Weriko wrote:
Hey :pMod from queue01:16:272 (3,4,5,6) - you could make this a perfect shape like here 01:17:652 (3,4,5,6) - at first I thought it would decrease the DS a bit and uh, but sure, shapes are always cool
01:17:824 (4) - i think you could move this circle a bit so it keeps with DS nah. shape
01:21:790 (3,1) - overlap police it has already faded when (1) appears, also it's a cool overlap too
01:25:755 (2,3,4,1) - dont.... the last slider SV change makes it weird... since its around the same size... probly just me :p Ah it's my style lol
01:26:272 (1,2) - stack this if you are not moving the i mentioned slider above like I said inb4, the object is already faded, so no change :b
01:29:376 (1,2,3) - distance change makes it feel a bit weird... probly just me :p heh D: I find it normal
01:59:376 (1) - maybe round this more? not more but less. Thanks for remind me xD
03:13:859 (5) - turn end to the other side? hmm, seems fine
aand well... overall i saw some overlaps you can just either stack or move a bit :p
and some sv changes felt weird.... but on play it might feel better :p
liked the map :p
Good luck!!!
Shiratoi wrote:
m4m
my map : https://osu.ppy.sh/s/479795GONE WILD ~i like the beginning >w< \\\w\\\
theres not a lot of volume change huh well, to lazy to change, plus it shouldn't be changed so much too I think. The rhythm is somehow familiar to each other all the time
00:16:617 (2,5) - intentional? yes I intended to do that. I'm afraid stack would be hard in HD
00:17:307 (4,6) - maybe stack why do I even have to stack lol xD the (4) is like faded years ago when (6) comes
00:32:479 (5,3) - blanket improvementssss nice catch!
01:21:100 - kiai worthy start 01:21:100 - end 01:21:186 - Lilyanna mentioned this inb4, but I would say, it's just a flashing fireworks at 2 sides of the screen. Nothing much. As I explained, the current kiai has the drum and snare speed faster than the whole other parts, so yea.
01:26:617 (1,2) - branket fixed the "branket"
01:25:582 - tbh these sliders tilted me the whole time because of the sv i think it looks & plays better if it wasnt so longg ;c well no actually the current length of the sliders are fine. Not everyone can hold the cursor at the slider head. Sliders that's too short + players that would like to move their cursor wildly = choke.
01:48:341 (1) - maybe make red anchor more noticeable? hmm, why? I just make that red anchor to make the slider shape better and that's all
02:10:410 (3,1) - this might be too hard for light 5* since its exactly paired up with each other well none of the testplayers has the problem with it, even those guys with <#40k. But I'll think about changing it if it's unrankable
04:32:824 (3,2) - maybe bad overlap fixed
round2
00:17:997 (2,3) - no stack? nah, why do I have to :3
00:23:859 (3,4) - this flow might be a litttle weird id make the slider go up but your choice if you dont want to ruin everything you have now kek awh it's not so weird D: it's cute~
00:26:445 (3,4) - i dont really get the big spacing here? i can hear the beat but i dont think its big enough to have a large spacing like this probably because aesthetic, but I sometimes make DS that big too you know
00:27:134 - maybe 1/4 slider nah ^^
00:31:445 (1) - maybe curve this upwards for more emphasis? hmm, I think the current position is okay and I'm fine with it
00:31:962 (3) - move to the left side for flow? the flow is like ">" so I don't think moving it will help
00:34:203 (1) - curve more for emphasis? / increase sv for this note? yea fixed
00:42:479 - i think theres a lot more you could map here but i dunno ;; I followed the "wet wet wet wet" sound. Well now you know ; ;
01:01:445 (1,2) - maybe find an actual "clapping" hitsound instead of using a "drum" sound? same as the others I think the drum sounds cool too but if I can find any perfect clap I'll change
01:09:548 (8,1) - blanket maybe no need for that perfect hehe
01:26:617 (1) - removing the anchor (2nd to last) and making it a node looks better? probably no because I love the slider shape :3
01:43:169 (1) - little changes : https://osu.ppy.sh/ss/5854965 not really a problem but yea fixed the shape a bit
01:43:859 (3,1) - maybe make it so that these 2 arent overlaping? faded :^ as I explained inb4
01:50:066 (1,4) - i think making it parallel is more aesthetic that'd be totally boringgg
02:14:721 (1) - this doesnt really have much emphasis imo. space further from the other note? Nah I don't kinda want to emphasize it since I was just following the rhythm that has 8 notes there.
02:29:031 (2,3,4) - distance spacing zz balanced
02:30:065 - raise sv here? or just this slider fixed
02:31:962 (3,5,6) - the stack might be too hard to read since you didnt stack anything on 3? maybe separate it the (3) would have been faded away when 5,6 come, so I don't feel like need to change :3
02:33:859 (5,3) - stackk? would be perfect to stack but then the DS would be too small
02:38:341 (1) - again make anchor more noticeable? bc it just looks like a wave rn well it is a wave lol I use it to balance the wave and that's all
02:43:859 (1,2) - perfect chance for blanket DS breaker lol I fixed the slider shape so it's no longer a perfect chance
02:45:928 (4,1) - but fix this one a bit fixed
02:42:996 (3) - the repeat kind of feels out of place :/ maybe note here 02:42:996 - and 1/2 slider on white tick yea just because I ran out of space so I made a reverse
02:57:652 (1,2) - blankettt : https://osu.ppy.sh/ss/5855049 blankettt would be too far so i change the slider shape
03:00:928 (2,3) - another large spacing i dont understand ? its still the same sound 03:01:272 - so why not equal spacing one is a drum, the other is a clap, so why equal spacing xd
03:13:859 (5,1) - maybe awk flow since the first slider is pointing the other way it's not really an awk flow but fixed like Weriko said
03:10:066 (1,2,3,4) - maybe : https://osu.ppy.sh/ss/5855075 cool
03:11:100 (6) - no more fancy slider? ;; no ; ; I'm too lazy here
03:12:134 (3) - again awk repeat I call it style~
03:19:031 (3) - largeee spacingggg fixed
03:19:548 (4,1) - this might get misread as a double since its stacked on a slider (like all your doubles) so maybe separate hmm I fixed the slider shape and restack too so I hope it's easy to read now
03:45:583 (4) - this flows funny imo. maybe rotate it 90 degrees and blanket 03:45:928 (1) - I like the flow ;w;
03:47:997 (1,2) - blanket .. nuh uh :33
04:15:066 (2,3) - why is spacing so small here :c same as 01:51:617 -
04:21:617 (4,1) - flow is a bit weird here since you were going outwards but then suddenly going up remapped ò w ó
04:57:996 (2,3,4) - ds rhythm goes up I think
05:12:824 - if you dont want the spinner, then maybe a note here stacked with the previous? nah I want to emphasize the "beastmode" as I replied the same inb4
ee great mappp. sorry if i couldnt be of help :/ It helped a lot :3 plus it's so longggg
best of luck ! Thanksss :3
cant wait to get pp out of this
Please :'( this is not a pp map
edit: I totally forgot but the difficulty name is kind of weird imo how about something like indestructible/immortal/other synonyms Well I explain this in Lilyanna's mod you can read it tho :3 it's not so long
Thank you guys for your mods :33