x SVerr...i'll take it in notes...i'll change it if another modder say something about this : (.
[Insane]

  • Why do you set StackLeniency 1?
    It shuld be 0.7(default) unless there are any problems. err...fixed, dunno why i set it into 1
  1. 00:19:309 (x) - Add a note.okay
  2. 00:21:143 (4,5) - Too wide spacing. Make them nearer or add new combo at (4).okay..
  3. 00:26:310 (3) - Remove finish.removed
  4. 00:26:809 (3) - ^ at end of slider.^
  5. 00:38:476 (2) - Add finish at start of slider.added
  6. 00:38:976 (3) - Remove finish.removed
  7. 00:39:809 (3) - ^ at start of slider.okay
  8. 01:44:476 (1,4) - Delete these notes because there is no back-sound here no, this part had a small guitar sound.
That's all.
Your hitsound lacks consistency.
Please keep work more.
If so, I believe you will be good mapper.
Good luck~
thanks for the mod
Topic Starter
SYSEN

poisonchan wrote:

Heeya :3
Rechecking your map as your request. Hope it helps :3

[General]
- Remove 'Afterschool Light Fluffy' from the tags. no it's from Afterschool Tea Time, and the English name for the song is Light and Fluffy time
- Add Mio Akiyama and Yoko Hikasa in the tags.okay

[Easy]
00:17:476 (1) - Extra point in the slider. Delete it. okay
00:35:143 (1) - Remove new combo.okay
00:36:143 (3) - New combo.okay
01:13:476 - Drag the ending of the break here.okay
01:23:143 (1) - Remove new combo.okay
01:35:143 (1,2,3,1,2,3,4,5) - It kinda sounds out of rhythm >< okay, maybe i'll change something here
01:45:976 (1) - This is spinner is too short for an Easy, change it >< changed!

[Normal]
00:20:143 (1) - Remove new combo.okay
00:29:476 (1) - ^okay
00:31:809 (4) - New combo.uhh...no...it seems off to add new combo in here
00:32:476 (1) - Remove new combo.okay
00:33:143 (2) - New combo.okay
00:33:809 (1) - Remove new combo.for this part, maybe i better go without removing..since it'll be colorful if i remove it(maybe. it's because i didn't apply your mod in notes before it)
00:35:476 (1) - ^^
00:46:476 (1) - ^umm...no, it got a new pattern and the vocals support it
00:51:809 (1) - ^okay
00:56:476 (1) - ^okay
01:13:476 - Drag the ending of the break here ? okay
01:18:476 (1) - Remove new combo.umm...no, same like 46476
01:23:809 (1) - ^okay
01:28:476 (1) - ^okay
01:33:809 (1) - ^okay
01:45:643 (1) - ^it's a spinner...but okay..

[Hard]
00:11:476 (1) - Remove new combo.okay
00:22:309 (1) - ^okay
00:23:309 (6) - New combo.okay
00:23:809 (1) - Remove new combo.okay
00:30:810 (7,8,9) - This spacing is odd >< Fix it :T ?okay
00:35:309 (5) - New combo.okay
00:38:143 (1) - Remove new combo.okay
00:39:143 (4) - New combo.okay
00:39:810 (1) - Remove new combo.okay
00:45:310 (1) - ^okay
00:47:309 (1) - ^okay
00:48:809 (4) - New combo.okay
00:55:976 (1) - Remove new combo.okay
01:00:476 (3) - Weird spacing.okay, i'll make it triangle
01:01:476 (1) - ^ , Don't stack it. okay
01:13:476 - Drag the ending of the break here ? okay
01:17:476 (1) - Remove new combo.okay
01:18:643 (6) - New combo.okay
01:19:809 (1) - Remove new combo.okay
01:20:810 (4) - New combo.okay
01:21:143 (1) - Remove new combo.okay
01:27:976 (1) - ^okay
01:29:143 (5) - New combo.okay
01:30:309 (8) - Wrong spacing.err.. maybe i'll just move it 1 grid left
01:31:476 (1) - Too close to the previous beat.i make it in purpose
01:36:809 (4) - New combookay
01:37:809 (1) - Remove new combookay
01:42:143 (6) - New combookay

Check AIMod, there is a few spacing issues to fix there. (Others you can ignore)

[Insane]
Ok, you have serious new combo issues here ;_; Try following the rhythm with them, like I told you in the other diffs.
When you finish that, take a look at the spacing.
Don't stack too much, don't overlap and try to make the flow 'clean'. If you need help with that, poke me in game, and I will come here to recheck one more time. okay...but i can't be sure about the part dont stack too much XD, since i like stacking notes even it's not 1/4


You have improved alot :D I'm impressed. Deserves a star. :3
thanks for the mod
fanzhen0019
Hi there :D
From Kanon's queue

-Easy-
00:32:476 (1,2) - err I think align 1&2 looks better (just push shift and move 2--->http://osu.ppy.sh/ss/129212)
00:38:809 (X) - Add finsh?
Claps on the first KIAI part sounds weird..
01:44:143 (4) - I recommend not to stack it with 3
01:45:976 (1) - Decrease the volume?

-Normal-
00:16:809 (X) - Add clap?
00:17:476 (X) - Add finish?
00:22:809 (X) - ^
01:21:809 (2) - Move up 1grid and right 1grid (grid level 3
01:26:809 (X) - Add finish?
01:45:643 (1) - Decrease the volume?

-Hard-
00:43:476 (1,2,3,4,5,6,7,8) - Such stream is harder than a hard diff IMO..Use something instead plz
00:53:976 (1,2,3,4,5,6,7) - ^
And so on..
01:23:143 (1,2,3,4,5) - try this? --> http://osu.ppy.sh/ss/129225
01:33:476 (1,2,3,4,5,1) ---> http://osu.ppy.sh/ss/129228
01:45:643 (1) - Decrease the volume?

-Insane-
00:31:476 (8) - Bad spacing...And,what's wrong with the slider...↓

↑Fix it plz..
00:42:309 (3,4,5,6,1) - Stream here sounds strange. try this? ↓

01:45:476 (5) - Add a finish
01:45:643 (1) - Decrease the volume?

Though hitsounds sounds a bit..err,I have no idea about how to describe it lol
Still need more work about hitsounds :3
Good luck
STAR \:D/

Topic Starter
SYSEN

fanzhen0019 wrote:

Hi there :D
From Kanon's queue

-Easy-
00:32:476 (1,2) - err I think align 1&2 looks better (just push shift and move 2--->http://osu.ppy.sh/ss/129212) okay
00:38:809 (X) - Add finsh? okay
Claps on the first KIAI part sounds weird.. err.. it's...part that i missed last time
01:44:143 (4) - I recommend not to stack it with 3okay
01:45:976 (1) - Decrease the volume?okay

-Normal-
00:16:809 (X) - Add clap?okay
00:17:476 (X) - Add finish?okay
00:22:809 (X) - ^okay
01:21:809 (2) - Move up 1grid and right 1grid (grid level 3 okay
01:26:809 (X) - Add finish?okay
01:45:643 (1) - Decrease the volume?okay

-Hard-
00:43:476 (1,2,3,4,5,6,7,8) - Such stream is harder than a hard diff IMO..Use something instead plz uhh...t'll take it into my note...i'll consider changing it if there are another 2 modders says so X ( ...this part doesn't look really good without streams
00:53:976 (1,2,3,4,5,6,7) - ^^
And so on..
01:23:143 (1,2,3,4,5) - try this? --> http://osu.ppy.sh/ss/129225err... isn.t it already like ...that.... ......... ..oh, the (2) is off... fixed...
01:33:476 (1,2,3,4,5,1) ---> http://osu.ppy.sh/ss/129228okay
01:45:643 (1) - Decrease the volume?okay

-Insane-
00:31:476 (8) - Bad spacing...And,what's wrong with the slider...↓okay, the slider...that's............ fixed......
[attachment=1:afc9f]....er.png[/attachment:afc9f]
↑Fix it plz..
00:42:309 (3,4,5,6,1) - Stream here sounds strange. try this? ↓ umm..no
[attachment=0:afc9f]rhythm2.png[/attachment:afc9f]
01:45:476 (5) - Add a finishokay
01:45:643 (1) - Decrease the volume?okay

Though hitsounds sounds a bit..err,I have no idea about how to describe it lol yeah..it's becoming more epic after i started using fixing the hitsounds.
Still need more work about hitsounds :3
Good luck
STAR \:D/
thanks for the mod
Breeze
Hi there

[General]
  1. Could you please change a better BG? This one has a obvious kink mark there,I feel charactor's face has a little deformation
  2. Are you sure turn on countdown? I personally think it doesn't fit this song
[Easy]
  1. 00:43:809 (1) - Delete this note seems better, or remove the finish sound
  2. 00:58:809 (4) - This clap sounds werid, remove would be better IMO
  3. 01:45:976 (1) - Maybe last 01:45:476 a slider to 01:46:809 would better, or use a spinner instead
[Normal]
  1. 01:34:809 - I just confused why here start 0.5xBPM, well, maybe you feel music here is slow down, that's no a big deal anyways
[Insane]
I hate jump maps since I can't FC >:(
  1. 01:44:809 (2,3,4) - I feel this jump is too large
nice map
star
Topic Starter
SYSEN

Breeze wrote:

Hi there

[General]
  1. Could you please change a better BG? This one has a obvious kink mark there,I feel charactor's face has a little deformation uh...i'll think about that.. since it's part of the SB : (
  2. Are you sure turn on countdown? I personally think it doesn't fit this song i think it fits...since many maps of this song use countdown...(not the Osu! countdown..but from the video countdown)
[Easy]
  1. 00:43:809 (1) - Delete this note seems better, or remove the finish soundokay.. finish added
  2. 00:58:809 (4) - This clap sounds werid, remove would be better IMOT-..that's missed part again... (oh well) removed the clap XD
  3. 01:45:976 (1) - Maybe last 01:45:476 a slider to 01:46:809 would better, or use a spinner insteadoh.. you're right...maybe i'll make the slider longer
[Normal]
  1. 01:34:809 - I just confused why here start 0.5xBPM, well, maybe you feel music here is slow down, that's no a big deal anyways maybe you mean in hard diff...oh well... since you're the second person said that maybe i'll fix it into 1.0
[Insane]
I hate jump maps since I can't FC >:(
  1. 01:44:809 (2,3,4) - I feel this jump is too largeokay
nice map
star
thanks for the mod
eldnl
[General]

- The background is really bad, because you turn a photo that was larger sideways.
- Disable countdown in all difficulties, is not necessary.
- In the break, MioAkiyama.png the first two times appears very early in my opinion.

[Easy]

Tick rate 1. The sliders looks weird because the sliderspeed is too slow.
00:44:143 - Many random finish and claps, this sounds really bad, I suggest to use this pattern: http://puu.sh/4hFQ
01:45:476 (1) Reduce 1/2 the slider, I think sounds better. Add a finish at the start and whistle at the end.

[Normal]

00:23:476 (1) Remove new combo, for be consistent with the previous one.
00:26:143 (1) ^ Same, there are just (1) and (2).
00:29:476 (5) New combo here.
00:32:476 (9) New combo here too, and remove in the next note.
00:38:476 - The finish here sounds noisy .... follow the pattern.
01:01:809 (4) Remove finish, sounds strange.
01:33:809 (4) ^ Same.

[Hard]

00:22:643 (5,6,7) Change these three notes for a slider?
00:43:476 - I think that a stream like this is for an insane difficulty, is very difficult for a [Hard] difficulty.
00:53:976 - ^ Same, also you need a new combo in (9).
00:55:976 (1) If you apply the previous changes, remove new combo here.
00:59:143 (1) Remove new combo here too.
01:02:809 (4) I can't feel a jump here, please put the (4) In the center of the triangle. http://puu.sh/4hIM
01:15:476 (1) This stream feels very good. I don't have problem with this.
01:21:476 (4) Stack it perfectly.
01:25:976 - But the long stream does not seem very good for me.
01:40:809 (3) This note is very close to the previous slider.
01:45:643 (1) Use a soft-sound for the spin.

[Insane]

The spacing in this diff don't follow the song I think. But is fine anyways.
00:21:143 (1,2,1) Considering the spacing between (1,2) the space between (3,1) is too close.
00:44:143 - Please follow the hitsound pattern mentioned previously. http://puu.sh/4hFQ
00:51:476 (8) New combo here, this combo is very long.
01:22:809 (8) ^ Same
01:27:143 (1) Remove new combo here and add in (3).
01:41:809 (7) This note is too close to the previous slider.
01:44:476 (1) Remove this note, don't follow anything.
01:45:143 (4) ^ Same.

Star and good luck (:
vivere
Hi there.

[Easy]:
  1. 01:34:809 (4) - Start a new combo here, and remove this new combo: 01:35:143 (1).
  2. 00:21:809 (1) - Add finish at the end.
  3. 00:32:476 (1) - ^
  4. 00:33:809 (2) - Remove finish in the beginning and replace it for a clap.
  5. 01:17:476 (1) - Add finish in the beginning.
  6. 01:18:476 (2) - Remove finish.
  7. 01:18:809 (3) - Add finish in the beginning.
  8. 01:20:476 (4) - Remove finish.
  9. 01:20:809 (1) - Add finish at the end.
  10. 01:21:809 (2) - Remove finish.
  11. 01:26:809 (1) - Add finish in the beginning.
  12. 01:45:809 - In this Inherited point reduce volume to 15%.
[Normal]:
  1. 00:14:976 (7) - Remove clap.
  2. 00:19:476 (5) - ^ in the beginning.
  3. 00:21:976 (1) - ^ and replace it for a finish.
  4. 00:22:809 (4) - Remove finish.
  5. 00:24:643 (1) - Add finish in the beginning.
  6. 00:29:143 (4,6) - Replace these two finishs for claps. It sounds really really "weird".
  7. 00:31:809 (8) - Remove finish and replace it for a clap.
  8. 00:33:309 (1) - Remove clap.
  9. 00:34:809 (3) - ^
  10. 00:35:643 (4) - ^
  11. 00:52:643 (6) - Remove clap at the end of the slider.
  12. 01:18:476 (1) - Add clap at the end.
  13. 01:18:809 (2) - Add clap in the beginning.
  14. 01:19:309 (3) - ^
  15. 01:20:809 (1) - Add finish at the end.
  16. 01:21:809 (2,4) - Remove these finishs, it sounds really bad D:
  17. 01:45:643 - The same as Easy, reduce volume to 15%
[Hard]:
  1. 00:23:809 (2,3) - Add a clap in these two notes.
  2. 00:25:143 (2,3) - ^
  3. 00:25:976 (1) - Add a clap at the end and (2) too.
  4. 00:34:476 (2,3) - Add a clap.
  5. 00:35:809 (2,3) - ^
  6. 01:44:309 (2) - Add whistle.
  7. 01:44:809 (3) - ^
  8. 01:45:643 - As Normal and Easy, reduce volume to 15%
[Insane]:
  1. 00:18:976 (6) - New combo, then, remove this new combo: 00:21:143.
  2. 00:26:476 (1) - Why there are new combo?... Remove it.
  3. 00:37:809 (1) - Remove new combo.
  4. 00:38:476 (8) - Add a new combo.
  5. 00:41:643 (8) - ^
  6. 01:36:476 (1) - Remove new combo.
  7. 01:45:643 - As in Hard, Normal and Easy... Reduce volume to 15%
Well, that's all...

Good luck and Star :3
Kyonko Hizara
:) :) :) :) :) :) :) :) :) :) :) :) :) Star star star bla bla bla message is too short fffffff
Topic Starter
SYSEN

eldnl wrote:

[General]

- The background is really bad, because you turn a photo that was larger sideways.err... okay then... i'll fix it in the next full upload
- Disable countdown in all difficulties, is not necessary. since you're the second person said that... okay then
- In the break, MioAkiyama.png the first two times appears very early in my opinion.uhh... yes... i'll fix it in the next full upload

[Easy]

Tick rate 1. The sliders looks weird because the sliderspeed is too slow.okay..but is it allowed to have different sliderticks in different diffs?)
00:44:143 - Many random finish and claps, this sounds really bad, I suggest to use this pattern: http://puu.sh/4hFQ i'l lconsider it using it in hard of insane... since in easy diffs 95% the notes are in white tick..
01:45:476 (1) Reduce 1/2 the slider, I think sounds better. Add a finish at the start and whistle at the end.ehh...i make the slider too far...okay fixed

[Normal]

00:23:476 (1) Remove new combo, for be consistent with the previous one.okay
00:26:143 (1) ^ Same, there are just (1) and (2).okay
00:29:476 (5) New combo here.okay
00:32:476 (9) New combo here too, and remove in the next note.okay
00:38:476 - The finish here sounds noisy .... follow the pattern.okay
01:01:809 (4) Remove finish, sounds strange.okay
01:33:809 (4) ^ Same.okay

[Hard]

00:22:643 (5,6,7) Change these three notes for a slider?okay
00:43:476 - I think that a stream like this is for an insane difficulty, is very difficult for a [Hard] difficulty.uhh.. now let's see if there are one more modder says about this stream... i'll change it
00:53:976 - ^ Same, also you need a new combo in (9).okay.. and ^
00:55:976 (1) If you apply the previous changes, remove new combo here.okay
00:59:143 (1) Remove new combo here too.okay
01:02:809 (4) I can't feel a jump here, please put the (4) In the center of the triangle. http://puu.sh/4hIMokay
01:15:476 (1) This stream feels very good. I don't have problem with this.
01:21:476 (4) Stack it perfectly.okay, really.. i had really hard time stacking this
01:25:976 - But the long stream does not seem very good for me.same like stream above
01:40:809 (3) This note is very close to the previous slider.ehh.. i didn't notice it
01:45:643 (1) Use a soft-sound for the spin.okay

[Insane]

The spacing in this diff don't follow the song I think. But is fine anyways.
00:21:143 (1,2,1) Considering the spacing between (1,2) the space between (3,1) is too close.hmm.. i think it's fine with it
00:44:143 - Please follow the hitsound pattern mentioned previously. http://puu.sh/4hFQokay, i messed up a bit in the middle....(in purpose)
00:51:476 (8) New combo here, this combo is very long.okay
01:22:809 (8) ^ Sameokay
01:27:143 (1) Remove new combo here and add in (3).okay
01:41:809 (7) This note is too close to the previous slider.i didn't notice it
01:44:476 (1) Remove this note, don't follow anything.umm no... on a sec... maybe i'll think about it
01:45:143 (4) ^ Same.^

Star and good luck (:
thanks for the mod : D
Topic Starter
SYSEN

vivere wrote:

Hi there.

[Easy]:
  1. 01:34:809 (4) - Start a new combo here, and remove this new combo: 01:35:143 (1).umm.. no
  2. 00:21:809 (1) - Add finish at the end.okay
  3. 00:32:476 (1) - ^okay
  4. 00:33:809 (2) - Remove finish in the beginning and replace it for a clap.okay
  5. 01:17:476 (1) - Add finish in the beginning.okay
  6. 01:18:476 (2) - Remove finish.okay
  7. 01:18:809 (3) - Add finish in the beginning.okay
  8. 01:20:476 (4) - Remove finish.okay
  9. 01:20:809 (1) - Add finish at the end.okay
  10. 01:21:809 (2) - Remove finish.okay
  11. 01:26:809 (1) - Add finish in the beginning.okay
  12. 01:45:809 - In this Inherited point reduce volume to 15%okay.
[Normal]:
  1. 00:14:976 (7) - Remove clap.okay
  2. 00:19:476 (5) - ^ in the beginning.umm.. no..
  3. 00:21:976 (1) - ^ and replace it for a finish.okay
  4. 00:22:809 (4) - Remove finish.okay
  5. 00:24:643 (1) - Add finish in the beginning.okay
  6. 00:29:143 (4,6) - Replace these two finishs for claps. It sounds really really "weird".okay
  7. 00:31:809 (8) - Remove finish and replace it for a clap.removed
  8. 00:33:309 (1) - Remove clap.err.. no..sounds ... a bit strange to me
  9. 00:34:809 (3) - ^okay
  10. 00:35:643 (4) - ^err.. no..
  11. 00:52:643 (6) - Remove clap at the end of the slider.okay
  12. 01:18:476 (1) - Add clap at the end.okay
  13. 01:18:809 (2) - Add clap in the beginning.no...
  14. 01:19:309 (3) - ^^
  15. 01:20:809 (1) - Add finish at the end.okay
  16. 01:21:809 (2,4) - Remove these finishs, it sounds really bad D:okay
  17. 01:45:643 - The same as Easy, reduce volume to 15%okay
[Hard]:
  1. 00:23:809 (2,3) - Add a clap in these two notes.okay
  2. 00:25:143 (2,3) - ^okay
  3. 00:25:976 (1) - Add a clap at the end and (2) too.
  4. 00:34:476 (2,3) - Add a clap.okay
  5. 00:35:809 (2,3) - ^okay
  6. 01:44:309 (2) - Add whistle.okay
  7. 01:44:809 (3) - ^okay
  8. 01:45:643 - As Normal and Easy, reduce volume to 15%okay
[Insane]:
  1. 00:18:976 (6) - New combo, then, remove this new combo: 00:21:143.no...
  2. 00:26:476 (1) - Why there are new combo?... Remove it.to make the note more noticeable... oh well.. removed the new combo now
  3. 00:37:809 (1) - Remove new combo.okay
  4. 00:38:476 (8) - Add a new combo.okay
  5. 00:41:643 (8) - ^okay
  6. 01:36:476 (1) - Remove new combo.umm.no
  7. 01:45:643 - As in Hard, Normal and Easy... Reduce volume to 15%okay
Well, that's all...

Good luck and Star :3
thanks for the mod : D
kurohana
kimi wo miteru to itsumo haato dokidoki ~ ♫
my mooood ♫

[General]
- storyboard folder is unused... or is it a mistake by me? if not, delete the folder
- looks better, if the lyrics don't hide the charas
- silenced sliderticks are unrankable, delete this

[Easy]
- 00:43:809 (1) delete this note, because its easier for beginner

[Normal]
- 00:21:976 (1,2,3,4) a bit hard for normal, or not?
- 00:24:476 (7,1,2,3) ^
- 00:46:476 (1,2,3,4) ^
- 01:18:476 (1,2,3,4) ^

[Hard]
- 00:43:476 (1,2,3,4,5,6,7,8,1) this kind of strem is too hard for hard
- 00:53:976 (1,2,3,4,5,6,7) ^
- 01:15:476 (1,2,3,4,5) ^
- 01:25:976 (1,2,3,4,5,6,7) ^

[Insane]
- i like this diff °^° good

thanks for let me mod this song ~ ♫
star and good luck ;) let me know, if you map another k-on ong :)
Topic Starter
SYSEN

kurohana wrote:

kimi wo miteru to itsumo haato dokidoki ~ ♫
my mooood ♫

[General]
- storyboard folder is unused... or is it a mistake by me? if not, delete the folder i think i already deleted it...
- looks better, if the lyrics don't hide the charas it's....oh nvm... i am planning to recreate a new lyrics storyboard for this map
- silenced sliderticks are unrankable, delete this w-wha...okay then... i just know it's unrankable

[Easy]
- 00:43:809 (1) delete this note, because its easier for beginner okay

[Normal]
- 00:21:976 (1,2,3,4) a bit hard for normal, or not? err.. maybe i change the (2) and (3) into slider will make it better and easier
- 00:24:476 (7,1,2,3) ^changed a bit
- 00:46:476 (1,2,3,4) ^^
- 01:18:476 (1,2,3,4) ^^

[Hard]
- 00:43:476 (1,2,3,4,5,6,7,8,1) this kind of strem is too hard for hard oh...you're the third person who said it...... okay.. i'll remove all the stream in this diff XD
- 00:53:976 (1,2,3,4,5,6,7) ^changed into jump XD
- 01:15:476 (1,2,3,4,5) ^changed
- 01:25:976 (1,2,3,4,5,6,7) ^changed

[Insane]
- i like this diff °^° good

thanks for let me mod this song ~ ♫
star and good luck ;) let me know, if you map another k-on ong :) sure : D
thanks for the mod : D
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