Obviously we just need ranked matchmaking. /s
Pretty much this. Playing for fun and playing competitively are the exact same thing to me. Being competitive IS fun and this goes for most games I play. You can call it stupid or pathetic or whatever you want but I enjoy being better at things than other people (I don't try to be an arse about it though). To give an example, I used to play Halo: Reach a lot and even though the game itself had become very stale I still had fun playing it because I was so good at it and I would keep winning and rising on the leader boards. If there was not a leader board, I would have stopped playing a lot sooner. I don't think there is anything wrong with this mindset. Competition makes things interesting, and playing purely for the sake of getting a high ranking is perfectly fine. I was rank 11.8k on osu! before ppv1 was removed. It wasn't an amazing rank but it was a rank that I worked hard for and increased gradually over time. When I broke 20k I was super happy, seeing your rank improve is an awesome feeling.Kurimu wrote:
Something is better than nothing. I went from 8.3k to 10.3k from ppv1 to ppv2. Big deal. My rank barely moved. I dont care which system is implemented, if or if not ppv2 is better or worse than ppv1, but a system in place is necessary. I don't like being told that what I enjoy in this game cannot be considered "fun". I don't like being patronized because I enjoy ranking. What I enjoy is what I enjoy, thats that is progress; exactly what Peppy wishes to enforce. Am I not a valid piece of the puzzle? Where is my progress? Being hidden by sarcastic messages that imply that I'm incorrect to be proud of my rank and that I'm playing osu wrong."Performance Rank: Stop caring about numbers."01001110 01101111
It's just for a week tops, and your rankings that you gain between now and then will still contribute towards the new rank you will get. If you really cared about your rank you would continue playing for when it came out so it would be better, despite not being able to see it being updated now.Kurimu wrote:
Something is better than nothing. I went from 8.3k to 10.3k from ppv1 to ppv2. Big deal. My rank barely moved. I dont care which system is implemented, if or if not ppv2 is better or worse than ppv1, but a system in place is necessary. I don't like being told that what I enjoy in this game cannot be considered "fun". I don't like being patronized because I enjoy ranking. What I enjoy is what I enjoy, thats that is progress; exactly what Peppy wishes to enforce. Am I not a valid piece of the puzzle? Where is my progress? Being hidden by sarcastic messages that imply that I'm incorrect to be proud of my rank and that I'm playing osu wrong.
I agree. If TP isn't enough to keep you settled for a week or two, then you really need to have an introspective look at yourself and learn to have patience. Training and learning to play osu! is in itself a very intense exercise in patience.Wishy wrote:
Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
I have watched the scores you've gotten over time Silynn and I honestly think you have improved a lot really fast. Do you really need to have a grade given to you to feel improvement at this game? I figured you'd be beyond that at this point. I realize it makes the game fun to play in a certain way, but you can wait a week or two for the rankings to come back.Silynn wrote:
When someone gets seriously into the game, they're always trying to better their skills to meet goals, but without the competitive and community aspect of the game, it wouldn't be so fulfilling. I think telling players to just relax and play for fun is dismissing all effort they've put into getting better at the game, and it really pisses me off, to be completely honest.
I just really hope it's actually soon, and not a couple of years soon I mostly just care about a lot of the high voted things in feature request like teams/friend request notification/pp in results screen, etc. and want them to come in a timely manner.peppy wrote:
Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Is one of them now that more of our scores show up on our profiles? Like top 1000??peppy wrote:
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Introducing change gets a hell of a lot easier if you say everything clearly from the beginning, I find.peppy wrote:
Let's just leave it at this: Introducing change is *hard*.
I wasn't complaining about the rankings being gone, I was complaining about peppy (and others) condescendingly telling people to stop caring about rankings and play for fun, as if the only way to have fun with a game is to play it casually. However, most of those statements have since been changed/revoked/reworded in interest of saving face.Purple wrote:
I have watched the scores you've gotten over time Silynn and I honestly think you have improved a lot really fast. Do you really need to have a grade given to you to feel improvement at this game? I figured you'd be beyond that at this point. I realize it makes the game fun to play in a certain way, but you can wait a week or two for the rankings to come back.
I have no idea why you would want that to be shown on your profile.Novixion wrote:
Is one of them now that more of our scores show up on our profiles? Like top 1000??peppy wrote:
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
soooooooooo true 100% would have saved a lot of threads.Silynn wrote:
Introducing change gets a hell of a lot easier if you say everything clearly from the beginning, I find.
I also disagree with the people being angry at the changes themselves (I am personally upset, but for different reasons), while disliking them is fine, yelling about it and using personal attacks gets nowhere.
But please do not confuse criticism as being angry, which a lot of people seem to be doing
I love new things. I don't care if this is gonna kill my rank or if it's gonna be worse than PPv1 was.peppy wrote:
Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Can't wait to show off my generic TV size [Easy] full combos I spent 600 plays each to achieveMyke B wrote:
I have no idea why you would want that to be shown on your profile.
hollaPurple wrote:
Can't wait to show off my generic TV size [Easy] full combos I spent 600 plays each to achieveMyke B wrote:
I have no idea why you would want that to be shown on your profile.
osu!tp wasn't forced on anyoneWishy wrote:
Change isn't actually hard, when osu!tp came out nobody really had a problem with it since it worked pretty much fine. It's hard when you take like an year to develop a "revolutionary ranking system" which ends up being as bad as the other one.
we don't need the /schimeralolz wrote:
Obviously we just need ranked matchmaking. /s
I think he is, but I mean at the end of the day it is still his game.Wishy wrote:
I mean it's not like you have to develop a new idea, it's already there and it's been proven to work. Just take that and make it even better, you got access to every score in the game to do trial and error, it shouldn't be too hard to tweak some stuff you see doesn't work.
Not saying it should be easy but I think peppy is trying to reinvent dynamite rather than just use it.
i'm confused as to how in the fuck a ladder system would be good for osu in any way[AirCoN] wrote:
we don't need the /schimeralolz wrote:
Obviously we just need ranked matchmaking. /s
because it would be 10x better, click find a match, wait to be matched up with people of similar rank, gain/lose elo based on outcomes
People like to ignore any public announcements though. I swear the last time ppv2's listings were up, peppy put huge, bold, all-caps scrolling text on top of the page about it being unfinished and people still complained about its inaccuracy. So I doubt that better communication would've made a difference.ClawViper wrote:
I think what caused the shitstorm was a lack of good PR. If peppy had explained things clearly that visible ppv2 that day was broken to the maximum and does not reflect the real future ranking system, and addressed the concerns and complaints politely, I doubt the outrage would be so big.
I don't see why it wouldn't be? At least explain why you think it would be bad. There's other rhythm games that have 1v1 modes, and using a 1v1 mode you can easily establish a ladder based on an elo system or something.JappyBabes wrote:
i'm confused as to how in the fuck a ladder system would be good for osu in any way
^ this.PlasticSmoothie wrote:
NEW THINGS ARE SHINY.
there is no reason that can be given that would indicate a ladder system would be better or more fitting than one from ranking on maps. what are you going to do with a ladder system, get people to challenge others to a 1v1 on a specific map under certain conditions? if the two people are both capable of playing what the challenge is, regardless of the actual skill disparity between the two, the outcome may as well be decided by luck. if you want a ranking to be based on ELO and skill for that matter, why would you be so content with adding luck into the equation? it strays from what you're trying to achieve. if you want this ladder ranking to be the main metric used to measure one's skill, what place do specific map rankings have anymore? people will just go queue into a 1v1 and to be blunt, even the top players now will play like absolute shit and be rewarded for it. god forbid they, you know, try to set an impressive score on a map instead of taking part in a ranking system that has no place in osu. even as a side ranking i couldn't bring myself to take a ladder ranking seriously.Rewben2 wrote:
I don't see why it wouldn't be? At least explain why you think it would be bad. There's other rhythm games that have 1v1 modes, and using a 1v1 mode you can easily establish a ladder based on an elo system or something.JappyBabes wrote:
i'm confused as to how in the fuck a ladder system would be good for osu in any way
Ah, so pretty much the fact that it's luck-based. I don't think a ladder will ever replace the pp system, but would definitely be something on the side. One way to make it more fair would be to choose a random map (out of a large pool so people don't memorise maps as much) and have it be a best out of 10 or something, so it isn't decided from few games.JappyBabes wrote:
there is no reason that can be given that would indicate a ladder system would be better or more fitting than one from ranking on maps. what are you going to do with a ladder system, get people to challenge others to a 1v1 on a specific map under certain conditions? if the two people are both capable of playing what the challenge is, regardless of the actual skill disparity between the two, the outcome may as well be decided by luck. if you want a ranking to be based on ELO and skill for that matter, why would you be so content with adding luck into the equation? it strays from what you're trying to achieve. if you want this ladder ranking to be the main metric used to measure one's skill, what place do specific map rankings have anymore? people will just go queue into a 1v1 and to be blunt, even the top players now will play like absolute shit and be rewarded for it. god forbid they, you know, try to set an impressive score on a map instead of taking part in a ranking system that has no place in osu. even as a side ranking i couldn't bring myself to take a ladder ranking seriously.
Only my Opinion, but I think, that Osu!tp is only the small form from the PPv1 System ... in PPv1 you gained Points for Ranks under 1000 and it was Easy to Farm with Easy-HardsSoarezi wrote:
Peppy, why don't you do work with tom and make TP the main ranking system? I'm pretty sure TP would be even better if you'd participate in it.
that's also problematic as each player has their own merits so choosing a map randomly doesn't help in an overall ranking which is decided by your elo, i see that as more luck. i don't think it's a system where the randomness becomes acceptable/negligible after a certain amount of results either. and yeah owc has that along with a whole range of other issues.Rewben2 wrote:
Ah, so pretty much the fact that it's luck-based. I don't think a ladder will ever replace the pp system, but would definitely be something on the side. One way to make it more fair would be to choose a random map (out of a large pool so people don't memorise maps as much) and have it be a best out of 10 or something, so it isn't decided from few games.
Don't you think the OWC has a similar issue?