6th response
6th wrote:
Hey!
[Easy]
Woah this is an Easy ? xD I bet that any new player wouldn't get more than 70% on it. I think it is way too dense and too fast, actually I don't get how the SR can be that low. Keep in mind that an Easy diff could be the difficulty a player begins on osu! with. Needs remapping imo. Maybe avoid using 1/2 when the BPM is that fast (or even 1/1), also keep DS high enough to avoid notes to overlap between them. Okay, I'll rename diffs
[Normal]
00:32:358 (2,3) - Slider's leniency seems to ruin the flow a bit. I think that players will probably hit (3) earlier than they should because of that, to avoid it you may want to move (3) down. Okie
[Hard]
00:06:929 (1,2,3) - Forcing the player to hold (2) to play the pattern correctly makes it lack of movement. Maybe use CTRL+G for (2). i doesn't force player to hold 2
00:22:644 (5,1) - Minor, but spacing should be visually higher to have it consistent. at this place spacing changes, and visual spacing too
01:03:644 (4,5) - Spacing variation is too big here, it will surprise hard players. The linear flow makes it even harder to play btw. i like how it looks and i believe it plays well too
01:17:786 (1,2,3) - Considering (1) is "extended", players may think (3) is on white click. You shouldn't fully overlap circles with sliders to improve readability. I'll change it if will be mentioned more. I don't think that this causes readability issue though
[Hyper]
00:10:929 (4) - The flow is rather smooth along the map so that antiflow feels weird.
00:20:073 (4) - Lacks of spacing with (3), unconsistent with 00:20:930 (3,4) - and stuff
[Insane]
00:41:787 (2) - The stack is random and makes the pattern feel clustered, has no point here imo. You can get rid of it. in this section I use this thing to represent difference of the section from previous sections
00:45:787 (1,2,3,1,2,3) - This is confusing actually because you stack 00:46:216 (1) - with 00:46:073 (3) - but there 00:42:930 (1,2,3,1,2,3) - (1) is stacked with (1). It can trick players. These patterns look and play differently, its intended
00:48:358 (1,2,3,1,2,3) - same issue here, this unconsistency is really annoying while playing.
00:51:787 (3) - Use a weird shape like you used to do for that sound please (like 00:56:358 (3) - etc), so it is consistent. I want to have cute blanket here :c
00:59:501 - Why does SV increase here ? Is the song more intense than before ? Not really. its more intense imo, it has background malody which makes it sound differently
Good luck. You too
6th wrote:
i don't have any problem with easy having 1/2 slider, even though, if nominating bn finds this as an issue, I'd rename easy as "normal" and normal as "advanced"By the way, this should not be the behaviour you want to have as a mapper tbh. If only BN's opinions are revelant then yeah just ask them to mod your map and don't make "random mappers" lose their time...
Uh, I think you took what I said too personally, I didn't want to offense anyone and I care about every opinion. The point is that such thing as "renaming difficulty" is really minor, its something I can change in a second. I'm sorry to make you feel like that, that wasn't my intention