i "helped"
03:27 Logic Agent: hi sorry to bother you but are you busy
03:27 Kagetsu: just playing
03:28 Logic Agent: was gonna ask if you had time for a quick irc on a lowdiff, so i can get rebubble
03:28 Logic Agent: had to map an advanced for spread issues and just need some irc mods before rebubble x=x
03:28 Logic Agent: dont have to if you dont want to obv
03:28 Kagetsu: send it
03:29 *Logic Agent is listening to [https://osu.ppy.sh/b/1139341 Amatsuki - Chiisana Koi no Uta]
03:29 Logic Agent: thzz isn't on so its not hitsounded ofc but ya
03:30 Kagetsu: hmm
03:30 Kagetsu: which diff?
03:30 Logic Agent: advanced
03:32 Kagetsu: well
03:32 Kagetsu: nothing really wrong on this diff i think
03:33 Logic Agent: yeah xinely asked me for 3-5 mods but
03:33 Logic Agent: idk how you get 3-5 mods on an advanced lol
03:33 Logic Agent: something must be seriously wrong to need so much
03:33 Kagetsu: i kinda dislike those 1/2 sliders tho
03:33 Logic Agent: which ones
03:34 Logic Agent: 01:56:406 (4) - ? this kind of stuff?
03:34 Kagetsu: ya
03:34 Kagetsu: https://puu.sh/tp8CS/34c6b30729.png would work better i guess
03:35 Kagetsu: because those 2 01:56:269 (3,4) - being clickable kinda outshines the snare on 01:56:406 -
03:35 Logic Agent: yeah true that rhythm is probably a bit nicer but if i did that
03:35 Logic Agent: there would be a TON of overlaps
03:36 Logic Agent: and i don't really like them >
03:36 Logic Agent: prefer the small gaps in the rhythm to give it a bit more spacing yknow
03:36 Kagetsu: i guess you would have to rearrange the whole pattern
03:37 Logic Agent: hm
03:37 Logic Agent: i see what you're saying and i'll definitely do that for the verses if someone else thinks it's kinda bad
03:37 Logic Agent: the kiais already use a nicer rhythm i think
03:37 Logic Agent: cause more vocals
03:37 Kagetsu: it's fine anyways
03:37 Kagetsu: cuz the song is repetitive
03:38 Logic Agent: full length xd
03:38 Kagetsu: and repeating the same rhythm all the time would be boring as hell
03:38 Logic Agent: cool though
03:38 Kagetsu: ya
03:38 Kagetsu: it's nice
03:38 Logic Agent: agree
03:38 Logic Agent: thanks, can you post on thread just so xinely knows im asking people LOL
03:39 Kagetsu: rly
03:39 Kagetsu: 01:39:617 (4) - could replace these stuff
03:39 Kagetsu: for 2 circles
03:39 Kagetsu: since the snares are way louder
03:39 Logic Agent: yeah i did some variation at the last chorus with that 04:07:140 (2,3) -
03:39 Logic Agent: i'll change that one too then
03:40 Logic Agent: the only part where the rhythms aren't like super the same are the "hora" parts
03:40 Logic Agent: just cause why not
03:41 Kagetsu: lol
03:41 Kagetsu: i'm also worried about these 02:57:782 (2,3) -
03:41 Logic Agent: maybe just do
03:41 Logic Agent: a reverse slider and a circle you think?
03:41 Kagetsu: ya
03:41 Logic Agent: reverse 1/2
03:41 Logic Agent: kk
03:42 Kagetsu: problem is that 1/2 sliders works as kicksliders for this type of diffs
03:42 Kagetsu: newbies don't even have time to think about it
03:42 Logic Agent: ahh i see
03:42 Logic Agent: you're right then
03:42 Logic Agent: makes sense to think of it that way
03:43 Kagetsu: ya, just one circle works generally better for these diffs
03:43 Kagetsu: 1/2 is mainly used to emphsize stuff
03:44 Kagetsu: just like you do on insanes or extras i think
03:44 Kagetsu: i always try to avoid to use too much of 1/2 sliders D:
03:44 Logic Agent: 01:37:415 (2,3,1) -
03:44 Logic Agent: do you think this works?
03:44 Logic Agent: yeah this is my first time mapping an advanced so it's strange for me
03:44 Logic Agent: never mapped below hard before
03:45 Logic Agent: 01:40:718 (2,3,1) - and this, you think i should change this one as well?
03:45 Logic Agent: just gonna be sure, if you think those two should go then i'll change them all
03:45 Kagetsu: ya
03:45 Kagetsu: it's kinda hard
03:45 Logic Agent: kk
03:45 Logic Agent: yeah i understand
03:45 Logic Agent: i'll get rid of those
03:47 Kagetsu: even https://puu.sh/tp99y/d123918299.png works better i'd say
03:47 Logic Agent: where is that at exactly
03:47 Logic Agent: on timeline
03:48 Kagetsu: 01:37:415 -
03:48 Kagetsu: you can always ignore some drums
03:48 Kagetsu: for the sake of playability
03:48 Kagetsu: lol
03:49 Logic Agent: i kinda like that idea
03:49 Logic Agent: starting the small kiai with 3 circles
03:49 Logic Agent: i think i'll do that one too
03:50 Kagetsu: it would work like a "stream" for newbies
03:50 Logic Agent: gotcha
03:50 Kagetsu: also this 02:01:085 (1,2,3,4) -
03:51 Kagetsu: i think this rhythm is too confusing tbh
03:52 Logic Agent: maybe just a reverse and a circle instead of the 1 2 3
03:52 Logic Agent: ?
03:53 Kagetsu: hmm
03:53 Kagetsu: how about https://puu.sh/tp9oH/a898575999.png
03:53 Logic Agent: or what do you tihnk of this
03:53 Logic Agent: https://la.s-ul.eu/mMlCZkwn
03:53 Kagetsu: that would also work i guess
03:54 Kagetsu: you may also try this one https://puu.sh/tp9qB/d507370b76.png
03:54 Logic Agent: i like reverses here cause they catch all of the drum usually lol
03:55 Logic Agent: o i like that one
03:55 Kagetsu: triple for newbies
03:56 Kagetsu: it works for emphasis i guess
03:56 Logic Agent: yeah im into it, going with that one
03:56 Kagetsu: and it's way easier to read
03:56 Logic Agent: it's a nice place to put it other than just doing it on the starts of small kiais
03:58 Kagetsu: 03:15:397 (2,1) - is this the only place where the sliderend covers the whole body of the following slider?
03:59 Logic Agent: yeah should i change that?
03:59 Logic Agent: thought cause it was slow maybe it would be ok
04:00 Kagetsu: idk... looks weird considering how the map is structured
04:00 Kagetsu: maybe https://puu.sh/tp9F0/fee70b9dbd.png would work better
04:01 Logic Agent: sure then
04:02 Kagetsu: well that's enough i guess
04:02 Logic Agent: thanks, i'm just removing the rest of the "kick sliders" now
04:02 Logic Agent: helpful mod
04:03 Kagetsu: "helpful" lol
04:03 Logic Agent: hey it was helpful even if it was a small mod on a low diff lol
04:04 Kagetsu: glad i helped (:
04:04 Logic Agent: apprecaite it a lot~ if you can post log on thread so xinely doesnt kill me id apprecaite it
04:04 Kagetsu: kk
04:04 Kagetsu: wait
03:27 Kagetsu: just playing
03:28 Logic Agent: was gonna ask if you had time for a quick irc on a lowdiff, so i can get rebubble
03:28 Logic Agent: had to map an advanced for spread issues and just need some irc mods before rebubble x=x
03:28 Logic Agent: dont have to if you dont want to obv
03:28 Kagetsu: send it
03:29 *Logic Agent is listening to [https://osu.ppy.sh/b/1139341 Amatsuki - Chiisana Koi no Uta]
03:29 Logic Agent: thzz isn't on so its not hitsounded ofc but ya
03:30 Kagetsu: hmm
03:30 Kagetsu: which diff?
03:30 Logic Agent: advanced
03:32 Kagetsu: well
03:32 Kagetsu: nothing really wrong on this diff i think
03:33 Logic Agent: yeah xinely asked me for 3-5 mods but
03:33 Logic Agent: idk how you get 3-5 mods on an advanced lol
03:33 Logic Agent: something must be seriously wrong to need so much
03:33 Kagetsu: i kinda dislike those 1/2 sliders tho
03:33 Logic Agent: which ones
03:34 Logic Agent: 01:56:406 (4) - ? this kind of stuff?
03:34 Kagetsu: ya
03:34 Kagetsu: https://puu.sh/tp8CS/34c6b30729.png would work better i guess
03:35 Kagetsu: because those 2 01:56:269 (3,4) - being clickable kinda outshines the snare on 01:56:406 -
03:35 Logic Agent: yeah true that rhythm is probably a bit nicer but if i did that
03:35 Logic Agent: there would be a TON of overlaps
03:36 Logic Agent: and i don't really like them >
03:36 Logic Agent: prefer the small gaps in the rhythm to give it a bit more spacing yknow
03:36 Kagetsu: i guess you would have to rearrange the whole pattern
03:37 Logic Agent: hm
03:37 Logic Agent: i see what you're saying and i'll definitely do that for the verses if someone else thinks it's kinda bad
03:37 Logic Agent: the kiais already use a nicer rhythm i think
03:37 Logic Agent: cause more vocals
03:37 Kagetsu: it's fine anyways
03:37 Kagetsu: cuz the song is repetitive
03:38 Logic Agent: full length xd
03:38 Kagetsu: and repeating the same rhythm all the time would be boring as hell
03:38 Logic Agent: cool though
03:38 Kagetsu: ya
03:38 Kagetsu: it's nice
03:38 Logic Agent: agree
03:38 Logic Agent: thanks, can you post on thread just so xinely knows im asking people LOL
03:39 Kagetsu: rly
03:39 Kagetsu: 01:39:617 (4) - could replace these stuff
03:39 Kagetsu: for 2 circles
03:39 Kagetsu: since the snares are way louder
03:39 Logic Agent: yeah i did some variation at the last chorus with that 04:07:140 (2,3) -
03:39 Logic Agent: i'll change that one too then
03:40 Logic Agent: the only part where the rhythms aren't like super the same are the "hora" parts
03:40 Logic Agent: just cause why not
03:41 Kagetsu: lol
03:41 Kagetsu: i'm also worried about these 02:57:782 (2,3) -
03:41 Logic Agent: maybe just do
03:41 Logic Agent: a reverse slider and a circle you think?
03:41 Kagetsu: ya
03:41 Logic Agent: reverse 1/2
03:41 Logic Agent: kk
03:42 Kagetsu: problem is that 1/2 sliders works as kicksliders for this type of diffs
03:42 Kagetsu: newbies don't even have time to think about it
03:42 Logic Agent: ahh i see
03:42 Logic Agent: you're right then
03:42 Logic Agent: makes sense to think of it that way
03:43 Kagetsu: ya, just one circle works generally better for these diffs
03:43 Kagetsu: 1/2 is mainly used to emphsize stuff
03:44 Kagetsu: just like you do on insanes or extras i think
03:44 Kagetsu: i always try to avoid to use too much of 1/2 sliders D:
03:44 Logic Agent: 01:37:415 (2,3,1) -
03:44 Logic Agent: do you think this works?
03:44 Logic Agent: yeah this is my first time mapping an advanced so it's strange for me
03:44 Logic Agent: never mapped below hard before
03:45 Logic Agent: 01:40:718 (2,3,1) - and this, you think i should change this one as well?
03:45 Logic Agent: just gonna be sure, if you think those two should go then i'll change them all
03:45 Kagetsu: ya
03:45 Kagetsu: it's kinda hard
03:45 Logic Agent: kk
03:45 Logic Agent: yeah i understand
03:45 Logic Agent: i'll get rid of those
03:47 Kagetsu: even https://puu.sh/tp99y/d123918299.png works better i'd say
03:47 Logic Agent: where is that at exactly
03:47 Logic Agent: on timeline
03:48 Kagetsu: 01:37:415 -
03:48 Kagetsu: you can always ignore some drums
03:48 Kagetsu: for the sake of playability
03:48 Kagetsu: lol
03:49 Logic Agent: i kinda like that idea
03:49 Logic Agent: starting the small kiai with 3 circles
03:49 Logic Agent: i think i'll do that one too
03:50 Kagetsu: it would work like a "stream" for newbies
03:50 Logic Agent: gotcha
03:50 Kagetsu: also this 02:01:085 (1,2,3,4) -
03:51 Kagetsu: i think this rhythm is too confusing tbh
03:52 Logic Agent: maybe just a reverse and a circle instead of the 1 2 3
03:52 Logic Agent: ?
03:53 Kagetsu: hmm
03:53 Kagetsu: how about https://puu.sh/tp9oH/a898575999.png
03:53 Logic Agent: or what do you tihnk of this
03:53 Logic Agent: https://la.s-ul.eu/mMlCZkwn
03:53 Kagetsu: that would also work i guess
03:54 Kagetsu: you may also try this one https://puu.sh/tp9qB/d507370b76.png
03:54 Logic Agent: i like reverses here cause they catch all of the drum usually lol
03:55 Logic Agent: o i like that one
03:55 Kagetsu: triple for newbies
03:56 Kagetsu: it works for emphasis i guess
03:56 Logic Agent: yeah im into it, going with that one
03:56 Kagetsu: and it's way easier to read
03:56 Logic Agent: it's a nice place to put it other than just doing it on the starts of small kiais
03:58 Kagetsu: 03:15:397 (2,1) - is this the only place where the sliderend covers the whole body of the following slider?
03:59 Logic Agent: yeah should i change that?
03:59 Logic Agent: thought cause it was slow maybe it would be ok
04:00 Kagetsu: idk... looks weird considering how the map is structured
04:00 Kagetsu: maybe https://puu.sh/tp9F0/fee70b9dbd.png would work better
04:01 Logic Agent: sure then
04:02 Kagetsu: well that's enough i guess
04:02 Logic Agent: thanks, i'm just removing the rest of the "kick sliders" now
04:02 Logic Agent: helpful mod
04:03 Kagetsu: "helpful" lol
04:03 Logic Agent: hey it was helpful even if it was a small mod on a low diff lol
04:04 Kagetsu: glad i helped (:
04:04 Logic Agent: apprecaite it a lot~ if you can post log on thread so xinely doesnt kill me id apprecaite it
04:04 Kagetsu: kk
04:04 Kagetsu: wait