than ending a spinner* what is wrong with you fingers.
thank you for the mod! Hurry up and get ClariS up and running again! lolRVMathew wrote:
Hi there. You requested me for normal mod on my modding queue.
Note that whatever I say is my own opinion so you do not have to follow it.
Just before we start: Looking in game it says that the length is 5:10 but on the beatmap page it says 5:00 with 4:53 drain time. This may be an error on my side but if not then you will have to make a full spread. it's a website bug :< the drain time complies with the approval rules
1) Metadata:
Source: I think you should use the Japanese title for the source: サイコパス
If not then move that to the tags as well.
Tags: Add 'ed' and '1' since this is the first ending for the anime. about this... I've copied the metadata from 3 other ranked mapsets and they all have "PSYCHO-PASS" as the source. I'll keep it as PSYCHO-PASS for now unless instructed to change it
2) 00:44:246 You should add a timing point here and put the volume up to 60%. The reason is that now you can hear the beat much more than before and raising the volume up reflects on that.
Other instances where this occurs: 02:04:246 (60% volume) applied both
3) 02:45:579 (1,2,3,4,5,6,7) - This is mapped nicely but I did get caught out because I was not expecting to have those kind of jumps. I do not think you need to change it for now. I changed the jump pattern so it's similar to the other two jumps. SR decreased to 5 though :<
4) 03:56:746 (2) - This is a weird slider shape. Try and make the curve a little bit smoother if possible. ok, hopefully it's better now
5) 04:59:246 (3) - If you look very closely at the pattern 04:58:913 (1,2,3) - the pattern does not look straight. I would shift the note to 107,181. you're right, applied
Final thoughts: This map is very good that there is not much to complain about. Other than the jumps at 2:45 everything was great. Other issues I have mentioned are very small but may make a difference.
Good luck.
P.S regarding my ClariS map I am stuck in a rut so it will be a long time before I work on it again.
This is not a bug, the "drain time" is the total time that you play the map, that means "mapped gameplay" - ("intro" + "break time" + "outro").RVMathew wrote:
Just before we start: Looking in game it says that the length is 5:10 but on the beatmap page it says 5:00 with 4:53 drain time. This may be an error on my side but if not then you will have to make a full spread.
RIP ClariSRVMathew wrote:
ClariS
Thank you for the mod!jossieP wrote:
#ModQueue
Hello, as noted on my thread I'm an old modder, so take it easy.
Sorry for being late, I had some stuff to do.[Overall]
- The offset is too early, please use 1589 (+9 on current). sounds a lot better! thanks!
First check the mod and change the offset later please. This is not a bug, the "drain time" is the total time that you play the map, that means "mapped gameplay" - ("intro" + "break time" + "outro").RVMathew wrote:
Just before we start: Looking in game it says that the length is 5:10 but on the beatmap page it says 5:00 with 4:53 drain time. This may be an error on my side but if not then you will have to make a full spread.
Please be sure to double check this with a QAT or whatever it is called nowadays. will do[Asaponmatic]The normal ticks of the sliders are really annoying, considerate to add a file with a lower volume or use other softer sound. reduced tick by one. hopefully this will suffice
- 00:54:579 (5) - there is a strong beat on the start of this, use a normal soundset with a custom clap here, sounds really better and doesn't break your clapping used normal soundset and custom soft clap¬
- 00:59:913 (6) - as said above, please try it, also for the incoming patterns~ ^
- 01:50:079 (2) - stack with 01:48:746 (2) - ? alright
- 02:17:413 (1,2,3) - ugh the overlap with 02:16:913 (3) - looks weird, the two circles from the triplet makes it looks dirty I kinda like the overlap like this >.<
RIP ClariS RIPRVMathew wrote:
ClariS
I've basically applied everything mentioned here... It is a very very good mod thank you so much!pkhg wrote:
yo
[Asymptomatic]some patterns looked a bit lfj inspired xd
- will be nice if you add a silenced sliderslider, the burbur sound is kinda annoying especially in the slower sections. Make sure to use it on both soft and normal samplesets
- also i checked the draintime and yea its ok for app
- 00:01:580 (1) - unsnapped
- 00:04:588 (2) - lol
- 00:08:255 (1) - soft whistle on head cuz youre using it on every 1st note of a measure. Same here 00:18:922 (1) -
- 00:48:755 (1,2,3,4,1) - the spacing is kinda cofusing here cuz youre using the same distance for 1/2s and 1/1 ( 00:49:255 (4,1) - ) so i think stacking 4 over 1 will solve this~
- 00:53:922 (1,2,3,4,5) - its wayy better if you reduce the spacing a bit here, the song doesnt call for it also increasing the spacing for (4,5) will be cool to emphasize the drums properly
- 00:59:422 (4) - a drum finish fits cool here~
- 01:04:255 (1) - i dont get why this is 3/2 a 1/1 slider fits better
- 01:10:755 (1,2) - swap nc to keep consistency
- 01:11:422 (4,5) - this is like the only part of the kiai where you used such a low spacing, feels kinda weird. You can rotate this 01:11:755 (5) - by -45 clockwise then place it on x487 y106 (so the tail will be stacked over 01:09:922 (2) - 's head)
- 01:16:255 (1,2) - increasing the spacing to 1.6x (around x486 y90) will feel nicer and be more cosistent~
- 01:21:422 (9,1) - i feel like this need to be more spaced cuz downbeat emphasis
- 01:31:255 (2) - will look better if itt wasnt curved to that degree
- 01:31:588 (3,4,5,6,1,2,3,4,5) - i know youre mapping the idkwhatsthatsoundinthebgm here but drums are stronger here 01:31:922 (1,2,3) - so its better if you use hitnormals/claps
- 02:16:922 (3,1,2,3) - i dont like those kind of overlaps, its better when its over the slider not under it
- 02:19:422 (4) - drum finish as i said on 00:59:422 (4) - ~
- 02:30:755 (1,2) - swap nc like i said 01:10:755 (1,2) -
- 02:45:505 - why you ignored this?
- 02:51:922 (1,2,3) - same as 01:31:588 (3,4,5,6,1,2,3,4,5) -
- 02:56:755 - moving the break to 02:57:588 - will create a nice effect~
- 03:05:922 (3) - change the sampleset to normal and additions to soft, so it will be consistent
- 03:20:922 (8) - a whistle fits nice with the piano
- 04:12:755 (2,3,4) - ctrl+g this pattern, so the triplet will be in the correct place lol
- 04:13:588 - you can place a nice triplet here~
- 04:14:088 (2,3,4) - same as 04:12:755 (2,3,4) -
- 04:17:422 (1,2) - swap nc for consistency, like i said on all the previous kiais xd
- 04:32:172 - why you ignored this? :c
- 04:38:588 (1,2,3) - same as 01:31:588 (3,4,5,6,1,2,3,4,5) -
- 04:54:922 (1) - looks ugly mainly because of this http://puu.sh/kBj66/6835952ccf.jpg its too short so making it a bit more longer will looks more neat
gl w
thank you for the mod--Neoskylove wrote:
m4m.
00:23:005 (1) - http://puu.sh/kCyu8/538e1ec70b.jpg don't like squashing notes between spinners
01:16:755 (3) - cover 01:17:422 (5) - this blanketed it if that's what you mean
01:32:338 (1) - http://puu.sh/kCyAW/2789c0eddc.jpg don't like squashing notes between spinners
02:52:338 (1) - 02:54:922 - up to here this isn't where the vocals end at
04:26:922 (1,2,3,4,5,6,7,8,9) - http://puu.sh/kCyLu/253794de25.jpg don't quite understand what you want to show me here
04:39:005 (1,1) - http://puu.sh/kCyNq/75a474bb05.jpg don't like squashing notes between spinners
04:48:922 (1) - http://puu.sh/kCyO9/f25d239ffc.jpg no thanks, I want a break in the rhythm here
04:54:922 (1) - http://puu.sh/kCyQi/cd73d120b2.jpg did a slight adjust for aesthetics
05:01:005 (1) - too long it's fine ;_;
Thank you for the mod!Reclaimer wrote:
Hello from #modreqs !
Bare with me I'm new to modding but I hope I can helpAsympotmic
- 00:46:922 (1) - This should follow the previous sliders direction as it makes it a bit awkward. Like so changed the rhythm here instead :<
- 00:53:922 (1,2,3,4) - Inconsistant jump spacing, the patern is fine but the space between (1,2) is too little compared to the space between (3, 4) ok, changed it
- 00:53:922 (1,2,3,4) - Listen closely, there is no need for that note I think you used the wrong time here xD
- 00:53:922 (1,2,3,4) - Goo pattern here, but move 01:04:088 (5) further away from (4) to match the spacing between (3, 4) ^
- 01:04:088 (5) - This is too close to (4), ruins the flow of the jump pattern isn't this the same as above? o.o
- 02:45:255 (5,6,7,1) - The gap between the triplet and the single not is a bit too large, if you don't agree at least have the triplet lead away from (5) in a linear fashion, going from (5) to the triplet is hard enough with the gap but having to aim the triplet as it is would be difficult. Having the triplet aim away from (5) would flow much better and be easier for the player to land properly whoops, I forgot to ctrl+g this... fixed
- 03:20:255 (6) - This should be a new combo applied
- 03:44:505 (2,3) - These should be mapped to the blue tick I think the rhythm now is alright
- 04:52:755 (2,3,4,5) - You may not agree but I thought this was a weird pattern I would consider changing it, as in the spacing and not placement changed
- 04:56:755 (2,3,4,5,6) - No need to suddenly change the DS between (4. 5) consider changing the spacing a bit changed
Done!
Overall great map! All you need to focus on is the DS and patterns on your jumps. Also maybe put some more spice in the long straight sliders as they can look a bit boring
I hope you found my mod helpful, if not then don't give me kudosu!
thank you so much for the mod! Redid most of the placements in the map (rip 5.07 star rating)CelsiusLK wrote:
as requested
[general][asymptomatic]
- unused .osb file there , I recommend deleting it deleted
- if you map the break time maybe you can go for approval here ? currently the drain time is not above 5.00 min because break time , I guess lol i'll check with a QAT about this
ooo a big mods one but w/e lol
- 00:16:755 (3) - looks a bit nearly offscreen , I suggest move this up a bit just to be safe moved all the patterns up
- 00:17:422 (5) - move this to around x144 y240 would somehow make flow here 00:16:755 (3,4,5,1) - nice imo applied
- 00:22:088 (3) - ctrl+g would make flow here 00:21:755 (2,3,4,5) - a bit better imo changed the slider here instead to fix flow
- 00:34:922 (1) - looks a bit nearly offscreen , I suggest move this up a bit just to be safe moved up
- 00:37:255 (5,1,2,3) - flow quite a bit weird somehow here I think this would work better i like (added)
- 00:46:838 - sound overmapped here :C I can't hear any 1/4 beat here I think 1/2 slider would sound better there removed offending note
- 00:47:755 (4,5) - lol I almost thought this is 1/4 spacing , I think increase spacing a bit here can make it looks like 1/2 spacing more moved away to bottom rightish
- 00:54:422 (4) - move this to around x338 y33 would help emphasis the beat here really well which will make spacing here play really great changed the upcoming slider to fix flow
- 00:54:838 - sound overmapped here :C I can't hear any 1/4 beat here I think 1/2 slider would sound better there removed and changed slider
- 00:56:088 (5) - move this up a bit so you will get nice flow here 00:56:088 (5,1) - I suggest put (5) at around x208 y32 applied
- 01:02:255 (3,4) - this flow better for me imo (you may need to adjust (1) a bit too if you fix this)done
- 01:03:922 (4,5) - swap places of these two notes here would give nice flow here 01:02:922 (1,2,3,1,2,3,4,5,1) - changed the previous sliders so I did change the placement of these notes, but not to exactly what this said
- 01:05:088 (4,5) - kinda a bit hard to catch here idk lol , just suggest pattern here done but added a curve to the slider
- 01:06:755 (5,1) - similiar to want I said above here they play a bit weird imo , try this ? applied
- 01:08:088 (6,1) - give more spacing here would make the impact here feel great , try this ? applied
- 01:12:922 (3,4) - spacing might be a bit too much I think , I would move (3) to around x80 y80 instead done applied
- 01:14:088 (3,4) - this flow work better , current flow plays not really good imo applied
- 01:15:255 (2) - ctrl+g this would make flow here 01:14:922 (1,2,3,4) - better imo no ctrl+g, but I did some adjustments here
- 01:18:588 (4,5,1) - flow kinda a bit weird here , move this 01:18:755 (5) - to around x294 y95 would make flow a little bit better unless you want some nazi suggestion for the pattern here =.= lolololol changed this bit around but not to the exact co-ords here
- 01:20:255 (1,2,3,4,5,6,7) - lower spacing to something like what you did at the beginning part here 00:11:922 (1,2,3,4,1) - make the stream flow a bit reasonable with the music , just saying tho changed to 0.8x
- 01:25:588 (1,2,3,4,5,6) - uhh jumps here quite a bit too much spacing and play not really well with the music it just feel pretty awkward when you just do a large jumps here 01:25:755 (2,3,4) - then you dramatically lower the spacing here 01:26:088 (4,5) - a lots , pattern quite not fit with the music much , I would do something like this here instead []img]http://puu.sh/kF9yn/fbafad2d3c.png[/img] added a hexagon jump here
- 01:31:255 (2) - straight slider make flow here 01:31:255 (2,3,4) - a bit better imo ok, added
- 01:32:338 (1) - doesn't it sound better to end this at 01:34:922 - then start next spinner at 01:35:005 - ? you're right, it does sound better... added
- 01:49:588 (1,2,3) - you can seperate them a bit so it make pattern looks a bit better [spoilerbox] done
- 01:51:422 - should focus on this beat like what you did here previously , it sound a lots better changed the rhythm here
- 02:12:588 (2,3) - give more spacing like 02:12:088 (5,1) - so it will make this pattern play really good with the music
- 02:13:255 (5,1) - should have more spacing than 02:13:088 (4,5) - or sharper angle since (1) is more emphasized than (5) , try this ?
- 02:15:422 (2,3,4) - this flow better imo
- 02:20:755 (2,3) - spacing might be a bit too much here imo , mmm I think if you make spacing here 02:20:255 (1,2,3) - consistent it can make flow better
- 02:21:255 (5,1) - kinda feel weird why you lower the spacing here when it's a emphasized beat here , it still plays fine but I think it doesn't express the song here really well , I suggest this pattern instead so it will make the next flow good too
- 02:23:922 (4,5) - the tone of music start lower here so kinda feel a bit good when you use lower spacing here , since you need to move (1) to if you move (5) lol so try this ?
- 02:26:088 (2,3,4) - so ok lol when doing linear flow like this here an increase in spacing half way will just always result in awkward flow so do something about angle here instead here will make thing plays better when you want to emphasis something halfway
- 02:37:922 (2,3) - spacing kinda a bit too much , I would move (2) to around x172 y120 instead (can move (5) to there too if you want stack there )
- 02:40:255 (1,2,3,4,5,6,7) - lower to something like 0.8x spacing would make stream here flow nice with the music
- 02:41:422 (9) - try move to around x357 y144 ( maybe (2) too ) for better flow here 02:41:088 (8,9,1) - ?
- 02:44:588 (2,3,4) - I prefer consistent spacing for better flow here , try move (4) to around x148 y148
- 02:45:422 (6,7,1,2,3,4,5,6) - this is like 01:25:588 (1,2,3,4,5,6) - where some jumps don't play that good , I would do this instead up to this point with the suggestions with no replies, I've remapped the section with these points in mind. They haven't not been taken into consideration
- 03:08:588 (2) - ctrl+g this would make flow better and make spacing here 03:08:255 (1,2) - a bit reasonable with the music applied
- 03:28:588 (2) - ctrl+g would make flow here 03:28:255 (1,2) - better imo done
- 03:31:588 (3,4,5,6) - , 03:32:255 (1,2,3,4) - eventhough the beat may play sudden like this but I still think that it make the spacing here inconsistent with others a bit to much , lowering spacing a bit would good idea here alright, made some improvements on flow
- 03:45:255 (1,2,3,4,1) - lower to something like 0.8x spacing would make stream here flow nice with the music doneskis
- 04:13:255 (5,6) - swap places of these two notes would make flow here 04:12:922 (4,5,6,1) - better remapped this bit with this in mind
- 04:14:338 (5) - sound pretty overmapped :C there is no 1/4 beat here removed offending note
- 04:14:422 (6,7) - flow just kinda weird here and spacing somehow pretty large , I would do something like this [ remapped section with flow in mind
- 04:16:088 (6,1) - bigger spacing would give nice impact feeling here , try move (1) to around x96 y40 ? remapped with spacing in mind
- 04:22:255 (3) - move this to around x256 y112 would make flow here 04:21:922 (2,3,4) - better imo ok
- 04:26:922 (1,2,3,4,5,6,7) - lower to something like 0.8x spacing would make stream here flow nice with the music yip
- 04:32:088 (7,8,1) - ctrl+g the rhythm for better flow here 04:31:922 (6,7,8,1) - done
- 04:32:588 (3) - try move to around x172 y360 so it would make flow here 04:32:422 (2,3,4,5,6) - a little bit better redid pattern here
- 04:33:422 (7) - try move to around x300 y112 for better spacing here 04:33:422 (7,1) - redid pattern here
- 04:39:088 (1) - doesn't it sound better to end at 04:41:588 - here instead then start next spinner on 04:41:672 - yeah, it does sound better
- 04:48:922 (1) - not really need to nc here imo pattern still readable without nc imo ok
- 04:53:255 (5,1) - give some angle here would give some nice feeling to the players , try move (1) to around x232 y296 ? angle added
- 04:57:255 (5,6,1) - a bit weird flow here it plays pretty awkward imo , I would do this pattern here
let me see what do you think about the drain time there and some flow, spacing here and there , the map is pretty good tho and might be even more better with some tuning in flow and spacing
thank you for the mod!riktoi wrote:
mod from my queueueu[General]
I really don't have much to say about this map, it looks good to go for me (apart from some changes that might emphasize things better)
Remember that most of these are only suggestions ;_;[Asymptomatic]
00:06:922 (1,2) - You need more weight on these, maybe lower the sv for the first one to something like 0.8 and then the second slider to 1.2 respectively I'm sorry but I really do not want to add slider velocity changes to the map (except for the transition from verse to chorus)... because of reasons; 1. LunarS's mapset has this so I feel as though this will be like copying and 2. I am uncomfortable with sv changes outside of these transitions
00:17:588 (1,2) - ^ (Look for other spots like these, just keep the sv changes minimal but still noticeable)
02:17:422 (1,2,3) - fix this stack done
03:34:922 - 03:56:255 - moreeeeee emphasis (try adding some hitcircles between fitting parts There is no sound to emphasize other than what is already mapped ._.
04:17:588 - 04:34:088 - I really don't think the 1/1 sliders fit here as it's a really energetic section and the 1/1 sliders kinda ruin it (Please think about this carefully) I'm mapping the vocal holds here though x( this chorus isn't that much different than the other two
04:52:922 (3,4) - A slider here would fit nicely indeed
Good luck with your map!
Thank you for the mod!!T-Mac wrote:
hi, here is my noob mod
[Asymptomatic]
yes awesome map
maybe combo color a little too close made one of the lighter colours more darker
00:28:255 - this part, i think it shouldn't be 55% volume, maybe 45% is enough, because music still light, not much stronger or more intence than 00:27:422 (1) - , so volume from 35% increase to 55% is a little unnecessary, sounds a little noisy especially soft-hitnormal ok, applied
01:48:255 - this part ditto ^
00:44:255 - yes this part volume should be louder and louder but i think if you decide to decrease 00:28:255 - this part volume, you also should decrease 00:44:255 - this part volume, baced on 00:28:255 - this part to adjust theirs volume, and i think you can consider 00:44:255 - to 00:49:255 - this part, you can increase volume by every NC, for example 00:44:255 (1) - 45%, 00:45:588 (1) - 50%, 00:46:922 (1) - 55%, right? ;Dappliued
02:04:255 (1) - 02:05:588 (1) - 02:06:922 (1) - ditto ^
00:59:422 (4) - why not NC here? 00:57:422 (1,2,3) - 00:58:088 (1,2,3) - 00:58:755 (1,2,3) - yes 3 similar patterns, so i think you can use a NC 00:59:422 (4) - here because drum end and vocal start here, and you use a finish here so maybe this circle worth a NC to reflect that yeah, I dunno why I didn't NC that... applied
02:19:422 (4) - ditto ^
01:10:755 (5) - i think overlap with 01:10:922 (1) - this slider's start maybe better yeah you're right, applied
02:30:755 (5) - ditto ^
01:20:755 (7,8) - i think a little wrong in rhythm here, 01:20:922 - a new vocal pronounciation start here, but you choose a slider's end to reflect that, i think it's not a good choose, obviously it can be a circle or a slider's start, ot maybe a little lack of blow, so what about use 4 circles to insread this 2 sliders or use 2 circles to instead 01:20:755 (7) - ? because 01:20:755 - 01:21:088 - 01:21:422 - drum beats still strong so i think circles is good I don't really agree with this... in the chorus you can clearly hear a guitar rift, which is arguably stronger than the vocals. That is why I've chosen yo use two sliders to emphasize these rifts... However, I will keep this in mind
02:40:755 (7,8) - 04:27:422 (7,8) - ditto ^
vocal, music and rhythm really similar between this two parts, and your pattern ;D
01:30:922 (1,3) - not a perfect blanket fixed
03:13:588 (1) - i think this NC's volume should louder than 03:16:255 (1) - because 03:13:588 - at this moment misic still a little noisy and a noisy instrument appeared here, but disappeared at 03:16:255 - , piano begin, and no lyric at 03:13:588 (1) - , lyric start at 03:16:255 (1) - , since this time point, the song and music become light, so i think you can decrease 03:16:255 (1) - this part's volume or increase 03:13:588 (1) - ok, added volume variation here
04:48:922 (9) - what about NC here and 04:49:255 (1) - remove NC? the NC atm is alright because the NC emphasises that the two streams are separate. no need to NC the repeat slider as it is part of the first stream
finally forgive my poor english plz
thank you for looking at my map! unfortunately, I must decline all of these slider velocity changes. Yes, the vocals are strongerish at this point. However, they're not strong enough to merit a slider velocity change imo...Midana wrote:
Fast little mod
01:10:922 (1) - SV 1.3 - 1.5 please ;w;
02:30:922 (1) - ^
04:17:588 (1) - For this section SV was depend drom the past parts, you need to improve SV for 0.1 - 0.2
It's just my imo
/me run
thank you for the mod!pinataman wrote:
Hello. So generally when I want to M4M, I mod the map first to make sure I'll be able to provide feedback. Since I did it already, I might as well post it. Don't feel obliged at all and just consider this a Normal mod from #modreqs. Hopefully this is helpful enough that next time you'll be asking me for M4M .
[Asymptomatic]
01:10:422 (4) – This is mostly me being bad at reading, but the stack under the slider tail isn't very fun. You could try different placements like at 320, 236, but maybe just unstacking them and going with a half overlap by putting 4 at 425, 22 would help? done
01:30:922 (1) – Since 01:29:588 (1) – and 01:31:922 (1) – start with streams, I kind of like this combo to also start with a triple. I know that kind of interferes with the vocals/drum you're going for, but just wanted to throw that more consistent rhythm out there. sliders are here to emphasize on the vocals :<
02:07:255 (2,3) – This feels a little awkward to me rhythmically. Consider doing http://puu.sh/kVsOA/54bb752bb0.jpg . If you do then 02:08:088 (6) – feels a little slow and so maybe increase the SV here slightly to .85. to be honest, I think it's fine because it's still readable/playable
02:30:422 (4,5) – This spacing is a little awkward. Try making it bigger. ok
03:13:588 (1) – Pretty subjective, but I think a SV of .65 fits a little better. It also makes the increase at 03:24:255 (1) – more noticeable the piano is pretty intense at this part though ;o
03:20:922 (3) – The high pitch of the piano here makes me want the distance into this to be higher. I know it kinda messes up the design your going for, but there's something around this part of the song that I want to change the DS briefly. I kind of liked putting it under the tail of 03:19:422 (3) – and then making 3,4,5 linear like: http://puu.sh/kVrZc/317ef03c0c.jpg changed this part around
03:32:255 (1) – Try making the distance into this a little bigger to reflect the higher pitch. Next comment very related. distance increased
03:32:255 (1) – So whatever strings these are, there are two notes that the slider represents. I'll call this an iamb. I kind of want to express both notes of each iamb, but I don't want to quite make these two circles, so think about changing the combo at 03:33:588 (1) – from 4 sliders to 8 circles with each iamb only having a DS of like ~0.5x and each iamb being separated by a jump, like: http://puu.sh/kVswB/c4c9805f95.jpg (done obviously by convert slider to stream. You may have to rework the distance of the jumps though if you go with this). I personally think the 1/2 sliders will do well to emphasize on the "iamb" sounds. However, I did change their placement around a little bit
03:38:922 (1,2,3) – I think the spacing here is just a little too big. Anything that reduces the DS can work obviously, but for example, try doing ctrl + J on 1 and moving it to 214, 226 and then setting up 3 a little different, like: http://puu.sh/kVraK/2be510447b.jpg I think the spacing is fine :< still reachable
04:17:588 (1) – This kiai feels a little more intense than everything else in the song. So similar to how you slow down the SV in slow parts, it would have been cool to see the SV go to like 1.1 or 1.15 for this kiai. remapped with 1.15
04:28:755 (3,4) - the distance here feels like it should be bigger, maybe blanket 4 in 04:28:255 (1) - ? remapped
04:32:171 (8,1) – These hitsounds don't sound right, I'd prefer you not to use drumremapped
04:33:422 (7,1) – The slider shape of 1 leads to a really unnatural flow between these. Redo anything around this so that you make a better flow here.remapped
Good map overall with good spacing and design. Good luck!
Thank you for the mod! I think you had an old version though .-.Wingmann wrote:
Ka pai!
New modder, feel free to ignore anything
00:04:588 (2,4) - Overlapping move to the right a smidget
00:28:255 (2) - Can flip this horizontally and make it blanket the slider before it ok
01:04:755 (2,4,1) - Overlapping a teeny bit fixed
01:25:588 (1,2,3,4,5) - I see this is a star jump, but maybe you could make it a bit more obvious (i have no idea what im saying) already is a star o.o
02:45:588 (1,2,3,4,5) - opportunity for a nice star jump ^
04:32:255 (1,2,3,4,5,6,7,8) - could make into a very nice jump already cool enough...?
Great map, and great song!
thank you for the mod-Makyu wrote:
Hello, First of all, I want to say that I'm really new at this modding stuff.
[Asymptomatic]Good map in general, not problems at all, and when I was playing it I don't found any problems at all, you can improve more patterns and style parts but that's only my personal subjective opinion, I pointed only the stream because the can be improven more >.<
- I think you have one extra clap here: 04:56:088 - whoops, removed
- When I Was playing it, this patter was really boring even for a slow part 03:18:922 (1,2,3,4,5) - I know you can make way better patterns than this, that's only my opinion but I like this pattern; it's like a flower and the spacing matches with the music ;_;
- change the NC from here 00:32:255 - to 00:32:755 - , for the vocal my NC pattern is one every heavy downbeat per measure. This would break the pattern so I'll just leave the NC as is .-.
- same here 00:38:088 - and here 00:43:422 - ^
- This stream can be improve by alot, in my opinion it's really messy and simple to play, you can made a curvy stream or a distance changing stream like this for example: 01:20:255 (1,2,3,4,5,6,7,8) - http://puu.sh/l7orF/03e0cdc5c4.jpg up to you c: changed the stream and rhythm around. It's not much, but an improvement from before
- I don't like how this part in specific is played, what do you think something like this: http://puu.sh/l7oC3/1022cdfc31.jpg no time provided ._.
- you should start the NC here 02:30:755 - previously mentioned
- I want to say the same about this stream 02:40:255 (1,2,3,4,5,6,7,8) - it's really simple and boring to play for this map did a slight change
- I think it's better if you use Ctrl+G on this note 03:25:255 (4) - did some re-arranging around this part
- I think you can improve this stream a bit, there is nothing wrong with it, it's good, but in my opinion you can improve it more: 04:26:922 (1,2,3,4,5,6,7,8,1,2,3,4,5) - I like this stream ;_; no change
- same with this: 04:48:255 (1,2,3,4,5,6,7,8,9) - nothing wrong but I think you can improve it more added a change in flow in the stream
Remember: You will gain 1 kudosu for this post if it is deemed as helpful by the map's creator.
Tha's it, hope to see it ranked, and hope it was helpful.
that's fine ;w; Thanks for checking thoMakyu wrote:
I don't like how this part in specific is played, what do you think something like this: http://puu.sh/l7oC3/1022cdfc31.jpg
woops sorry, now I can't find it D: