Hey!
[Easy]
Woah this is an Easy ? xD I bet that any new player wouldn't get more than 70% on it. I think it is way too dense and too fast, actually I don't get how the SR can be that low. Keep in mind that an Easy diff could be the difficulty a player begins on osu! with. Needs remapping imo. Maybe avoid using 1/2 when the BPM is that fast (or even 1/1), also keep DS high enough to avoid notes to overlap between them.
[Normal]
00:32:358 (2,3) - Slider's leniency seems to ruin the flow a bit. I think that players will probably hit (3) earlier than they should because of that, to avoid it you may want to move (3) down.
[Hard]
00:06:929 (1,2,3) - Forcing the player to hold (2) to play the pattern correctly makes it lack of movement. Maybe use CTRL+G for (2).
00:22:644 (5,1) - Minor, but spacing should be visually higher to have it consistent.
01:03:644 (4,5) - Spacing variation is too big here, it will surprise hard players. The linear flow makes it even harder to play btw.
01:17:786 (1,2,3) - Considering (1) is "extended", players may think (3) is on white click. You shouldn't fully overlap circles with sliders to improve readability.
[Hyper]
00:10:929 (4) - The flow is rather smooth along the map so that antiflow feels weird.
00:20:073 (4) - Lacks of spacing with (3), unconsistent with 00:20:930 (3,4) - and stuff
[Insane]
00:41:787 (2) - The stack is random and makes the pattern feel clustered, has no point here imo. You can get rid of it.
00:45:787 (1,2,3,1,2,3) - This is confusing actually because you stack 00:46:216 (1) - with 00:46:073 (3) - but there 00:42:930 (1,2,3,1,2,3) - (1) is stacked with (1). It can trick players.
00:48:358 (1,2,3,1,2,3) - same issue here, this unconsistency is really annoying while playing.
00:51:787 (3) - Use a weird shape like you used to do for that sound please (like 00:56:358 (3) - etc), so it is consistent.
00:59:501 - Why does SV increase here ? Is the song more intense than before ? Not really.
Good luck.
[Easy]
Woah this is an Easy ? xD I bet that any new player wouldn't get more than 70% on it. I think it is way too dense and too fast, actually I don't get how the SR can be that low. Keep in mind that an Easy diff could be the difficulty a player begins on osu! with. Needs remapping imo. Maybe avoid using 1/2 when the BPM is that fast (or even 1/1), also keep DS high enough to avoid notes to overlap between them.
[Normal]
00:32:358 (2,3) - Slider's leniency seems to ruin the flow a bit. I think that players will probably hit (3) earlier than they should because of that, to avoid it you may want to move (3) down.
[Hard]
00:06:929 (1,2,3) - Forcing the player to hold (2) to play the pattern correctly makes it lack of movement. Maybe use CTRL+G for (2).
00:22:644 (5,1) - Minor, but spacing should be visually higher to have it consistent.
01:03:644 (4,5) - Spacing variation is too big here, it will surprise hard players. The linear flow makes it even harder to play btw.
01:17:786 (1,2,3) - Considering (1) is "extended", players may think (3) is on white click. You shouldn't fully overlap circles with sliders to improve readability.
[Hyper]
00:10:929 (4) - The flow is rather smooth along the map so that antiflow feels weird.
00:20:073 (4) - Lacks of spacing with (3), unconsistent with 00:20:930 (3,4) - and stuff
[Insane]
00:41:787 (2) - The stack is random and makes the pattern feel clustered, has no point here imo. You can get rid of it.
00:45:787 (1,2,3,1,2,3) - This is confusing actually because you stack 00:46:216 (1) - with 00:46:073 (3) - but there 00:42:930 (1,2,3,1,2,3) - (1) is stacked with (1). It can trick players.
00:48:358 (1,2,3,1,2,3) - same issue here, this unconsistency is really annoying while playing.
00:51:787 (3) - Use a weird shape like you used to do for that sound please (like 00:56:358 (3) - etc), so it is consistent.
00:59:501 - Why does SV increase here ? Is the song more intense than before ? Not really.
Good luck.