2016-08-29 15:58 Desperate-kun: cool sliders
2016-08-29 15:58 Desperate-kun: around 40 secs
2016-08-29 15:59 Yamicchi: Kinda like my best work so far
2016-08-29 16:05 Desperate-kun: yeah it's pretty nice

2016-08-29 16:05 Desperate-kun: for a moment i thought it was inconsistent with the sv for the short sliders but it isn't
2016-08-29 16:05 Yamicchi: thanks 'w'
2016-08-29 16:07 Desperate-kun: also wow you got a lot of mods and stars
2016-08-29 16:07 Desperate-kun: in a short time
2016-08-29 16:07 Yamicchi: ehe, mostly M4M ;w;
2016-08-29 16:07 Yamicchi: let's just say I worked really hard for it
2016-08-29 16:10 Desperate-kun: 01:01:100 (3) - i'm a fan of sliders parallel to the axis but this one is kind of random
2016-08-29 16:11 Desperate-kun: maybe you could rotate it a bit like that?
http://puu.sh/qSAHx/07e38f4697.jpg2016-08-29 16:12 Desperate-kun: (really minor obviously)
2016-08-29 16:12 Yamicchi: oh lol random rotate inb4
2016-08-29 16:12 Yamicchi: kay I'll fix it :3
2016-08-29 16:13 Desperate-kun: 01:07:997 (1,1) - this rather huge 1/4 jump wasn't really intuitive, but what really bothered me is the transition to the next pattern
2016-08-29 16:13 Desperate-kun: because it's basically a straight line and requires a sudden slowdown
2016-08-29 16:13 Desperate-kun: due to the huge 1/4 jump before
2016-08-29 16:13 Desperate-kun: maybe you can rearrange this pattern so that the 1/4 jump isn't this big?
2016-08-29 16:15 Yamicchi: ah...I don't really know how to fix it

2016-08-29 16:15 Desperate-kun: very quickly made suggestion
http://puu.sh/qSAUp/4d9afe6670.jpg2016-08-29 16:15 Desperate-kun: and then i stacked 01:08:686 (1) - with the tail of 01:07:652 (1) -
2016-08-29 16:17 Desperate-kun: or what about this, might be more fitting your intention here
http://puu.sh/qSAZg/1b5c36d24c.jpg2016-08-29 16:17 Desperate-kun: rearranging only the orange combo
2016-08-29 16:17 Yamicchi: I was thinking about that too
2016-08-29 16:17 Yamicchi: aright
2016-08-29 16:18 Yamicchi: fixed
2016-08-29 16:18 Desperate-kun: cool

2016-08-29 16:19 Desperate-kun: another minor thing but bothers me a bit: 01:19:548 (4) - could you move this circle a bit more downwards?
2016-08-29 16:19 Desperate-kun: actually i think the flow would improve because of the movement the pattern 01:18:341 (1,2,3,4,1,2,3,4) - creates
2016-08-29 16:19 Desperate-kun: only the last angle is sharper atm
2016-08-29 16:20 Desperate-kun: suggestion:
http://puu.sh/qSB8z/0fb62cd44b.jpg2016-08-29 16:21 Yamicchi: would it be too far from 01:19:548 (4) - to 01:19:720 - ?
2016-08-29 16:21 Desperate-kun: don't think so
2016-08-29 16:22 Yamicchi: hmmm, well if you said so
2016-08-29 16:22 Yamicchi: done
2016-08-29 16:22 Desperate-kun: nice :3
2016-08-29 16:23 Desperate-kun: 01:29:375 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - this musical phrase is very inconsistently mapped throughout the map
2016-08-29 16:23 Desperate-kun: i mean, some variety is fine
2016-08-29 16:23 Desperate-kun: but sometimes it really seems a bit too different, especially since this phrase is really recognizable imo
2016-08-29 16:24 Yamicchi: so what should I do with it?
2016-08-29 16:24 Desperate-kun: the first one seems out of place especially
2016-08-29 16:24 Desperate-kun: the one that i linked
2016-08-29 16:24 Desperate-kun: maybe you could remap that pattern to be more similar to the other patterns you used for this phrase?
2016-08-29 16:25 Yamicchi: 01:29:375 (1) - ?
2016-08-29 16:25 Yamicchi: hmm I'll try
2016-08-29 16:25 Desperate-kun: yeah i mean with the low visual spacing concept you used here for 01:29:375 (1,2,3,4) - and 01:31:100 (2,3) - it seems a bit out of place
2016-08-29 16:25 Desperate-kun: it's nothing too major though
2016-08-29 16:26 Desperate-kun: but the rest of the map is pretty consistent with its patterns so...
2016-08-29 16:27 Yamicchi: okay fixed and hope it works now
2016-08-29 16:27 Desperate-kun: cool

2016-08-29 16:31 Desperate-kun: rest of the map seems fine to me ^^
2016-08-29 16:31 Desperate-kun: have you already updated?
2016-08-29 16:31 Yamicchi: yayy~
2016-08-29 16:31 Yamicchi: I am
2016-08-29 16:31 Desperate-kun: nice
2016-08-29 16:33 Yamicchi: done~
2016-08-29 16:34 Yamicchi: eh bubble popped D: ???
2016-08-29 16:35 Desperate-kun: yeah that happens when you update
2016-08-29 16:35 Desperate-kun: however i can still give bubble #2 :b
2016-08-29 16:35 Desperate-kun: because we didn't do huge changes
2016-08-29 16:35 Yamicchi: so that counts as 2 or 1 bubble?
2016-08-29 16:36 Desperate-kun: 2
2016-08-29 16:36 Desperate-kun: don't worry
2016-08-29 16:36 Desperate-kun: except i find something unrankable now
2016-08-29 16:36 Desperate-kun: i'm still checking.
2016-08-29 16:36 Desperate-kun: xD
2016-08-29 16:36 Yamicchi: ohh...I'm new to this ;w; so I have no idea
2016-08-29 16:36 Desperate-kun: whenever you update your map, the bubble gets popped automatically
2016-08-29 16:37 Desperate-kun: because otherwise it would still be bubbled even with the changes, that would not be correct
2016-08-29 16:37 Yamicchi: I see
2016-08-29 16:37 Desperate-kun: but i can give bubble #2 if we only made minor changes
2016-08-29 16:37 Yamicchi: was those minor? lol
2016-08-29 16:37 Desperate-kun: yeah pretty much
2016-08-29 16:37 Yamicchi: *were
2016-08-29 16:37 Desperate-kun: i am confident about them so
2016-08-29 16:40 Desperate-kun: do you have a source for the metadata already?
2016-08-29 16:41 Desperate-kun: so i don't have to look it up
2016-08-29 16:41 Yamicchi: I don't think I have, and some DnB maps don't have too
2016-08-29 16:41 Yamicchi: Teminite don't post his music on an actual source I think
2016-08-29 16:42 Yamicchi: could be found anywhere, soundcloud, youtube,....
2016-08-29 16:42 Yamicchi:
https://osu.ppy.sh/s/356086 I think it's the same with this mapset?
2016-08-29 16:43 Desperate-kun: i see
2016-08-29 16:44 Yamicchi: owo
2016-08-29 16:45 Desperate-kun: the map seems fine
2016-08-29 16:46 Yamicchi: no unrankable thing?
2016-08-29 16:46 Desperate-kun: nope