forum

EGOIST - Namae no Nai Kaibutsu

posted
Total Posts
49
show more
Topic Starter
Rizen
thank you for the mod! will reply soon

Reclaimer

Reclaimer wrote:

Hello from #modreqs !

Bare with me I'm new to modding but I hope I can help :)

Asympotmic

  1. 00:46:922 (1) - This should follow the previous sliders direction as it makes it a bit awkward. Like so changed the rhythm here instead :<
  2. 00:53:922 (1,2,3,4) - Inconsistant jump spacing, the patern is fine but the space between (1,2) is too little compared to the space between (3, 4) ok, changed it
  3. 00:53:922 (1,2,3,4) - Listen closely, there is no need for that note I think you used the wrong time here xD
  4. 00:53:922 (1,2,3,4) - Goo pattern here, but move 01:04:088 (5) further away from (4) to match the spacing between (3, 4) ^
  5. 01:04:088 (5) - This is too close to (4), ruins the flow of the jump pattern isn't this the same as above? o.o
  6. 02:45:255 (5,6,7,1) - The gap between the triplet and the single not is a bit too large, if you don't agree at least have the triplet lead away from (5) in a linear fashion, going from (5) to the triplet is hard enough with the gap but having to aim the triplet as it is would be difficult. Having the triplet aim away from (5) would flow much better and be easier for the player to land properly whoops, I forgot to ctrl+g this... fixed
  7. 03:20:255 (6) - This should be a new combo applied
  8. 03:44:505 (2,3) - These should be mapped to the blue tick I think the rhythm now is alright
  9. 04:52:755 (2,3,4,5) - You may not agree but I thought this was a weird pattern I would consider changing it, as in the spacing and not placement changed
  10. 04:56:755 (2,3,4,5,6) - No need to suddenly change the DS between (4. 5) consider changing the spacing a bit changed
Done!


Overall great map! All you need to focus on is the DS and patterns on your jumps. Also maybe put some more spice in the long straight sliders as they can look a bit boring :P

I hope you found my mod helpful, if not then don't give me kudosu!
Thank you for the mod!
Iceskulls
as requested

[general]
  1. unused .osb file there , I recommend deleting it
  2. if you map the break time maybe you can go for approval here ? currently the drain time is not above 5.00 min because break time , I guess lol
[asymptomatic]
  1. 00:16:755 (3) - looks a bit nearly offscreen , I suggest move this up a bit just to be safe
  2. 00:17:422 (5) - move this to around x144 y240 would somehow make flow here 00:16:755 (3,4,5,1) - nice imo
  3. 00:22:088 (3) - ctrl+g would make flow here 00:21:755 (2,3,4,5) - a bit better imo
  4. 00:34:922 (1) - looks a bit nearly offscreen , I suggest move this up a bit just to be safe
  5. 00:37:255 (5,1,2,3) - flow quite a bit weird somehow here I think this would work better
  6. 00:46:838 - sound overmapped here :C I can't hear any 1/4 beat here I think 1/2 slider would sound better there
  7. 00:47:755 (4,5) - lol I almost thought this is 1/4 spacing , I think increase spacing a bit here can make it looks like 1/2 spacing more
  8. 00:54:422 (4) - move this to around x338 y33 would help emphasis the beat here really well which will make spacing here play really great
  9. 00:54:838 - sound overmapped here :C I can't hear any 1/4 beat here I think 1/2 slider would sound better there
  10. 00:56:088 (5) - move this up a bit so you will get nice flow here 00:56:088 (5,1) - I suggest put (5) at around x208 y32
  11. 01:02:255 (3,4) - this flow better for me imo (you may need to adjust (1) a bit too if you fix this)
  12. 01:03:922 (4,5) - swap places of these two notes here would give nice flow here 01:02:922 (1,2,3,1,2,3,4,5,1) -
  13. 01:05:088 (4,5) - kinda a bit hard to catch here idk lol , just suggest pattern here
  14. 01:06:755 (5,1) - similiar to want I said above here they play a bit weird imo , try this ?
  15. 01:08:088 (6,1) - give more spacing here would make the impact here feel great , try this ?
  16. 01:12:922 (3,4) - spacing might be a bit too much I think , I would move (3) to around x80 y80 instead
  17. 01:14:088 (3,4) - this flow work better , current flow plays not really good imo
  18. 01:15:255 (2) - ctrl+g this would make flow here 01:14:922 (1,2,3,4) - better imo
  19. 01:18:588 (4,5,1) - flow kinda a bit weird here , move this 01:18:755 (5) - to around x294 y95 would make flow a little bit better unless you want some nazi suggestion for the pattern here =.= lolololol
  20. 01:20:255 (1,2,3,4,5,6,7) - lower spacing to something like what you did at the beginning part here 00:11:922 (1,2,3,4,1) - make the stream flow a bit reasonable with the music , just saying tho
  21. 01:25:588 (1,2,3,4,5,6) - uhh jumps here quite a bit too much spacing and play not really well with the music it just feel pretty awkward when you just do a large jumps here 01:25:755 (2,3,4) - then you dramatically lower the spacing here 01:26:088 (4,5) - a lots , pattern quite not fit with the music much , I would do something like this here instead
  22. 01:31:255 (2) - straight slider make flow here 01:31:255 (2,3,4) - a bit better imo
  23. 01:32:338 (1) - doesn't it sound better to end this at 01:34:922 - then start next spinner at 01:35:005 - ?
  24. 01:49:588 (1,2,3) - you can seperate them a bit so it make pattern looks a bit better
  25. 01:51:422 - should focus on this beat like what you did here previously , it sound a lots better [spoilerbox]
  26. 02:12:588 (2,3) - give more spacing like 02:12:088 (5,1) - so it will make this pattern play really good with the music
  27. 02:13:255 (5,1) - should have more spacing than 02:13:088 (4,5) - or sharper angle since (1) is more emphasized than (5) , try this ?
  28. 02:15:422 (2,3,4) - this flow better imo
  29. 02:20:755 (2,3) - spacing might be a bit too much here imo , mmm I think if you make spacing here 02:20:255 (1,2,3) - consistent it can make flow better
  30. 02:21:255 (5,1) - kinda feel weird why you lower the spacing here when it's a emphasized beat here , it still plays fine but I think it doesn't express the song here really well , I suggest this pattern instead so it will make the next flow good too
  31. 02:23:922 (4,5) - the tone of music start lower here so kinda feel a bit good when you use lower spacing here , since you need to move (1) to if you move (5) lol so try this ?
  32. 02:26:088 (2,3,4) - so ok lol when doing linear flow like this here an increase in spacing half way will just always result in awkward flow so do something about angle here instead here will make thing plays better when you want to emphasis something halfway
  33. 02:37:922 (2,3) - spacing kinda a bit too much , I would move (2) to around x172 y120 instead (can move (5) to there too if you want stack there )
  34. 02:40:255 (1,2,3,4,5,6,7) - lower to something like 0.8x spacing would make stream here flow nice with the music
  35. 02:41:422 (9) - try move to around x357 y144 ( maybe (2) too ) for better flow here 02:41:088 (8,9,1) - ?
  36. 02:44:588 (2,3,4) - I prefer consistent spacing for better flow here , try move (4) to around x148 y148
  37. 02:45:422 (6,7,1,2,3,4,5,6) - this is like 01:25:588 (1,2,3,4,5,6) - where some jumps don't play that good , I would do this instead
  38. 03:08:588 (2) - ctrl+g this would make flow better and make spacing here 03:08:255 (1,2) - a bit reasonable with the music
  39. 03:28:588 (2) - ctrl+g would make flow here 03:28:255 (1,2) - better imo
  40. 03:31:588 (3,4,5,6) - , 03:32:255 (1,2,3,4) - eventhough the beat may play sudden like this but I still think that it make the spacing here inconsistent with others a bit to much , lowering spacing a bit would good idea here
  41. 03:45:255 (1,2,3,4,1) - lower to something like 0.8x spacing would make stream here flow nice with the music
  42. 04:13:255 (5,6) - swap places of these two notes would make flow here 04:12:922 (4,5,6,1) - better
  43. 04:14:338 (5) - sound pretty overmapped :C there is no 1/4 beat here
  44. 04:14:422 (6,7) - flow just kinda weird here and spacing somehow pretty large , I would do something like this
  45. 04:16:088 (6,1) - bigger spacing would give nice impact feeling here , try move (1) to around x96 y40 ?
  46. 04:22:255 (3) - move this to around x256 y112 would make flow here 04:21:922 (2,3,4) - better imo
  47. 04:26:922 (1,2,3,4,5,6,7) - lower to something like 0.8x spacing would make stream here flow nice with the music
  48. 04:32:088 (7,8,1) - ctrl+g the rhythm for better flow here 04:31:922 (6,7,8,1) -
  49. 04:32:588 (3) - try move to around x172 y360 so it would make flow here 04:32:422 (2,3,4,5,6) - a little bit better
  50. 04:33:422 (7) - try move to around x300 y112 for better spacing here 04:33:422 (7,1) -
  51. 04:39:088 (1) - doesn't it sound better to end at 04:41:588 - here instead then start next spinner on 04:41:672 -
  52. 04:48:922 (1) - not really need to nc here imo pattern still readable without nc imo
  53. 04:53:255 (5,1) - give some angle here would give some nice feeling to the players , try move (1) to around x232 y296 ?
  54. 04:57:255 (5,6,1) - a bit weird flow here it plays pretty awkward imo , I would do this pattern here
ooo a big mods one but w/e lol

let me see what do you think about the drain time there and some flow, spacing here and there , the map is pretty good tho and might be even more better with some tuning in flow and spacing :)
Topic Starter
Rizen
CelsiusLK

CelsiusLK wrote:

as requested

[general]
  1. unused .osb file there , I recommend deleting it deleted
  2. if you map the break time maybe you can go for approval here ? currently the drain time is not above 5.00 min because break time , I guess lol i'll check with a QAT about this
[asymptomatic]
  1. 00:16:755 (3) - looks a bit nearly offscreen , I suggest move this up a bit just to be safe moved all the patterns up
  2. 00:17:422 (5) - move this to around x144 y240 would somehow make flow here 00:16:755 (3,4,5,1) - nice imo applied
  3. 00:22:088 (3) - ctrl+g would make flow here 00:21:755 (2,3,4,5) - a bit better imo changed the slider here instead to fix flow
  4. 00:34:922 (1) - looks a bit nearly offscreen , I suggest move this up a bit just to be safe moved up
  5. 00:37:255 (5,1,2,3) - flow quite a bit weird somehow here I think this would work better i like (added)
  6. 00:46:838 - sound overmapped here :C I can't hear any 1/4 beat here I think 1/2 slider would sound better there removed offending note
  7. 00:47:755 (4,5) - lol I almost thought this is 1/4 spacing , I think increase spacing a bit here can make it looks like 1/2 spacing more moved away to bottom rightish
  8. 00:54:422 (4) - move this to around x338 y33 would help emphasis the beat here really well which will make spacing here play really great changed the upcoming slider to fix flow
  9. 00:54:838 - sound overmapped here :C I can't hear any 1/4 beat here I think 1/2 slider would sound better there removed and changed slider
  10. 00:56:088 (5) - move this up a bit so you will get nice flow here 00:56:088 (5,1) - I suggest put (5) at around x208 y32 applied
  11. 01:02:255 (3,4) - this flow better for me imo (you may need to adjust (1) a bit too if you fix this)done
  12. 01:03:922 (4,5) - swap places of these two notes here would give nice flow here 01:02:922 (1,2,3,1,2,3,4,5,1) - changed the previous sliders so I did change the placement of these notes, but not to exactly what this said
  13. 01:05:088 (4,5) - kinda a bit hard to catch here idk lol , just suggest pattern here done but added a curve to the slider
  14. 01:06:755 (5,1) - similiar to want I said above here they play a bit weird imo , try this ? applied
  15. 01:08:088 (6,1) - give more spacing here would make the impact here feel great , try this ? applied
  16. 01:12:922 (3,4) - spacing might be a bit too much I think , I would move (3) to around x80 y80 instead done applied
  17. 01:14:088 (3,4) - this flow work better , current flow plays not really good imo applied
  18. 01:15:255 (2) - ctrl+g this would make flow here 01:14:922 (1,2,3,4) - better imo no ctrl+g, but I did some adjustments here
  19. 01:18:588 (4,5,1) - flow kinda a bit weird here , move this 01:18:755 (5) - to around x294 y95 would make flow a little bit better unless you want some nazi suggestion for the pattern here =.= lolololol changed this bit around but not to the exact co-ords here
  20. 01:20:255 (1,2,3,4,5,6,7) - lower spacing to something like what you did at the beginning part here 00:11:922 (1,2,3,4,1) - make the stream flow a bit reasonable with the music , just saying tho changed to 0.8x
  21. 01:25:588 (1,2,3,4,5,6) - uhh jumps here quite a bit too much spacing and play not really well with the music it just feel pretty awkward when you just do a large jumps here 01:25:755 (2,3,4) - then you dramatically lower the spacing here 01:26:088 (4,5) - a lots , pattern quite not fit with the music much , I would do something like this here instead []img]http://puu.sh/kF9yn/fbafad2d3c.png[/img] added a hexagon jump here
  22. 01:31:255 (2) - straight slider make flow here 01:31:255 (2,3,4) - a bit better imo ok, added
  23. 01:32:338 (1) - doesn't it sound better to end this at 01:34:922 - then start next spinner at 01:35:005 - ? you're right, it does sound better... added
  24. 01:49:588 (1,2,3) - you can seperate them a bit so it make pattern looks a bit better [spoilerbox] done
  25. 01:51:422 - should focus on this beat like what you did here previously , it sound a lots better changed the rhythm here
  26. 02:12:588 (2,3) - give more spacing like 02:12:088 (5,1) - so it will make this pattern play really good with the music
  27. 02:13:255 (5,1) - should have more spacing than 02:13:088 (4,5) - or sharper angle since (1) is more emphasized than (5) , try this ?
  28. 02:15:422 (2,3,4) - this flow better imo
  29. 02:20:755 (2,3) - spacing might be a bit too much here imo , mmm I think if you make spacing here 02:20:255 (1,2,3) - consistent it can make flow better
  30. 02:21:255 (5,1) - kinda feel weird why you lower the spacing here when it's a emphasized beat here , it still plays fine but I think it doesn't express the song here really well , I suggest this pattern instead so it will make the next flow good too
  31. 02:23:922 (4,5) - the tone of music start lower here so kinda feel a bit good when you use lower spacing here , since you need to move (1) to if you move (5) lol so try this ?
  32. 02:26:088 (2,3,4) - so ok lol when doing linear flow like this here an increase in spacing half way will just always result in awkward flow so do something about angle here instead here will make thing plays better when you want to emphasis something halfway
  33. 02:37:922 (2,3) - spacing kinda a bit too much , I would move (2) to around x172 y120 instead (can move (5) to there too if you want stack there )
  34. 02:40:255 (1,2,3,4,5,6,7) - lower to something like 0.8x spacing would make stream here flow nice with the music
  35. 02:41:422 (9) - try move to around x357 y144 ( maybe (2) too ) for better flow here 02:41:088 (8,9,1) - ?
  36. 02:44:588 (2,3,4) - I prefer consistent spacing for better flow here , try move (4) to around x148 y148
  37. 02:45:422 (6,7,1,2,3,4,5,6) - this is like 01:25:588 (1,2,3,4,5,6) - where some jumps don't play that good , I would do this instead up to this point with the suggestions with no replies, I've remapped the section with these points in mind. They haven't not been taken into consideration
  38. 03:08:588 (2) - ctrl+g this would make flow better and make spacing here 03:08:255 (1,2) - a bit reasonable with the music applied
  39. 03:28:588 (2) - ctrl+g would make flow here 03:28:255 (1,2) - better imo done
  40. 03:31:588 (3,4,5,6) - , 03:32:255 (1,2,3,4) - eventhough the beat may play sudden like this but I still think that it make the spacing here inconsistent with others a bit to much , lowering spacing a bit would good idea here alright, made some improvements on flow
  41. 03:45:255 (1,2,3,4,1) - lower to something like 0.8x spacing would make stream here flow nice with the music doneskis
  42. 04:13:255 (5,6) - swap places of these two notes would make flow here 04:12:922 (4,5,6,1) - better remapped this bit with this in mind
  43. 04:14:338 (5) - sound pretty overmapped :C there is no 1/4 beat here removed offending note
  44. 04:14:422 (6,7) - flow just kinda weird here and spacing somehow pretty large , I would do something like this [ remapped section with flow in mind
  45. 04:16:088 (6,1) - bigger spacing would give nice impact feeling here , try move (1) to around x96 y40 ? remapped with spacing in mind
  46. 04:22:255 (3) - move this to around x256 y112 would make flow here 04:21:922 (2,3,4) - better imo ok
  47. 04:26:922 (1,2,3,4,5,6,7) - lower to something like 0.8x spacing would make stream here flow nice with the music yip
  48. 04:32:088 (7,8,1) - ctrl+g the rhythm for better flow here 04:31:922 (6,7,8,1) - done
  49. 04:32:588 (3) - try move to around x172 y360 so it would make flow here 04:32:422 (2,3,4,5,6) - a little bit better redid pattern here
  50. 04:33:422 (7) - try move to around x300 y112 for better spacing here 04:33:422 (7,1) - redid pattern here
  51. 04:39:088 (1) - doesn't it sound better to end at 04:41:588 - here instead then start next spinner on 04:41:672 - yeah, it does sound better
  52. 04:48:922 (1) - not really need to nc here imo pattern still readable without nc imo ok
  53. 04:53:255 (5,1) - give some angle here would give some nice feeling to the players , try move (1) to around x232 y296 ? angle added
  54. 04:57:255 (5,6,1) - a bit weird flow here it plays pretty awkward imo , I would do this pattern here
ooo a big mods one but w/e lol

let me see what do you think about the drain time there and some flow, spacing here and there , the map is pretty good tho and might be even more better with some tuning in flow and spacing :)
thank you so much for the mod! Redid most of the placements in the map (rip 5.07 star rating)

i've removed spoilerbox tags to fix the box bug, image placement rip
riktoi


mod from my queueueu


[General]



I really don't have much to say about this map, it looks good to go for me (apart from some changes that might emphasize things better)
Remember that most of these are only suggestions ;_;

[Asymptomatic]


00:06:922 (1,2) - You need more weight on these, maybe lower the sv for the first one to something like 0.8 and then the second slider to 1.2 respectively
00:17:588 (1,2) - ^ (Look for other spots like these, just keep the sv changes minimal but still noticeable)

02:17:422 (1,2,3) - fix this stack

03:34:922 - 03:56:255 - moreeeeee emphasis (try adding some hitcircles between fitting parts

04:17:588 - 04:34:088 - I really don't think the 1/1 sliders fit here as it's a really energetic section and the 1/1 sliders kinda ruin it (Please think about this carefully)

04:52:922 (3,4) - A slider here would fit nicely

Good luck with your map!
Topic Starter
Rizen
update: will remap parts of this song so plz so not mod, my hands are very full atm and I cannot remap it yet

done

riktoi

riktoi wrote:



mod from my queueueu



[General]



I really don't have much to say about this map, it looks good to go for me (apart from some changes that might emphasize things better)
Remember that most of these are only suggestions ;_;

[Asymptomatic]


00:06:922 (1,2) - You need more weight on these, maybe lower the sv for the first one to something like 0.8 and then the second slider to 1.2 respectively I'm sorry but I really do not want to add slider velocity changes to the map (except for the transition from verse to chorus)... because of reasons; 1. LunarS's mapset has this so I feel as though this will be like copying and 2. I am uncomfortable with sv changes outside of these transitions
00:17:588 (1,2) - ^ (Look for other spots like these, just keep the sv changes minimal but still noticeable)

02:17:422 (1,2,3) - fix this stack done

03:34:922 - 03:56:255 - moreeeeee emphasis (try adding some hitcircles between fitting parts There is no sound to emphasize other than what is already mapped ._.

04:17:588 - 04:34:088 - I really don't think the 1/1 sliders fit here as it's a really energetic section and the 1/1 sliders kinda ruin it (Please think about this carefully) I'm mapping the vocal holds here though x( this chorus isn't that much different than the other two

04:52:922 (3,4) - A slider here would fit nicely indeed

Good luck with your map!
thank you for the mod!
EncoreW
hi, here is my noob mod

[Asymptomatic]

yes awesome map

maybe combo color a little too close

00:28:255 - this part, i think it shouldn't be 55% volume, maybe 45% is enough, because music still light, not much stronger or more intence than 00:27:422 (1) - , so volume from 35% increase to 55% is a little unnecessary, sounds a little noisy especially soft-hitnormal

01:48:255 - this part ditto

00:44:255 - yes this part volume should be louder and louder but i think if you decide to decrease 00:28:255 - this part volume, you also should decrease 00:44:255 - this part volume, baced on 00:28:255 - this part to adjust theirs volume, and i think you can consider 00:44:255 - to 00:49:255 - this part, you can increase volume by every NC, for example 00:44:255 (1) - 45%, 00:45:588 (1) - 50%, 00:46:922 (1) - 55%, right? ;D

02:04:255 (1) - 02:05:588 (1) - 02:06:922 (1) - ditto

00:59:422 (4) - why not NC here? 00:57:422 (1,2,3) - 00:58:088 (1,2,3) - 00:58:755 (1,2,3) - yes 3 similar patterns, so i think you can use a NC 00:59:422 (4) - here because drum end and vocal start here, and you use a finish here so maybe this circle worth a NC to reflect that

02:19:422 (4) - ditto

01:10:755 (5) - i think overlap with 01:10:922 (1) - this slider's start maybe better

02:30:755 (5) - ditto

01:20:755 (7,8) - i think a little wrong in rhythm here, 01:20:922 - a new vocal pronounciation start here, but you choose a slider's end to reflect that, i think it's not a good choose, obviously it can be a circle or a slider's start, ot maybe a little lack of blow, so what about use 4 circles to insread this 2 sliders or use 2 circles to instead 01:20:755 (7) - ? because 01:20:755 - 01:21:088 - 01:21:422 - drum beats still strong so i think circles is good

02:40:755 (7,8) - 04:27:422 (7,8) - ditto

vocal, music and rhythm really similar between this two parts, and your pattern ;D

01:30:922 (1,3) - not a perfect blanket

03:13:588 (1) - i think this NC's volume should louder than 03:16:255 (1) - because 03:13:588 - at this moment misic still a little noisy and a noisy instrument appeared here, but disappeared at 03:16:255 - , piano begin, and no lyric at 03:13:588 (1) - , lyric start at 03:16:255 (1) - , since this time point, the song and music become light, so i think you can decrease 03:16:255 (1) - this part's volume or increase 03:13:588 (1) -

04:48:922 (9) - what about NC here and 04:49:255 (1) - remove NC?

finally forgive my poor english plz
Topic Starter
Rizen
T-Mac

T-Mac wrote:

hi, here is my noob mod

[Asymptomatic]

yes awesome map

maybe combo color a little too close made one of the lighter colours more darker

00:28:255 - this part, i think it shouldn't be 55% volume, maybe 45% is enough, because music still light, not much stronger or more intence than 00:27:422 (1) - , so volume from 35% increase to 55% is a little unnecessary, sounds a little noisy especially soft-hitnormal ok, applied

01:48:255 - this part ditto ^

00:44:255 - yes this part volume should be louder and louder but i think if you decide to decrease 00:28:255 - this part volume, you also should decrease 00:44:255 - this part volume, baced on 00:28:255 - this part to adjust theirs volume, and i think you can consider 00:44:255 - to 00:49:255 - this part, you can increase volume by every NC, for example 00:44:255 (1) - 45%, 00:45:588 (1) - 50%, 00:46:922 (1) - 55%, right? ;Dappliued

02:04:255 (1) - 02:05:588 (1) - 02:06:922 (1) - ditto ^

00:59:422 (4) - why not NC here? 00:57:422 (1,2,3) - 00:58:088 (1,2,3) - 00:58:755 (1,2,3) - yes 3 similar patterns, so i think you can use a NC 00:59:422 (4) - here because drum end and vocal start here, and you use a finish here so maybe this circle worth a NC to reflect that yeah, I dunno why I didn't NC that... applied

02:19:422 (4) - ditto ^

01:10:755 (5) - i think overlap with 01:10:922 (1) - this slider's start maybe better yeah you're right, applied

02:30:755 (5) - ditto ^

01:20:755 (7,8) - i think a little wrong in rhythm here, 01:20:922 - a new vocal pronounciation start here, but you choose a slider's end to reflect that, i think it's not a good choose, obviously it can be a circle or a slider's start, ot maybe a little lack of blow, so what about use 4 circles to insread this 2 sliders or use 2 circles to instead 01:20:755 (7) - ? because 01:20:755 - 01:21:088 - 01:21:422 - drum beats still strong so i think circles is good I don't really agree with this... in the chorus you can clearly hear a guitar rift, which is arguably stronger than the vocals. That is why I've chosen yo use two sliders to emphasize these rifts... However, I will keep this in mind

02:40:755 (7,8) - 04:27:422 (7,8) - ditto ^

vocal, music and rhythm really similar between this two parts, and your pattern ;D

01:30:922 (1,3) - not a perfect blanket fixed

03:13:588 (1) - i think this NC's volume should louder than 03:16:255 (1) - because 03:13:588 - at this moment misic still a little noisy and a noisy instrument appeared here, but disappeared at 03:16:255 - , piano begin, and no lyric at 03:13:588 (1) - , lyric start at 03:16:255 (1) - , since this time point, the song and music become light, so i think you can decrease 03:16:255 (1) - this part's volume or increase 03:13:588 (1) - ok, added volume variation here

04:48:922 (9) - what about NC here and 04:49:255 (1) - remove NC? the NC atm is alright because the NC emphasises that the two streams are separate. no need to NC the repeat slider as it is part of the first stream

finally forgive my poor english plz
Thank you for the mod!!
MISAMISA
Fast little mod

01:10:922 (1) - SV 1.3 - 1.5 please ;w;
02:30:922 (1) - ^
04:17:588 (1) - For this section SV was depend drom the past parts, you need to improve SV for 0.1 - 0.2
It's just my imo
/me run
Topic Starter
Rizen
Midana

Midana wrote:

Fast little mod

01:10:922 (1) - SV 1.3 - 1.5 please ;w;
02:30:922 (1) - ^
04:17:588 (1) - For this section SV was depend drom the past parts, you need to improve SV for 0.1 - 0.2
It's just my imo
/me run
thank you for looking at my map! unfortunately, I must decline all of these slider velocity changes. Yes, the vocals are strongerish at this point. However, they're not strong enough to merit a slider velocity change imo...
Grrum
Hello. So generally when I want to M4M, I mod the map first to make sure I'll be able to provide feedback. Since I did it already, I might as well post it. Don't feel obliged at all and just consider this a Normal mod from #modreqs. Hopefully this is helpful enough that next time you'll be asking me for M4M :D.

[Asymptomatic]

01:10:422 (4) – This is mostly me being bad at reading, but the stack under the slider tail isn't very fun. You could try different placements like at 320, 236, but maybe just unstacking them and going with a half overlap by putting 4 at 425, 22 would help?

01:30:922 (1) – Since 01:29:588 (1) – and 01:31:922 (1) – start with streams, I kind of like this combo to also start with a triple. I know that kind of interferes with the vocals/drum you're going for, but just wanted to throw that more consistent rhythm out there.

02:07:255 (2,3) – This feels a little awkward to me rhythmically. Consider doing http://puu.sh/kVsOA/54bb752bb0.jpg . If you do then 02:08:088 (6) – feels a little slow and so maybe increase the SV here slightly to .85.

02:30:422 (4,5) – This spacing is a little awkward. Try making it bigger.

03:13:588 (1) – Pretty subjective, but I think a SV of .65 fits a little better. It also makes the increase at 03:24:255 (1) – more noticeable

03:20:922 (3) – The high pitch of the piano here makes me want the distance into this to be higher. I know it kinda messes up the design your going for, but there's something around this part of the song that I want to change the DS briefly. I kind of liked putting it under the tail of 03:19:422 (3) – and then making 3,4,5 linear like: http://puu.sh/kVrZc/317ef03c0c.jpg

03:32:255 (1) – Try making the distance into this a little bigger to reflect the higher pitch. Next comment very related.

03:32:255 (1) – So whatever strings these are, there are two notes that the slider represents. I'll call this an iamb. I kind of want to express both notes of each iamb, but I don't want to quite make these two circles, so think about changing the combo at 03:33:588 (1) – from 4 sliders to 8 circles with each iamb only having a DS of like ~0.5x and each iamb being separated by a jump, like: http://puu.sh/kVswB/c4c9805f95.jpg (done obviously by convert slider to stream. You may have to rework the distance of the jumps though if you go with this).

03:38:922 (1,2,3) – I think the spacing here is just a little too big. Anything that reduces the DS can work obviously, but for example, try doing ctrl + J on 1 and moving it to 214, 226 and then setting up 3 a little different, like: http://puu.sh/kVraK/2be510447b.jpg

04:17:588 (1) – This kiai feels a little more intense than everything else in the song. So similar to how you slow down the SV in slow parts, it would have been cool to see the SV go to like 1.1 or 1.15 for this kiai.

04:28:755 (3,4) - the distance here feels like it should be bigger, maybe blanket 4 in 04:28:255 (1) - ?

04:32:171 (8,1) – These hitsounds don't sound right, I'd prefer you not to use drum

04:33:422 (7,1) – The slider shape of 1 leads to a really unnatural flow between these. Redo anything around this so that you make a better flow here.

Good map overall with good spacing and design. Good luck!
Topic Starter
Rizen
yep, i'm remapping this because I disagree with my own style of mapping... (just the chorus)
Topic Starter
Rizen
pinataman

pinataman wrote:

Hello. So generally when I want to M4M, I mod the map first to make sure I'll be able to provide feedback. Since I did it already, I might as well post it. Don't feel obliged at all and just consider this a Normal mod from #modreqs. Hopefully this is helpful enough that next time you'll be asking me for M4M :D.

[Asymptomatic]

01:10:422 (4) – This is mostly me being bad at reading, but the stack under the slider tail isn't very fun. You could try different placements like at 320, 236, but maybe just unstacking them and going with a half overlap by putting 4 at 425, 22 would help? done

01:30:922 (1) – Since 01:29:588 (1) – and 01:31:922 (1) – start with streams, I kind of like this combo to also start with a triple. I know that kind of interferes with the vocals/drum you're going for, but just wanted to throw that more consistent rhythm out there. sliders are here to emphasize on the vocals :<

02:07:255 (2,3) – This feels a little awkward to me rhythmically. Consider doing http://puu.sh/kVsOA/54bb752bb0.jpg . If you do then 02:08:088 (6) – feels a little slow and so maybe increase the SV here slightly to .85. to be honest, I think it's fine because it's still readable/playable

02:30:422 (4,5) – This spacing is a little awkward. Try making it bigger. ok

03:13:588 (1) – Pretty subjective, but I think a SV of .65 fits a little better. It also makes the increase at 03:24:255 (1) – more noticeable the piano is pretty intense at this part though ;o

03:20:922 (3) – The high pitch of the piano here makes me want the distance into this to be higher. I know it kinda messes up the design your going for, but there's something around this part of the song that I want to change the DS briefly. I kind of liked putting it under the tail of 03:19:422 (3) – and then making 3,4,5 linear like: http://puu.sh/kVrZc/317ef03c0c.jpg changed this part around

03:32:255 (1) – Try making the distance into this a little bigger to reflect the higher pitch. Next comment very related. distance increased

03:32:255 (1) – So whatever strings these are, there are two notes that the slider represents. I'll call this an iamb. I kind of want to express both notes of each iamb, but I don't want to quite make these two circles, so think about changing the combo at 03:33:588 (1) – from 4 sliders to 8 circles with each iamb only having a DS of like ~0.5x and each iamb being separated by a jump, like: http://puu.sh/kVswB/c4c9805f95.jpg (done obviously by convert slider to stream. You may have to rework the distance of the jumps though if you go with this). I personally think the 1/2 sliders will do well to emphasize on the "iamb" sounds. However, I did change their placement around a little bit

03:38:922 (1,2,3) – I think the spacing here is just a little too big. Anything that reduces the DS can work obviously, but for example, try doing ctrl + J on 1 and moving it to 214, 226 and then setting up 3 a little different, like: http://puu.sh/kVraK/2be510447b.jpg I think the spacing is fine :< still reachable

04:17:588 (1) – This kiai feels a little more intense than everything else in the song. So similar to how you slow down the SV in slow parts, it would have been cool to see the SV go to like 1.1 or 1.15 for this kiai. remapped with 1.15

04:28:755 (3,4) - the distance here feels like it should be bigger, maybe blanket 4 in 04:28:255 (1) - ? remapped

04:32:171 (8,1) – These hitsounds don't sound right, I'd prefer you not to use drumremapped

04:33:422 (7,1) – The slider shape of 1 leads to a really unnatural flow between these. Redo anything around this so that you make a better flow here.remapped

Good map overall with good spacing and design. Good luck!
thank you for the mod!
Wingmann
Ka pai!
New modder, feel free to ignore anything
00:04:588 (2,4) - Overlapping
00:28:255 (2) - Can flip this horizontally and make it blanket the slider before it
01:04:755 (2,4,1) - Overlapping a teeny bit
01:25:588 (1,2,3,4,5) - I see this is a star jump, but maybe you could make it a bit more obvious (i have no idea what im saying)
02:45:588 (1,2,3,4,5) - opportunity for a nice star jump
04:32:255 (1,2,3,4,5,6,7,8) - could make into a very nice jump
Great map, and great song! ;)
Topic Starter
Rizen
Wingmann

Wingmann wrote:

Ka pai!
New modder, feel free to ignore anything
00:04:588 (2,4) - Overlapping move to the right a smidget
00:28:255 (2) - Can flip this horizontally and make it blanket the slider before it ok
01:04:755 (2,4,1) - Overlapping a teeny bit fixed
01:25:588 (1,2,3,4,5) - I see this is a star jump, but maybe you could make it a bit more obvious (i have no idea what im saying) already is a star o.o
02:45:588 (1,2,3,4,5) - opportunity for a nice star jump ^
04:32:255 (1,2,3,4,5,6,7,8) - could make into a very nice jump already cool enough...?
Great map, and great song! ;)
Thank you for the mod! I think you had an old version though .-.
Makyu
Hello, First of all, I want to say that I'm really new at this modding stuff.


[Asymptomatic]

  1. I think you have one extra clap here: 04:56:088 -
  2. When I Was playing it, this patter was really boring even for a slow part 03:18:922 (1,2,3,4,5) - I know you can make way better patterns than this, that's only my opinion
  3. change the NC from here 00:32:255 - to 00:32:755 - , for the vocal
  4. same here 00:38:088 - and here 00:43:422 -
  5. This stream can be improve by alot, in my opinion it's really messy and simple to play, you can made a curvy stream or a distance changing stream like this for example: 01:20:255 (1,2,3,4,5,6,7,8) - http://puu.sh/l7orF/03e0cdc5c4.jpg up to you c:
  6. I don't like how this part in specific is played, what do you think something like this: http://puu.sh/l7oC3/1022cdfc31.jpg
  7. you should start the NC here 02:30:755 -
  8. I want to say the same about this stream 02:40:255 (1,2,3,4,5,6,7,8) - it's really simple and boring to play for this map
  9. I think it's better if you use Ctrl+G on this note 03:25:255 (4) -
  10. I think you can improve this stream a bit, there is nothing wrong with it, it's good, but in my opinion you can improve it more: 04:26:922 (1,2,3,4,5,6,7,8,1,2,3,4,5) -
  11. same with this: 04:48:255 (1,2,3,4,5,6,7,8,9) - nothing wrong but I think you can improve it more
Good map in general, not problems at all, and when I was playing it I don't found any problems at all, you can improve more patterns and style parts but that's only my personal subjective opinion, I pointed only the stream because the can be improven more >.<


Remember: You will gain 1 kudosu for this post if it is deemed as helpful by the map's creator.

Tha's it, hope to see it ranked, and hope it was helpful.
Topic Starter
Rizen
Makyu

Makyu wrote:

Hello, First of all, I want to say that I'm really new at this modding stuff.


[Asymptomatic]

  1. I think you have one extra clap here: 04:56:088 - whoops, removed
  2. When I Was playing it, this patter was really boring even for a slow part 03:18:922 (1,2,3,4,5) - I know you can make way better patterns than this, that's only my opinion but I like this pattern; it's like a flower and the spacing matches with the music ;_;
  3. change the NC from here 00:32:255 - to 00:32:755 - , for the vocal my NC pattern is one every heavy downbeat per measure. This would break the pattern so I'll just leave the NC as is .-.
  4. same here 00:38:088 - and here 00:43:422 - ^
  5. This stream can be improve by alot, in my opinion it's really messy and simple to play, you can made a curvy stream or a distance changing stream like this for example: 01:20:255 (1,2,3,4,5,6,7,8) - http://puu.sh/l7orF/03e0cdc5c4.jpg up to you c: changed the stream and rhythm around. It's not much, but an improvement from before
  6. I don't like how this part in specific is played, what do you think something like this: http://puu.sh/l7oC3/1022cdfc31.jpg no time provided ._.
  7. you should start the NC here 02:30:755 - previously mentioned
  8. I want to say the same about this stream 02:40:255 (1,2,3,4,5,6,7,8) - it's really simple and boring to play for this map did a slight change
  9. I think it's better if you use Ctrl+G on this note 03:25:255 (4) - did some re-arranging around this part
  10. I think you can improve this stream a bit, there is nothing wrong with it, it's good, but in my opinion you can improve it more: 04:26:922 (1,2,3,4,5,6,7,8,1,2,3,4,5) - I like this stream ;_; no change
  11. same with this: 04:48:255 (1,2,3,4,5,6,7,8,9) - nothing wrong but I think you can improve it more added a change in flow in the stream
Good map in general, not problems at all, and when I was playing it I don't found any problems at all, you can improve more patterns and style parts but that's only my personal subjective opinion, I pointed only the stream because the can be improven more >.<


Remember: You will gain 1 kudosu for this post if it is deemed as helpful by the map's creator.

Tha's it, hope to see it ranked, and hope it was helpful.
thank you for the mod-
Makyu
I don't like how this part in specific is played, what do you think something like this: http://puu.sh/l7oC3/1022cdfc31.jpg

woops sorry, now I can't find it D:
Topic Starter
Rizen

Makyu wrote:

I don't like how this part in specific is played, what do you think something like this: http://puu.sh/l7oC3/1022cdfc31.jpg

woops sorry, now I can't find it D:
that's fine ;w; Thanks for checking tho
UndeadCapulet
From my queue:

Asymptomatic

00:20:255 (1) - The motion out of 4 feels pretty unnatural, try ctrl+g? I'm not too sure how to fix the later pattern, though.. sorry >.<
00:28:255 (2) - NC to stay consistent with the NC at 00:33:588 (1) - , 00:38:922 (1) - , etc. and because NC'ing to start the verse makes sense.
00:34:922 (1,2) - Arranging them like this keeps the downbeat stronger.
00:48:088 (5) - Mapping the blue ticks here but not mapping the same sound at 00:48:838 is really weird. Same for 02:08:088 (5) - .
01:14:088 (3,5) - ctrl+g flows better
01:17:422 (5) - Stack under 01:16:588 (2) - instead of under the slider, maybe? The 4,5,1 motion is pretty subpar right now. And then ctrl+g 01:17:588 (1) - to keep the jump around the same distance. This also makes the motion similar to 01:18:588 (4,5,1) - , which would be really cool.
01:40:255 (1) - osu's stacking mechanic is shifting this circle so it doesn't align along the 01:40:755 (3) - sliderbody. I'm pretty sure you don't want that to happen, so you might want move stuff around to fix it. Since it's pretty minor, I won't point it out anywhere else, but I'm pretty sure you do care a lot about keeping your map super clean, so I'm bringing it up here.
01:54:588 (4,5,1) - This jump motion doesn't really fit in with the rest of this slow section.
02:36:088 (5) - How about moving this to the left so the motion into the next downbeat isn't a straight line?
03:31:588 (3,4,5,6,1) - Nice touch ^^
04:51:755 (4) - This seems really awkwardly placed. Maybe just stacking it over 04:52:255 (1) - 's head would be better. Or at the very least evening out the spacing between 04:51:755 (4,6) - and 04:51:755 (4,1) - .
04:54:088 (2) - I think stacking it under 04:53:422 (1) - 's tail is better, so the player can feel the full weight of the 04:54:255 (3) - beat and so the snap happens on the 04:54:255 (3) - beat instead of on the red tick.
04:58:255 (5) - ctrl+g would be a better cursor motion, but that might conflict with your slider structure? I'm not too sure.

---
Good luck etc etc
Topic Starter
Rizen
will reply to this mod after exams orzzzz

25th November

edit: will probably continue this next year orz
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply