Hello from #modreqs !
Bare with me I'm new to modding but I hope I can help
Asympotmic
Done!
Overall great map! All you need to focus on is the DS and patterns on your jumps. Also maybe put some more spice in the long straight sliders as they can look a bit boring
I hope you found my mod helpful, if not then don't give me kudosu!
Bare with me I'm new to modding but I hope I can help
- 00:46:922 (1) - This should follow the previous sliders direction as it makes it a bit awkward. Like so
- 00:53:922 (1,2,3,4) - Inconsistant jump spacing, the patern is fine but the space between (1,2) is too little compared to the space between (3, 4)
- 00:53:922 (1,2,3,4) - Listen closely, there is no need for that note
- 00:53:922 (1,2,3,4) - Goo pattern here, but move 01:04:088 (5) further away from (4) to match the spacing between (3, 4)
- 01:04:088 (5) - This is too close to (4), ruins the flow of the jump pattern
- 02:45:255 (5,6,7,1) - The gap between the triplet and the single not is a bit too large, if you don't agree at least have the triplet lead away from (5) in a linear fashion, going from (5) to the triplet is hard enough with the gap but having to aim the triplet as it is would be difficult. Having the triplet aim away from (5) would flow much better and be easier for the player to land properly
- 03:20:255 (6) - This should be a new combo
- 03:44:505 (2,3) - These should be mapped to the blue tick
- 04:52:755 (2,3,4,5) - You may not agree but I thought this was a weird pattern I would consider changing it, as in the spacing and not placement
- 04:56:755 (2,3,4,5,6) - No need to suddenly change the DS between (4. 5) consider changing the spacing a bit
Overall great map! All you need to focus on is the DS and patterns on your jumps. Also maybe put some more spice in the long straight sliders as they can look a bit boring
I hope you found my mod helpful, if not then don't give me kudosu!