well looks like were gonna have to change that thenpishifat wrote:
@noffy im pretty sure the "you must map up to 80% of your map's mp3" rule counteracts that
it doesn't specify it has to be mapped on every difficulty just that it must be mapped in general (I literally re-read that rule before posting to be sure). If it's mapped only in insane, it's still mapped.CDFA wrote:
well looks like were gonna have to change that thenpishifat wrote:
@noffy im pretty sure the "you must map up to 80% of your map's mp3" rule counteracts that
yea but ppl gonna extand 4:xx songs with R3 music boxes so it's even worse imoNatsu wrote:
Reducing content for new and casual players is never good for a game.
i read that part but i idisagree with the logic you use to arrive at that fact that longer songs are not content for new playersUndeadCapulet wrote:
chatlog i had w/ pishi, highly encourage anyone worried about new players to read through it:
i feel like natsu/oko/etc. just aren't reading my posts at all atm, bc if they did they wouldn't be saying this is lowering content for new players. 4min diffs are not appropriate for new players. it's not content for them. if anything those types of diffs will be a turnoff bc of how draining it can be to play them. this proposal doesn't hinder newer players in any way, it will only be adding content for hard+ players.
Ah fair enough. I read that wrong then.Okoratu wrote:
i know im saying i'd prefer that over the possibility that there's even more stuff that is inaccessible to new players trying to get into the game or the average player
pishifat wrote:
if i were running osu and had i an interest in expanding its audience, i'd think this kind of change isnt very good. out of ranked maps selection, there would be a smaller fraction of content available for lowest level of players, alienating the potential future of hte game or something along those lines. the idea that new players are already alienated with 5+min songs, so being lenient with other lengths should be fine sounds more like a reason to remove approval from game dev perspective (which i'm not interested in doing).
yeah this seems the most reasonable at least from the suggestionsAncuL wrote:
I'm thinking more like this. since H is way more accessible than N. IX only is just too small imo. Since we are having problems with 4:30 maps, we don't need to do anything with anything below 4:00
- if the drain time is <4:00 your set's lowest diff must be normal or lower
- if the drain time is 4:00-5:00 your set's lowest diff must be hard or lower
- >5:00 can be anything
AncuL wrote:
- if the drain time is <4:00 your set's lowest diff must be normal or lower
- if the drain time is 4:00-5:00 your set's lowest diff must be hard or lower
- >5:00 can be anything
I'm thinking more like this. since H is way more accessible than N. IX only is just too small imo. Since we are having problems with 4:30 maps, we don't need to do anything with anything below 4:00
i tried to do that it didnt get received wellSaturnalize wrote:
It's only a minimum requirements for a map to get rank. If you really that carz about making a fullspread for 4+mins then there's no ine stopping you. The minimum requirements need to be reworked and the reason are already well stated by many user up there. However, I'm jot against fullspread either, it's harder to find modder for it than to map it after all.
Still on topic, ban mp3 manipulation to loophole duration requirements because it's literally ridiculous
CXu wrote:
I'd say add a minimum amount of diffs required for the spread as well in some way, so say minimum 3 diffs for maps <4:00, and minimum 2 diffs for maps <5:00. (Not sure how this would affect those Easy+Normal sets only though).
If you're mapping a 4min ballad you can get away with only a hard since Insane/Extra might not fit well with the song, and Easy/Normal aren't required.
This should make it so that easier difficulties for newer players are still created whenever slower songs that would fit lower diffs better are mapped as well.
Okoratu wrote:
Saturnalize wrote:
Still on topic, ban mp3 manipulation to loophole duration requirements because it's literally ridiculous
i tried to do that it didnt get received well
I would like to know the final conclusion about this. So you know, I can avoid attempting an Artist / R3 Music Box-map : )Okoratu wrote:
i tried to do that it didnt get received wellSaturnalize wrote:
Still on topic, ban mp3 manipulation to loophole duration requirements because it's literally ridiculous
Stefan wrote:
Okoratu wrote:
Saturnalize wrote:
Still on topic, ban mp3 manipulation to loophole duration requirements because it's literally ridiculous
i tried to do that it didnt get received well
still sad people prefer to put less time on their creations than making it available for a fairly larger audience :/
CXu wrote:
I'd say add a minimum amount of diffs required for the spread as well in some way, so say minimum 3 diffs for maps <4:00, and minimum 2 diffs for maps <5:00. (Not sure how this would affect those Easy+Normal sets only though).
If you're mapping a 4min ballad you can get away with only a hard since Insane/Extra might not fit well with the song, and Easy/Normal aren't required.
This should make it so that easier difficulties for newer players are still created whenever slower songs that would fit lower diffs better are mapped as well.
I know. I'm not talking about the current state of things, I'm saying that it would be good if the difficulty requirement for those lengths were lowered. Currently, if you have a 4:50min song and you have a really difficult map at like 7* or something, you would be required to map at least NHIX, most likely another X and possibly an E too, because people see the spread as not good. What I'd like is basically that something like, say, HX, IX, NX or something along those lines would be okay instead.AncuL wrote:
i don't remember correctly whether there's a rule regarding difficulty count, but i'm sure that the only length appropriate for a one-diff map is 5 minutes and above. 5 minutes of length and below still needs to make at least 2 diffs. therefore it isn't valid and the mapper still needs to map another diff (whether it's normal, another hard, or insane) for the map to be able to be rankableCXu wrote:
I'd say add a minimum amount of diffs required for the spread as well in some way, so say minimum 3 diffs for maps <4:00, and minimum 2 diffs for maps <5:00. (Not sure how this would affect those Easy+Normal sets only though).
If you're mapping a 4min ballad you can get away with only a hard since Insane/Extra might not fit well with the song, and Easy/Normal aren't required.
This should make it so that easier difficulties for newer players are still created whenever slower songs that would fit lower diffs better are mapped as well.