Okay
First, increase the OD to 9.6
It's currently OD 9.4, which allows Notelocking to happen for maps over BPM of 282,50 (refer to
t/334458)
Some parts are 286 BPM. If you set OD to 9.5, BPM of 285 is fine, but 286 is barely out
9.6 would make much more sense (and playability, 9.6 isn't that much harder than 9.4)
[Diff]
00:17:766 (1,2,3,4) - You are aiming at ugly, so why is this perfectly symmetrical...
00:26:553 (1,2,3,4) - Why not make all of these sliders slightly increase in SV? The music gets much more intense, and deservse those changes
00:27:409 (1) - Keeping your mindset, this slider is way too pretty. A blanket? Oh hell no (talking about the end with the red node above it), try something as ugly as this (also gives better flow to the next slider, so yey)
00:32:760 (3,1) - This jump is absolutely nuts. (3) has a reverse at the red tick, so the earliest you can let go of this is after that point. This gives less than 1/2 (at 280 BPM) to hit the slider which moves at high speed, back to (3)
00:34:903 - I swear I can hear some sounds here...
00:39:852 (6) - Please, no offbeat sliders (applies to the next slider as well)
00:40:172 (1) - Fits the music much better if it's a 1/1 slider, due to it being offbeat (from red tick to red tick)
00:43:047 (4) - NC, for the DDEDEDEDE
00:44:770 (5) - 00:46:484 (3) - 00:48:192 (3) - ^^
00:48:192 (3) - Why on earth is this 1/4 while the other similar sounds are 1/2?
00:53:425 (1,2,3,4,1,2,3,1,2,3,4) - This looks... not ugly...
00:58:150 (1,2,3,4,5,6,7,8) - Wait... I thought only Fort would ever do something as this
01:01:580 (1,2,3,4,5,6,7,8) - Are you sure you are not Fort?
01:33:991 (1,2) - Seriously...
01:35:915 (4) - NC, refer to above
01:37:630 (5) - ^^
01:39:344 (5) - ^^
01:36:505 (2,6,2) - Is it just me, or are these the only triplets in the whole map? Don't you think 1/4 sldiers (with reverses please

) would work better?
01:41:847 (2) - Please have an NC, to distinguish between "oriental" and "deathmetal"
01:43:163 (2) - 01:44:275 (2) - 01:45:997 (2) - 01:46:857 (2) - 01:47:522 (2) - 01:50:303 (2) - 01:51:166 (2) - 01:51:830 (2) - ^^
01:43:716 (2) - 01:44:794 (2) - 01:48:020 (2,3) - 01:49:098 (2,3) - 01:52:363 (2) - Give them NC, for more emphasis on the metal part
01:47:749 (3) - Add a circle (close to the next slider)
01:59:570 (1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - I LOVE how you made this, since it's a "normal" part, so you also mapped it properly ^_^
02:04:045 (1,2) - Since this part is actually pretty, why not blanket this?
02:04:611 (3,1) - ^^
02:13:881 (2,3) - It might be only me, but these sounds shouldt imo all get an NC (though it might fuck up reading, so... up to you)
02:15:026 (1) - OMG WIGGLE
02:26:362 (1,2,3,4,5,6,7,8,1,2,3,4,1,1,2,3,4,5,6,7,8,1,2,3,4,1,1,2,3,4,5,6,7,8,9,10,11,12,1,1,2,3,4,5,6,7,8,9,10,11,12,1) - Okay what the actual fuck
02:30:599 (9) - You NC slider #9 in the previous 2 patterns, but not here... NC this please
02:32:313 (9) - ^^
02:31:028 (1,1) - Please remember what I said about sliderjumps, when the slider has a reverse. Due to the reverse, the leniency goes away, so this is technically a 1/3-1/4 jump (which is like half screen)
02:33:171 (1) - This literally calls for an ugly slider, yet you make a boring one...
02:39:407 (9) - If you listen really carefully, you'll hear that the music is just a triplet, not a quintuplet, please remove this note
02:42:960 (9) - ^^
02:53:686 (1) - Can people even follow the slider? Since it's soo long, people are forced to move along with the slider...
02:55:471 (1,2,1,2,1,2,1,2,1,1,1) - Isn't this a bit overboard...
-----------------------------
03:05:329 (1) - You use a 1/1 slider + 1 circle at the red tick in the previous parts, yet the music is the same, but here you have a 3/2 slider. Why not make it consistent?
03:07:390 (1) - ^^
03:45:634 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - It might be of the rotation, but something's a bit weird if you select them all. They are not properly aligned. (2) is a straight line with a few wiggles, and (4) is in a curve. Just something I found weird when I looked at it
04:06:081 (5) - You Always NC the first slider with "Stop", yet you didn't NC this (while you did NC 04:06:581 (1) -
04:25:863 (2) - Feels a bit forced, and not following the rhythm, please stick to regular 1/2 here, instead of a 1/4 stack
04:33:754 (1,1,1,1) - This is amazing
Honestly, the map isn't bad. It really fits with the song. The only issue I'd have are the 1/4 sliderspams (but hey, I can't play this, so who am I to say stuff?)
I'd advise you to get a lot of testplays from the top 100 (top 10 would be even better), since that'd be soooo much more valueable for high-tier difficulties than normal mods
Good luck!