IRC Mod
22:55 Cl9n: i got you
22:55 Cl9n: which diff
22:55 Logic Agent: topdiff
22:55 Logic Agent: btw
22:55 Logic Agent: use custom hitsounds
22:55 Logic Agent: sounds like aids w/o them
22:56 Cl9n: oh?
22:56 Cl9n: i tried mapping this song
22:56 Logic Agent: ya it's a good song
22:57 Logic Agent: need to finish last diff find mods then i have bns
22:57 Cl9n: hold on
22:58 Cl9n: i need ot get serious for this
22:58 Logic Agent: lmao ya
22:58 Logic Agent: the bpm isnt playin around
23:00 Logic Agent: and the streamy parts are rough
23:00 Cl9n: im not warmed up for streams
23:00 Logic Agent: dw i never hit them either
23:02 Logic Agent: ok the last kiai flows badly near the end
23:02 Logic Agent: as expected
23:03 Logic Agent: did anything other than that feel wrong
23:03 Logic Agent: in particular
23:03 Cl9n: this is probably just me
23:04 Cl9n: but i thought 00:41:396 (1,2) - was mapped to the vocals lol
23:04 Logic Agent: lmfao
23:04 Logic Agent: i can see how that would happen
23:04 Cl9n: i was wondering why im hitting it early
23:04 Logic Agent: however like i'm hoping the distance would help
23:04 Logic Agent: maybe i should go bigger
23:04 Logic Agent: to like make sure the player is reading it
23:04 Logic Agent: as best they can
23:06 Cl9n: 01:19:653 (4) - nothings here
23:06 Cl9n: or am i just deaf
23:07 Logic Agent: well
23:07 Logic Agent: to be honest i'm probably going to have a hell of a time
23:07 Logic Agent: defending the kick sliders and stream in general
23:07 Logic Agent: but i hear a drum roll or osmething in the background
23:07 Logic Agent: which, yes, it's in the bg, but i chose to map it because i feel like it emphasizes the 01:19:791 (1,2) very well
23:08 Cl9n: 01:23:644 (1) - flow feels better with this flipped
23:08 Cl9n: oh the streams are fine
23:08 Cl9n: i just cant hit them lol
23:09 Logic Agent: i talked with someone about that
23:09 Logic Agent: and it's like
23:09 Logic Agent: if i flip that
23:09 Logic Agent: it puts emphasis on the 2
23:09 Logic Agent: when the emphasis is supposed to be on the 3 4
23:09 Logic Agent: cause the vocals?
23:09 Logic Agent: with the backward motion
23:09 Logic Agent: im gonna leave it as it is for now but i do agree with you it feels better that way, but takes away from what i was going for with the next two sliders when i do that
23:09 Cl9n: oh i see it now
23:09 Cl9n: nah youre good
23:10 Logic Agent: well i mean there's no question that it does "feel" nicer to play
23:10 Logic Agent: but like.. the emphasis is all messed up that way
23:10 Logic Agent: so ya
23:11 Cl9n: 01:28:873 (5,6,7,8) - this part of the stream is supposed to blanket the next slider right?
23:11 Logic Agent: yeah
23:11 Logic Agent: is it a tiny bit off
23:11 Logic Agent: i'll kms
23:11 Cl9n: 01:29:079 (8) - this is
23:11 Logic Agent: if i move the slider up 3 pixels
23:11 Logic Agent: does that fix it in your opinion
23:12 Cl9n: not really
23:12 Logic Agent: https://imgur-archive.ppy.sh/rpsA90D.png
23:12 Logic Agent: looks better to me >>
23:12 Cl9n: oh wait lol
23:12 Cl9n: sorry i had ds on LOL
23:12 Logic Agent: o lmao
23:12 Cl9n: gs*
23:13 Logic Agent: did that for all of them, since its copypaste >>
23:13 Cl9n: move the slider to x:489 y:139
23:13 Cl9n: i think there looks better
23:14 Cl9n: its evenly distanced
23:14 Logic Agent: mk
23:16 Logic Agent: wait real quick
23:16 Logic Agent: 03:55:432 (4) - is this 4
23:16 Logic Agent: blanketed inside of 03:54:470 (1) -
23:16 Cl9n: ?
23:16 Logic Agent: for you?
23:16 Logic Agent: or is it way off to the left
23:16 Cl9n: off to the left
23:16 Logic Agent: lmfao that explains
23:16 Logic Agent: why you missed
23:16 Logic Agent: whoops
23:16 Logic Agent: idk how i did that
23:16 Cl9n: .-.
23:17 Logic Agent: moved by accident big mistake
23:17 Logic Agent: supposed to be blanketed in 1
23:17 Logic Agent: 03:54:470 (1) -
23:17 Cl9n: ok
23:17 Cl9n: thats a HUGE difference
23:17 Logic Agent: yeah
23:17 Logic Agent: lmfao
23:17 Logic Agent: complete accident
23:17 Cl9n: 03:57:703 (8,1) - this again :^
23:18 Logic Agent: btw post on thread when you're finished looking
23:18 Logic Agent: for kd
23:18 Logic Agent: ya i fixed all streams
23:18 Logic Agent: once i saw coords
23:18 Logic Agent: ;o
23:18 Cl9n: oh ok
23:20 Cl9n: 00:43:460 (3,4) - how come you decided to pause movement here?
23:20 Cl9n: but not before/after it?
23:21 Cl9n: its the only stacked circles on that section
23:21 Cl9n: ^ may have exaggerated there
23:21 Logic Agent: there are a few more throughout but i see what you mean
23:21 Logic Agent: this part is one of the few parts from a remap that i kept
23:21 Logic Agent: which had a lot more stacks
23:22 Logic Agent: i think it works nice with the vocals but it isa lil inconsistent
23:22 Cl9n: 00:51:992 (2,3,5,6) - like these i understand why you did it
23:22 Logic Agent: i don't think i'll change it tbh because there's no good place imo to put the 4
23:22 Logic Agent: honestly i might remap this part
23:23 Cl9n: that section isnt bad at all
23:23 Cl9n: somewhat excessive
23:23 Logic Agent: thats this whole map
23:23 Logic Agent: :p
23:24 Cl9n: shhh
23:24 Logic Agent: i'll change the stack if i can come up with something better
23:24 Cl9n: 01:41:809 (3,4,5,6,1) - was this supposed to be a star jump?
23:25 Logic Agent: no but it sure did turn out to be one didn't it
23:25 Cl9n: LOL
23:25 Cl9n: yeah it kinda did
23:26 Logic Agent: ok i made it less ugly
23:26 Logic Agent: i think
23:26 Cl9n: 01:59:699 (5,1) - stack their slider ends
23:26 Cl9n: if you can
23:26 Logic Agent: i like my overlap tho
23:26 Logic Agent: >>
23:27 Cl9n: |:<
23:27 Logic Agent: gotta love a "good" overlap
23:27 Cl9n: 02:15:387 (1) - was this really neccessary?
23:28 Logic Agent: i haven't even clicked it yet but the answer is probably not
23:28 Logic Agent: oh
23:28 Logic Agent: i did that in all my diffs
23:28 Logic Agent: make sure you didn't fall asleep
23:28 Cl9n: LOL
23:28 Logic Agent: idk i think it's nice
23:28 Cl9n: when i was playing
23:28 Cl9n: i was trying to readjust
23:28 Cl9n: but then that came
23:28 Cl9n: i was like, oh shit
23:29 Logic Agent: lmfao
23:29 Cl9n: 02:26:259 (9,1) - im not a fan of this spacing
23:29 Cl9n: dont you think its a bit too much?
23:29 Logic Agent: yes
23:29 Logic Agent: however
23:30 Logic Agent: mm
23:30 Cl9n: gonna break a wrist like that lol
23:30 Logic Agent: what if i stack 1 on 02:25:433 (2) - 02:25:433 (2) -
23:30 Logic Agent: ..
23:30 Logic Agent: yeah
23:30 Logic Agent: on that
23:30 Logic Agent: prob better
23:31 Cl9n: yeah thats better
23:31 Logic Agent: good
23:32 Cl9n: 02:58:185 (6,1) - wanna put more spacing here?
23:32 Logic Agent: always
23:33 Logic Agent: mk
23:34 Cl9n: 03:20:341 (1) - wouldnt a spinner be pleasant here?
23:34 Logic Agent: i really like the green break
23:34 Logic Agent: or.. blue break
23:34 Logic Agent: where the scren just stands still for a moment before fading our
23:34 Logic Agent: out*
23:34 Logic Agent: or is it fading in, idr
23:35 Cl9n: 03:32:451 (1,2,3) - this is mapped to the vocals
23:35 Cl9n: 03:34:653 (1,2) -
23:35 Cl9n: whats that
23:36 Logic Agent: it's supposed to be like
23:36 Logic Agent: decreasing in density
23:36 Logic Agent: (even though theres a bunch of circles next, but that doesnt count)
23:36 Logic Agent: so it goes with the music
23:36 Cl9n: i want more density |:<
23:37 Logic Agent: ok i added a circle
23:37 Cl9n: 03:48:415 (5,1,2,3,4,5,6,1) - this was a big ass anti-flow right here
23:37 Cl9n: im not saying to change it
23:37 Cl9n: just wanted to point that out lol
23:37 Logic Agent: yeah
23:37 Logic Agent: the whole last kiai
23:37 Logic Agent: like second half of the last kiai
23:37 Logic Agent: was remapped minutes before you played it
23:37 Logic Agent: need more plays to see how it goes
23:37 Cl9n: wait
23:37 Cl9n: actually
23:38 Cl9n: did you fix that stream as well?
23:38 Logic Agent: what do you mean
23:38 Cl9n: 03:48:896 (6,1) - so much curvature here
23:38 Logic Agent: true
23:38 Logic Agent: moved it out some
23:38 Cl9n: you can see the smooth arch of the stream
23:39 Cl9n: ok
23:39 Cl9n: alrighty
23:39 Cl9n: thats the end of my selfish mod
23:39 Cl9n: :3
23:39 Logic Agent: lmao
23:39 Logic Agent: post for kds ;o
23:40 Logic Agent: farming sp lo