Coming from #modreq
Not a mod, but a general thing that bugged me throughout the map.
Quite an amount of objects are weirdly spaced in terms of their visual (and also actual) spacing. I'll take these objects as example:
- 01:16:803 (2,3) -
There is no, to only a little change in the music, so just going from theoretics, 01:16:803 (2,3) - should have the same or a similar spacing to 01:16:492 (1,2) - or the other way around. You'll have a "fast" movement from (1) to (2), but (2) to (3) is almost a full stop.
- 01:32:036 (3,4) -
The problem with this one is that, compared to the objects mentioned above, there is more movement before/after (3) and (4) due to the song being more intense, but even less actual movement during these two objects. Players wont follow the Slider like it's shaped, but rather stop after about 1/2 and then just move down to hit the Circle. This, also, is a full stop in a rather strong part of this section and thus kinda bleh.
- 01:41:829 (6,7) -
Is the same thing as above, but reversed.
- 01:52:399 (4,1) -
I feel like the dead stop that youre having here, should be a tick after this (which is what you do with these slow Sliders afterwards), but not on the one it's currently on. The Sliderhead technically still belongs to the jump combo before and should be spaced accordingly.
(Also, while being at it, maybe add some Circles inbetween those Sliders. The section feels really slow while it probably shouldnt (similar intensity as the section before, "XX" type music shouldnt be mapped as "XY")
- 02:33:902 (6,1) -
Here, too, is a basically dead stop when transitioning from (6) to (1) while you build up alot of movement in the stream beforehand. Imagine a river flowing down the "stream", all the water just suddenly has to stop after the Slider and it overflows, now knowing where to go with all of that momentum. (Idk, thats how I do it)
There are more of these scattered around the map and I feel like they tank a hit on the map's polish. If you feel like making the most out of your map, try to change the spacing of these kinds of things. Imagine the river if you need to, if that even helps :v
Not a mod, but a general thing that bugged me throughout the map.
Quite an amount of objects are weirdly spaced in terms of their visual (and also actual) spacing. I'll take these objects as example:
- 01:16:803 (2,3) -
There is no, to only a little change in the music, so just going from theoretics, 01:16:803 (2,3) - should have the same or a similar spacing to 01:16:492 (1,2) - or the other way around. You'll have a "fast" movement from (1) to (2), but (2) to (3) is almost a full stop.
- 01:32:036 (3,4) -
The problem with this one is that, compared to the objects mentioned above, there is more movement before/after (3) and (4) due to the song being more intense, but even less actual movement during these two objects. Players wont follow the Slider like it's shaped, but rather stop after about 1/2 and then just move down to hit the Circle. This, also, is a full stop in a rather strong part of this section and thus kinda bleh.
- 01:41:829 (6,7) -
Is the same thing as above, but reversed.
- 01:52:399 (4,1) -
I feel like the dead stop that youre having here, should be a tick after this (which is what you do with these slow Sliders afterwards), but not on the one it's currently on. The Sliderhead technically still belongs to the jump combo before and should be spaced accordingly.
(Also, while being at it, maybe add some Circles inbetween those Sliders. The section feels really slow while it probably shouldnt (similar intensity as the section before, "XX" type music shouldnt be mapped as "XY")
- 02:33:902 (6,1) -
Here, too, is a basically dead stop when transitioning from (6) to (1) while you build up alot of movement in the stream beforehand. Imagine a river flowing down the "stream", all the water just suddenly has to stop after the Slider and it overflows, now knowing where to go with all of that momentum. (Idk, thats how I do it)
There are more of these scattered around the map and I feel like they tank a hit on the map's polish. If you feel like making the most out of your map, try to change the spacing of these kinds of things. Imagine the river if you need to, if that even helps :v