niyuji wrote:
Hello. Here I am with my mod from your q.
And here is my map: https://osu.ppy.sh/s/682185
for m4mGeneralThe bit rate of mp3 you are using is too high. I'm gonna fix as soon as possible!Alone00:42:402 (5,6,7) - why did you choose to map 3 circles instead of 1 slider when it's literally the same as 00:35:782 (7) -? It's better to change it to keep it consistent as possible. You're kinda right, but it could be like the beginning of the following pattern, since I can hear something at red tick I thought it was ok! But yeah, maybe I need to think something else.
00:44:058 (4,5,6) - could be the same as 00:42:402 (5,6,7) - if you agree with my suggestion I listed above ^ Nah, this is not the same,
listen properly to vocals.
00:55:644 (5,6,7) - can't really tell anything about this. because it's like the third time and because the song progresses further starting from 00:55:644 (5,6,7) - , 00:55:644 (5,6,7) - could actually fit in there by adding more colors to the map Yeah, it looks like the same as before, but what do you mean with colors here?
00:58:230 - you forgot to insert break time here? No need to add any break.
01:01:437 - to 01:27:920 - as it's more intense section, i think, you should fill gaps and map red ticks because i can hear multiple instruments playing the same note, here's the rhythm: Of course it does sound fine, but what about this 01:02:264 (4) - I don't really wanna change it, but I could try something similar from what you said.
01:11:161 (7,1) - blanket Fixed.
01:20:264 (7) - what about replacing it with a circle, stack it on 01:20:058 (6) - and right after make a slider? First of all I would be breaking the symmetry I want to keep, but the main reason for which I prefer to keep it like this is that Taka's vocals can only be mapped this way since I don't wanna skip the clap neither I can ignore vocals on red ticks, so this is cool for me.
02:44:058 (1) - unnecessary, simple circle would fit I could miss something if I don't map it like this, and adding a triple is kinda overmapped I think.
it's hard to suggest some rhythm changes because i see that it'll complicate things because of symmetric objects placementAdvancednothing wrong with the object placement, however, i want to spot out some rhythm ideas:
00:08:885 (5) -
and so on I prefer to keep them like these.
00:28:333 - feels like 00:27:920 (3) - should be there You're right.
00:48:609 (4) - why not expanding this slider?
and so on ... 00:51:920 (4) - ... Should I skip important vocals here?
00:58:333 - you forgot to insert break time here also? Nah trust me, they are ok.
01:07:644 (4,1) - and 01:14:264 (4,1) - quite similar, you change the pattern Straight pattern, I don't see any problem here.
01:43:230 (4) - expand, same as above ^ No need to expand this rhythm, I must say.
02:06:816 (5) - should be here 02:06:402 (4) - like 01:39:920 (4) - , 02:19:644 (4) - and then just add something that would play well I see what you mean, but I see more important this rhythm, somehow. Need to think about it.
basically, i won't repeat myself, so these suggestions apply to the whole mapLight00:58:333 - break? Like I said...
02:04:333 - my suggestion would be:
feels like you should build more around vocals in kiai, make rhythm more intensive Current rhythms are fine for me.
Couldn't find much in aesthetics, maybe because of the symmetric style, however, rhythm could be improved.
Good luck
SLM wrote:
Hello, from your queue
[General]
* maybe silence slider-slide? I'm not allowed to do that if I'm going to rank if I'm not mistaken.
[Light]
* 00:21:299 (3) - Just a suggestion, considering how you handled other parts, you might wanna remove this and add another object at 00:22:954 - Sounds cool.
* 00:43:230 (5,7) - loosening this a bit could improve flow with 00:44:471 (6) - I don't really get this, it's pretty similar from what I did.
* 00:56:471 (4) - could polish this slider's tail portion to be parallel with head portion, so it has better flow with 00:57:713 (5) - Improved a bit.
* 01:32:885 (7) - maybe shorten this then add a circle at 01:34:540 - ?
Having only three circles at 01:35:368 (1,2,3) - feels a bit awkward since 4-symmetry-circles patterns were used continuosly before.
00:33:299 (1,2,3,4) - 00:39:920 (1,2,3,4) - 01:27:920 (1,2,3,4) - It's basically the same mapped in a different way.
* 02:12:609 (7) - ^ Same.
* 01:55:230 (2,4) - I don't think this much twisted slider is really necessary, imo this is more like hurting consistency rather than adding diversity.
I would recommend simplifying the shape (possibly like this ? http://puu.sh/y42Y5/b88d436f15.jpg) I see what you mean, but I'm really tired of doing the same sliders every time xD So I try to change sometimes.
* 02:03:506 (3) - I think you should prioritize the vocals (these four ticks 02:04:333 - 02:05:161 - 02:05:989 - 02:06:816 - ) since they're very unique part of the whole song.
So my suggestion is to change (3) into a 1/1 slider or just a circle, then start 2/1 sliders from 02:04:333 - and 02:05:989 - . I will keep the symmetry for now.
[Advanced]
I doubt that the sv is a bit high for this difficulty? just my thought. Looks like that, yeah, but it's 3.5 so should be ok lol
looks good beside that.
[Alone]
* 00:09:092 (3) - how about x:224 y:97 ? snapping here would be nice imo. Nah, quite a weird flow for me.
* 00:18:816 (6,7,8,9) - why whistle on red ticks? seems weird to me You're right, changed.
* 00:42:402 (5,6,7) - imo using a 1/1 slider would be better, so that it could be a contrast to 00:43:230 (1,2,3,4,5,6) - , like you did at 00:35:782 (7) - I explained that before, I'll take care of this!
* 00:55:644 (5,6,7) - ^ Same.
* 01:02:264 (4) - imo rather than using a reverse slider here, it would be better to have a circle at 01:02:885 - , considering how you mapped Advanced.
this applies to other reverse 3/4s (01:08:885 (3) - 01:17:161 (7) - and etc..) I see what you mean, but gonna keep them for now, I think the rhythm in Advanced is still easier.
* 01:32:885 (7,8,9) - maybe nerf the distance somehow? it's even harder than this part 01:39:506 (7,8,1,2,3,4,5) - , seems a bit unfitting. I don't think so.
* 02:12:609 (7,8,9) - ^ Same as before, I prefered to move (8) further.
* 02:05:161 (5,6) - this could be really confusing as a 1/2 gap, since you used filler rhythm so many times.
maybe move (5) to x:256 y:350 ? But then (6) needs to be further...
That's all. Good luck!
Thanks to all <33EggsGone wrote:
M4M
- [General]
- 00:58:127 - ; 00:59:782 - good place for spinner in my opinion. That's a cool idea indeed, but somehow a bit forcing for me, I need to think about this.
[Light]- 00:28:333 (3,5) - Sliderwaves could have some better shape. (sth like this https://i.imgur.com/igegsOh.png) They were cool already,
but improved them a bit.- 00:32:471 (6) - I don't know if you prefer this, but how about to make this slider curved? Would be nice, but I will keep it, so there's no need to change distance etc.
- 00:33:299 (1,2,3,4) - 00:39:920 (1,2,3,4) - patterns lookin too similar. Indeed, I didn't notice them, but there's no problem with that.
- 00:56:471 (4) - add more symmetricity. Fixed before already.
- 01:07:230 - 1/1 slider maybe? Just one circle instead.
- 01:45:299 (4,5) - how about this rhythm to emphasize vocal sounds https://i.imgur.com/4VTSKt6.png Good suggestion, but it breaks completely my pattern.
- 01:55:230 (2,4) - Sliders could look more symmetrical. Maybe, but I like them already.
- 02:10:954 (5,6,7) - 02:17:575 (4,5,6,7,1,2,3,4,5,1) - these parts looks pretty much duplicated from earlier, some variation would be nice. Indeed, but in low diffs sometimes it's necessary for me. Adding the same kind of patterns or sliders instead of copypasting would be the same, right? It's part of my style.
[Advanced]- 00:21:713 (3) - I think it would be nice to use not only sharp angles. I bet you saw other kind of sliders already xD
- 00:51:092 (2,3,4) - Linear pattern looks a bit odd in my opinion. Did something different.
- 01:02:264 (3,4,6) - variation between 3/4 , 1/2 and 1/1 sounds too complicated for normal difficulties in my opinion. I honestly think that Taka's voice needs to be mapped as much as possible, also I didn't add many 1/2 here, talking about circles of course. For this diff I wanna keep 1/1 sliders,
simple circles and some 1/2 and 3/4 rhythms. Besides this is not just "normal" difficulty like "alone" diff is not just "hard".- 01:41:161 (1) - Symmetrical? No need x) I like to have some variety on sliders.
- 02:20:885 (1) - ^ Same.
- 01:59:368 (3,1) - I think you can stack these. Nice catch.