Is loved status supposed to be way harder than ranked?
Getting 100 favorites on a 7K map seems very hard when about 90% of players only play 4K.
Why have the same requirement for all modes when the size of player base is drastically different.
The requirement for favorite should be x% of total player base for that key mode.
Example: There are 100,000 players for 4K, set requirement to 0.1% you need 100 favorites.
There are 10,000 players for 7K, you need 10 favorites.
There are 10 million players for STD, you need 10 000 favorites.
Where as the requirement for kudosu would be based on active modders.
Example: There are 10000 mappers for 4K, set requirement to 10% = 100 kudosu.
Favorite is more of a limited resource than kudosu since you are capped at 50 per account and you get banned for multi accounts. Considering this, the requirement for favorite should be lower than kudosu requirement.
Only map that break ranking rules can be loved is a fair requirement.
I think the intention of having "Loved" is just a backdoor for pending maps to get attention, not actually meant to represent what the community loves, is that right?
There would be no need for loved if the ranking system was only based on # of mod + # of plays
Getting 100 favorites on a 7K map seems very hard when about 90% of players only play 4K.
Why have the same requirement for all modes when the size of player base is drastically different.
The requirement for favorite should be x% of total player base for that key mode.
Example: There are 100,000 players for 4K, set requirement to 0.1% you need 100 favorites.
There are 10,000 players for 7K, you need 10 favorites.
There are 10 million players for STD, you need 10 000 favorites.
Where as the requirement for kudosu would be based on active modders.
Example: There are 10000 mappers for 4K, set requirement to 10% = 100 kudosu.
Favorite is more of a limited resource than kudosu since you are capped at 50 per account and you get banned for multi accounts. Considering this, the requirement for favorite should be lower than kudosu requirement.
Only map that break ranking rules can be loved is a fair requirement.
I think the intention of having "Loved" is just a backdoor for pending maps to get attention, not actually meant to represent what the community loves, is that right?
There would be no need for loved if the ranking system was only based on # of mod + # of plays