(Will reply with mod replies soon Lumael)
Fire away, remap is complete
Lumael
thank you for the mod! hopefully the remap will be an improvementLumael wrote:
Hello!General
- Desable Widescreen Support applied
- Desable Letterbox during breaks applied
- Combo Colour 4 is a bit hard to see with this background, consider making it less darkish made less darkish
Criminally Asymptomatic
- 00:01:580 - Personally I think the build up is too heavy for what it really is. On the beginning you've started quite well with some 4/1 sliders, but them at 00:09:579 - it started to get a bit intense while the song has the same intensity of the part you used 4/1 sliders. decided to remove 4/1 sliders and keep the intensity
- 00:08:579 - It's really annoying the claps that you started using from here, the song doesn't provide any sound to justify the usage of claps, atm it's just not fitting the song, it sounds really awkward. I personally like them, but I am gonna look for new claps
- 00:08:079 (4,5) - A rhythm like http://puu.sh/kq7EE/5b9816b759.jpg would play better here since this part is calm and you did it heavier than the intense part: 00:06:913 (1,2,3) - . Try it here too 00:18:579 - .because I increased the intensity of this bit, I have decided not to use this rhythm as it isn't intense enough
- 00:13:413 (5) - I really suggest you removing this note, so the break you did on 00:12:746 - doesn't sound too akward. In fact it plays really good having this 1/1 spaced notes stacked 00:13:246 (4,1) - . If you manage to fix this one, take a look at this 00:16:079 - as well. I'm keeping this note here because the remap has no breaks
- 00:18:746 (4) - Add NC, only case with such a big combo. applied
- 00:22:996 (1) - Whistle fits nicely it sure does, applied
- 00:30:913 (1,2,3,4,1,2) - Well why did you change the emphasis here to the 1/2 noises? This is a commonly found issue on this beatmap as I'm seeing, it sounds a bit overmapped as this part is really calm and you just spammed 1/2s :/. Also you might not answer that that's because there isn't any vocals here because here 00:30:079 (2) - there's nothing concerning the singer to follow as well and you didn't use this 1/2 spam ;=;. It happens over and over like at 00:36:246 - . sorry, what do you mean?
- 00:45:579 (1) - Hmm, are you sure you want to keep up with this 1/1 slider? You're losing one of the most important beats from this section at 00:45:746 - . changed to 1/2 slider + circle
- 00:46:413 (3) - The spacing here is giving emphasis for 00:46:413 (3) - and 00:46:579 (4) - equally, but that's just not fair, you could place 00:46:413 (3) - further away from 00:46:579 (4) - to emphasize the last one. changed emphasis, hopefully this will be alright
- 00:48:746 (1,2,3) - Oh dude I'm sorry but this jump is really weird and overmapped, the song is just growing up here whithout hitting any of those.. ok, changed it
- 00:54:579 (1) - Add clap on normal sampleset. Same at 00:59:913 (1) - . applied
- 00:54:579 (1) - Also, why the NC? 00:59:913 (1) - as well. previously had a sv change, and must of forgotten to
- 01:07:413 (2,3,4,5,6) - Well this and many other jumps are messed up concerning spacing. You didn't give any emphasis to beats which you're supposed to give the most like 01:07:913 (5) - . hopefully this is better
- 01:57:579 (5) - NC for consistency. applied
- 01:58:746 (5,1) - This stack is a bit weird because you didn't give any emphasis to 01:58:913 (1) - . There are many other simillars, I will just include this on the list of spacing issues that you may check by yourself. in the middle of remapping, but will fix this
- 02:13:413 (6,1) - Swipe NC, if the downbeat where you put the NC is in the middle of a slider, the slider gets the NC instead. applied
- 02:29:079 - Why not map this 1/8 sound with a kick slider? what 1/8 sound? o.o
- 03:13:579 - By far this is the most clear, and well-structured part of this map :p. :<
- 03:28:246 (1) - This overlap is a bit weird to me, you could make it look better by stacking with the head of 03:28:246 (1) - applied
- 03:36:579 (2,3) - Well the flow here is definetly not the best :p, you could control H 03:36:746 (3) - but I think that's not really what you'd like to do here, so I'll let it for you to think :3. fixed it i think
- 04:12:246 - Are you sure you want to skip those important drum streamy sounds? They are important to prepare for the kiai part. In fact all this part sounds too boring and easy to play for what it really is (a contrast to what we saw b4 heh). will consider this is remap
Hmm That's it for me, the map overall is fine but it does need to improve in rhythm usage, I suggested some changes through my mod and I hope it helped you to figure out where the problems are and how can you fix them!
Good Luck~
take some stars as retribution