"Secondly, we limited the amount of difficulties of the same level per game mode. Every mapset is limited to one of each difficulty level per game mode..."
I might just be dumb here, but I wish you guys would've provided a reason why this change is necessary. Is it only aesthetic, or is there an actual benefit to this restriction? Why separate maps in to different downloads when you could just pack a bunch of maps in to a single one?
E: I guess the goal is to increase the number of lower tier maps? Not sure how many defferent kinds of easy maps can you make compared to insane/extras, but I guess it's a worthwile goal anyway...
I might just be dumb here, but I wish you guys would've provided a reason why this change is necessary. Is it only aesthetic, or is there an actual benefit to this restriction? Why separate maps in to different downloads when you could just pack a bunch of maps in to a single one?
E: I guess the goal is to increase the number of lower tier maps? Not sure how many defferent kinds of easy maps can you make compared to insane/extras, but I guess it's a worthwile goal anyway...