forum

Remixed by P*Light - We're so Happy (P*Light Remix) IIDX ver

posted
Total Posts
170
show more
Sandalphon
Jukebeat in TAG but not Jubeat? Why?
MEGAtive
And close-to-none realizes that lmao xD

Note that.
Feerum
Hello Apple!

This beatmap was reported for a disqualification.
After looking into your mapset the points listed above by the community seems valid to me and can help to improve the mapset.
Please reply to all points properly.

Also like ajeemaniz said. You have really a lot of same hitsounds just in a different name in your folder.
This is actually not a big problem but you could reduce the file size of your folder by removing the same one and sample them with the sample-menu.

You can open the sample-menu by using the hotkey "CTRL + Shift + I" or
Above next to "View" and "Design" you have the point "Compose". There you can find "Sample Import".
Just click on a note, then click on the hitsound sample you want to use, adjust the volume and click on "apply"
Keep in mind, the volume of the hitsounds which you add with the sample import will always ignore the volume of the Inherited Points.


Disqualified for now as I'd like to hear what the mapper has to say about this.
Topic Starter
_Zenith
Ok. I'll applied about ajee's mod and fix about hitsound soon.
:3.. Im busy these days...
Topic Starter
_Zenith

ajeemaniz wrote:

hey there, grats for qualification! and hi meowpaz


i have a small opinion regarding the harder diffs, compared with CS's Normal (imo its the only best diff in this set), 00:11:556 (11556|3) - until 00:31:015 (31015|3) - , 01:37:177 - to 01:52:745 - , and other part of this map in Hyper, Another, and Black Another is very bland.. i also found a quiet serious problem with difficulty curve problem in another & black another

the double-single-double-single-double-single-- (or triple-single-double-single-triple-single-double-single--) pattern only follows kick & snare (every 1/1 white line) and secondary synth (every 1/2 red line), they are everywhere, and they doesn't represent the main synthesizer that should've be emphasized instead, which in my opinion it doesn't fit to the main rhythm, and its visually.. too old fashioned, no hard feeling, but SanadaYukimura got the point in his disqus comment..

all the problem generally because the Kick bass layering..
BGA provides more than kick sound, there's a lot of other instruments..
even the pattern looks different, when you force to keep using kick bass, its only creates a bland pattern.
even the kick sound is loud enough, i see you map the same structure in everywhere. that's the problem.

in short, my suggestion below will points out to remove those kicks & adding couple notes for those synthesizers to improve the layering & variation..

here to solve it, by using CS's Normal as reference, i only gives you a rough idea per each stanza, about what i describe above.. and if you still don't understand just poke me again in game :

[Hyper, Another, & Black Another]
i use hyper diff for time stamp & screenshot, you can use it for other diff, and map it with different note destiny in Another & Black Another while maintaining the layering idea

00:11:556 - // remove 00:12:205 (12205|0,12205|2) - 00:13:502 (13502|3,13502|2) - , http://puu.sh/qQzMy.jpg Rearrange, Actually i ignored some kicks for rearrange, then the acid only have one note... But now pattern more focus on acid... Actually idont want two notes because it's seems hard in hyper. So i'll add two notes on another and black another.
00:14:150 - // 00:14:475 (14475|1,14475|2,14799|3,14799|2,15448|0,15448|3,16583|2) - remove, then http://puu.sh/qQzXZ.jpg ^

and the idea above can be applied from 00:11:556 - to 00:31:015 - , you can add small amount of 1/2 LN every 8 bars where there's a synthesizer, too I heard it. Added

00:53:718 (53718|1,53718|3) - 00:54:691 (54691|2,54691|3) - 00:55:015 (55015|1,55015|3) - 00:55:177 (55177|0) - 00:56:313 (56313|0,56313|1) - you can remove these notes to avoid too much polyrhythm layering OK. Rearrange in hyper.

you can apply the idea above from this 00:53:069 - to 01:03:448 -, you can keep 01:03:448 - to 01:13:502 - with those polyrhythm for variation Ok.

01:27:610 (87610|2,87772|1) - remove o.o Removed.

01:37:177 - to 01:52:745 - here comes another bland part.. listen closely while seeing the highlighted note, you may emphasize these synthesizer at :
big click
01:37:177 (97177|2,97340|0,97502|1,97988|1,98150|2,98475|0,98799|3,98961|2,99286|3,99448|1,99772|3,99934|1,100096|2,100259|3,100583|1,100745|2,100907|0,101069|1,101232|2,101313|1,101394|0,101556|2,102367|3,102529|2,102691|1,103177|1,103340|2,103664|3,103988|1,104150|2,104475|2,104637|1,104961|2,105123|3,105286|1,105448|2,105610|1,105772|3,105934|2,106096|1,106259|3,106502|1,106745|1) -

same idea like i told you before, these notes can use double or 1/2 LN, and remove 1 notes on every double kick between those notes, example at 01:37:177 - http://puu.sh/qQBJo.jpg Use ln on hyper, another, but actually i need to wait mega's reply to fix black another. But actually i dont want remove 1 note on every double kick... So i keep that double notes for kick.

[Another & Black Another]
00:29:718 (29718|3) - Black Another using easier pattern compared with Another
Another uses jumpstream and black another is apparently.. easier.. what.. Okay. Added notes for each red line.

00:37:177 (37177|0) - 00:37:502 (37502|2) - remove this in another ok

that's all i can say, i can see a huge room that you leave it empty for this mapset & this map needs further polishing, mostly on how mapper could expand the idea how to represent the music into their map, because each stanza / phase could have various pattern that follows the various rhythm provided by the music itself.. overall its okay, but not okay enough to be nominated..

and i personally dislike the way you use many same hitsounds in the folder, all soft hitnormal & hitfinish are same, soft hitwhistle 1-2 too.. if you want to utilize soft-hitwhistle 3, and soft hitclap 1 2 3, use a custom name instead and use sample import (take a look at other mapset hitsound).. its easier that way & doesn't take much hitsound files in folder (this is not osu!standard lol)

1 more thing, i don't talk about mapping style because its not relevant in this context; i don't force you to change your mapping style, but i would like to see you help yourself to expand your mapping style than double-single-double-single boring pattern :3/

Fixed about hitsound. Deleted unused green-line.
Thanks for mod! :3
good luck!
Arzenvald
'_J' man, i think my explanation about the synth in my previous post is not clear enough
https://puu.sh/qYeAT/6f3c57c091.osu
take a look at this, observe the normal-hitwhistle hitsound, that's what i meant about why too much kick and not following the main rhythm

also additionally, some notes can be moved respectively to make it more nifty
[Another]
00:12:042 (12042|2) - add 1 for synth (or acid?), 00:12:205 (12205|3) - remove
00:12:853 (12853|1,12853|2) - 34
00:13:340 (13340|3) - to 1
00:13:664 - add
00:17:069 (17069|1) - 1
00:17:232 (17232|0) - 2
00:17:394 (17394|2) - to 1, 00:17:394 (17394|1) - remove
00:17:556 (17556|3) - add in 2

00:22:421 (22421|1) - add 2 notes o.o
00:22:583 (22583|1) - remove
00:25:177 (25177|1) - move to 00:25:340 (25340|3) - in same column
00:26:313 (26313|1) - add in 1
00:29:880 (29880|2,30205|0,30529|2,30853|1) - remove each red to make easier than black another
00:41:556 (41556|0,41880|1,42205|1,42529|2) - remove in another, add in black another
00:47:880 (47880|3) - add in 3, 00:48:367 (48367|1) - move to 1, 00:48:529 (48529|0,48691|1) - ctrl + J (switch column)
00:49:502 (49502|1,49664|3) - ctrl + J (switch column)

00:57:934 (57934|3) - remove in another, add in black another
01:03:934 (63934|3) - move to blue line

[Hyper]
00:16:096 (16096|2,16421|2) - remove, its harder than Another and
00:16:096 (16096|3) - make this LN start at 00:16:421 (16421|0) -

regarding the acid, 00:11:556 (11556|3,12205|0,12853|3,13177|0,13502|1) - this become a little bit too inconsistent with the rhythm '_' you may want to review it
(ps: if you remove 00:12:205 (12205|0,12205|2,13177|0) - & 00:13:502 (13502|1,13502|3) - 00:17:394 (17394|3,17394|0) - 00:18:691 (18691|0,18691|2) - you can completely ignore the kick)
00:23:556 (23556|2) - add for the synth & clap..
00:24:205 (24205|1) - ^
00:27:448 (27448|1) - ^
Topic Starter
_Zenith

ajeemaniz wrote:

'_J' man, i think my explanation about the synth in my previous post is not clear enough
https://puu.sh/qYeAT/6f3c57c091.osu
take a look at this, observe the normal-hitwhistle hitsound, that's what i meant about why too much kick and not following the main rhythm

also additionally, some notes can be moved respectively to make it more nifty
[Another]
00:12:042 (12042|2) - add 1 for synth (or acid?), 00:12:205 (12205|3) - remove
00:12:853 (12853|1,12853|2) - 34
00:13:340 (13340|3) - to 1
00:13:664 - add
00:17:069 (17069|1) - 1
00:17:232 (17232|0) - 2
00:17:394 (17394|2) - to 1, 00:17:394 (17394|1) - remove
00:17:556 (17556|3) - add in 2

00:22:421 (22421|1) - add 2 notes o.o Why add 2 notes here?
00:22:583 (22583|1) - remove
00:25:177 (25177|1) - move to 00:25:340 (25340|3) - in same column
00:26:313 (26313|1) - add in 1
00:29:880 (29880|2,30205|0,30529|2,30853|1) - remove each red to make easier than black another
00:41:556 (41556|0,41880|1,42205|1,42529|2) - remove in another, add in black another No. That's in black another is ignored by intentional. Deleted in another too.
00:47:880 (47880|3) - add in 3, 00:48:367 (48367|1) - move to 1, 00:48:529 (48529|0,48691|1) - ctrl + J (switch column)
00:49:502 (49502|1,49664|3) - ctrl + J (switch column)

00:57:934 (57934|3) - remove in another, add in black another
01:03:934 (63934|3) - move to blue line

[Hyper]
00:16:096 (16096|2,16421|2) - remove, its harder than Another and
00:16:096 (16096|3) - make this LN start at 00:16:421 (16421|0) -

regarding the acid, 00:11:556 (11556|3,12205|0,12853|3,13177|0,13502|1) - this become a little bit too inconsistent with the rhythm '_' you may want to review it
(ps: if you remove 00:12:205 (12205|0,12205|2,13177|0) - & 00:13:502 (13502|1,13502|3) - 00:17:394 (17394|3,17394|0) - 00:18:691 (18691|0,18691|2) - you can completely ignore the kick)
00:23:556 (23556|2) - add for the synth & clap..
00:24:205 (24205|1) - ^
00:27:448 (27448|1) - ^
No reply = fixed!
Thanks for mod :3
MEGAtive
Apple & MEGA's Black Another

Updated with my old pattern. It felt easier lmao.
Arzenvald
oh well, get some stars >.>
Topic Starter
_Zenith

ajeemaniz wrote:

oh well, get some stars >.>
OK. Thanks! :)
Davin Fortune
Hello
The rest mod going to placed at this post
Column : 1-2-3-4
CS' Normal
00:08:961 - How about this?
00:11:232 (11232|1) - delete this LN, since it should be pause
00:12:853 - Better, when i play i do listen

to that unique beat
00:14:150 - This one is more unique!
00:19:664 (19664|0) - delete this, since in my opinion i want to focus only to the unique

sound, not think that note as a connector or making it into a trill
00:24:691 (24691|1,25015|0,25340|3) - make like upper pattern(unique sound :3)
00:34:583 (34583|2) - delete and 00:34:583 - add note at column 3
00:39:772 - ^, but column 2
00:50:475 (50475|1,50475|0,50799|2,50799|1,51123|2,51123|3,51448|1,51448|2) -

delete them and just replace it with a LN
01:24:529 (84529|2) - delete
01:37:340 (97340|2) - delete
01:42:367 (102367|2,102529|3) - i think just make it into LN and make it end at the

01:42:691 - , it's kinda weird for me
01:44:961 (104961|2,105123|1) - ^ LN end at 01:45:286 -
01:53:069 (113069|2,113718|2) - delete
Hyper
00:03:610 (3610|3) - just change it into LN which end at 00:03:772 - and keep only 2 note

on that line
00:07:664 - not trying to make it 3?
00:10:259 - add a note
00:09:934 - i think both 2 notes aren't really needed, just deleted, or u can keep a note at

there to keep the pattern's consistency
00:16:177 (16177|0,16259|2,16340|1) - make it into trill pattern
00:16:583 (16583|2) - delete
00:23:718 (23718|2,23718|0) - change to one, just like the other
00:26:961 - change to one, the beat isn't clear
00:27:772 - make it 2, look 00:28:583 (28583|1,28745|2,28745|3,28907|1,29069|

0,29069|3,29232|2,29394|3,29394|1) -
00:52:988 (52988|3) - move to 00:52:745 -
01:02:150 - make it 3
01:17:556 - ^
01:19:988 (79988|1) - delete, no 3 voice together there, only two
01:45:448 (105448|1,105448|2,105610|0,105610|1) - change pls, should not be into this

flow : 01:45:772 (105772|1,105772|3,105934|2,105934|0,106096|1,106096|3,106259|

2,106259|3) -
Another
00:22:745 - just 1 note
00:26:799 - 2 note
00:27:286 (27286|3,27286|1,27448|0,27448|3,27610|2,27610|0,27772|3,27772|

1,27934|3,27934|2,28096|0,28096|1,28259|3,28259|1) - why chord stream? , why not

like 00:10:340 (10340|1,10421|3,10502|1,10583|3,10664|0,10745|3,10826|0,10907|

3,10988|1,11069|3,11150|1,11232|3) -
00:28:583 (28583|1,28583|3,28745|1,28745|0,28907|3,28907|2) - weird pattern, feel

unmatch with the sound :/
00:52:421 (52421|3) - delete, the sound actually stops at 00:52:583 - but i think that part

should be a place to pause
01:04:015 (64015|1,64015|3,64096|2,64096|0,64259|3) - try compare it with 01:06:853

(66853|3,67015|2,67015|0,67177|1) -
Start at 01:16:421 - until 01:26:799 - , add a note if you found piano sound and keep the

note like 01:25:826 (85826|2) - and 01:21:610 - (just remind so you won't make any

mistake)
01:30:286 (90286|3,90286|1) - delete, unconsistent with the other
01:40:583 - add , sound there
01:45:123 (105123|1,105123|2) - delete, i think it's better to have a pause
01:50:313 - just one, since only connector between chord
01:53:961 (113961|2) - why have to make 1 note here?

Black Another
00:23:069 (23069|3,23069|1,23232|0,23232|2,23394|3,23394|1) - unconsistent with 00:22:096 (22096|0,22259|3,22259|1,22421|2) -
00:54:934 (54934|2,55015|1,55015|0,55096|3,55259|3,55340|1,55340|2) - why different with the stair before and after this part?

Other are good!
Here a star
Critical_Star

Davin Fortune wrote:

Hello
The rest mod going to placed at this post
Column : 1-2-3-4
CS' Normal
00:08:961 - How about this? hmmm nope, i would prefer to use LN like 00:09:934 (9934|2) - better
00:11:232 (11232|1) - delete this LN, since it should be pause i prefer to make a LN here instead pause
00:12:853 - Better, when i play i do listen nope, when i map i do listen.. these aren't the same pitch sound here

to that unique beat
00:14:150 - This one is more unique! hmm, i am following vocal pitch here and i think my current one is better
00:19:664 (19664|0) - delete this, since in my opinion i want to focus only to the unique ???? what is unique? i am catching the vocal pitch here nicely and i don't think this is an issue to it

sound, not think that note as a connector or making it into a trill
00:24:691 (24691|1,25015|0,25340|3) - make like upper pattern(unique sound :3) uhh i guess nope, if u mean making them into same col i think not since they have different pitch each time
00:34:583 (34583|2) - delete and 00:34:583 - add note at column 3 why? i think LN would fit better instead normal note here
00:39:772 - ^, but column 2 but?, u mean move to col 2? i think not, col 4 is the best for me here
00:50:475 (50475|1,50475|0,50799|2,50799|1,51123|2,51123|3,51448|1,51448|2) - i want to variate them here instead the same col everytime

delete them and just replace it with a LN
01:24:529 (84529|2) - delete
01:37:340 (97340|2) - delete
01:42:367 (102367|2,102529|3) - i think just make it into LN and make it end at the
^ i am sorry but i have to reject all this, i don't wanna use too much LN for this part, i only use LN example like 01:37:664 (97664|3,98313|1) - instead of 1/2 LN here
01:42:691 - , it's kinda weird for me reason?
01:44:961 (104961|2,105123|1) - ^ LN end at 01:45:286 - why is it end there? these are just normal note here
01:53:069 (113069|2,113718|2) - delete why?
thank you for your mod
Topic Starter
_Zenith

Davin Fortune wrote:

Hello
The rest mod going to placed at this post
Column : 1-2-3-4
CS' Normal
00:08:961 - How about this?
00:11:232 (11232|1) - delete this LN, since it should be pause
00:12:853 - Better, when i play i do listen

to that unique beat
00:14:150 - This one is more unique!
00:19:664 (19664|0) - delete this, since in my opinion i want to focus only to the unique

sound, not think that note as a connector or making it into a trill
00:24:691 (24691|1,25015|0,25340|3) - make like upper pattern(unique sound :3)
00:34:583 (34583|2) - delete and 00:34:583 - add note at column 3
00:39:772 - ^, but column 2
00:50:475 (50475|1,50475|0,50799|2,50799|1,51123|2,51123|3,51448|1,51448|2) -

delete them and just replace it with a LN
01:24:529 (84529|2) - delete
01:37:340 (97340|2) - delete
01:42:367 (102367|2,102529|3) - i think just make it into LN and make it end at the

01:42:691 - , it's kinda weird for me
01:44:961 (104961|2,105123|1) - ^ LN end at 01:45:286 -
01:53:069 (113069|2,113718|2) - delete
Hyper
00:03:610 (3610|3) - just change it into LN which end at 00:03:772 - and keep only 2 note

on that line
00:07:664 - not trying to make it 3?
00:10:259 - add a note
00:09:934 - i think both 2 notes aren't really needed, just deleted, or u can keep a note at

there to keep the pattern's consistency
00:16:177 (16177|0,16259|2,16340|1) - make it into trill pattern
00:16:583 (16583|2) - delete
00:23:718 (23718|2,23718|0) - change to one, just like the other
00:26:961 - change to one, the beat isn't clear
00:27:772 - make it 2, look 00:28:583 (28583|1,28745|2,28745|3,28907|1,29069|

0,29069|3,29232|2,29394|3,29394|1) -
00:52:988 (52988|3) - move to 00:52:745 -
01:02:150 - make it 3
01:17:556 - ^
01:19:988 (79988|1) - delete, no 3 voice together there, only two
01:45:448 (105448|1,105448|2,105610|0,105610|1) - change pls, should not be into this

flow : 01:45:772 (105772|1,105772|3,105934|2,105934|0,106096|1,106096|3,106259|

2,106259|3) -
Another
00:22:745 - just 1 note
00:26:799 - 2 note
00:27:286 (27286|3,27286|1,27448|0,27448|3,27610|2,27610|0,27772|3,27772|

1,27934|3,27934|2,28096|0,28096|1,28259|3,28259|1) - why chord stream? , why not

like 00:10:340 (10340|1,10421|3,10502|1,10583|3,10664|0,10745|3,10826|0,10907|

3,10988|1,11069|3,11150|1,11232|3) -
00:28:583 (28583|1,28583|3,28745|1,28745|0,28907|3,28907|2) - weird pattern, feel

unmatch with the sound :/
00:52:421 (52421|3) - delete, the sound actually stops at 00:52:583 - but i think that part

should be a place to pause
01:04:015 (64015|1,64015|3,64096|2,64096|0,64259|3) - try compare it with 01:06:853

(66853|3,67015|2,67015|0,67177|1) -
Start at 01:16:421 - until 01:26:799 - , add a note if you found piano sound and keep the

note like 01:25:826 (85826|2) - and 01:21:610 - (just remind so you won't make any

mistake)
01:30:286 (90286|3,90286|1) - delete, unconsistent with the other
01:40:583 - add , sound there
01:45:123 (105123|1,105123|2) - delete, i think it's better to have a pause
01:50:313 - just one, since only connector between chord
01:53:961 (113961|2) - why have to make 1 note here?

Black Another
00:23:069 (23069|3,23069|1,23232|0,23232|2,23394|3,23394|1) - unconsistent with 00:22:096 (22096|0,22259|3,22259|1,22421|2) -
00:54:934 (54934|2,55015|1,55015|0,55096|3,55259|3,55340|1,55340|2) - why different with the stair before and after this part?

Other are good!
Here a star
:) Marked. I'll fix your suggest soon.
[Crz]Makii
我去 还在找摸嘛……
Topic Starter
_Zenith

-[Apple]- wrote:

Davin Fortune wrote:

Hello
The rest mod going to placed at this post
Column : 1-2-3-4
Hyper
00:03:610 (3610|3) - just change it into LN which end at 00:03:772 - and keep only 2 note on that line No here. I followed snare and kick.
00:07:664 - not trying to make it 3? It's just Hyper. I don't like put 3 notes on hyper, It's kinda hard for me.
00:10:259 - add a note
00:09:934 - i think both 2 notes aren't really needed, just deleted, or u can keep a note at there to keep the pattern's consistency Actually i followed vocal+kick at 00:09:934 (9934|2) - , 00:10:259 (10259|2) - Followed finish here. So I'm not going to change that
00:16:177 (16177|0,16259|2,16340|1) - make it into trill pattern Actually current is better for me. But rearranged some.
00:16:583 (16583|2) - delete Why delete here? It's a fade-out of vocal.
00:23:718 (23718|2,23718|0) - change to one, just like the other ok
00:26:961 - change to one, the beat isn't clear Alright.
00:27:772 - make it 2, look 00:28:583 (28583|1,28745|2,28745|3,28907|1,29069|0,29069|3,29232|2,29394|3,29394|1) - fixed
00:52:988 (52988|3) - move to 00:52:745 - Why to move that? I think that was a clap sound here.
01:02:150 - make it 3 No, I don't want to 3 here because if too many 3 notes, hyper will be hard :3..
01:17:556 - ^ ^
01:19:988 (79988|1) - delete, no 3 voice together there, only two Listen again. There has a melody here. And i'm not following the vocal.
01:45:448 (105448|1,105448|2,105610|0,105610|1) - change pls, should not be into this ok. Rearranged some.

flow : 01:45:772 (105772|1,105772|3,105934|2,105934|0,106096|1,106096|3,106259|

2,106259|3) -
Another
00:22:745 - just 1 note ok
00:26:799 - 2 note Why two notes here? It's seem not loud.
00:27:286 (27286|3,27286|1,27448|0,27448|3,27610|2,27610|0,27772|3,27772|1,27934|3,27934|2,28096|0,28096|1,28259|3,28259|1) - why chord stream? , why not At 00:27:286 I followed vocal, But that was not following vocal at all. So i didn't change.

like 00:10:340 (10340|1,10421|3,10502|1,10583|3,10664|0,10745|3,10826|0,10907|

3,10988|1,11069|3,11150|1,11232|3) -
00:28:583 (28583|1,28583|3,28745|1,28745|0,28907|3,28907|2) - weird pattern, feel

unmatch with the sound :/ It's was match the sound. Listen again, There has the melody here actually :3
00:52:421 (52421|3) - delete, the sound actually stops at 00:52:583 - but i think that part should be a place to pause No. That was followed the vocal.
01:04:015 (64015|1,64015|3,64096|2,64096|0,64259|3) - try compare it with 01:06:853 (66853|3,67015|2,67015|0,67177|1) - Ehh. Want to make some difference.
Start at 01:16:421 - until 01:26:799 - , add a note if you found piano sound and keep the note like 01:25:826 (85826|2) - and 01:21:610 - (just remind so you won't make any mistake) Actually i followed the hithat after that pattern... So i didn't changed any.
01:30:286 (90286|3,90286|1) - delete, unconsistent with the other deleted
01:40:583 - add , sound there I followed background's ACID. So didnt changed.
01:45:123 (105123|1,105123|2) - delete, i think it's better to have a pause Why delete? I still followed melody here
01:50:313 - just one, since only connector between chord No. It will make more unconsistent.
01:53:961 (113961|2) - why have to make 1 note here? There still have the build-up.

Black Another
00:23:069 (23069|3,23069|1,23232|0,23232|2,23394|3,23394|1) - unconsistent with 00:22:096 (22096|0,22259|3,22259|1,22421|2) - Fixed
00:54:934 (54934|2,55015|1,55015|0,55096|3,55259|3,55340|1,55340|2) - why different with the stair before and after this part? Just want to make some difference.

Other are good!
Here a star
Thanks for modding and one star! :)
[ A v a l o n ]
seems you remapped some parts too . . .
okay there is nothing wrong if i give you a little mod again then xD

|1|2|3|4|



  • [Hyper]
  1. 00:30:205 (30205|3) - better to move this into first column to emphasize the vocals more better, since you didn't give enough balance after pressing this one 00:29:718 (29718|3,29880|3) -
  2. 00:53:637 (53637|2,53880|2) - they're actually have different sound/pitch, try to re-arrange them into different column too
  3. 00:54:610 (54610|0,54772|1) - move to 4 and 1 . . . that would be give better sequence with this pattern 00:54:529 (54529|1,54934|2,55096|2) -
  4. 01:02:313 - http://puu.sh/rb6nI/45b549ffcc.jpg
  5. 01:11:718 (71718|2) - move to first column, seems you've leaving that blank in long period of time . . . please make it more balance to plays
  6. 01:40:907 (100907|0) - why not end the long note at here 01:41:718 - seems the vocal itself is still going on, same as like you did on this part 01:38:313 (98313|0) -

    [Another]
  7. 00:21:123 - seems this feels so bad for me because you didn't express the instrument flows well . . . my suggestion http://puu.sh/rb6TY/f2de97e65c.jpg
  8. 00:24:853 (24853|3,25015|3,25177|3,25340|3) - this pattern are not really works well with vocal imo, try to arrange them like this http://puu.sh/rb72T/28ac310c02.jpg it can be applied start on here 00:25:191 -
  9. 00:49:502 (49502|3) - doubled whistle hitsound here . . . delete one sample
  10. 01:04:745 (64745|2,64907|2) - they're have different sound/pitch . . . so you can Ctrl G this 01:04:907 (64907|2,64988|1) -
  11. 01:10:177 (70177|2,70340|1,70502|2) - re-arrange to 1 3 2 column for more balance
  12. 01:12:772 (72772|2) - move to first column, same reason as above ^
  13. 01:13:988 (73988|2,73988|3,74150|2,74150|3) - they are really different sound type . . . highly recommended to arrange them with different pattern form too
  14. 01:26:799 - try this http://puu.sh/rb7kW/4b743576ea.jpg it's far more fit with current rhythm flows imo
  15. 01:28:096 (88096|2,88259|0,88421|3) - to 1 4 3 and 01:28:988 (88988|2) - to 4 . . . same reason as above ^
  16. 01:30:205 (90205|0) - if you decide to add a note in here . . . then you should add a note in here too 01:30:367 - to make the flows more perfect to hit, like example http://puu.sh/rb7vY/ccf37a8096.jpg
  17. 01:48:529 - you've missing a note for kick + clap sound here . . . please add that (also add clap hitsound too)
  18. 01:50:150 (110150|1) - move to 4th column for better balance pattern

    [Black Another]
  19. 01:02:718 (62718|2,62880|2) - this plays more balance at 2nd column
  20. 01:07:664 - seems you've missing a note for clap part here . . . do the same like you did at previous part 01:06:367 (66367|1,66367|3,66367|0,67015|3,67015|2,67015|0) -
Protastic101
ayyy, just thought I'd come and give some of my own feedback here while it's dqed for now.

Stuff
[Black Another]00:07:340 (7340|1) - You're missing a clap (softhit-clap) here. The sound is similar to 00:06:691 (6691|1,6691|3)
00:07:988 (7988|0,8637|3) - Claps here too
00:09:286 (9286|2,9286|3) - You have two whistles here, remove one.
00:27:448 (27448|3,27772|3) - Control J, I believe the clap should be at 00:27:448 rather than 00:27:772
00:28:015 (28015|2,28096|1) - Imo, this pattern doesn't look as nice. You might consider making it a left -> right roll like so https://osu.ppy.sh/ss/6094825
00:28:177 (28177|2) - If above is accepted, I moved this to 2.
00:28:583 (28583|0) - If above accepted, move this to 3.
00:29:394 (29394|3,29556|3,29718|3,29880|3,30042|3,30205|3,30367|3,30529|3,30691|3,30853|3,31015|3) - This long stack pls. This is what I came up with to reduce them to 3 notes at max https://osu.ppy.sh/ss/6094845 Here's how I got to it:
  1. 00:30:691 (30691|1) - 1
  2. 00:30:610 (30610|0) - 2
  3. 00:30:529 (30529|1) - 3
  4. 00:30:529 (30529|3) - 1
  5. 00:30:448 (30448|2) - 4
  6. 00:30:286 (30286|2) - 4
  7. 00:30:367 (30367|3) - 3
  8. 00:30:205 (30205|3) - 2
  9. 00:30:123 (30123|1) - 4
  10. 00:30:042 (30042|3) - 2
  11. 00:29:880 (29880|1) - 3
  12. 00:29:799 (29799|2) - 2
  13. 00:29:718 (29718|1) - 3
  14. 00:29:637 (29637|2) - 2
  15. 00:29:556 (29556|3) - 1
00:37:340 (37340|2,37421|1) - I think it'd look nicer as a roll, so control H? Then move 00:37:502 (37502|2) to 2
01:02:880 (62880|2,63042|2,63123|1) - I'd consider a control H or something to avoid the 4 note trill at 01:02:880 (62880|2,62961|3,63042|2,63123|3) cause it's kind of uncomfortable imo.

[Another]00:05:880 - Here, you can hear the sound go from right speaker -> left speaker -> centered. So maybe try a pattern like this to represent the shifting sounds https://osu.ppy.sh/ss/6094908
00:13:664 - I'd really suggest having a note here for the synth like 00:13:988 (13988|0) since it plays awkwardly due to the fact that the player is going to expect a 1/2 note for the sound, but there isn't one.
00:16:096 (16096|2,16177|3) - I think it'd look a bit nicer and be easier to play if you control J these notes so then you have a right -> left roll with 00:16:177 (16177|3,16259|1,16340|0) Also, if you control J, don't forget to move the whistle back to 00:16:096
00:22:421 - Also, add another note, it does feel pretty awkward to suddenly break off the 1/2 beat here.
00:24:853 (24853|3,25015|3,25177|3,25340|3) - 4 note stack. I would really consider moving around some of the notes to reduce the stress on the right middle finger.
00:29:718 - Imo, direction of the burst could be improved here. Try something like this to add direction (basically rolls) https://osu.ppy.sh/ss/6094930
01:12:691 - I'm kind of sad that you didn't map the 1/4 drum roll here and instead opted for the synth. it's such a nice build up sound but is completely ignored. My recommendation is to either add a 1/4 staircase pattern like https://osu.ppy.sh/ss/6094944 or add an LN to represent the drum roll like this https://osu.ppy.sh/ss/6094949
01:18:367 (78367|3,78691|1) - These are part of the same synth, so I'd consider combining the LNs together and then adding another note at 01:18:691
01:19:177 (79177|0) - Move this to 2, honestly with the differing LN lengths of 01:19:015 (79015|0,79177|0,79502|0) , it's pretty uncomfortable to hit.
01:19:502 (79502|1) - If above accepted, move this to 4.
01:40:421 - Please add a note here, it's such an awkward break in the middle of the kiai without a note since the player is expecting a note every 1/1 to keep the beat.

[Hyper]00:06:367 (6367|3,6367|2) and 00:07:340 (7340|3,7340|2,7664|1,7664|3) for example - I think it'd be cool to structure these kicks and doubles the way you structured 00:06:691 (6691|1,6691|2,7015|2,7015|1) since you made those 2 jumps the same chord. So it'd look like this https://osu.ppy.sh/ss/6095000 Pay attention to how each double is repeated twice and makes a stack of 4 notes.
00:23:556 - Ahhh, please add a note, these random breaks in the 1/2 beat feel so awkward.
00:29:718 (29718|3,29880|3) and 00:30:205 (30205|3,30367|3,30529|3) - If you're not going to intentionally use jacks, get rid of them because they stress one specific finger more than the others, and don't look as visually appealing. Alternatively, you could try this instead https://osu.ppy.sh/ss/6095019
01:38:637 - As I said, a filler note is fine here to avoid awkward pauses in the chart like this q.q
01:56:637 (116637|2,116637|3) - I think it'd look nicer to have the LN on the edge, so swap columns here?
01:57:610 (117610|0,117691|1,117772|2) - If you accepted the above, you could then make this a {3-2-3} minitrill which I think would look cool since that's how the song has ended in the upper two diffs.

[CS' Normal]00:36:853 - I think it'd be cool to add an LN here to represent the synth roll and end it at 00:37:502 so then it'd look something like this https://osu.ppy.sh/ss/6095055
01:14:475 (74475|0,74556|2,74637|1) - Since this is the lowest diff, I think a simpler left -> right roll would be easier to read. So maybe control H to 01:14:556 (74556|2,74637|1) ?
Gl with qualifying again ^.^
Critical_Star

Protastic101 wrote:

[CS' Normal]00:36:853 - I think it'd be cool to add an LN here to represent the synth roll and end it at 00:37:502 so then it'd look something like this https://osu.ppy.sh/ss/6095055 yea, but i still think it would be better to use less LN here for much neater pattern here
01:14:475 (74475|0,74556|2,74637|1) - Since this is the lowest diff, I think a simpler left -> right roll would be easier to read. So maybe control H to 01:14:556 (74556|2,74637|1) ? hmm, but i want to make a jump feel pattern here , i don't think is really hard to play these
thanks for modding~ ;)
Topic Starter
_Zenith

[ A v a l o n ] wrote:

seems you remapped some parts too . . .
okay there is nothing wrong if i give you a little mod again then xD

|1|2|3|4|



  • [Hyper]
  1. 00:30:205 (30205|3) - better to move this into first column to emphasize the vocals more better, since you didn't give enough balance after pressing this one 00:29:718 (29718|3,29880|3) -
  2. 00:53:637 (53637|2,53880|2) - they're actually have different sound/pitch, try to re-arrange them into different column too ok. moved that 00:53:637 (53637|2) - to 4.
  3. 00:54:610 (54610|0,54772|1) - move to 4 and 1 . . . that would be give better sequence with this pattern 00:54:529 (54529|1,54934|2,55096|2) - Since it's followed pitch here, So i'm not decided to move to 4 and 1, but rearranged some.
  4. 01:02:313 - http://puu.sh/rb6nI/45b549ffcc.jpg
  5. 01:11:718 (71718|2) - move to first column, seems you've leaving that blank in long period of time . . . please make it more balance to plays Rearranged some here, Seems this suggests is fine for me.
  6. 01:40:907 (100907|0) - why not end the long note at here 01:41:718 - seems the vocal itself is still going on, same as like you did on this part 01:38:313 (98313|0) - ok. Moved as you said.

    [Another]
  7. 00:21:123 - seems this feels so bad for me because you didn't express the instrument flows well . . . my suggestion http://puu.sh/rb6TY/f2de97e65c.jpg ok. But i modified some on what you suggest.
  8. 00:24:853 (24853|3,25015|3,25177|3,25340|3) - this pattern are not really works well with vocal imo, try to arrange them like this http://puu.sh/rb72T/28ac310c02.jpg it can be applied start on here 00:25:191 -
  9. 00:49:502 (49502|3) - doubled whistle hitsound here . . . delete one sample
  10. 01:04:745 (64745|2,64907|2) - they're have different sound/pitch . . . so you can Ctrl G this 01:04:907 (64907|2,64988|1) - Actually i think those are not in same pitch, so i moved one to other col :3
  11. 01:10:177 (70177|2,70340|1,70502|2) - re-arrange to 1 3 2 column for more balance
  12. 01:12:772 (72772|2) - move to first column, same reason as above ^
  13. 01:13:988 (73988|2,73988|3,74150|2,74150|3) - they are really different sound type . . . highly recommended to arrange them with different pattern form too Ok. But for some reason, I don't move 01:15:772 this one since it's in the pattern form.
  14. 01:26:799 - try this http://puu.sh/rb7kW/4b743576ea.jpg it's far more fit with current rhythm flows imo
  15. 01:28:096 (88096|2,88259|0,88421|3) - to 1 4 3 and 01:28:988 (88988|2) - to 4 . . . same reason as above ^
  16. 01:30:205 (90205|0) - if you decide to add a note in here . . . then you should add a note in here too 01:30:367 - to make the flows more perfect to hit, like example http://puu.sh/rb7vY/ccf37a8096.jpg
  17. 01:48:529 - you've missing a note for kick + clap sound here . . . please add that (also add clap hitsound too)
  18. 01:50:150 (110150|1) - move to 4th column for better balance pattern

    [Black Another]
  19. 01:02:718 (62718|2,62880|2) - this plays more balance at 2nd column
  20. 01:07:664 - seems you've missing a note for clap part here . . . do the same like you did at previous part 01:06:367 (66367|1,66367|3,66367|0,67015|3,67015|2,67015|0) -
Blue comments/ No reply = Fixed!
Thanks for modding! :)
Topic Starter
_Zenith

Protastic101 wrote:

ayyy, just thought I'd come and give some of my own feedback here while it's dqed for now.

Stuff
[Black Another]00:07:340 (7340|1) - You're missing a clap (softhit-clap) here. The sound is similar to 00:06:691 (6691|1,6691|3)
00:07:988 (7988|0,8637|3) - Claps here too
00:09:286 (9286|2,9286|3) - You have two whistles here, remove one.
00:27:448 (27448|3,27772|3) - Control J, I believe the clap should be at 00:27:448 rather than 00:27:772
00:28:015 (28015|2,28096|1) - Imo, this pattern doesn't look as nice. You might consider making it a left -> right roll like so https://osu.ppy.sh/ss/6094825 But i thought It's fine for me, So no change here.
00:28:177 (28177|2) - If above is accepted, I moved this to 2. ^
00:28:583 (28583|0) - If above accepted, move this to 3. ^
00:29:394 (29394|3,29556|3,29718|3,29880|3,30042|3,30205|3,30367|3,30529|3,30691|3,30853|3,31015|3) - This long stack pls. This is what I came up with to reduce them to 3 notes at max https://osu.ppy.sh/ss/6094845 Here's how I got to it:
  1. 00:30:691 (30691|1) - 1
  2. 00:30:610 (30610|0) - 2
  3. 00:30:529 (30529|1) - 3
  4. 00:30:529 (30529|3) - 1
  5. 00:30:448 (30448|2) - 4
  6. 00:30:286 (30286|2) - 4
  7. 00:30:367 (30367|3) - 3
  8. 00:30:205 (30205|3) - 2
  9. 00:30:123 (30123|1) - 4
  10. 00:30:042 (30042|3) - 2
  11. 00:29:880 (29880|1) - 3
  12. 00:29:799 (29799|2) - 2
  13. 00:29:718 (29718|1) - 3
  14. 00:29:637 (29637|2) - 2
  15. 00:29:556 (29556|3) - 1 Ok. All accepted.
00:37:340 (37340|2,37421|1) - I think it'd look nicer as a roll, so control H? Then move 00:37:502 (37502|2) to 2 No change here.
01:02:880 (62880|2,63042|2,63123|1) - I'd consider a control H or something to avoid the 4 note trill at 01:02:880 (62880|2,62961|3,63042|2,63123|3) cause it's kind of uncomfortable imo.

[Another]00:05:880 - Here, you can hear the sound go from right speaker -> left speaker -> centered. So maybe try a pattern like this to represent the shifting sounds https://osu.ppy.sh/ss/6094908 But i thought the acid is more soft than clap sound. So I just put the acid with one note.
00:13:664 - I'd really suggest having a note here for the synth like 00:13:988 (13988|0) since it plays awkwardly due to the fact that the player is going to expect a 1/2 note for the sound, but there isn't one. Ok. I just miss that.
00:16:096 (16096|2,16177|3) - I think it'd look a bit nicer and be easier to play if you control J these notes so then you have a right -> left roll with 00:16:177 (16177|3,16259|1,16340|0) Also, if you control J, don't forget to move the whistle back to 00:16:096 Sounds nice for me here.
00:22:421 - Also, add another note, it does feel pretty awkward to suddenly break off the 1/2 beat here. ok
00:24:853 (24853|3,25015|3,25177|3,25340|3) - 4 note stack. I would really consider moving around some of the notes to reduce the stress on the right middle finger. Just jack for vocals. You know that.
00:29:718 - Imo, direction of the burst could be improved here. Try something like this to add direction (basically rolls) https://osu.ppy.sh/ss/6094930
01:12:691 - I'm kind of sad that you didn't map the 1/4 drum roll here and instead opted for the synth. it's such a nice build up sound but is completely ignored. My recommendation is to either add a 1/4 staircase pattern like https://osu.ppy.sh/ss/6094944 or add an LN to represent the drum roll like this https://osu.ppy.sh/ss/6094949 No here. Because follow the acid will make this map easier to play. If you follow a drum roll here just will make it more harder.
01:18:367 (78367|3,78691|1) - These are part of the same synth, so I'd consider combining the LNs together and then adding another note at 01:18:691 Actually i agree with you. But I don't want to combining the lns together.
01:19:177 (79177|0) - Move this to 2, honestly with the differing LN lengths of 01:19:015 (79015|0,79177|0,79502|0) , it's pretty uncomfortable to hit.
01:19:502 (79502|1) - If above accepted, move this to 4.
01:40:421 - Please add a note here, it's such an awkward break in the middle of the kiai without a note since the player is expecting a note every 1/1 to keep the beat.

[Hyper]00:06:367 (6367|3,6367|2) and 00:07:340 (7340|3,7340|2,7664|1,7664|3) for example - I think it'd be cool to structure these kicks and doubles the way you structured 00:06:691 (6691|1,6691|2,7015|2,7015|1) since you made those 2 jumps the same chord. So it'd look like this https://osu.ppy.sh/ss/6095000 Pay attention to how each double is repeated twice and makes a stack of 4 notes.
00:23:556 - Ahhh, please add a note, these random breaks in the 1/2 beat feel so awkward.
00:29:718 (29718|3,29880|3) and 00:30:205 (30205|3,30367|3,30529|3) - If you're not going to intentionally use jacks, get rid of them because they stress one specific finger more than the others, and don't look as visually appealing. Alternatively, you could try this instead https://osu.ppy.sh/ss/6095019 But i use jacks intentionally q.q
01:38:637 - As I said, a filler note is fine here to avoid awkward pauses in the chart like this q.q
01:56:637 (116637|2,116637|3) - I think it'd look nicer to have the LN on the edge, so swap columns here?
01:57:610 (117610|0,117691|1,117772|2) - If you accepted the above, you could then make this a {3-2-3} minitrill which I think would look cool since that's how the song has ended in the upper two diffs. No. that just hyper. If minitrill here will make harder lol.
Gl with qualifying again ^.^ Thanks!
No reply/Blue comment = Fixed!
Thanks for modding!
[ A v a l o n ]
Re-bubbled
Aruel
Checked HS, done
Sandalphon
[Apple & MEGA's Black Another]
01:39:123 (99123|0) - Can someone explain this LN to me? Isn't this supposed to start at 01:39:286 - for the main sound????
01:47:069 (107069|3) - And this, isnt this should start at 01:46:907 - instead of the current timing
01:52:259 (112259|1) - Same problem as I mention
Those wrong timing LN only make the player confused while they playing
Good luck
Topic Starter
_Zenith

SanadaYukimura wrote:

[Apple & MEGA's Black Another]
01:39:123 (99123|0) - Can someone explain this LN to me? Isn't this supposed to start at 01:39:286 - for the main sound???? No that doesnt supposed to start on 01:39:286, You can listen carefully again that clearity started at 01:39:123 i though
01:47:069 (107069|3) - And this, isnt this should start at 01:46:907 - instead of the current timing Hmm. As I feel, 01:46:907 (106907|1,106988|0) - those two are following the acid and 01:47:069 (107069|3) - is following the main melody. That was correct for me.
01:52:259 (112259|1) - Same problem as I mention That was following the vocal.
Those wrong timing LN only make the player confused while they playing
Good luck
So.. No change.
MEGAtive

SanadaYukimura wrote:

[Apple & MEGA's Black Another]
01:39:123 (99123|0) - Can someone explain this LN to me? Isn't this supposed to start at 01:39:286 - for the main sound???? Eh? Wait a second. Hear it more closely. Synth is starting at 01:39:123 - Take more time hearing it
01:47:069 (107069|3) - And this, isnt this should start at 01:46:907 - instead of the current timing Well yeah, but I made it starts there so it wouldn't look messed up. Instead, I put 01:46:907 (106907|1,106988|0,107069|3) - to match the lead and extend the 01:47:069 (107069|3) - so it would create a kind of illusion on what you're following. Basically I want to create a pattern that isn't hard to read whilst maintaining the notecount.
01:52:259 (112259|1) - Same problem as I mention Well, assuming that you mean the LN isn't syncing properly... The same reason as the line above. For why I didn't made 01:52:421 - 01:52:583 - LNs like 01:42:042 - it's because I want to create a transition feeling from here to the drumrolls
Those wrong timing LN only make the player confused while they playing
Good luck
Sandalphon

-[Apple]- wrote:

SanadaYukimura wrote:

01:52:259 (112259|1) - Same problem as I mention That was following the vocal.
Those wrong timing LN only make the player confused while they playing
Good luck
Even its for the vocal, the current timing still wrong. The "Ah" sound appear at this timing 01:52:096 - alone with the main sound

Edit: I like how the mapper trying to answer for the GDer and the explanation are totally different
Topic Starter
_Zenith
Even its for the vocal, the current timing still wrong. The "Ah" sound appear at this timing 01:52:096 - alone with the main sound
Actually this part is made of mega, Just see what he said on his reply... ORZ
Muu-chan
I came here because of this :(
hope everything would better soon

raririn
gratz on first rank~~
Akasha-
Offset certainly wrong, it should be on 1195 instead

P.s.: the reply below I used new offset

SanadaYukimura wrote:

[Apple & MEGA's Black Another]
01:39:123 (99123|0) - Can someone explain this LN to me? Isn't this supposed to start at 01:39:286 - for the main sound????
01:47:069 (107069|3) - And this, isnt this should start at 01:46:907 - instead of the current timing
01:52:259 (112259|1) - Same problem as I mention
Those wrong timing LN only make the player confused while they playing
Good luck
okay, i will go through this
01:47:086 (107086|3) - certainly wrong, this sound suppose to be on 01:46:924 - , it began on here, i dont know why you left it on here

Hmm. As I feel, 01:46:907 (106907|1,106988|0) - those two are following the acid and 01:47:069 (107069|3) - is following the main melody. That was correct for me.
splitting like that still wrong

01:52:276 (112276|1) - if this for vocal, then it should be on 01:52:316 -
01:52:113 (112113|0,112194|2,112276|1) - but this part different than 01:46:924 (106924|1,107005|0,107086|3) - but both of them is the same (rhythm i would say)


Little mod: Don't forget to fix offset while checking this mod

[Black Another]
00:05:897 (5897|0,5897|3,5897|2) - why on here is 3 notes? only have single clap sound here, but amount of notes are different (don't tell me reason is sound is lower on here 3 notes -> 1 notes)
Solution: since there is only have one clap here so only 1 note would help
00:09:951 - add a note on 4th for bass
00:25:681 - strange that it have 2 notes here while on 00:26:978 - isn't
00:31:032 - to 00:31:519 - is fine but 00:31:519 - to 00:32:005 - try to change direction of it, pitch change on here too
00:43:843 (43843|2) - remove this, it's no need to add such a note on here for rhythm while you're doing bass cymbal only, if keep it, they will break the feeling
00:46:438 (46438|2) -
00:50:492 - suggestion: http://puu.sh/rnbn1/3639908d11.jpg 00:50:492 - to 00:51:140 - make a little warm up, try 1/2 2 notes and 1/4 1 note, with that lets move on 00:51:140 - to 00:51:465 - patterns with 2 notes 1/4, then 00:51:465 - to 00:51:789 - with 1/8 (I can't believe you igrone such a sound like this)

Move on: 00:51:789 - http://puu.sh/rnbrh/914a7a79a9.jpg which is simple and enjoyable, help people have a little break after that long streamy
01:08:654 - lost a note here for cymbal just like 01:09:789 (69789|0,69789|3,69789|1,69951|1,69951|3,69951|0) -
01:13:113 (73113|2,73154|3,73276|2,73316|3,73438|2,73478|3) - like i said before
01:20:167 (80167|0) - one you end it on 01:21:303 - else just remove 01:21:627 (81627|0) - (igrone bass) and end on 01:21:627 - ends on 1/2 is honestly weird on this part (reason to let it end on 01:21:303 - because on here have fade in sound, which still reasonable than let it end on 1/2)
01:35:573 (95573|2,95573|3,95654|2,95654|3,95735|0,95735|1,95816|0,95816|1,95897|3,95897|1,95897|0) - again, why igrone just 1/8 sound on here, just remove that jack and add 1/8 here
01:36:708 (96708|3,96708|2,96870|2,96870|3) - again, one note for clap is fine, 01:37:032 - missing clap too

01:55:681 (115681|2,115681|3) - why 2 notes here, no reason to put them on here
Topic Starter
_Zenith

Kuo Kyoka wrote:

Offset certainly wrong, it should be on 1195 instead Since it just one red line on this song, might could online fix that.

P.s.: the reply below I used new offset

SanadaYukimura wrote:

[Apple & MEGA's Black Another]
01:39:123 (99123|0) - Can someone explain this LN to me? Isn't this supposed to start at 01:39:286 - for the main sound????
01:47:069 (107069|3) - And this, isnt this should start at 01:46:907 - instead of the current timing
01:52:259 (112259|1) - Same problem as I mention
Those wrong timing LN only make the player confused while they playing
Good luck
okay, i will go through this
01:47:086 (107086|3) - certainly wrong, this sound suppose to be on 01:46:924 - , it began on here, i dont know why you left it on here

Hmm. As I feel, 01:46:907 (106907|1,106988|0) - those two are following the acid and 01:47:069 (107069|3) - is following the main melody. That was correct for me.
splitting like that still wrong

01:52:276 (112276|1) - if this for vocal, then it should be on 01:52:316 -
01:52:113 (112113|0,112194|2,112276|1) - but this part different than 01:46:924 (106924|1,107005|0,107086|3) - but both of them is the same

Just let MEGA to explain that.. I'm not really good at lns

Little mod: Don't forget to fix offset while checking this mod

[Black Another]
00:05:897 (5897|0,5897|3,5897|2) - why on here is 3 notes? only have single clap sound here, but amount of notes are different (don't tell me reason is sound is lower on here 3 notes -> 1 notes) In fact, The reason is what you said here. Just want to make a fade-out here so i decided to 3->1 here.
Solution: since there is only have one clap here so only 1 note would help
00:09:951 - add a note on 4th for bass If added here it will more laggy on the stream. Just kinda weird so i intentioanlly ignored that.
00:25:681 - strange that it have 2 notes here while on 00:26:978 - isn't Actually i heard that no acid here so i'm not going to 2 notes here.
00:31:032 - to 00:31:519 - is fine but 00:31:519 - to 00:32:005 - try to change direction of it, pitch change on here too The pitch is higher and higher on both of them. So i won't change the direction of that.
00:43:843 (43843|2) - remove this, it's no need to add such a note on here for rhythm while you're doing bass cymbal only, if keep it, they will break the feeling
00:46:438 (46438|2) - But If You remove that it'll be awkward when you tap the 1/2 pattern. That won't to break that feeling.
00:50:492 - suggestion: http://puu.sh/rnbn1/3639908d11.jpg 00:50:492 - to 00:51:140 - make a little warm up, try 1/2 2 notes and 1/4 1 note, with that lets move on 00:51:140 - to 00:51:465 - patterns with 2 notes 1/4, then 00:51:465 - to 00:51:789 - with 1/8 (I can't believe you igrone such a sound like this) Since this pattern is based on the bass and the crashes. So I didn't do that. I think current is fine for me.

Move on: 00:51:789 - http://puu.sh/rnbrh/914a7a79a9.jpg which is simple and enjoyable, help people have a little break after that long streamy ehh. But i think thats was fine for me because it's in the black another.
01:08:654 - lost a note here for cymbal just like 01:09:789 (69789|0,69789|3,69789|1,69951|1,69951|3,69951|0) - That will make a jack and uncomfortable to play when add a note here.
01:13:113 (73113|2,73154|3,73276|2,73316|3,73438|2,73478|3) - like i said before It's not loud as the crashes, So just two notes enough

My collab part ended at 01:13:826 , Other suggests might need mega to reply
Akasha-
Edited.

I already said apologies here

So on, I don't like the way people recall me this. Thanks!
Yauxo

Kuo Kyoka wrote:

Thanks for ruined such a beautiful song.
Must feel really bad now that the song is literally ruined by a single map for you. I really wish people would allow us to map songs that have already been mapped before! I could never listen to the song again if that was me, what a freaking shame!
Sandalphon

Kuo Kyoka wrote:

Thanks for ruined such a beautiful song.
Topic Starter
_Zenith
You guys really makes me stressful on the qualify. OK.
Since you all said that I ruined that song, Everyone have the first time to qualify/rank songs, Just feel really sad for what the players or BNs said. :(
To KK: I was really sad that i ask you for help and then what I've got? You even not check my map and ignored me. Now you say I ruined that map. What can i do for now? I asked you many times for the bn check and before the Fresh chicken's qualify i asked you once more. I'm very disappointed. Everyone isn't best on beginning. So why everyone told me that I ruined that map? :(
If you think that I ruined the map. OK. I'll find somebody to Disqualify and wait somebody to remake it soon.

Just feel really disappointed... :(
Yauxo

-[Apple]- wrote:

If you think that I ruined the map. OK. I'll find somebody to Disqualify and wait somebody to remake it soon.
You shouldnt, especially if it's your first map. Just because someone's opinion is different doesnt mean that you need to adapt to it. Stick with your map and if dq'able things come up, look at them in an objective manner.

@KK, I find it pretty sad to see that a BN talks down to a new mapper like that. Youre supposed to help them, not shit on them because someone's map "ruined the song" for you. Thats total bullshit.
And what is this about? http://puu.sh/rngty/e8ba93e10e.jpg "Playing" the song just to downvote really is kind of ridiculous
stryver12

-[Apple]- wrote:

You guys really makes me stressful on the qualify. OK.
Since you all said that I ruined that song, Everyone have the first time to qualify/rank songs, Just feel really sad for what the players or BNs said. :(
To KK: I was really sad that i ask you for help and then what I've got? You even not check my map and ignored me. Now you say I ruined that map. What can i do for now? I asked you many times for the bn check and before the Fresh chicken's qualify i asked you once more. I'm very disappointed. Everyone isn't best on beginning. So why everyone told me that I ruined that map? :(
If you think that I ruined the map. OK. I'll find somebody to Disqualify and wait somebody to remake it soon.

Just feel really disappointed... :(
Sometimes they exaggerates mistakes a lot, just to kill your spirit. No need to feel bad though.

Although being said, that's some really bad argument coming from a BN. A chart have nothing to do with the song's level of preference.
[Crz]Makii
o
Atrue
Please do not post anything non-mapset related here, and while talking please try to be as reasonable and calm as you can. Thanks for your understanding and coorperation.
MEGAtive

Kuo Kyoka wrote:

Offset certainly wrong, it should be on 1195 instead

P.s.: the reply below I used new offset

SanadaYukimura wrote:

[Apple & MEGA's Black Another]
01:39:123 (99123|0) - Can someone explain this LN to me? Isn't this supposed to start at 01:39:286 - for the main sound????
01:47:069 (107069|3) - And this, isnt this should start at 01:46:907 - instead of the current timing
01:52:259 (112259|1) - Same problem as I mention
Those wrong timing LN only make the player confused while they playing
Good luck
okay, i will go through this
01:47:086 (107086|3) - certainly wrong, this sound suppose to be on 01:46:924 - , it began on here, i dont know why you left it on here I already explain this to SY, tho :/ I intend to create a feeling that you're following the pad but actually you're first following the lead and it continue to the pad sound. Well looks like people dislikes my idea here so I think I should change it.

Hmm. As I feel, 01:46:907 (106907|1,106988|0) - those two are following the acid and 01:47:069 (107069|3) - is following the main melody. That was correct for me.
splitting like that still wrong

01:52:276 (112276|1) - if this for vocal, then it should be on 01:52:316 -
01:52:113 (112113|0,112194|2,112276|1) - but this part different than 01:46:924 (106924|1,107005|0,107086|3) - but both of them is the same (rhythm i would say) Actually 01:52:438 - got the LN shorter because I want to create a transition feeling from the LN parts to the drumroll part.


Little mod: Don't forget to fix offset while checking this mod

[Black Another]
01:20:167 (80167|0) - one you end it on 01:21:303 - else just remove 01:21:627 (81627|0) - (igrone bass) and end on 01:21:627 - ends on 1/2 is honestly weird on this part (reason to let it end on 01:21:303 - because on here have fade in sound, which still reasonable than let it end on 1/2) Wait, I thought I ended it on 01:20:978 ....
01:35:573 (95573|2,95573|3,95654|2,95654|3,95735|0,95735|1,95816|0,95816|1,95897|3,95897|1,95897|0) - again, why igrone just 1/8 sound on here, just remove that jack and add 1/8 here Wow I didn't realized it. Okay, might change it
01:36:708 (96708|3,96708|2,96870|2,96870|3) - again, one note for clap is fine And double for clap is also fine, 01:37:032 - missing clap too It's an echo

01:55:681 (115681|2,115681|3) - why 2 notes here, no reason to put them on here I actually hear a kick there
This thread is getting gloomy...

First thing first, it's also my mistake for creating an idea that only me understands it okay it's also my fault there. And yes, this is the alpha version before the previous qualified version since people's saying that previous pattern is boring. I should've checked it twice or thrice before sending my Alpha since it's pretty experimental.

Second, don't be that sad Appy. This is your first map. Of course you're already a good mapper if you arrived at this point. But there's still much to learn. So keep calm and just listen to other people opinion. Their opinion maybe right and maybe wrong, but those can be a stepping stone for you to become an awesome mapper. Just don't lose hope and keep mapping. Don't let others took you down.

Third, Kuo and SY. Ok you both got your point right. You're actually helping. But the way you convey the suggestion are somewhat rude. I know how you talk but looks like Apple is thinking you are attacking him. He is a new mapper. He still need to learn more. Don't attack him. Saying things like "Ruining the song" is inappropriate if you aim it to a new mapper. You should guide him to the right path, not by bullying him. We all experienced the time we start mapping. The struggle of creating a good chart. And we actually arrived at a higher place. And how did you arrive there? By your own muscle? No, by the community support. We have those who support us until we reached this point. So, become the one who supports the new mapper.

If there's anything that you want to talk, chat me in-game or via Discord. Don't clutter the thread more with unimportant posts. I'm always ready to chat with you Except if I'm sleeping you won't get any reply lmao.
show more
Please sign in to reply.

New reply