Okay, after reading this thread, I've changed my stance.
First, can we get some actual numbers? I want to see how many people
Even without the numbers, I have to agree with CDFA, where a good compromise would be diff specific drain times. Either something like "if your song's length is above 3:30, your Hard diff must be mapped up to at least 3:30 of drain time, while your Normal diff must be mapped up to 2:30 of drain time."
I'm not sure what to make the specific wording to prevent abuse while also preventing people from being able to map songs with a lot of unmappable sections where you'd put a break, but the idea is that lower diffs would have to be mapped to a lesser percentage of the mp3 than higher diffs.
This makes sense to me, as now there would be content for the newer players, because they will have a map to play in their skill range, the mappers would be much happier mapping a shorter map for low diffs they probably don't care for much in the first place (hopefully with lower drain requirements they'd put quality > quantity but that's wishful thinking), while also opening up the ranked section to more 4 minute songs.
(Also I agree with CXu, five minute songs should have a minimum 2 diff requirement if your diff is above an Insane)
First, can we get some actual numbers? I want to see how many people
- Play <2 minute normal and hard diffs
- Play 4 minute+ normal and hard diffs
And also see how many: - Ranked 1:30-3:00 minute songs there are annually
- Ranked 3 minute + sets there are annually
Even without the numbers, I have to agree with CDFA, where a good compromise would be diff specific drain times. Either something like "if your song's length is above 3:30, your Hard diff must be mapped up to at least 3:30 of drain time, while your Normal diff must be mapped up to 2:30 of drain time."
I'm not sure what to make the specific wording to prevent abuse while also preventing people from being able to map songs with a lot of unmappable sections where you'd put a break, but the idea is that lower diffs would have to be mapped to a lesser percentage of the mp3 than higher diffs.
This makes sense to me, as now there would be content for the newer players, because they will have a map to play in their skill range, the mappers would be much happier mapping a shorter map for low diffs they probably don't care for much in the first place (hopefully with lower drain requirements they'd put quality > quantity but that's wishful thinking), while also opening up the ranked section to more 4 minute songs.
(Also I agree with CXu, five minute songs should have a minimum 2 diff requirement if your diff is above an Insane)