[Black Another]00:07:340 (7340|1) - You're missing a clap (softhit-clap) here. The sound is similar to 00:06:691 (6691|1,6691|3)
00:07:988 (7988|0,8637|3) - Claps here too
00:09:286 (9286|2,9286|3) - You have two whistles here, remove one.
00:27:448 (27448|3,27772|3) - Control J, I believe the clap should be at 00:27:448 rather than 00:27:772
00:28:015 (28015|2,28096|1) - Imo, this pattern doesn't look as nice. You might consider making it a left -> right roll like so
https://osu.ppy.sh/ss/609482500:28:177 (28177|2) - If above is accepted, I moved this to 2.
00:28:583 (28583|0) - If above accepted, move this to 3.
00:29:394 (29394|3,29556|3,29718|3,29880|3,30042|3,30205|3,30367|3,30529|3,30691|3,30853|3,31015|3) - This long stack pls. This is what I came up with to reduce them to 3 notes at max
https://osu.ppy.sh/ss/6094845 Here's how I got to it:
- 00:30:691 (30691|1) - 1
- 00:30:610 (30610|0) - 2
- 00:30:529 (30529|1) - 3
- 00:30:529 (30529|3) - 1
- 00:30:448 (30448|2) - 4
- 00:30:286 (30286|2) - 4
- 00:30:367 (30367|3) - 3
- 00:30:205 (30205|3) - 2
- 00:30:123 (30123|1) - 4
- 00:30:042 (30042|3) - 2
- 00:29:880 (29880|1) - 3
- 00:29:799 (29799|2) - 2
- 00:29:718 (29718|1) - 3
- 00:29:637 (29637|2) - 2
- 00:29:556 (29556|3) - 1
00:37:340 (37340|2,37421|1) - I think it'd look nicer as a roll, so control H? Then move 00:37:502 (37502|2) to 2
01:02:880 (62880|2,63042|2,63123|1) - I'd consider a control H or something to avoid the 4 note trill at 01:02:880 (62880|2,62961|3,63042|2,63123|3) cause it's kind of uncomfortable imo.
[Another]00:05:880 - Here, you can hear the sound go from right speaker -> left speaker -> centered. So maybe try a pattern like this to represent the shifting sounds
https://osu.ppy.sh/ss/609490800:13:664 - I'd really suggest having a note here for the synth like 00:13:988 (13988|0) since it plays awkwardly due to the fact that the player is going to expect a 1/2 note for the sound, but there isn't one.
00:16:096 (16096|2,16177|3) - I think it'd look a bit nicer and be easier to play if you control J these notes so then you have a right -> left roll with 00:16:177 (16177|3,16259|1,16340|0) Also, if you control J, don't forget to move the whistle back to 00:16:096
00:22:421 - Also, add another note, it does feel pretty awkward to suddenly break off the 1/2 beat here.
00:24:853 (24853|3,25015|3,25177|3,25340|3) - 4 note stack. I would really consider moving around some of the notes to reduce the stress on the right middle finger.
00:29:718 - Imo, direction of the burst could be improved here. Try something like this to add direction (basically rolls)
https://osu.ppy.sh/ss/609493001:12:691 - I'm kind of sad that you didn't map the 1/4 drum roll here and instead opted for the synth. it's such a nice build up sound but is completely ignored. My recommendation is to either add a 1/4 staircase pattern like
https://osu.ppy.sh/ss/6094944 or add an LN to represent the drum roll like this
https://osu.ppy.sh/ss/609494901:18:367 (78367|3,78691|1) - These are part of the same synth, so I'd consider combining the LNs together and then adding another note at 01:18:691
01:19:177 (79177|0) - Move this to 2, honestly with the differing LN lengths of 01:19:015 (79015|0,79177|0,79502|0) , it's pretty uncomfortable to hit.
01:19:502 (79502|1) - If above accepted, move this to 4.
01:40:421 - Please add a note here, it's such an awkward break in the middle of the kiai without a note since the player is expecting a note every 1/1 to keep the beat.
[Hyper]00:06:367 (6367|3,6367|2) and 00:07:340 (7340|3,7340|2,7664|1,7664|3) for example - I think it'd be cool to structure these kicks and doubles the way you structured 00:06:691 (6691|1,6691|2,7015|2,7015|1) since you made those 2 jumps the same chord. So it'd look like this
https://osu.ppy.sh/ss/6095000 Pay attention to how each double is repeated twice and makes a stack of 4 notes.
00:23:556 - Ahhh, please add a note, these random breaks in the 1/2 beat feel so awkward.
00:29:718 (29718|3,29880|3) and 00:30:205 (30205|3,30367|3,30529|3) - If you're not going to intentionally use jacks, get rid of them because they stress one specific finger more than the others, and don't look as visually appealing. Alternatively, you could try this instead
https://osu.ppy.sh/ss/609501901:38:637 - As I said, a filler note is fine here to avoid awkward pauses in the chart like this q.q
01:56:637 (116637|2,116637|3) - I think it'd look nicer to have the LN on the edge, so swap columns here?
01:57:610 (117610|0,117691|1,117772|2) - If you accepted the above, you could then make this a {3-2-3} minitrill which I think would look cool since that's how the song has ended in the upper two diffs.
[CS' Normal]00:36:853 - I think it'd be cool to add an LN here to represent the synth roll and end it at 00:37:502 so then it'd look something like this
https://osu.ppy.sh/ss/609505501:14:475 (74475|0,74556|2,74637|1) - Since this is the lowest diff, I think a simpler left -> right roll would be easier to read. So maybe control H to 01:14:556 (74556|2,74637|1) ?