The thread is too long and I can't be bothered to read the whole thing, but in general, at least in my opinion the mapper should have no direct influence to if a map is loved or not. The point as I see it is that the loved section is supposed to be maps that the community loves, and then limiting one of those factors to not only be just a subset of the community (star rating), but also something the mapper themselves can directly manipulate kind of backwards. Letting the mapper have this control also makes it much easier to cop-out and "aim for loved" rather than actually going through with the ranking process. Loved shouldn't be an alternative to ranked, it should be specifically maps loved by the community. It shouldn't be a place to throw unrankable maps, or anything. Even if there is a good map using unrankable elements "aiming to get loved", the criteria for it to get there shouldn't just be "good, but unrankable", but also actually liked by a good portion of the community.
I think in general having some kind of preliminary voting for nomination, such as giving every player (or a subset if we want to go that route) a finite amount of votes on any map they love, then round up the maps with the most votes, and have a final voting round similar to what we had in the beginning could work. This would require implementing new functionality to the website or client though, as it needs to be something that's easy to do and also different from favorites, since people have been using favorites for a lot of things, and won't necessarily reflect what they love the most etc.
That's my pov anyway. I feel like the loved section right now feels more like an alternative to the ranked section where rules are much laxer, resulting in poor quality maps being loved, rather than what it truly should be; a reflection of maps the community deems good. In that sense, having maps that are already ranked in the loved section as well does make sense, if we think of it purely as a label for what the community enjoys, and not necessarily a completely different category.
I think in general having some kind of preliminary voting for nomination, such as giving every player (or a subset if we want to go that route) a finite amount of votes on any map they love, then round up the maps with the most votes, and have a final voting round similar to what we had in the beginning could work. This would require implementing new functionality to the website or client though, as it needs to be something that's easy to do and also different from favorites, since people have been using favorites for a lot of things, and won't necessarily reflect what they love the most etc.
That's my pov anyway. I feel like the loved section right now feels more like an alternative to the ranked section where rules are much laxer, resulting in poor quality maps being loved, rather than what it truly should be; a reflection of maps the community deems good. In that sense, having maps that are already ranked in the loved section as well does make sense, if we think of it purely as a label for what the community enjoys, and not necessarily a completely different category.