Camellia - Exit This Earth's Atomosphere
[General]
- Metadata: Clear
- Hitsounds: ET
- Miscellaneous: i'd like to give the general HP OD idea to be like gradually increase from 6.6 to 8.6
9.8 -> HP OD 6.8 (Considering this diff doesnt cover much complicated rhythm on it)
then gradually increase by 0,4 each diff
11.186 -> HP OD 8.6 (I see that this diff has quite many of tricky LNs on the piano part especially. so using OD 9 are kinda overkill. but maybe, you could still use HP 9 tho but i dont think you wont do that for aesthetical looking purposes xd)
1|2|3|4
[9.8]
1.51* lul
[463.89]
[7.667]
is this the diff i've been modded before lel. cant find anything xdd
[11.186]
1.51* lul
- 00:36:593 (36593|2,36946|2,37299|1,37652|1) - ctrl+H
might be a little repetitive and boring but I saw that - 00:35:887 (35887|3,36240|3,36593|2,36946|2) - and - 00:37:299 (37299|1,37652|1,38004|0,38357|0) - doesnt look beginner Friendly to me. even with 1/1 snap distance. also you do 1/2 stream before so its kinda unbalanced - 00:56:357 (56357|1,57063|1) - i would actually not placing them beside a one long LN there because yea, idk newbies could handle that kind of thing just yet. maybe move - 00:56:710 (56710|2,57063|1) - to right 1x
- 01:21:063 (81063|2) - add a note for crash? really loud tho. you do that at - 03:25:299 (205299|2,205299|3) -
- 01:46:122 (106122|2,106475|3) - not really hand balance-y but idk what to suggest xd
- 02:16:122 (136122|3,136652|2) - i'd say to just single note this for better control
- 00:44:357 (44357|0) - i'm not against it but i may think this LN patterning are quite too tricky for NM tier. personal opinion tho
- 01:59:181 -
i was think that you could mirroring these - 01:57:769 (117769|1,117769|0,117946|2,118122|0,118122|3) -
probably rearrange the latter pattern if you agree - 02:16:122 (136122|1,136387|2,136652|0,136828|3,136916|2,137181|1) - why not trying to simplify them by following the main vocal? looks more prominent and more predictable than this.
more or less, should be like this - 03:50:710 (230710|1) - would move this to 1. mirroring - 03:52:122 (232122|3,232122|0) -
[463.89]
- 00:34:828 (34828|2) - eh was expecting you will break the stair for this kind of noise just like you did at - 00:35:534 (35534|1) - so the consistency done right xd
- 00:41:887 (41887|1,42063|1,42240|0,42416|0,42593|1,42769|1) - lul
anyways move - 00:42:063 (42063|1) - to 3 so you got a balanced jack pattern (so the jack goes 44|33|11|22 instead of your current pattern now which is 44|22|11|22) - 02:45:769 (165769|3,165769|2,165769|0) - why is this triple while the other are double lul
- 04:32:357 (272357|0) - shouldnt this be double just like - 04:32:004 (272004|0,272004|1) - ?
- 00:24:416 (24416|1) - intendedly not using double here?
[7.667]
is this the diff i've been modded before lel. cant find anything xdd
[11.186]
- 00:45:990 (45990|3,46034|0,46078|2) - i'd say that this sudden change inside a consistent roll jumpstream pattern isnt the best thing to be played
i'd say you should make it one direction roll - 02:56:004 (176004|1) - i'm pretty sure there's should be more than just a single note here. maybe similar to - 00:51:769 (51769|2,51946|0) -
well ._.
Everything looks playable and you got some cool concept for each diff so i dont think there shouldnt be much to change xd