plz move to completed
sure but what if the songs have similar bpm and intensity, shouldn't the RC at least discourage mappers from mapping them inconsistently?Nevo wrote:
Problem with this is not all songs will be the same difficulty example being https://osu.ppy.sh/s/744238 which has a 206bpm song and a 86bpm which are completely related as its part of the same album project so its a completely logical compilationpimpG wrote:
not really looking forward to see the beginner difficulties decreasing but the boss has spoken and he doesn't really mind that...
"only allow compilations to be mapped as the same difficulty level each song..."
^ I think this should be considered
I personally haven't seen a compilation which maps 2 slimiler bpm/intensity songs in completely different levels of difficulty. So i dont really see what making people stay consistent would do since its like their interpretation of the songs and stuff.pimpG wrote:
sure but what if the songs have similar bpm and intensity, shouldn't the RC at least discourage mappers from mapping them inconsistently?
if the songs have similar bpm and intensity then I don't see how the interpretation could be different. i'm talking about obvious SR differences... what if the mapper decides to have the compilation mapped as (Extra ~ Easy ~ Hard) when all songs in the compilation supports the same level. That's subjective so what are the chances that you will be able to convince him that this is a bad idea if not even the RC mentions anything about it. sure I don't remember seeing anyone doing this so far but it doesn't means it won't happen in the future.Nevo wrote:
I personally haven't seen a compilation which maps 2 slimiler bpm/intensity songs in completely different levels of difficulty. So i dont really see what making people stay consistent would do since its like their interpretation of the songs and stuff.
could be something like:Proposal wrote:
Guidelines
- Each song in a song compilation should be similar in audio quality, volume, and length.
Proposal wrote:
Guidelines
- Each song in a song compilation should be similar in audio quality, volume, length and difficulty level.
From what I understand, they're working on rewording it so that 2 song mashes are ok with reasonable justification rather than just extending drain time.tatatat wrote:
So instead of combining two 4:30 songs from the same artist and album into one 9 minute diff, I'd have to combine three 4:30 songs into 13:30 length diff? that just seems absurdly dumb. Why should there be any restrictions of what songs can be mapped. I do agree that just patching together two random songs from two random artists isn't okay, but why not from the same artist and same album? Why map two diffs of a 4:30 length song when you can map one diff of 9 minutes of two song? There is much more variety. If I can't combine two 4:30 length songs from the same album, I'd just be... inclined to extend the compilation with a r3 music box to fit the 3 song requirement. and thats even dumber? right?
Two songs from the same artist should be perfectly acceptable, such as https://osu.ppy.sh/b/1639326 . I see nothing wrong with the way two songs were combined.
Also I'm still not entirely sure whether or not the rule of requiring a "spread of at least two difficulties." is required for maps shorter than 5:00 in drain time. Can you please clarify?
I'd assume so, the reasonable spread rule is still in place.Irreversible wrote:
Does the spread also have to remain linear?
Example:
if the drain time is 3:30-4:30 your set's lowest diff must be hard or lower (excuse me if that is outdated, just took it from the first post)
Let's say I still want to make an Easy for this diff- is a normal still required then?
That's what's attempting to be discussed with t/756468 iircpimpG wrote:
one last thing that i'm concerned
there should be some limitation to what songs can be combined into a rankable compilation
the way the Proposal right now basically you can put songs from 6ix9ine, BABY METAL, and Beethoven in the same compilation
first thing gets removed, 2nd would have this now https://i.imgur.com/alU9tH5.pngtimemon wrote:
I have a question, do every non marathon maps always have to have 2 diffs or more? Like if 4:45 map is a hard diff, does it need another difficulty? The proposal isn't clear on this one
Also what about the break on lower difficulties? The top diff might hit 3:30 drain but lower diffs might not.
timemon wrote:
I have a question, do every non marathon maps always have to have 2 diffs or more? Like if 4:45 map is a hard diff, does it need another difficulty? The proposal isn't clear on this one
Also what about the break on lower difficulties? The top diff might hit 3:30 drain but lower diffs might not.
Single-mode mapsets must include a reasonable spread of at least two difficulties.
Difficulties lower than Insane can use their play time as a metric instead of drain time, but their play time must be equal to at least 80% of their drain time.
timemon wrote:
So this essentially lower the bar for marathon by 30 seconds, if you map insane.
Maybe I'm lacking sleep cause its 2am but if you guys get rid of the forced "2 diff" rule in favor of this proposal. Can't I just make a TV size map with only normal diff and rank it, or I am missing something again.
Mao wrote:
timemon wrote:
So this essentially lower the bar for marathon by 30 seconds, if you map insane.
Maybe I'm lacking sleep cause its 2am but if you guys get rid of the forced "2 diff" rule in favor of this proposal. Can't I just make a TV size map with only normal diff and rank it, or I am missing something again.
I mean you could right now just rank a TV size with E/N, doesn't make that much of a difference.
I'm not sure if I like that you don't have to make two difficulties anymore though, the marathon bar for Hards would be lowered to 3:30 and that's pretty low imo.
Single-mode mapsets must form a reasonable spread. This spread must comply with its respective mode's difficulty-specific Ranking Criteria.
The audio file of a song should not be artificially extended in order to meet a time limitation in the mapset section of this criteria. This can include (but is not limited to) looping sections of the audio file, lowering the bpm of the song or section of the song, or adding small amounts of music to the song without incorporating it throughout the entire song. This does not apply to song compilations or audio files less than the minimum rankable mapset length.
ZiRoX wrote:
As others have said, I don't think the minimum 2 diff rule should be gone. As the proposal stands now, I could map a 1 min Normal and get it ranked. You could say that the proposal mentions that maps require a proper spread (and you can't have spread with only 1 element), but an explicit mention of this minimum number of diffs required would be good.
I agree. There should always be at least 2 diffs unless its a marathon. Thats what differentiates a marathon from a normal set.ZiRoX wrote:
As others have said, I don't think the minimum 2 diff rule should be gone. As the proposal stands now, I could map a 1 min Normal and get it ranked. You could say that the proposal mentions that maps require a proper spread (and you can't have spread with only 1 element), but an explicit mention of this minimum number of diffs required would be good.
i agreetatatat wrote:
I agree. There should always be at least 2 diffs unless its a marathon. Thats what differentiates a marathon from a normal set.ZiRoX wrote:
As others have said, I don't think the minimum 2 diff rule should be gone. As the proposal stands now, I could map a 1 min Normal and get it ranked. You could say that the proposal mentions that maps require a proper spread (and you can't have spread with only 1 element), but an explicit mention of this minimum number of diffs required would be good.
Nao Tomori wrote:
if you people want linear just go with 3:30 - 4:15 - 5. that both avoids the "issue" of non linearity while also keeping fairly normal standards for drain time per set; for a 3 minute nhix set, that's 12 minutes and about the max amount ever needed for a set, which is perfectly fine imo... at 3:30 hix that becomes 10:30 which isn't a huge reduction and then 4:15 ix is 8:30 which is also not a big difference.
ZiRoX wrote:
As others have said, I don't think the minimum 2 diff rule should be gone. As the proposal stands now, I could map a 1 min Normal and get it ranked. You could say that the proposal mentions that maps require a proper spread (and you can't have spread with only 1 element), but an explicit mention of this minimum number of diffs required would be good.
tatatat wrote:
Thats what differentiates a marathon from a normal set.
Doormat wrote:
The idea that I could make a “marathon” for a TV Size if I only mapped a Normal difficulty completely undermines the original intent of this proposal to begin with (balancing spread requirements for longer songs).
Single-mode mapsets must form a reasonable spread. This spread must comply with its respective mode's difficulty-specific Ranking Criteria.My main issue is the wording here. Most people are worried that this removes the 2 diff requirement but you can't really have a spread if you only have 1 diff so it's kinda ??? In addition, this change wouldn't allowed NN or II stuff to be ranked if the two diffs are very similar in difficulty since once again having 2 incredibly similar diffs difficulty doesn't make a reasonable spread?????????
I used “marathon” in quotes because that’s probably the most recognizable thing that this new proposal will get compared to. I know it technically isn’t a marathon; I just used the word for the sake of simplifying my argument.Mir wrote:
Marathons should be defined by song length and length alone, difficulty count should be irrelevant - and kinda is - because some marathon maps have full spreads/more than one diff. Forcing 2 diffs for the sake of differentiating sets from marathons is unnecessary imho (not saying that's what your point is but I want to dismiss that idea entirely)
I think what maybe needs to happen is a rethink of what "marathon" constitutes, because it shouldn't be "1 difficulty mapset" by any means.
The "effort" argument can be seen as being "for the sake of effort" as well and may not have a benefit to the mapset at all despite being more work for the mapper in the long run. AFAIK the proposal's main aim is to gear sets towards the people that get the most out of playing them, and those people likely won't care much for filler diffs that are there just to fulfill the 2 diff minimum.
i kinda used words from UC and Hobbes2 in here too since we had a discussion about it on Discord so disclaimer some of the phrasing isn't mine