19:13 Okoratu:
http://puu.sh/e9JZP/9e66b12fcb.jpg19:13 Okoratu: cool
19:14 Okoratu: it like killed my osu just now
22:42 deetz: oooook i forgot about a bunch of things but i'm here now
22:44 deetz: sry :<
22:44 Okoratu: no prob
22:45 Okoratu: had dinner, watched some anime about ----- and now didn't even check that much about it
22:45 Okoratu: dmmit
22:45 Okoratu: dammit*
22:45 deetz: lmao
22:45 Okoratu: i dislike comboing but it's consistent so that's k
22:46 deetz: i'll try not to combo like this again, someone told me it was too complicated
22:46 Okoratu: too sophisticated
22:47 Okoratu: took me like 2 full listens to comprehend that it's consistent
22:47 deetz: lol sry
22:47 Okoratu: nevermind
22:47 Okoratu: i could've also asked pishi but didn't
22:47 Okoratu: so
22:47 Okoratu: uhm
22:48 Okoratu: do you really like the soft sliderslide for the beginning
22:48 Okoratu: 00:18:353 (2) - like long wuurrt or however sounds on things like
22:48 Okoratu: every slider in the map
22:49 deetz: i dont think its a problem but if i have to silence it or w/e
22:49 Okoratu: no this is optional lol
22:49 Okoratu: i just don't like having a sound for things like that
22:49 deetz: i dont think most players will hear
22:49 deetz: or really notice
22:49 Okoratu: it doesn't matter much for the part after the beginning
22:50 Okoratu: 2nd question is do you hate HD players
22:50 deetz: y
22:51 Okoratu: i take that as a yes and not as a why
22:51 deetz: its a why D:
22:51 Okoratu: oh
22:51 Okoratu: like nothing stacks
22:51 deetz: brb
22:51 Okoratu: which is a pain to read with hd
22:51 Okoratu: is fine though just confirming this is what you wanted
22:52 Okoratu: 00:24:490 (4,1) - you do fancy custom stack thing everywhere else in beginning but not here
22:53 deetz: back
22:53 deetz: everybody points that out D: i just watned to change it once before the bass kicks in
22:54 Okoratu: it breaks your nice consistency
22:54 deetz: do you want me to change it like is it weird to play
22:54 deetz: ok
22:54 deetz: ill shift things a tiny bit to make that into the stack thing
22:54 Okoratu: it's still fine the way it is
22:54 Okoratu: but the way it is looks like you did not intend it
22:55 Okoratu: while you did
22:55 deetz: i guess i can change it
22:57 deetz: k i made it the same as the others
22:57 Okoratu: next thing that annoyed me is forcing the stack thing with 00:48:013 (4,5,6) -
22:58 Okoratu: like 00:52:103 (1,2,3,4) - did an up down pattern which i think to be more straightforward and overall flowing better
22:59 Okoratu: so all i ended up with playing better is doing something like [http://puu.sh/eajhF/5f2d6c3c4a.jpg this] to slider
22:59 deetz: sure
22:59 Okoratu: if you care about blankets
23:00 Okoratu: then blanket
23:00 Okoratu: if you don't
23:00 Okoratu: i don't care
23:00 Okoratu: lmao
23:00 deetz: mapping gave me ocd or something
23:01 Okoratu: 00:58:922 (4,5,6) - doing something similar here where 00:58:922 (4) - goes in opposite direction than 00:58:410 (3) - more would be great
23:01 Okoratu: [http://puu.sh/eajET/8f2db32190.jpg this is what i meant]
23:01 Okoratu: currently i think these 2 are 2 close together
23:02 deetz: to before are you fine with something like this
http://puu.sh/eajPh/9bc90a0b5b.jpg23:02 deetz: woops slider's slightly short
23:02 deetz: but you get the idea
23:03 Okoratu: would prefer down-up kind of movement
23:03 Okoratu: because i think the up down movement idea in 00:52:103 (1,2,3,4) - works much better than up down left or right or whatever
23:05 deetz: if i overlap like this is it out of place or w/e
23:05 deetz:
http://puu.sh/eakcn/7bc537b613.jpg23:05 Okoratu: then you should move it a bit more down because right now there'/s 1/2 pause to do like nothing
23:06 deetz: i dont get what you mean
23:06 Okoratu: right now what you got is like
23:07 Okoratu: 00:46:990 (2) - 1/2 jump to next object 00:47:501 (3) - straight line movement which does nothing
23:07 deetz: ok then what if i made it a curve? those used to be unmapped but i added the long slider and 2 notes after lots of suggestion that it was weird without mappin ghte vocals there
23:08 Okoratu: didn't i suggest a curve like
http://puu.sh/eakMb/43a0581dd2.jpg23:08 Okoratu: lol
23:09 deetz: ill do that if you dont like this:
http://puu.sh/eakOh/4d97953758.jpg23:10 Okoratu: i don't mind plays much better
23:10 deetz: okk
23:10 Okoratu: than doing forced pattern by stacking it with 00:46:990 (2) -
23:10 deetz: yeah ok
23:13 deetz:
http://puu.sh/ealtX/7d26aa08a0.jpg hm?
23:13 Okoratu: ye
23:13 deetz: ok
23:14 Okoratu: do you mind explaining sudden drum sampleset usage in kiai
23:15 deetz: basically i accidentally set a bunch of things to drum additions by misclicking then pishi said it would sound cool if i made it intentional and i agreed
23:15 deetz: the sound in those parts is lower and there's more drums in the background idk how to describe
23:15 Okoratu: ah k
23:15 Okoratu: so it was mistake at first and then became system
23:15 Okoratu: cool
23:16 deetz: yea lol
23:16 Okoratu: i found this 01:30:285 (1,2,3) -
23:16 Okoratu: quite unplasant while playing
23:17 deetz: wat part of it
23:17 Okoratu: 01:30:456 (2,3,4) -
23:17 Okoratu: dis part
23:17 deetz: oh the return to where it was before?
23:17 Okoratu: yes
23:18 Okoratu: the spacing from 01:30:456 (2,3) - is quite big and it's ez to sliderbreak on
23:18 Okoratu: dunno what to do about it though
23:19 deetz: i could move 01:30:456 (2) - somewhere
23:19 deetz: idk where though
23:19 Okoratu: wouldn't touch that stack
23:19 Okoratu: it looks so planned
23:19 deetz: ok
23:19 Okoratu: testing something
23:19 deetz: lol
23:21 Okoratu: current way should be fine
23:22 deetz: k
23:22 Okoratu: it's better than anything i can come up with which would not cause remapping
23:22 deetz: okay then
23:23 Okoratu: oh yes i would say 00:03:013 (1) - soft sampleset fits better but
23:23 deetz: but
23:24 Okoratu: also your choice
23:24 Okoratu: like everything i'm saying here
23:24 deetz: the sound is rly heavy so i like it
23:24 Okoratu: it's just me holding a grudge against normal hitnormal together with normal hitfinish
23:24 deetz: what do you think is wrong with it
23:25 Okoratu: 02:06:081 (2,5) - could try avoiding these 2 objects overlapping k
23:25 Okoratu: nothing i just don't like how it sounds
23:25 deetz: shit i wanted to fix that but i forgot
23:27 Okoratu: [http://puu.sh/eanYl/850bd574c2.jpg this is one of the most nazi things i will probably ever say but you notice how they aren't symmetrical while looking like you wanted them to?]
23:27 Okoratu: 02:16:649 (1,3) -
23:29 deetz: o woops
23:29 Okoratu: 02:37:444 (2,3,4,5,6) - also this jump pattern feels a bit too big for this calmer part thing i would simply take the 02:37:444 (2,3,5) - and move them a bit closer to 02:37:785 (4,6) -
23:29 deetz: i probably did that manually for some reason i cant think of
23:30 deetz: uh
23:30 Okoratu: what i suggest keeps your pattern
http://puu.sh/eaozL/9ba4285854.jpg23:30 Okoratu: it just reduces jump from 02:37:956 (5,6) -
23:31 Okoratu: because that one felt like huuge
23:31 deetz: yea thats p much what i was doing
23:31 deetz: now i mean
23:31 deetz: can i keep 02:37:103 (1) - where it is
23:32 Okoratu: does slightly breaking DS to 02:37:444 (2) - break anything
23:32 Okoratu: you wanted to perserve
23:32 deetz: no
23:32 Okoratu: plays k
23:33 deetz: o k
23:33 Okoratu: 02:57:558 - this part is really cool
23:34 deetz: thx
23:34 Okoratu: 03:05:995 (2) - how much sense would changing sampleset to soft make
23:35 Okoratu: like the whole rest is 1/2 and has drums
23:35 deetz: what
23:35 Okoratu: probably none
23:35 deetz: oh
23:35 Okoratu: no
23:35 deetz: i get it
23:35 Okoratu: ok
23:35 Okoratu: what
23:35 Okoratu: do we confuse each other
23:35 Okoratu: right now
23:35 deetz: that one circle as soft?
23:36 Okoratu: yes i asked how much sense that would make
23:36 deetz: i kinda like it
23:36 Okoratu: because the drum hitnormal is a bit harsher
23:36 Okoratu: does 03:16:905 (3) - do the same then
23:36 deetz: it does now
23:36 Okoratu: 03:21:336 (4) -
23:37 Okoratu: basically all next blue tick things could do t he same then
23:37 deetz: okkk
23:37 Okoratu: if it still make sense
23:37 Okoratu: makes*
23:37 Okoratu: so you have the 1/2 things all on drums and the things that are 1/4 would be softer
23:37 deetz: i i like the sound
23:37 deetz: yeah
23:38 Okoratu: tell me when you done with things until after next spinner
23:39 deetz: i did them
23:39 Okoratu: 04:14:774 (5) - nice custom stack
23:39 Okoratu: i like the effect ingame
23:40 deetz: that was pishi
23:40 deetz: lol
23:41 Okoratu: nice effect pishi
23:42 deetz: nice effect pishi
23:42 Okoratu: 04:34:376 (1,2,3,4,5) -
23:42 Okoratu: the only problem i have left i think
23:42 Okoratu: is how these play unintuitively
23:42 Okoratu: and are harder to read than all the others of their kind
23:43 Okoratu: also the others of that kind use 04:45:285 (1,2,3,4,1) -
23:43 Okoratu: drum things
23:43 Okoratu: idk
23:43 deetz: there hasnt been a sound like that for the whole song and ppl told me it played well
23:43 Okoratu: do drum things make sense
23:43 deetz: no the drum things are when the music goes low
23:44 Okoratu: a i see
23:44 Okoratu: just testing drum things on them sounded wrong
23:44 deetz: yea
23:46 Okoratu: i still think it's a bit unintuitive
23:47 deetz: like i said the sound is weird
23:47 deetz: and a bunch of modders told me they thought it played rly well
23:47 deetz: that pattern
23:47 Okoratu: maybe i'm just a confused player then
23:47 deetz: + i like it :<
23:47 Okoratu: probably because i played the thing with colors
23:48 Okoratu: to see combos
23:48 Okoratu: and colors confuse me
23:48 deetz: lol
23:49 Okoratu: 05:41:194 (1) - finish is like super silent
23:49 Okoratu: maybe because song is super silent here
23:50 Okoratu: but the finish in song is louder
23:50 deetz: what volume do you suggest
23:50 Okoratu: soundsl ike same sound as beginning right
23:50 deetz: the very beginning? no
23:51 deetz: that has like a big trail of sound after it
23:51 Okoratu: i said like
23:51 Okoratu: not is same sound
23:51 deetz: wops bookmarks arent snapped does anybody care about that
23:51 Okoratu: well i said like same because i'm stupid
23:51 Okoratu: hahaha
23:51 Okoratu: no
23:52 deetz: okay loool
23:52 Okoratu: you can set bookmarks wherever
23:52 Okoratu: you could also remove all of them with one click and noone would care
23:52 deetz: okay cool
23:53 Okoratu: would go for 40%
23:53 deetz: oh i already set that to normal additions i dont even remember doing that but ok
23:53 Okoratu: and drum sampleset with normal additions
23:53 Okoratu: thought it was intention
23:54 deetz: it probably was
23:54 deetz: but i dont remember doing it
23:54 deetz: k
23:54 Okoratu: 00:26:194 (1) - whistle on sliderbody intention or
23:55 deetz: intention, i do that for like the whole intro after the bass starts
23:55 Okoratu: yes but problem is that 00:34:376 (1,2) - destroy pattern then
23:56 Okoratu: and you missed that one sliderwhistle in 00:42:558 (1) -
23:56 Okoratu: :>
23:56 deetz: ok i can make that into a slider
23:56 deetz: and woops fixed
23:56 Okoratu: dunno
23:56 Okoratu: you don't need to make it a slider necessarily
23:56 Okoratu: you could also get rid of sliderwhistle
23:56 Okoratu: and everything would be k
23:56 Okoratu: lol
23:57 deetz: i rly like the sound it makes there
23:57 Okoratu: ok
23:58 Okoratu: could add one sliderwhistle then to these 00:48:013 (4) -
23:58 Okoratu: long sliders
23:58 Okoratu: i think it fits
23:58 deetz: i just made it a straight slider instead of 2 circles
23:58 Okoratu: would have to remove the hitwhistles on beginning and end to just have whistlesound
23:58 deetz:
http://puu.sh/easSv/efb5a5fbc6.jpg i dont mind
23:59 deetz: idk what you mean
23:59 Okoratu: adding a whistle to sliderbody
23:59 Okoratu: and then removing the whistles it produces on beginning and end of slider
23:59 Okoratu: to just have whistle
23:59 deetz: oh
23:59 Okoratu: on sliderbody
00:00 Okoratu: dunno if you like
00:00 deetz: didnt know you could do that
00:00 Okoratu: lmao
00:00 Okoratu: haha
00:00 deetz: but im not that strong on whistles so can i keep that as is
00:00 Okoratu: sure
00:01 deetz: ok
00:01 Okoratu: i'm just giving my opinion on that
00:01 Okoratu: and goddammit i wanted to bubble it on my bday
00:01 deetz: o did it pass midnight
00:01 Okoratu: yep
00:01 deetz: happy late birthday btw
00:01 Okoratu: thanks
00:02 deetz: so should i update it now? i think it would be worth it to take a really fast check after that, dont want anyone to get angry at you/lose score because of me
00:02 Okoratu: should probably do
00:02 deetz: ok update now?
00:02 Okoratu: i will go through it a few more times
00:02 Okoratu: and see if all hitsounds are in order
00:03 Okoratu: and then check the RC before bubbling
00:03 deetz: ok
00:03 deetz: then i'll update now
00:03 Okoratu: 02:13:410 - is clap intention
00:04 deetz: yep
00:05 deetz: i need to go really soon so can i update and leave you to it or do you want me to stay
00:06 Okoratu: you could go
00:06 Okoratu: i doubt i will find something unrankable in it
00:06 Okoratu: like highly unlikely
00:06 deetz: you still haven't said whether i should update or not so i'll do it right now
00:07 Okoratu:
http://puu.sh/eau9p/9d15b63478.png00:07 deetz: oh i thought should probably do = should probably check again lol
00:08 Okoratu: ok hitsounds should be fine
00:08 deetz: k updated cya hopefully i didnt mess anything up
00:08 deetz: in the update >_<
00:33 Okoratu: deetz pls
00:41 Okoratu: deetz
00:41 Okoratu: pls
00:41 Okoratu: youi didn't nc new object
00:42 Okoratu: pls
00:44 deetz: fUCK
00:44 Okoratu: pls
00:45 deetz: fixed
00:46 Okoratu: update again lmao
00:46 deetz: did
01:08 Okoratu: 01:23:638 (2,3,4) - touch hp bar in 4:3
01:08 Okoratu: resolution
01:09 Okoratu: take whole pattern and move slightly down and problem solved
01:10 deetz: is that unrankable
01:10 Okoratu:
http://puu.sh/eaDhJ/d710b94301.png01:10 Okoratu: is guideline
01:10 Okoratu: of standard ranking criteria
01:12 deetz: its a lot to move down but ok
01:12 Okoratu: just 5 px or something and you good
01:12 Okoratu: -.-'
01:13 deetz: ok
01:13 Okoratu: tell me when done and i rebubble
01:13 Okoratu: i.e. giving 2nd one
01:14 deetz: ok
01:14 deetz: well i'd like you to just look at the stuff i moved down
01:14 deetz: like 5s
01:16 deetz: 4:3 is weird
01:16 Okoratu: save
01:16 Okoratu: so save
01:16 Okoratu: thanks
01:17 deetz: save??
01:17 Okoratu: safe
01:17 Okoratu: i meant safe
01:17 Okoratu: i think
01:17 Okoratu: spelling is hard
01:17 Okoratu:
http://puu.sh/eaEn7/26052983cc.jpg01:17 Okoratu: it was touching hp bar last time i saw
01:17 Okoratu: so this is safe.
01:18 Okoratu: checked rc so
01:18 Okoratu: you didn't change anything else
01:18 Okoratu: like
01:19 Okoratu: no undocumented changes in this log
01:20 deetz: not that I can think of
01:20 Okoratu: that's sufficient, i also watched the thing after
01:20 Okoratu: noticed not change
01:20 Okoratu: that i didn't know of already