replying to mods for battle cause he's lazybusy
@halfslashedXinely wrote:
Normal :
- AR 5? the difference with Hard diff AR is so real advanced is ar6 so i think this is fine
- would you like to use cs 3 or 3,5. ez diff with cs 2 and full of 2/1 somehow is... weird would prefer to just make the easy cs2, if you think it's a problem still
- 01:01:636 (1,2) - swap rhythm i guess? vocal at 01:02:599 - 's feeling is stronger than 01:02:048 - i used a similar rhythm in my diffs, so personally i think this one is okay. the slider works well with the vocals that are starting to fade out leading into the drums
- 01:10:993 - i think you can map this. you mostly follow vocal on previous think he was going for a pause here instead of emphasis on the leadin vocals, which i think works fine
- 01:42:369 (1) - i think you should map 01:42:645 - as well because cymbal appears at that time? i think the 1/1 slider makes it clear this isn't mapped to vocals, so it makes the next section that starts with vocals feel different as a new part of the song starts
- 02:15:397 (1) - just suggestion maybe remove this? so the break time will be a real full a break time from start to end. also consistency with the easy diff ok, i think only starting this trend at advanced + is okay
- 03:22:002 - same as prev. you can map the vocal with 2/1 slider here i quite like this break on the bridge, makes give the player some time to enjoy the music, which is why i did it on my diffs as well
- 03:43:470 (4,1) - blanket can improved here fix
- 04:03:287 (3,4) - make better mirror pattern? fix
thanks for mods, just waiting on thzzHalfslashed wrote:
No KDs because already modded.Advanced00:30:810 (1,2,3) - Can't tell what you're following here. Earlier you were following vocals, which you'd be able to fllow just by shifting these notes a red tick earlier, deleting 00:30:535 (3), and extending 00:31:498 (3) possibly. Right now your current switch to guitar (if it even is that) doesn't make sense. changed with something different, this part is suppsoed to be following the guitar as the vocals fade out, but i changed the rhythm that does that to something more familiar
01:08:791 (2,2) - Gross overlap. eh i think it's okay, it cuts through the middle anyhow
01:10:443 (1,1) - Broken stack. fix
02:01:360 (2,3,4) - I'm questioning the readability of this for players at this difficulty. Yeah, you've used 1/2 stacks before, but not more than two in one place. these exist elsewhere in the map, and once before this time so they shouldn't be caught too off guard. there's also a small pause before the 1/2 rhythm so i think it's manageable. we'll see tho
02:38:516 (1,3) - These are really close for no real reason, from what I can tell. just something different with my ds rule
Dunno how you map so well so fast. thannnnnnnnnnnnks