Stingy wrote:
I'm sorry.........
you don't need to follow any of these unless you want to...
00:05:927 (3) - Rotate for visibility. No, then the distance would be too small for a clap ;w;
00:05:927 (3,1) - This blanket is a bit funny. actually it's not a blanket, it's just a simple curved slider, no need to blanket because both sliders before have faded away
00:16:962 (3) - Rotate for visibility. kinda say, it's my style, and it's not unrankable or hard to read at all. I tried it with both AR9 and AR10 you know
00:26:272 (2,3,4) - This spacing is emphasized, but even for an emphasis, it's pretty big. reduced the jump owo
00:42:479 - Just wondering... why did you have 9/2 sliders here instead of following the regular rhythm...? There's not even a beat 00:43:858 - here. I don't mind you leaving them, I was just wondering out of curiosity. Oh this part I've just remake them a bit. Let's just say fixed
00:49:721 (2) - Point this to 3. good idea
00:50:755 (1) - I think the bottom part of this 'e' is barely smaller than the rest of the blanket. ahright last fix, no more! I've had a trouble with this slider for like more than 10 times oAo
01:05:410 (4,5) - This spacing... please... It's the only spacing in this section that is like this... Emphasize the rest of these sort of jumps or make this specific jump a LOT smaller than it is now... I fixed this too lol. It's okay now
01:18:341 (1,2,3,4,1,2,3,4) - This is like, the least important thing on this mod, but have you heard of honeycomb jumps? I think you should try them here. It would add to the hype and adrenaline factor a bit more. I definitely don't understand a thing .-.
01:20:410 (1,1,1,2) - I know that you're blanketing 2, but it still looks bad with 01:20:410 (1,1) - these. faded, faded. Not a big deal while playing
01:23:859 (1,1,1) - This spacing is quite odd... you have a kick slider that throws off the entire point of the spacing. {This happens later in the song, but I won't point it out} I don't really get what you're trying to say, but I'll keep it
01:25:066 (2,1) - Blanket. I'll think about it later
01:25:583 (1,2,3,4) - This mod is pretty useless too, but I think you should try rotating these sliders a bit for each time you hit one. It would help it become more visible and might look better. {This happens later in the song, but I won't point it out. Apply if you like this mod.} nahh I thought about it too but no, too complicated
01:34:893 (1,1,1) - Same as 01:23:859 -. same anwer
01:35:927 (1,2) - Parallel? already?
01:36:962 (3,4) - 4 is facing this way, so why not make 3 face that way too? This also makes sense because 1 and 2 match, but 3 and 4 don't. fixed that while rechecking too, but thanks for mention it
01:38:341 (1,4) - Stack. fixed
01:44:548 (4,5,1) - This overlap is just a bit weird, but you can leave it tbh. faded~
01:45:928 (1,1,1) - Same as 01:23:859 -. brbrb same
01:46:790 (2,3,4,1,2,1,2,1,2) - Now that I think about it, rotating would make these kick sections look a lot better. ah those kick sliders would never satisfied people~
01:47:997 (1,1) - I think you should blanket the shorter slider with the longer slider to create another jump. hmm. I don't really get it again D:
01:57:824 (2,3,4,1,2,1,2,1,2) - YES I LOVE THIS YES YES YES YES sadly, this is the part where I remapped
02:14:031 (4,7) - Stack. no, look closer at the pattern ;w;
02:19:721 (1,3) - Widen this blanket a bit more. It looks funny. fixed
02:24:548 (1,2,5,6) - This is good. 02:24:548 (1,2,5,6) - This is not. 4 and 7 are scooted too far away to look unnoticeable. Stack them. okay now you're pointing out the same timing lol xD but i can understand you, I'd say no change, because it's a weird pattern, not everyone can read it, so I made it for easier pass
02:36:100 (4,7) - Same here ^.
02:36:790 (1,3) - Stack.fixed
02:40:755 (4) - This squiggle looks o3o squished. it looks cute owo
03:12:134 (3) - Scoot this out of tilt more to the left. It clashes with 2's position. fixed~ { Fast Forward } ~
04:05:583 (1,2,3,4,5,6) - I-is this.. a.. tr-triangle...? *sirens blaring* PP MAPPER CONFIRMED PP MAPPER CONFIRMED MAP STOLE RIGHT OUT OF MONSTRATA'S RANKED MAPS for crying out loud, Monstrata everywhere ;w;
04:16:100 (1,3) - Stack. nah, as I explained in those mods before, for easier read when HD
Throughout this ending section, your spacing is quite inconsistent with your timing. To me, it's not much of a deal, but I know to some people, this sort of thing will make or break your map.
Thank you, and I'm sorry. What are you sorry for D: ?
But thanks for the mod anyway :3 Will keep in mind your last words