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Against The Current - Dreaming Alone feat. Taka from ONE OK

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IsomirDiAngelo
Hi m4m request from ur queue
Sorry if I'm too inexperienced as a modder, especially in low difficulties
Alone
00:06:196 (3,4) - I would move these objects a bit apart cause they overlap a bit, but it might be for better flow. I don't really mind in reality
01:01:437 (1) - Starting here, this section feels so undermapped. I know it's only a hard difficulty, but from that star rating I think players start to get used to play all sounds, even if those are undermapped but still mapped, if you see what i mean. You could turn 01:01:437 (1) - into a 1/2 beat slider and every sound like these too I won't get them all.
01:03:092 (5) - 01:07:230 (8) - 01:08:058 (1) - you could map those sounds for example instead of skipping them, + 01:07:230 (8) - this one has different drum sound from the others and is mapped just like any other one, a slider skipping all the sounds. It should at least be mapped like these imo 01:13:644 (5,6,7,8) -
I mean I agree for vocal mapping in the intro but now that drum comes in it feels bad to just ignore it and continue mapping vocal and use drum as a filler when there's no vocal
It might be personal cause I don't really like maps where vocals are mainly mapped while totally ignoring background sounds, it just feels frustrating to me
02:34:127 (1) - How about a 1/2 slider right here ? Would fit the rythm and the same sounds 1 beat later are mapped with a 1/2 beat slider too + it's easier for new players when a stream ends on a slider cause if they spam too much they won't be punished
02:45:713 (6,7,8,9) - For the end intense words I would've done some more active mapping. Turn all of these into hit circles might be too bad but maybe the 2 first sliders might be an option
Aside for that 'undermapped' part, which you can deny cause it's purely subjective, this map plays well and I can't find any other issue
Advanced
00:45:713 (4,1) - I would align properly these objects so it flows better, this occurs many times in the map so I don't know if it's done on purpose, just noticing it
Sorry couldn't find anything else here

Hope this helps, good luck
Topic Starter
Nyukai

IsomirDiYandere wrote:

Hi m4m request from ur queue
Sorry if I'm too inexperienced as a modder, especially in low difficulties
Alone
00:06:196 (3,4) - I would move these objects a bit apart cause they overlap a bit, but it might be for better flow. I don't really mind in reality I appreciate it, but the overlap is intentional.
01:01:437 (1) - Starting here, this section feels so undermapped. I know it's only a hard difficulty, but from that star rating I think players start to get used to play all sounds, even if those are undermapped but still mapped, if you see what i mean. You could turn 01:01:437 (1) - into a 1/2 beat slider and every sound like these too I won't get them all. I don't really miss anything here to be honest. I mean, why is a problem mapping only the strongest vocal here? It also defines the beginning of Taka's singing.
01:03:092 (5) - 01:07:230 (8) - 01:08:058 (1) - you could map those sounds for example instead of skipping them, + 01:07:230 (8) - this one has different drum sound from the others and is mapped just like any other one, a slider skipping all the sounds. It should at least be mapped like these imo 01:13:644 (5,6,7,8) -
I mean I agree for vocal mapping in the intro but now that drum comes in it feels bad to just ignore it and continue mapping vocal and use drum as a filler when there's no vocal
It might be personal cause I don't really like maps where vocals are mainly mapped while totally ignoring background sounds, it just feels frustrating to me I feel you, but I think drums are mapped when it's necessary. My mapping seems to be mainly vocals, I guess.
02:34:127 (1) - How about a 1/2 slider right here ? Would fit the rythm and the same sounds 1 beat later are mapped with a 1/2 beat slider too + it's easier for new players when a stream ends on a slider cause if they spam too much they won't be punished Done.
02:45:713 (6,7,8,9) - For the end intense words I would've done some more active mapping. Turn all of these into hit circles might be too bad but maybe the 2 first sliders might be an option I will keep sliders, but I will try to think about something~
Aside for that 'undermapped' part, which you can deny cause it's purely subjective, this map plays well and I can't find any other issue
Advanced
00:45:713 (4,1) - I would align properly these objects so it flows better, this occurs many times in the map so I don't know if it's done on purpose, just noticing it Current flow is fine for me, I wanna the following slider on the center.
Sorry couldn't find anything else here

Hope this helps, good luck
Thank you for help <3
Pulse
hi, m4m!

[General]
  1. To be honest, I don't think that the bg is a great choice. Taka is just a featured artist here, maybe you could find more interesting images if you go for something less "artists related"
[Light]
  1. 01:28:747 (2) - On these bass drum sounds, maybe a drum finish would fit a little better?
  2. 02:44:058 (5) - Fix DS here
[Advanced]
  1. 00:05:989 (1) - This slider could be rotate a little in order to make it "straight"
  2. 00:28:333 (4) - Maybe this slider could be on a angle like 00:26:678 (1,2,3) - since closing the angle only on this note is kinda strange
  3. 00:46:540 (1) - This position seems off, makes your map lose structure. You could align it with 00:45:713 (4)
  4. 01:03:920 (6) - Minor suggestion, but this slider doesn't seems good turned up. Turning it down looks a lot better while playing
  5. 01:04:747 (1) - This position seems off too, maybe you could use the suggestion above and align sliders paths. Maybe something like this
  6. 02:06:402 (4,5) - - Check this. There's no changes on song that supports such sudden angle and position variation. You could make (4) angle like (2), and adjust (5).
  7. 02:17:575 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,1,2) - Uhh, I don't know. I really don't thing that literally copy/paste/invert previous kiai is cool. There's more sounds on this kiai compared to last one, maybe you could make things a little bit different to reflect such intensity change
  8. 02:49:023 (4) - NC maybe?
[Alone]
  1. 00:06:196 (3,4) - This sliderbody overlap isn't cool, avoid that
  2. 00:11:782 (5) - At least NC this so angle changing wouldn't feel awkward
  3. 00:18:402 (5) - Same as above
  4. 00:26:058 (8) - Could be blanket'd on 00:25:437 (6) -
  5. 00:32:471 (7) - NC maybe?
  6. 00:57:299 (4) - NC
  7. 00:58:127 (7) - NC
  8. 01:11:368 (1) - Fix tail, blanket is off
  9. 01:32:058 (4) - NC
  10. 01:38:678 (4) - NC. NC every pattern like this. Keep differents phrases structured like this on same combo doesn't feels good
  11. 01:52:747 (9) - NC
  12. 02:02:058 (6,7) - This overlap is kinda "ugh". Perhaps you could try something different here?
  13. 02:44:058 (1) - There's no sound or vocal on blue tick that justifies that
Good luck!
Topic Starter
Nyukai

Pulse wrote:

hi, m4m!

[General]
  1. To be honest, I don't think that the bg is a great choice. Taka is just a featured artist here, maybe you could find more interesting images if you go for something less "artists related" I honestly think Taka's vocals are important in this song. I will look for something else, but will be a Taka wallpaper too.
[Light]
  1. 01:28:747 (2) - On these bass drum sounds, maybe a drum finish would fit a little better? If I add drum sounds this is not the correct place where I would do it.
  2. 02:44:058 (5) - Fix DS here I tested it, should be okay o.o
[Advanced]
  1. 00:05:989 (1) - This slider could be rotate a little in order to make it "straight" Nah, I prefer to start with this symmetry.
  2. 00:28:333 (4) - Maybe this slider could be on a angle like 00:26:678 (1,2,3) - since closing the angle only on this note is kinda strange For me it's more strange to make the same type of slider here.
  3. 00:46:540 (1) - This position seems off, makes your map lose structure. You could align it with 00:45:713 (4) Fixed a bit.
  4. 01:03:920 (6) - Minor suggestion, but this slider doesn't seems good turned up. Turning it down looks a lot better while playing The flow is fine for me.
  5. 01:04:747 (1) - This position seems off too, maybe you could use the suggestion above and align sliders paths. Maybe something like this I'm going to break the symmetry, I don't really want to change everything here.
  6. 02:06:402 (4,5) - - Check this. There's no changes on song that supports such sudden angle and position variation. You could make (4) angle like (2), and adjust (5). Not sure if you noticed the triangle pattern, but I also did it.
  7. 02:17:575 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,1,2) - Uhh, I don't know. I really don't thing that literally copy/paste/invert previous kiai is cool. There's more sounds on this kiai compared to last one, maybe you could make things a little bit different to reflect such intensity change It's exactly the same. I didn't copypaste everything, just the first part.
  8. 02:49:023 (4) - NC maybe? Alright.
[Alone]
  1. 00:06:196 (3,4) - This sliderbody overlap isn't cool, avoid that It's cool for me, it's intentional.
  2. 00:11:782 (5) - At least NC this so angle changing wouldn't feel awkward My combos are long, I will keep them as much as I can.
  3. 00:18:402 (5) - Same as above Same.
  4. 00:26:058 (8) - Could be blanket'd on 00:25:437 (6) - It should be a blanket.
  5. 00:32:471 (7) - NC maybe? As I said, should be fine.
  6. 00:57:299 (4) - NC Same.
  7. 00:58:127 (7) - NC Same.
  8. 01:11:368 (1) - Fix tail, blanket is off Fixed after many times, I hope it's okay now.
  9. 01:32:058 (4) - NC Same as before.
  10. 01:38:678 (4) - NC. NC every pattern like this. Keep differents phrases structured like this on same combo doesn't feels good Same.
  11. 01:52:747 (9) - NC Same.
  12. 02:02:058 (6,7) - This overlap is kinda "ugh". Perhaps you could try something different here? It's intentional.
  13. 02:44:058 (1) - There's no sound or vocal on blue tick that justifies that Feels like that somehow. If I get more opinions on this I will change it.
Good luck!
Thanks a lot <3 I will clean all the requests soon~

Plus I might need help with changing mp3, I've always had problems when I needed to change it due to kbps :(

EDIT: I decided to simply add a better wallpaper, even if it's not from Taka.

EDIT 2: Mp3 changed, don't forget to redownload :)
Aelin
Hi, One Ok Rock fan here, found via osu!direct. Great song, and I'll be awaiting this under ranked.

General
Your timing is a little ahead. I'd recommend using offset: 243 instead of your current at 253.

Alone
00:05:687 - I would possibly add a circle here, as this is a vocal sound, but considering the flow of the vocals, if this would impact the map, it's not necessary.
00:08:311 - Clear, loud instrumental sound here, should be a circle at this.
00:33:346 (1,2,3,4,5,6,7) - This is kind of awkward as a whole, due to the alternation between the important vocals and the unimportant background instrumental. The pattern itself is fine, but players, especially of which this map is targeted to may not realize the alternation, and expect that they'll still be playing to vocals, even tho that's not the case on every even note. While slider tails do end on vocal notes, which is fine, this isn't one of those cases.
00:37:484 (4,5,6) - NC here?
00:38:311 (7,8,9) - Here too. It would make sense to have nc on those notes simply due to the fact they are completely separate phrases.
00:39:967 (1,2,3) - Same as 00:33:346 - ESPECIALLY since 00:40:794 (3,4) - doesn't follow this same mapping.
00:42:449 (5,6,7) - NC possibly.
00:44:105 (4,5,6) - and 00:44:932 (7,8,9) - Follow the NC logic at 00:37:484 -
00:53:829 (2) - Unimportant instrumental sound, does not warrant a circle here.
00:55:691 (5,6,7) - Can possibly add NC here
00:57:346 (4,5,6) - Add NC here, same logic as most above NCs
01:01:691 - Important sound, add something here.
01:05:001 - ^
01:15:346 - ^ Possibly if it works.
01:16:794 (6,7) - Flows unnaturally due to the slider. I'd split 7 into two sliders, or a circle and slider..
01:21:346 (1,2) - Instrumental here that could be mapped to as previously.
01:32:105 (4,5,6) - and 01:32:932 (7,8,9) - NCs as suggested above.
01:38:725 (4,5,6) - ^
01:41:208 (1,2) - Hitsounds here sound awkward. Probably make the first quieter than the other.
01:46:587 (8,9) - NC?
01:50:311 (9) - Could be a slider here due to the held vocal note.
01:50:932 (1,2,3) - While you used hitsound manipulation quite well previously, this doesn't need a stack just due to the notes no longer being held out like they had been
01:51:967 (6,7,8) - NC here
02:07:484 (6,7,1) - Stack feels awkward, especially since there is already a snare sound in the song on Note 6.
02:11:829 (4,5,6) - and 02:12:656 (7,8,9) - I think you get the drill, NC here
02:18:449 (4,5,6) - and 02:19:277 (7,8) - ^
02:20:932 (1,2) - Awkward hitsounding here too, try what I mentioned above.
02:25:070 (3) - Don't like this slider. Ruins flow. Try something like this (https://puu.sh/ybVL6/5e1264380a.png, Highlighted notes). You might want an NC too, then.
02:31:691 (4,5,6) - NC boy
02:41:622 (3) - Not a huge fan of this reverse either. Could split into two sliders.
02:42:656 - Put something here. Important sound.
02:44:058 (1) - Yeah, nothing that suggests this. I'd recommend something like this (https://puu.sh/ybWeD/482ea79729.png)
Good map, but you should separate phrases and try to map to more important sounds. Otherwise, I see this rankable in the near future with some touchups!
Topic Starter
Nyukai

Aelin wrote:

Hi, One Ok Rock fan here, found via osu!direct. Great song, and I'll be awaiting this under ranked.

General
Your timing is a little ahead. I'd recommend using offset: 243 instead of your current at 253. Did you redownload everything?
Because I checked it twice and should be okay.

Alone
00:05:687 - I would possibly add a circle here, as this is a vocal sound, but considering the flow of the vocals, if this would impact the map, it's not necessary. Nah, there's nothing here to start with.
00:08:311 - Clear, loud instrumental sound here, should be a circle at this. Definitely not, vocals are prioritized here.
00:33:346 (1,2,3,4,5,6,7) - This is kind of awkward as a whole, due to the alternation between the important vocals and the unimportant background instrumental. The pattern itself is fine, but players, especially of which this map is targeted to may not realize the alternation, and expect that they'll still be playing to vocals, even tho that's not the case on every even note. While slider tails do end on vocal notes, which is fine, this isn't one of those cases. You might be right, but since I don't consider this an overmapping, I will keep the pattern.
00:37:484 (4,5,6) - NC here? Nah, I do long combos in whole map.
00:38:311 (7,8,9) - Here too. It would make sense to have nc on those notes simply due to the fact they are completely separate phrases. Nah, same as before.
00:39:967 (1,2,3) - Same as 00:33:346 - ESPECIALLY since 00:40:794 (3,4) - doesn't follow this same mapping. Did something different.
00:42:449 (5,6,7) - NC possibly. As I said, nope.
00:44:105 (4,5,6) - and 00:44:932 (7,8,9) - Follow the NC logic at 00:37:484 - I won't repeat it again, sorry.
00:53:829 (2) - Unimportant instrumental sound, does not warrant a circle here. And what about the vocal?
00:55:691 (5,6,7) - Can possibly add NC here
00:57:346 (4,5,6) - Add NC here, same logic as most above NCs
01:01:691 - Important sound, add something here. No, it's not important.
01:05:001 - ^ Same. Haven't you noticed my vocal mapping?
01:15:346 - ^ Possibly if it works. There's a circle, I don't get this.
01:16:794 (6,7) - Flows unnaturally due to the slider. I'd split 7 into two sliders, or a circle and slider.. I don't get the problem here. It follows everything well.
01:21:346 (1,2) - Instrumental here that could be mapped to as previously. As I said, it is more like vocal mapping.
01:32:105 (4,5,6) - and 01:32:932 (7,8,9) - NCs as suggested above.
01:38:725 (4,5,6) - ^
01:41:208 (1,2) - Hitsounds here sound awkward. Probably make the first quieter than the other. Why do they sound awkward? I don't think it's very loud or it has some noise.
01:46:587 (8,9) - NC?
01:50:311 (9) - Could be a slider here due to the held vocal note. Gotta agree here.
01:50:932 (1,2,3) - While you used hitsound manipulation quite well previously, this doesn't need a stack just due to the notes no longer being held out like they had been Since I changed the pattern now everything should be fine.
01:51:967 (6,7,8) - NC here
02:07:484 (6,7,1) - Stack feels awkward, especially since there is already a snare sound in the song on Note 6. I don't think stacks are awkward here.
02:11:829 (4,5,6) - and 02:12:656 (7,8,9) - I think you get the drill, NC here
02:18:449 (4,5,6) - and 02:19:277 (7,8) - ^
02:20:932 (1,2) - Awkward hitsounding here too, try what I mentioned above. What I said before.
02:25:070 (3) - Don't like this slider. Ruins flow. Try something like this (https://puu.sh/ybVL6/5e1264380a.png, Highlighted notes). You might want an NC too, then. Why is flow ruined though? I don't want to make the same sliders everytime.
02:31:691 (4,5,6) - NC boy
02:41:622 (3) - Not a huge fan of this reverse either. Could split into two sliders. Same as before.
02:42:656 - Put something here. Important sound. For me it's not important.
02:44:058 (1) - Yeah, nothing that suggests this. I'd recommend something like this (https://puu.sh/ybWeD/482ea79729.png) Ok, I will change this.
Good map, but you should separate phrases and try to map to more important sounds. Otherwise, I see this rankable in the near future with some touchups!
Thanks a lot <3
Natsu
ok

irc
017-11-12 11:17 Nyukai: ACTION is listening to [https://osu.ppy.sh/b/1445667 Against The Current - Dreaming Alone feat. Taka from ONE OK ROCK]
2017-11-12 11:23 Natsu: 00:05:839 (1,3) - el stack esta un poco off
2017-11-12 11:23 Nyukai: qué diff?
2017-11-12 11:23 Nyukai: la top imagino
2017-11-12 11:24 Nyukai: ahora debería estar bien
2017-11-12 11:24 Natsu: si
2017-11-12 11:24 Natsu: mmm agrega un slider-slide que este silenciado la cancion es bien tranquila y ese sonido en los slider suena fatal
2017-11-12 11:25 Nyukai: ah okay
2017-11-12 11:25 Nyukai: no sé cómo conseguirlo xD
2017-11-12 11:26 Natsu: lol
2017-11-12 11:26 Natsu: cualquier mapa lo tendra haha
2017-11-12 11:26 Natsu: 00:36:666 (1,2,3,4,5,6) - no seria mejor hacer los patrones simetricos?
2017-11-12 11:27 Nyukai: lo buscaré, no sé qué mapa podrá ser
2017-11-12 11:27 Nyukai: 00:35:839 (7,4) - si no me equivoco esto es simétrico
2017-11-12 11:27 Nyukai: 00:36:666 (1,2,3) - hacer esto de nuevo sería complejo
2017-11-12 11:27 Nyukai: creo
2017-11-12 11:27 Nyukai: 00:37:494 (4,5,6) - entre estas hay simetría así que no debería ser un gran problema a menos que pueda hacer algo mejor
2017-11-12 11:28 Natsu: 00:56:528 (1,2,3,4,5,6) - esto si lo deberias hacer simetrico
2017-11-12 11:28 Natsu: xq el anterior eraa simetrico
2017-11-12 11:28 Natsu: algo inconsistente no?
2017-11-12 11:28 Nyukai: 00:55:701 (5,6,7) - no sería raro repetir esto de nuevo?
2017-11-12 11:29 Nyukai: puedo hacer otra cosa mientras mantenga esto 00:58:184 (7) -
2017-11-12 11:31 Natsu: ok hacelo
2017-11-12 11:31 Natsu: 02:06:459 (9,1,2,3) - el espacio se ve demasiado cerca
2017-11-12 11:31 Natsu: lo tendras que ajustar manualmente
2017-11-12 11:32 Nyukai: 00:55:701 (5,6,7) - hice esto de nuevo
2017-11-12 11:32 Natsu: 02:32:528 (7,1) - el nc deberia estar en 7 no en 1
2017-11-12 11:32 Nyukai: creo que esto 00:58:184 (7) - puede seguir ahí
2017-11-12 11:32 Nyukai: fixed
2017-11-12 11:32 Nyukai: bueno, espera
2017-11-12 11:33 Nyukai: puse nc ahí porque realmente no debería haber nc, sin embargo al cambiar la intensidad lo añadí
2017-11-12 11:33 Nyukai: entonces le veo más sentido ponerlo empezando el triple
2017-11-12 11:33 Nyukai: pero puedo cambiarlo igual np
2017-11-12 11:33 Natsu: pero 7 es donde empieza la nueva stanza, hasta el finish lo indica
2017-11-12 11:34 Nyukai: sí pero yo pongo nc cada dos stanzas
2017-11-12 11:34 Nyukai: (en general)
2017-11-12 11:34 Nyukai: pero tienes razón igual, tiene finish
2017-11-12 11:34 Nyukai: por eso lo cambié
2017-11-12 11:34 Nyukai: solo era para que tuvieras en cuenta eso
2017-11-12 11:38 Natsu: mmm
2017-11-12 11:39 Natsu: las otras diff estan bien
2017-11-12 11:39 Natsu: mas sin embargo el nombre light no se ajusta bien a los otros, hace poco le dieron dq a uno similar
2017-11-12 11:39 Natsu: cambiaselo a normal
2017-11-12 11:39 Nyukai: solo por eso?
2017-11-12 11:40 Nyukai: es que no parece una normal diff realmente
2017-11-12 11:40 Nyukai: no sé qué poner que se ajuste a easy
2017-11-12 11:40 Nyukai: o pongo easy y normal y ya está
2017-11-12 11:40 Natsu: standard advanced
2017-11-12 11:40 Natsu: o easy normal
2017-11-12 11:40 Nyukai: vale
2017-11-12 11:41 Natsu: el bg tiene una resolucion bien rara
2017-11-12 11:41 Nyukai: tuve que cambiar el bg y no encontré uno mejor
2017-11-12 11:41 Nyukai: es del videoclip
2017-11-12 11:41 Natsu: ajustalo con photoshop
2017-11-12 11:42 Nyukai: qué resolución pongo?
2017-11-12 11:44 Natsu: una 16:9
2017-11-12 11:44 Natsu: y la metadata de donde es
2017-11-12 11:45 Nyukai: https://www.youtube.com/watch?v=G6aBAQsq5jI
2017-11-12 11:45 Nyukai: el canal oficial
2017-11-12 11:45 Nyukai: no sé más :(
2017-11-12 11:47 Nyukai: se ve raro el bg con 16:9 lel
2017-11-12 11:47 Nyukai: tendré que buscar otro o no sé
2017-11-12 11:48 Natsu: haha ok
2017-11-12 11:48 Natsu: avisame cuando este listo
2017-11-12 11:48 Nyukai: ahora miro de arreglarlo
2017-11-12 11:48 Nyukai: vale
2017-11-12 11:50 Nyukai: tienes sliderslide silenciado aquí?
2017-11-12 11:50 Nyukai: ACTION is editing [https://osu.ppy.sh/b/1405572 Mitchie M feat. Hatsune Miku with KAITO - Ohedo Julia-Night [Dance Floor]]
2017-11-12 11:50 Nyukai: XD
2017-11-12 11:50 Natsu: si
2017-11-12 11:50 Nyukai: vale
2017-11-12 12:00 Nyukai: ya lo subí
2017-11-12 12:01 Nyukai: mira a ver si falta algo
2017-11-12 12:16 Natsu: ok
Topic Starter
Nyukai
Thanks for your help <3
_handholding
Vayne is seriously op, 200 IQ on her will get you anything
Topic Starter
Nyukai

Kisses wrote:

Vayne is seriously op, 200 IQ on her will get you anything
You got me there.
Nozhomi
  1. Add whistle on 00:37:908 - / 00:44:528 - / 00:57:770 - / 01:15:977 - / 01:39:149 - / 02:12:253 - / 02:18:873 - to emphasis vocal thx.
  2. Could also add more for triplet like this 00:37:080 (3,6) - for Normal and Alone diff, and stuff like 00:38:735 - for last diff only for same reason.
[Normal :]
  1. 01:02:321 (3,4) - Why this is more complex than last diff ? I mean a reverse is way more simple to catch for someone who is supposed to have a the lvl to play a such easy diff. It also makes beats like 01:03:149 - clickable since it's a strong beat here. Same for others like 01:08:942 (2,3) - ofc.
[Alone :]
  1. 02:48:873 (1,2) - Would unstack because drum sound are different and would emphasis it like you did for 02:47:011 (9,1) - .
  2. Hitsounding feels really poor on section without drums (especially before 01:01:494 - ) where you could use more whistle to emphasis more vocal.

Mukyu~
Topic Starter
Nyukai
Nozhomi~

Nozhomi wrote:

  1. Add whistle on 00:37:908 - / 00:44:528 - / 00:57:770 - / 01:15:977 - / 01:39:149 - / 02:12:253 - / 02:18:873 - to emphasis vocal thx.
  2. Could also add more for triplet like this 00:37:080 (3,6) - for Normal and Alone diff, and stuff like 00:38:735 - for last diff only for same reason. They are mapped like 00:36:666 (1) - or 00:37:494 (2) - and so on~ I don't want to add those triples on Normal because it's very clean for me now and seeing circles touching due to spacing is not clean for me, but increasing spacing would have been so much for the diff. I tried my best to explain this ><
[Normal :]
  1. 01:02:321 (3,4) - Why this is more complex than last diff ? I mean a reverse is way more simple to catch for someone who is supposed to have a the lvl to play a such easy diff. It also makes beats like 01:03:149 - clickable since it's a strong beat here. Same for others like 01:08:942 (2,3) - ofc. This is somehow related to what I said about spacing. I could make a reverse slider then a clickeable note on stanza, but it's still harder than last diff. I think this is the best way to follow the vocal.
[Alone :]
  1. 02:48:873 (1,2) - Would unstack because drum sound are different and would emphasis it like you did for 02:47:011 (9,1) - .
  2. Hitsounding feels really poor on section without drums (especially before 01:01:494 - ) where you could use more whistle to emphasis more vocal.

Mukyu~

Not mentioned means fixed, I didn't want to abuse whistles, but I think they are fine now :)
Nozhomi

Nyukai wrote:

Could also add more for triplet like this 00:37:080 (3,6) - for Normal and Alone diff, and stuff like 00:38:735 - for last diff only for same reason. They are mapped like 00:36:666 (1) - or 00:37:494 (2) - and so on~ I don't want to add those triples on Normal because it's very clean for me now and seeing circles touching due to spacing is not clean for me, but increasing spacing would have been so much for the diff. I tried my best to explain this ><
I was talking about adding whistle, not circles LOL
Topic Starter
Nyukai
I am sorry for that, added some whistles more~
Nozhomi
Kyouren
Congratulations! <3
Btw, can you show me where you can find "Dreaming Alone feat. Taka from ONE OK ROCK"?

In this? https://www.youtube.com/watch?v=G6aBAQsq5jI
I think the title should be Dreaming Alone and "feat. Taka from ONE OK ROCK" in artist
Niva
Yes! Many congratulations on finally getting this Qualified Nyukai (*^-^)~
Aelin

KittyAdventure wrote:

Congratulations! <3
Btw, can you show me where you can find "Dreaming Alone feat. Taka from ONE OK ROCK"?

In this? https://www.youtube.com/watch?v=G6aBAQsq5jI
I think the title should be Dreaming Alone and "feat. Taka from ONE OK ROCK" in artist
Formatting is weird on this video. https://www.youtube.com/watch?v=TRzLuycvX7A Is from ATC's official Youtube, and it formats like the above title, albeit replacing the - with a :, but osu! doesn't support that. If a BN or QAT member has an issue with it, they'll note it.

Otherwise, grats on qualified! Was an honor to help you out a little.
Topic Starter
Nyukai
There isn't another official title as far as I know, that's why this one is kept. Other videos have "(feat. Taka)" but they are not official sites, I don't think that's the correct one.

Thanks for support and help anyways <3

EDIT: I've just noticed both are correct in official sites. Should be fine, I guess :<


EDIT 2: This is what I got - this is from Japanese official channel, where Taka is appeared in title, not artist. If we check another non-official websites, he's still in title. Another official website can be this one where title doesn't change.

However, the official channel of the main artist shows the same without ( ) as we can see here just with adding "from ONE OK ROCK". The problem is that we have two videos, one of which is this and the second one the featured artist is joined with the main one.

What I'm saying is that we can't follow only one official site, but I would say the most correct one is what I did. Most of official sites have Taka in title and ATC's channel decided to add ONE OK ROCK too. I'm pretty sure it's better to follow ATC's official channel, since the song is mainly made by them, not by Taka or ONE OK ROCK. As we can see there is not just one thing confirmed, personally it's better to clarify that he's the singer from another band :P

Anyways, if any BN or QAT disagrees feel free to post. It would be better if we can avoid a disqualify though :cry:
Kyouren
I agree with you with lyrics video but i'm disagree with them music video in Warner Music Japan channel because they just a publisher, not a composer

The case is closed and we can following too from lyrics video
https://www.youtube.com/watch?v=TRzLuycvX7A
mishalegend
Congrats my friend!!!
Topic Starter
Nyukai
Seems to be ranked finally, thanks to all :)
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