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Myke B

cozziekuns wrote:

why is everyone mad that good players finally have the rank they deserve?
lol

Wishy wrote:

Holy mother of god why the fuck do you care about pp it's gonna be broken forever since peppy is a complete newbie@the game itself and his fellow staff members are at best mediocre at it.

Just use osu!tp, it's the best you gonna get for years.
Yeah, wtf. Everyone was just using TP before lol. But it still does not mean people don't have the right to complain/discuss the official ranking system.
Zeraph

Kaoru wrote:

Alas though, peppy has a god complex
JappyBabes

Kaoru wrote:

Wishy: we care because it is the official and accepted ranking system.
official =/= accepted
peppy
If you think I have god complex, I cannot believe you have been in this community for more than a few months. You would know otherwise.
eltee
subjective opinions on measurements of skill aside

update 2: i’ve cancelled rollout of any new ranking system for now. will try again after you guys forget your old ranks.
I don't understand how this is supposed to help at all. I'm hope you realize that most of the people complaining about the ranking are the ones who are pretty obsessed about the game, who will probably remember their ppv1 rank for as long as they continue to play the game seriously.

Obviously with a new system rolling out people are going to complain, because people usually don't like deviations from what they're used to. Think about what happens every time facebook rolls out a new change.
But what it almost looks is right now is that the criticism is overwhelming, and unable to handle said criticism, management is putting away their changes and hoping everyone forgets about it.
Except they're never going to forget about it. If you have an infected wound, just putting a piece of cloth over it won't help - in fact, it'll make it even worse for when you do decide to take the cloth off.

Maybe the system is good, and maybe it's bad but I guess what I'm trying to say is: if you're THAT confident your new system is good, there's no reason why you should ever have to roll it back like this.
Topic Starter
Yarissa
I think a few complaints are necessary. Without opinions on what is right and wrong with the ranking system it would be hard to guide it to a desirable result. I wouldn't care what my rank is in the new system as long as it is considered accurate.
darkmiz
i can't live without any rank

please give me pp/pp2
peppy
I think it's very unfair of you to lock the thread before allowing the OP to at least reply to what you had to say in regards to her post. I'm fairly certain she was aware of ppv2 not being implemented and ppv1 being broken, but that does not invalidate any of her arguements. You also fail to understand the fact that some people play games for that one number- competition is considered fun by many, and it's not just a vicious battle against other players. Quitting is an extreme solution, but Elysion probably has her own reasons outside of ppv2 to quit.
If they play for competition, they should have quite over the last few months. There was no way to make pp on new maps, after all.

Maybe if you completely deprecated ranked metrics outside of score, a competitive ladder, chart rankings, and map-specific rankings, people like Elysion wouldn't complain, or quit. Even if you take the ranking system out, the players will still be concerned about the future release of the ranking system. Since it's incomplete, players are going to worry what their rank is going to look like when it IS finally complete. It would be better off to have nothing than the ranks that are showing up in the client right now. I feel like the system itself is unnecessary as it is now.
That's the plan, going forward. Chill and watch on.

You seem to have your own ideas that everyone is misinformed and never pays full attention to your posts and everything going on regarding the ranking system. We have enough of an attention span to read news posts regarding your game and make compelling arguements about what we want done with it. It feels like you're underestimating the intelligence of the community as a whole, rushing to conclusions and locking threads without giving anything proper consideration or trying to hold a civil discussion or arguement. I know a lot of people like to instigate drama and it's hard to achieve stuff like that over a forum post (and I'm even a little guilty of that here; I'm posting after you locked a thread) but I'd like to see you acknowledge some of the community's opinions on what should be done with the ranking system.
The disabling of pp was to avoid it getting any further incorrect than it is. I stated this in the opening line of my post. What followed was people blindly complaining about v2 (which was visible for a short period, before calculations were even run). All I can take from this is that no one read the post.

(I really don't want to be the person who has to post this and call you stubborn regarding these issues. While it may be exclusively my opinion, I would deign to say that some of the community agrees. Apologies for expressing myself. And apologies for any drama this may or may not cause.)
I am stubborn, because I believe in the direction I am taking the game. And after almost eight years, if you don't have a bit of faith then you should probably reconsider what the hell you are doing here?
aBunny_old
rushing to conclusions and locking threads without giving anything proper consideration or trying to hold a civil discussion or arguement.
You guys ARE rushing in to conclusion. If you want to lodge a formal complaint, you should do so a month after trying the new system. It has been less than a day and has not even been implemented yet.

You also fail to understand the fact that some people play games for that one number
If it was that important, I'm sure people would be able to exploit the new system as well. Why be bothered about it anyway if you are confident about your skill? Just learn the system as you did with ppv1 and rise up in ranks.

(I really don't want to be the person who has to post this and call you stubborn regarding these issues. While it may be exclusively my opinion, I would deign to say that some of the community agrees. Apologies for expressing myself. And apologies for any drama this may or may not cause.)
Be patient, you are also being stubborn about something that hasn't been implemented.
peppy
Except they're never going to forget about it. If you have an infected wound, just putting a piece of cloth over it won't help - in fact, it'll make it even worse for when you do decide to take the cloth off.
This doesn't bother me. People get used to change. Were you here when I switched from ranked score to pp? It was worse than this :P.

Maybe the system is good, and maybe it's bad but I guess what I'm trying to say is: if you're THAT confident your new system is good, there's no reason why you should ever have to roll it back like this.
I am confident it is more accurate when it is completely calculated, and when you understand its purpose. That said, it has a very different purpose to v1, so without making people aware of that, rolling it out just causes a mess.
Topic Starter
Yarissa

peppy wrote:

If they play for competition, they should have quite over the last few months. There was no way to make pp on new maps, after all.
Horo is a great example of someone who was still gaming the system and making pp off of it. New maps may not have provided pp, but it was still very possible to use that ranking metric. A lot of competitive players still existed even after ppv1 updates stopped.

peppy wrote:

That's the plan, going forward. Chill and watch on.
I'm waiting.

peppy wrote:

I am stubborn, because I believe in the direction I am taking the game. And after almost eight years, if you don't have a bit of faith then you should probably reconsider what the hell you are doing here?
I am a skeptic therefore I never have any faith. You have to earn my trust by yielding results. I sincerely hope you can take the game in a good direction, otherwise my complaints will have been for nothing.
Myke B
How long will this all take? To be fair, things do take a very long time to be added, and when they are, they're extremely rough. It doesn't give people hope that it will happen any time soon or even in a year. We assumed all that time the performance charts were down on our profiles, and it said (coming back with PPV2) or w/e, that that time was spent doing what's happening right now. I'm sorry if that sounds confusing.
Coffee Hero
I just wish I wasn't in the dark about things.
Trash Boat
nice discussion, i never saw peppy that active. the only thing i can say is that peppy is a human, like all in this site. he can't do magic or miracles, but he brought us an awesome game. imperfect but awesome. he has the right to take his time to fix any issues he may find without any complaints
-Ryuujii-
wow is this really happening,so many problems :c and he's the creator man,i think he knows what he's doing imo
Wishy

Kaoru wrote:

Wishy: we care because it is the official and accepted ranking system. TP is incomplete as well because the API does not allow it to calculate scores beyond the top 50.
Accepted? Some randoms accept it, anyone who actually knows a little bit about the game follows TP.

I don't mean to offend you, but you need to understand this. Most newbies/casuals don't really notice small changes, aren't really up to date with news/upcoming stuff, they don't even know how the ranking system works and probably don't really care that much. Some of us old/very old timers play because of osu!'s gameplay, not because what you are doing to the game/changing. Damn I could be playing your osu! release from 2/3 years ago and I wouldn't really care to be honest because the game hasn't changed AT ALL, it is the very exact same thing it always was, chase the dots, follow the longer dots and spin on spinners. High level players use osu!tp because pp is a joke. Non-competitive players don't care, etc, I could go on with this topic for ages.

Point is no matter what "direction" you want to take the game towards to, most people won't really give a shit about what you do, because it doesn't matter. This is an answer to the faith thing, why didn't you quit yet, etc.

Again I don't mean to offend you.
beeboy123

Trash Boat wrote:

nice discussion, i never saw peppy that active. the only thing i can say is that peppy is a human, like all in this site. he can't do magic or miracles, but he brought us an awesome game. imperfect but awesome. he has the right to take his time to fix any issues he may find without any complaints
Peppy has the right to do whatever the hell he wants but as long as people are buying Osu! supporter and peppy plans to develop Osu! as a living he should keep the ranking system working and fix bugged elements of the game in a timely matter. Making Osu! isn't peppy's hobby while he works full-time for a major company and he isn't a saint for making a free game without ads. Osu! is just a regular competitive games and if he doesn't want all the competitors to quit he should worry less about removing posts and fix his game as fast as possible.
Wishy
As far as I knew peppy quit his job to work full-time on osu!. This is a business lol it isn't some kind of hobby.
peppy

Wishy wrote:

As far as I knew peppy quit his job to work full-time on osu!. This is a business lol it isn't some kind of hobby.
It's still a hobby to me?
Myke B

Wishy wrote:

As far as I knew peppy quit his job to work full-time on osu!. This is a business lol it isn't some kind of hobby.
I believe I can almost quote him when he said something along the lines of "Osu! isn't just a hobby anymore" he did in fact say he quit his job to work full time on Osu! But I mean by definition, it's still his hobby.
ryza
Peppy, I'm just going to point out, regardless of what direction you plan to take this in, your current actions and attitude about the situation are the problem.

Telling people who play the game competitively to "just play for fun" is a huge insult, and I'm pretty sure you realize this, but the only reason osu! can be as successful as it is is because of the competitive nature of the game. Without overall ranking or leaderboards, most people would put maybe a few thousand plays into the game. When someone gets seriously into the game, they're always trying to better their skills to meet goals, but without the competitive and community aspect of the game, it wouldn't be so fulfilling. I think telling players to just relax and play for fun is dismissing all effort they've put into getting better at the game, and it really pisses me off, to be completely honest.

Another thing is, while you keep saying "calm down, it's not complete, I'm still making changes", every single iteration of ppv2 I've seen so far is just as bad as all of the others in my opinion. I have not seen any changes in what I would consider a positive direction, so I'm very wary of where you might be heading with this. It's always better to throw out the criticism early while changes can be made, then let it fall to deaf ears too late (although, some would say the criticism is falling on deaf ears anyways). Some people are definitely getting way too upset way too soon, however there is nothing wrong with being vocal about the changes. If you make something public, it's public - even if it's in testing mode, people will give the feedback to help steer it in a positive direction, and you should listen to and accept that feedback without just dismissing it by saying "it's not complete"
Wishy
Guess it depends on what you consider a hobby. If osu! is your main occupation then it's not a hobby.
Myke B

Wishy wrote:

Guess it depends on what you consider a hobby. If osu! is your main occupation then it's not a hobby.
I mean, he probably does code Osu in his free time for pleasure - making it a hobby technically :/ Basketball players play basketball as a hobby and a job, no?
peppy
If you take "play for fun while next version is ready" as an insult, then please, be my guest and use the uninstall button.

You guys are so spoilt >_<
Cleila

Myke B wrote:

Wishy wrote:

Guess it depends on what you consider a hobby. If osu! is your main occupation then it's not a hobby.
I mean, he probably does code Osu in his free time for pleasure - making it a hobby technically :/ Basketball players play basketball as a hobby and a job, no?
^ This.
Loctav

peppy wrote:

If you take "play for fun while next version is ready" as an insult, then please, be me guest and use the uninstall button.

You guys are so spoilt >_<
Calm down. People will barely get used to changed instantly. Be a bit more patient with them.

Actually I like how this discussion goes but considering that the competitive gameplay should be focussed on tournament-like gameplay, the new pp is having a different direction, focussing more on the "gaining feedback when succeeding on a map" and less in measuring the skill of a player.
Player skill has various layers and it's hard to be summed up in a value, even Tom's metrics has it's flaws. It might measure the skill of each player quite good, but it's incapable to work for the broad mass of the players (the average Hard players, the Insane players who do not arrive in the top of the ladderboards).

Considering the general idea of the ppv2, it seems to allow to be farmable way more. In ppv1, farming it was like "circumventing it's purpose" and "misdirecting the measurement by fooling it". In ppv2, it seems like people are supposed to be rewarded to single successes. It tends to be more like the Ranked-Score we had in the past, but tbh the Ranked Score kept people way better here (grinding stuff is always attractive to an extend). We all know that this isnt measuring the SKILL of a player appropriately, but that's not even the point of the system.

I can understand that the top-tier players really do not want to have farmers above pro players. Absolutely understandable. But a ranking system is always like walking a tightrope. For me and many other average players, who can not highrank on Insanes (or do not even want to try it - like me), they don't feel any gain, no matter how much they improve (considering that for my side, I can play a lot of intense shit but my ranking was not moving at all). I know that my skill might not have been improved a lot, but I need some gainful feedback to keep me playing it. I need the progress, and many others do. And many others loved it (during Ranked Score). Ppv2 is doing the same with limiting the farmability a bit. It considers difficulty more. Not only the hitobjects amount and achieveable highest combo.

I also want to mention that the current rankings are like "not done" yet, it seems. It's weird to draw conclusions right now.

For the competitive gameplay, the ranking charts are a good chance here. Unfortunately they are quite dead and unrewarding right now (not offering enough e-pencil it seems). But I am working on resurrecting this. And hopefully we can go into new directions here - and stop drowning in the sober of a seemingly broken ranking system that is prolly just misunderstood.
Myke B

peppy wrote:

If you take "play for fun while next version is ready" as an insult, then please, be my guest and use the uninstall button.

You guys are so spoilt >_<
To be 100% honest, I more concerned with how long the "final" product will take. Because once it's done, then we can tell you what we do or don't like, and the reply won't be "it's not done". Just my opinion, but I really do thank you Peppy for being active in the post.

Loctav wrote:

peppy wrote:

If you take "play for fun while next version is ready" as an insult, then please, be me guest and use the uninstall button.

You guys are so spoilt >_<
Calm down. People will barely get used to changed instantly. Be a bit more patient with them.

Actually I like how this discussion goes but considering that the competitive gameplay should be focussed on tournament-like gameplay, the new pp is having a different direction, focussing more on the "gaining feedback when succeeding on a map" and less in measuring the skill of a player.
Player skill has various layers and it's hard to be summed up in a value, even Tom's metrics has it's flaws. It might measure the skill of each player quite good, but it's incapable to work for the broad mass of the players (the average Hard players, the Insane players who do not arrive in the top of the ladderboards).

Considering the general idea of the ppv2, it seems to allow to be farmable way more. In ppv1, farming it was like "circumventing it's purpose" and "misdirecting the measurement by fooling it". In ppv2, it seems like people are supposed to be rewarded to single successes. It tends to be more like the Ranked-Score we had in the past, but tbh the Ranked Score kept people way better here (grinding stuff is always attractive to an extend). We all know that this isnt measuring the SKILL of a player appropriately, but that's not even the point of the system.

I can understand that the top-tier players really do not want to have farmers above pro players. Absolutely understandable. But a ranking system is always like walking a tightrope. For me and many other average players, who can not highrank on Insanes (or do not even want to try it - like me), they don't feel any gain, no matter how much they improve (considering that for my side, I can play a lot of intense shit but my ranking was not moving at all). I know that my skill might not have been improved a lot, but I need some gainful feedback to keep me playing it. I need the progress, and many others do. And many others loved it (during Ranked Score). Ppv2 is doing the same with limiting the farmability a bit. It considers difficulty more. Not only the hitobjects amount and achieveable highest combo.

I also want to mention that the current rankings are like "not done" yet, it seems. It's weird to draw conclusions right now.

For the competitive gameplay, the ranking charts are a good chance here. Unfortunately they are quite dead and unrewarding right now (not offering enough e-pencil it seems). But I am working on resurrecting this. And hopefully we can go into new directions here - and stop drowning in the sober of a seemingly broken ranking system that is prolly just misunderstood.
I felt like adding more than the top 500 was a decent addition for the "average hard players" I mean, they should feel a gain, but they can't expect to make much of gain casually playing hard maps :/
deletemyaccount

Myke B wrote:

To be 100% honest, I more concerned with how long the "final" product will take. Because once it's done, then we can tell you what we do or don't like, and the reply won't be "it's not done". Just my opinion, but I really do thank you Peppy for being active in the post.
Expanding on this I feel like maybe its the uncertainty which is rustling everyone jimmies; People feel like they've lost something and want to know how to get it back but can't because a ranking system isn't even being implemented right now. I'm sure that once ppv2 has been released and refined it will be okay.
peppy
The numbers tha you saw briefly weren't calculated. The processor wasn't running. I was migrating across to another branch and let v2 display briefly, before realizing it was horribly broken. Please do not base any feedback on what you may have seen. It was honestly giving maps weifhtings OPPOSITE to what it should have. As in easy would get you much more than insane+.

If you want to continue this discussion, feel free to challenge my decision to remove pp while it is fixed. The reason I did this in the first place was because of the number of complaints about pp not updating. I still feel the decision to hide it is best for now.

I reworded my announcement not as some accused – to change my actions – but to present what I am currently doing in a way that will cause less speculation and calm people until I'm ready to complete the equation. Please give me a week to finish this off.
Topic Starter
Yarissa
Peppy, I think you should return pp for now that way players have an objective to play for in the interim. Playing without ranks would make the game very lackluster for some of us, and returning pp would enable anyone who cares about it to enjoy it until it is replaced. If you want to appease the players who are complaining about an official system not updating, maybe you could outsource ppv1 and do something similar to tp with it. Or make another sort of disclaimer about it being truncated and not working as intended, so that people know that it's not updating properly.
deletemyaccount
Thats great! By confirming that the numbers people saw weren't final and were actually extremely broken, this will calm down the masses and lull them into a nice, comfortable sleep with a circular pillow filled with feathers from a peacock.
pielak213

Kaoru wrote:

Peppy, I think you should return pp for now that way players have an objective to play for in the interim. Playing without ranks would make the game very lackluster for some of us, and returning pp would enable anyone who cares about it to enjoy it until it is replaced. If you want to appease the players who are complaining about an official system not updating, maybe you could outsource ppv1 and do something similar to tp with it. Or make another sort of disclaimer about it being truncated and not working as intended, so that people know that it's not updating properly.
he already said he disabled it so you will forget about your old rank
peppy
As rankings will be changing substantially, keeping the old visible is pointless. It will not return until I have completed updates. Maybe take a week break?
Myke B

peppy wrote:

The numbers tha you saw briefly weren't calculated. The processor wasn't running. I was migrating across to another branch and let v2 display briefly, before realizing it was horribly broken. Please do not base any feedback on what you may have seen. It was honestly giving maps weifhtings OPPOSITE to what it should have. As in easy would get you much more than insane+.
This would have been really nice to know, and would have prevented a lot of the freak-outs. I also think that PPv1 should remain instead of nothing, but with a disclaimer about the new maps not updating PP. I know it would be "pointless" as you said, but it's not for some of us :/ Constantly updating the Performance post would be extremely nice, because most of all, we just want to be in loop.
Topic Starter
Yarissa
Question then: If you replace ppv1 in favor of a later version of ppv2, would it be possible to outsource the ranking system elsewhere, or keep a token of our old rank on our profiles somehow?
Myke B

Kaoru wrote:

Question then: If you replace ppv1 in favor of a later version of ppv2, would it be possible to outsource the ranking system elsewhere, or keep a token of our old rank on our profiles somehow?
Seems extremely pointless imo. Just keep using TP until the updated version of V2 arrives.
peppy
No. I believe on progress. You are free toake your own ranking site if you'd like to make your own take on stuff!
Kayla
Having a rank is not superficial to me. Knowing where you place in a crowd and seeing yourself improve in more than one way is comforting. For someone like myself who has very little to be proud of in this lifetime, In a very short period I have grown to appreciate my progress in this game. Progress which has been validated by a rank. This game would still be fun without it, but that feeling you get when your score rating comes up at the end of a map makes all the trouble worth it. I'd be playing without that happy realization that my score meant something in the end. Even if the fact that it would go away in two weeks makes it invalid, in that context, I would still rather it be there until the new product is ready for a live test. Having nothing at all just feels empty.

And unlike the 3k or so plays that the people who are pro this change have, In 5 months I've played nearly 20k plays. Im part of the community of people who sink their time into this game, and actively seek to improve and enjoy to watch their own improvement.. and I believe that we should not be dismissed.
Myke B

peppy wrote:

No. I believe on progress. You are free toake your own ranking site if you'd like to make your own take on stuff!

Is a week the ETA for ranking being back up (and hopefully more towards what you meant for in the first place)?
Wishy
Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
Lokovodo
Okay peppy has abandoned us so lets all put our osu! tp rank on our profiles and all focus tp.
Myke B

Lokovodo wrote:

Okay peppy has abandoned us so lets all put our osu! tp rank on our profiles and all focus tp.
Stop. Peppy has actually been talking to us, so I wouldn't call that abandoning. Put our tp rank on our profiles? You act as if we weren't already doing that.

Wishy wrote:

Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
Agree. People say they hate PP, and now want to save it lol.
Lokovodo

Myke B wrote:

Lokovodo wrote:

Okay peppy has abandoned us so lets all put our osu! tp rank on our profiles and all focus tp.
Stop. Peppy has actually been talking to us, so I wouldn't call that abandoning. Put our tp rank on our profiles? You act as if we weren't already doing that.

Wishy wrote:

Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
Agree. People say they hate PP, and now want to save it lol.
I did not even read the thread i am just talking out of my ass like your average retard.
Darksonic

Wishy wrote:

it's just what you get from farming hards why do you care?
Pretty much this, you guys should be grateful that system is not working anymore.
Kayla
Something is better than nothing. I went from 8.3k to 10.3k from ppv1 to ppv2. Big deal. My rank barely moved. I dont care which system is implemented, if or if not ppv2 is better or worse than ppv1, but a system in place is necessary. I don't like being told that what I enjoy in this game cannot be considered "fun". I don't like being patronized because I enjoy ranking. What I enjoy is what I enjoy, thats that is progress; exactly what Peppy wishes to enforce. Am I not a valid piece of the puzzle? Where is my progress? Being hidden by sarcastic messages that imply that I'm incorrect to be proud of my rank and that I'm playing osu wrong.

"Performance Rank: Stop caring about numbers."
01001110 01101111
Topic Starter
Yarissa
It's not about being proud of the difficulty of the songs but rather the time spent polishing that rank and beating your friends. If you spent a lot of time on any video game (whether it was farming a legendary in World of Warcraft, or getting all the empty bottles in Legend of Zelda) you always liked having a token of your accomplishments. You don't have to be such a tp elitist Wishy. Some people appreciate pp too.

Regardless we're getting off topic. Peppy was leaving the thread open for further criticisms on his decision to remove pp, not instagate LOLTPISBETTER arguements

Which btw, I think tp is a better ranking system. I'd just like to have some sort of way to remember all the time I spent on pp
Saya6669
Obviously we just need ranked matchmaking. /s
Rewben2
I think most of us would agree the old system was broken/flawed. Now that we have that established, don't you guys believe that a system that is broken/flawed should be fixed and replaced with a system that works? Keeping a broken system, especially a system that identifies your ranking with the rest of the community, is something that should definitely be changed as soon as possible. I think if I posted this a week ago, many people would agree that the system needs an update.

Now that it's happening... Well, peppy has said the ppv2 system he implemented temporarily wasn't accurate, for starters. What you may have seen as your rank then will not be your rank when it comes out properly. Secondly, even if the system was introduced accurately and the rank you did see was accurate and you're upset about how your rank was decreased... Then maybe you didn't belong at the rank you had in ppv1? It was a bad system, seeing the number it gave you as being accurate is just a no.

Whatever rank this supposedly accurate new system gives you should be the one you stick by, not the old one. Criticize it when it is actually out. As for having a sticker or some bullshit showing your ppv1 rank, I think that's a bit against-the-idea seeing as we're trying to replace a broken system. I'm sure you all remember your ppv1 rank - You can just include on your userlog what it was if it means that much to you.

As for the people saying "our efforts have gone to waste", well no. Your efforts of farming pp in the old system may have gone (if you're complaining about it then you're probably a farmer) but if you were actually a good player and believe you belong at the rank that ppv1 gave you, then you should be at a similar rank when ppv2 is released. If not, then use your skills (it's not like a pp change is going to change your ability to play the game) to earn yourself a good spot in the new system. This is assuming the new system is more accurate then the old one.

As for the next week while rankings are disabled, your scores do indeed count towards the new system. There's absolutely no reason to stop trying as much as you were beforehand, the only difference is you don't know if you are ranking up.
Xcross

Kurimu wrote:

Something is better than nothing. I went from 8.3k to 10.3k from ppv1 to ppv2. Big deal. My rank barely moved. I dont care which system is implemented, if or if not ppv2 is better or worse than ppv1, but a system in place is necessary. I don't like being told that what I enjoy in this game cannot be considered "fun". I don't like being patronized because I enjoy ranking. What I enjoy is what I enjoy, thats that is progress; exactly what Peppy wishes to enforce. Am I not a valid piece of the puzzle? Where is my progress? Being hidden by sarcastic messages that imply that I'm incorrect to be proud of my rank and that I'm playing osu wrong.

"Performance Rank: Stop caring about numbers."
01001110 01101111
Pretty much this. Playing for fun and playing competitively are the exact same thing to me. Being competitive IS fun and this goes for most games I play. You can call it stupid or pathetic or whatever you want but I enjoy being better at things than other people (I don't try to be an arse about it though). To give an example, I used to play Halo: Reach a lot and even though the game itself had become very stale I still had fun playing it because I was so good at it and I would keep winning and rising on the leader boards. If there was not a leader board, I would have stopped playing a lot sooner. I don't think there is anything wrong with this mindset. Competition makes things interesting, and playing purely for the sake of getting a high ranking is perfectly fine. I was rank 11.8k on osu! before ppv1 was removed. It wasn't an amazing rank but it was a rank that I worked hard for and increased gradually over time. When I broke 20k I was super happy, seeing your rank improve is an awesome feeling.


That being said, it is too early to start complaining about the system considering we haven't even seen it yet. All we can do is make suggestions and trust Peppy's judgement. As long as the new ranking system can be competitive I don't mind. Just don't make the last few months/years for some players feel like a waste.


Let's be patient everyone, this isn't the end of the world. We need to wait it out and see what happens.
Pettanko
I just want a number beside my name even if it's a random one.
Rewben2

Kurimu wrote:

Something is better than nothing. I went from 8.3k to 10.3k from ppv1 to ppv2. Big deal. My rank barely moved. I dont care which system is implemented, if or if not ppv2 is better or worse than ppv1, but a system in place is necessary. I don't like being told that what I enjoy in this game cannot be considered "fun". I don't like being patronized because I enjoy ranking. What I enjoy is what I enjoy, thats that is progress; exactly what Peppy wishes to enforce. Am I not a valid piece of the puzzle? Where is my progress? Being hidden by sarcastic messages that imply that I'm incorrect to be proud of my rank and that I'm playing osu wrong.
It's just for a week tops, and your rankings that you gain between now and then will still contribute towards the new rank you will get. If you really cared about your rank you would continue playing for when it came out so it would be better, despite not being able to see it being updated now.
Purple

Wishy wrote:

Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
I agree. If TP isn't enough to keep you settled for a week or two, then you really need to have an introspective look at yourself and learn to have patience. Training and learning to play osu! is in itself a very intense exercise in patience.

Silynn wrote:

When someone gets seriously into the game, they're always trying to better their skills to meet goals, but without the competitive and community aspect of the game, it wouldn't be so fulfilling. I think telling players to just relax and play for fun is dismissing all effort they've put into getting better at the game, and it really pisses me off, to be completely honest.
I have watched the scores you've gotten over time Silynn and I honestly think you have improved a lot really fast. Do you really need to have a grade given to you to feel improvement at this game? I figured you'd be beyond that at this point. I realize it makes the game fun to play in a certain way, but you can wait a week or two for the rankings to come back.
peppy
Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.

Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Myke B

peppy wrote:

Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.

Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
I just really hope it's actually soon, and not a couple of years soon :P I mostly just care about a lot of the high voted things in feature request like teams/friend request notification/pp in results screen, etc. and want them to come in a timely manner.
Novixion

peppy wrote:

Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Is one of them now that more of our scores show up on our profiles? Like top 1000??
ryza

peppy wrote:

Let's just leave it at this: Introducing change is *hard*.
Introducing change gets a hell of a lot easier if you say everything clearly from the beginning, I find.

I also disagree with the people being angry at the changes themselves (I am personally upset, but for different reasons), while disliking them is fine, yelling about it and using personal attacks gets nowhere.

But please do not confuse criticism as being angry, which a lot of people seem to be doing

Purple wrote:

I have watched the scores you've gotten over time Silynn and I honestly think you have improved a lot really fast. Do you really need to have a grade given to you to feel improvement at this game? I figured you'd be beyond that at this point. I realize it makes the game fun to play in a certain way, but you can wait a week or two for the rankings to come back.
I wasn't complaining about the rankings being gone, I was complaining about peppy (and others) condescendingly telling people to stop caring about rankings and play for fun, as if the only way to have fun with a game is to play it casually. However, most of those statements have since been changed/revoked/reworded in interest of saving face.
Kayla
I will offer criticism as I have when I am presented with change or some form of substance to criticize. I'm not complaining, I am criticizing as Silynn said. If you actually presented this idea to the community and were open to discussion for improvement since us as a community play and experience the ranking systems I believe that our feedback as users is extremely valuable. Dismissive "who cares" or "your mom" or "numbers are meaningless" comments are not helpful. They do not fuel a positive engaging conversation. When people have negative opinions, it's always taken as trolling or complaining, but I believe that a big part of being a good administrator is differentiating between the people who wish to start trouble, and the people who seek change or offer honest feedback, good or bad.
Myke B

Novixion wrote:

peppy wrote:

Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Is one of them now that more of our scores show up on our profiles? Like top 1000??
I have no idea why you would want that to be shown on your profile.

Silynn wrote:

Introducing change gets a hell of a lot easier if you say everything clearly from the beginning, I find.

I also disagree with the people being angry at the changes themselves (I am personally upset, but for different reasons), while disliking them is fine, yelling about it and using personal attacks gets nowhere.

But please do not confuse criticism as being angry, which a lot of people seem to be doing
soooooooooo true 100% would have saved a lot of threads.
PlasticSmoothie

peppy wrote:

Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.

Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
I love new things. I don't care if this is gonna kill my rank or if it's gonna be worse than PPv1 was.

NEW THINGS ARE SHINY.
Purple

Myke B wrote:

I have no idea why you would want that to be shown on your profile.
Can't wait to show off my generic TV size [Easy] full combos I spent 600 plays each to achieve
Myke B

Purple wrote:

Myke B wrote:

I have no idea why you would want that to be shown on your profile.
Can't wait to show off my generic TV size [Easy] full combos I spent 600 plays each to achieve
holla
Wishy
Change isn't actually hard, when osu!tp came out nobody really had a problem with it since it worked pretty much fine. It's hard when you take like an year to develop a "revolutionary ranking system" which ends up being as bad as the other one.
Purple

Wishy wrote:

Change isn't actually hard, when osu!tp came out nobody really had a problem with it since it worked pretty much fine. It's hard when you take like an year to develop a "revolutionary ranking system" which ends up being as bad as the other one.
osu!tp wasn't forced on anyone

Also, I think you underestimate the difficulty of designing a ranking system that can work for every single player, including new ones.
Wishy
osu!tp would work on every level if it could use the whole score DB.
Purple
Oh. Okay
Wishy
I mean it's not like you have to develop a new idea, it's already there and it's been proven to work. Just take that and make it even better, you got access to every score in the game to do trial and error, it shouldn't be too hard to tweak some stuff you see doesn't work.

Not saying it should be easy but I think peppy is trying to reinvent dynamite rather than just use it.
Icyteru

chimeralolz wrote:

Obviously we just need ranked matchmaking. /s
we don't need the /s

because it would be 10x better, click find a match, wait to be matched up with people of similar rank, gain/lose elo based on outcomes
Myke B

Wishy wrote:

I mean it's not like you have to develop a new idea, it's already there and it's been proven to work. Just take that and make it even better, you got access to every score in the game to do trial and error, it shouldn't be too hard to tweak some stuff you see doesn't work.

Not saying it should be easy but I think peppy is trying to reinvent dynamite rather than just use it.
I think he is, but I mean at the end of the day it is still his game.
Zeraph
at the end of the day it is still his game but doesn't mean he won't displease his user base.
JappyBabes

[AirCoN] wrote:

chimeralolz wrote:

Obviously we just need ranked matchmaking. /s
we don't need the /s

because it would be 10x better, click find a match, wait to be matched up with people of similar rank, gain/lose elo based on outcomes
i'm confused as to how in the fuck a ladder system would be good for osu in any way
ClawViper
I think what caused the shitstorm was a lack of good PR. If peppy had explained things clearly that visible ppv2 that day was broken to the maximum and does not reflect the real future ranking system, and addressed the concerns and complaints politely, I doubt the outrage would be so big.
NotCookie_old
ITT: "I don't like this change because my rank went down"

If you're a competitive person, you should have no problems with working your way back up the rankings, to where you think you deserve to be. Unless you're afraid that you can't do it again...
danielaover
I agree, but it's a bit complicated. Some peoples to play so much time and now, there aren't ranks. :]
TakuMii

ClawViper wrote:

I think what caused the shitstorm was a lack of good PR. If peppy had explained things clearly that visible ppv2 that day was broken to the maximum and does not reflect the real future ranking system, and addressed the concerns and complaints politely, I doubt the outrage would be so big.
People like to ignore any public announcements though. I swear the last time ppv2's listings were up, peppy put huge, bold, all-caps scrolling text on top of the page about it being unfinished and people still complained about its inaccuracy. So I doubt that better communication would've made a difference.

Maybe if the game shoved info on important changes like this in your face on the main menu... that'd be the best way to inform people, but it would be somewhat intrusive.
Rewben2

JappyBabes wrote:

i'm confused as to how in the fuck a ladder system would be good for osu in any way
I don't see why it wouldn't be? At least explain why you think it would be bad. There's other rhythm games that have 1v1 modes, and using a 1v1 mode you can easily establish a ladder based on an elo system or something.
ARRACHEZ VOUS

PlasticSmoothie wrote:

NEW THINGS ARE SHINY.
^ this.
Zeraph
shit isn't shiny.
Topic Starter
Yarissa
I made this thread not because of the fact that my rank is going up (~#50- ~#520). I didn't make it because I was unhappy with the system and wanted to change it. I instead made it because of how offended I was regarding how peppy treated the previous thread. I think we can all agree he has saved face and he has even left this thread open for discussion. That being said, peppy has been acknowledging what we have to say (even if our criticisms have been harsh and sometimes like complaints.) Enforcing positive change requires criticism, a lot of which we have seen throughout this thread (and the previous). As a result of our criticism, peppy has promised us that the ranking system will be out in a week and reassured us that the ppv2 rankings that came up were a mistake. I'd like for peppy to ask the community for advice and be open to criticism in the future regarding ranking metrics, too. From what I've seen he's being flexible with us. So in this instance, he has my trust and I'm slightly faithful *cough* that he won't betray it.

As both a competitive player and a farmer, I am looking forward towards ppv2. If it is everything peppy says it will be, I am actually excited for it. A good, solid ranking system means healthy competition that will encourage improvement in order to rank up. If I could achieve a good rank in a well-planned and thought out ranking metric without farming it or gaming the system maybe people would acknowledge that I have some skill, instead of insinuating that I am just a farmer and not skillful at all (which I do believe I don't entirely suck ass and deserve a decent rank.)

As for a ladder system, I would be very interested to see how it would play out and compare to the ranking system that's released. It's my understanding that the ladders will be a separate system from ppv2.

I've decided a profile sticker for ppv1 is a bad idea. While it would be nice to have some sort of token off my old rank, a token of a broken system would have no point. I still, however, would be interested in a third party ranking system like tom's for ppv1. It would be fun to play with, although I doubt anyone would use it nor would it be as accurate as it was before (since it would most likely be limited to top 50 scores).

Lastly, on a more personal note (if anyone cares): reading this thread has helped me realize I need to stop taking offense to criticism and look at it a little more objectively. I've noticed that I've taken offense to criticism in the past before and it probably reflects poorly upon me. So I apologize to anyone I may have overreacted to as far as defending myself goes.
JappyBabes

Rewben2 wrote:

JappyBabes wrote:

i'm confused as to how in the fuck a ladder system would be good for osu in any way
I don't see why it wouldn't be? At least explain why you think it would be bad. There's other rhythm games that have 1v1 modes, and using a 1v1 mode you can easily establish a ladder based on an elo system or something.
there is no reason that can be given that would indicate a ladder system would be better or more fitting than one from ranking on maps. what are you going to do with a ladder system, get people to challenge others to a 1v1 on a specific map under certain conditions? if the two people are both capable of playing what the challenge is, regardless of the actual skill disparity between the two, the outcome may as well be decided by luck. if you want a ranking to be based on ELO and skill for that matter, why would you be so content with adding luck into the equation? it strays from what you're trying to achieve. if you want this ladder ranking to be the main metric used to measure one's skill, what place do specific map rankings have anymore? people will just go queue into a 1v1 and to be blunt, even the top players now will play like absolute shit and be rewarded for it. god forbid they, you know, try to set an impressive score on a map instead of taking part in a ranking system that has no place in osu. even as a side ranking i couldn't bring myself to take a ladder ranking seriously.
Soarezi
Peppy, why don't you do work with tom and make TP the main ranking system? I'm pretty sure TP would be even better if you'd participate in it.
ryza
tom can't be trusted
-Ryuujii-

Zeraph wrote:

shit isn't shiny.

amen brother
Rewben2

JappyBabes wrote:

there is no reason that can be given that would indicate a ladder system would be better or more fitting than one from ranking on maps. what are you going to do with a ladder system, get people to challenge others to a 1v1 on a specific map under certain conditions? if the two people are both capable of playing what the challenge is, regardless of the actual skill disparity between the two, the outcome may as well be decided by luck. if you want a ranking to be based on ELO and skill for that matter, why would you be so content with adding luck into the equation? it strays from what you're trying to achieve. if you want this ladder ranking to be the main metric used to measure one's skill, what place do specific map rankings have anymore? people will just go queue into a 1v1 and to be blunt, even the top players now will play like absolute shit and be rewarded for it. god forbid they, you know, try to set an impressive score on a map instead of taking part in a ranking system that has no place in osu. even as a side ranking i couldn't bring myself to take a ladder ranking seriously.
Ah, so pretty much the fact that it's luck-based. I don't think a ladder will ever replace the pp system, but would definitely be something on the side. One way to make it more fair would be to choose a random map (out of a large pool so people don't memorise maps as much) and have it be a best out of 10 or something, so it isn't decided from few games.

Don't you think the OWC has a similar issue?
Yano

Soarezi wrote:

Peppy, why don't you do work with tom and make TP the main ranking system? I'm pretty sure TP would be even better if you'd participate in it.
Only my Opinion, but I think, that Osu!tp is only the small form from the PPv1 System ... in PPv1 you gained Points for Ranks under 1000 and it was Easy to Farm with Easy-Hards

In Osu!tp you gain tp for be in the Top 50 in a Map ...

All Skilled Players will play normal, but all not so good Players (The Players who can't reach Top 50 in a Insane (Like me)) will farm Easy's and Normal's, maybe Hards

PPv1 was Easy to farm and Osu!tp would it be also if it would be the primary System

^Yeah, my English is bad
---------------------------------------
Haha PP are Hidden ... i laughed so hard, when I saw this
JappyBabes

Rewben2 wrote:

Ah, so pretty much the fact that it's luck-based. I don't think a ladder will ever replace the pp system, but would definitely be something on the side. One way to make it more fair would be to choose a random map (out of a large pool so people don't memorise maps as much) and have it be a best out of 10 or something, so it isn't decided from few games.

Don't you think the OWC has a similar issue?
that's also problematic as each player has their own merits so choosing a map randomly doesn't help in an overall ranking which is decided by your elo, i see that as more luck. i don't think it's a system where the randomness becomes acceptable/negligible after a certain amount of results either. and yeah owc has that along with a whole range of other issues.
deletemyaccount
A ladder system sounds fun but it just wouldn't work with such a dynamic game like osu.
Soarezi

Ultrayano wrote:

Soarezi wrote:

Peppy, why don't you do work with tom and make TP the main ranking system? I'm pretty sure TP would be even better if you'd participate in it.
Only my Opinion, but I think, that Osu!tp is only the small form from the PPv1 System ... in PPv1 you gained Points for Ranks under 1000 and it was Easy to Farm with Easy-Hards

In Osu!tp you gain tp for be in the Top 50 in a Map ...

All Skilled Players will play normal, but all not so good Players (The Players who can't reach Top 50 in a Insane (Like me)) will farm Easy's and Normal's, maybe Hards

PPv1 was Easy to farm and Osu!tp would it be also if it would be the primary System

^Yeah, my English is bad
---------------------------------------
Haha PP are Hidden ... i laughed so hard, when I saw this
You don't get TP at all from easy/hards so it's not farmable.
Yano

Soarezi wrote:

You don't get TP at all from easy/hards so it's not farmable.
deletemyaccount

peppy wrote:

Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.

Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Touhosu?

i believe
pielak213

Ultrayano wrote:

Easy/normal top 50s are only effective for getting your first few tp points. After you get to around the 1500~ tp points at least, getting a top 50 score is pretty easy and it's more about how hard it is to actually get the score.

I don't think tp is a good system because it only works for anyone higher than rank 1000 and isn't optimized for lower ranks.
Almost

Ultrayano wrote:

Soarezi wrote:

PPv1 was Easy to farm and Osu!tp would it be also if it would be the primary System
It would be easier to get tp for low ranked players but it wouldn't be much easier for high ranked players since most scores are in the top 50 and even if you got a sub rank 50 score, other people would also get sub rank 50 scores which would equalize all the ranks.
Ephemeral
There are pros and cons to many different sorts of ranking systems, and developing a solid one is an extremely difficult affair. TP seems promising, certainly, but it has serious issues with lower-level players, as stated above.

I've seen the backend of ppv2 being worked on and I personally felt it was a lot more accurate than ppv1, which was flawed in a number of ways (specifically regarding mod weighting). I've looked at the code for both, and ppv2 is much better, much more fluid, and makes a lot more sense. Trust me, when it's finished and comes into general use, I can see a lot of people enjoying it a lot more over than simply farming Hard difficulties for pp, even if a lot of people do take a fairly huge initial ranking hit from the reconfiguration.

ppv2 is just overall a lot better than I think a lot of people can readily gauge at this point, given that the public was only given a tiny, tiny glimpse into a half-finished system that was kind of ass-backwards at the time. Have some faith!
Rewben2

Ephemeral wrote:

There are pros and cons to many different sorts of ranking systems, and developing a solid one is an extremely difficult affair. TP seems promising, certainly, but it has serious issues with lower-level players, as stated above.

I've seen the backend of ppv2 being worked on and I personally felt it was a lot more accurate than ppv1, which was flawed in a number of ways (specifically regarding mod weighting). I've looked at the code for both, and ppv2 is much better, much more fluid, and makes a lot more sense. Trust me, when it's finished and comes into general use, I can see a lot of people enjoying it a lot more over than simply farming Hard difficulties for pp, even if a lot of people do take a fairly huge initial ranking hit from the reconfiguration.

ppv2 is just overall a lot better than I think a lot of people can readily gauge at this point, given that the public was only given a tiny, tiny glimpse into a half-finished system that was kind of ass-backwards at the time. Have some faith!
Sorry but you have to play this game to make a system that's good

/s
Tom94

Ephemeral wrote:

There are pros and cons to many different sorts of ranking systems, and developing a solid one is an extremely difficult affair. TP seems promising, certainly, but it has serious issues with lower-level players, as stated above.
I have to say, that those issues rise pretty much completely from only having top50 scores to work with. Lower level players don't get any tp for 99.9% of their scores, sadly. :(

EDIT: And on a side note most inaccuracies could be fixed if per-hitobject data was available (which peppy stated he plans on doing in the api github, looking forward! :) ).
pielak213

Rewben2 wrote:

Sorry but you have to play this game to make a system that's good

/s

Ephemeral wrote:

Have some faith!
What Ephemeral said is really reassuring to me that ppv2 will be good.
RaneFire

Pancake wrote:

I have to say, that those issues rise pretty much completely from only having top50 scores to work with. Lower level players don't get any tp for 99.9% of their scores, sadly. :(
And due to the obvious top50 problem, lower level players can also rank higher than mediocre players just by playing all the new maps as they come out to get their scores on tp. The degree to which this is done varies between players and it's what makes anyone other than high-ranked players inaccurate.
Zeraph
the "obvious top50 problem" could be easily solved and make TP way more viable than pp or ranked score ever were. too bad. ^^
Totoki

Zeraph wrote:

the "obvious top50 problem" could be easily solved and make TP way more viable than pp or ranked score ever were. too bad. ^^
Ephemeral
I don't really agree with the premise that properly creating a ranking for your own game requires you to play it at a quasi-professional level. The rulesets are clear and ranking assessments can be made objectively on raw data alone without introducing arbitrary multipliers and other shonky things that are based purely on "experience" over any tangible representation in the game's mechanics.

Playing the game to that degree certainly infers a degree of knowledge about said mechanics, but it's not everything. I think you should rest assured that peppy does have your best interests at heart in this new ranking system that's on the way and is not doing it purely to ruin your day, but rather to improve the nature of competitive play overall - even if it seems a bit unfair or shaky during its initial implementation.
Yano
Let's wait on PPv2 and see how it is :D

It's the same with the Designs of YT ...

At the begin all said "What a shit Design" then it change again and then "No, we want the old back" xD
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