Posting in a locked thread.
(Also agreeing wholeheartedly)
(Also agreeing wholeheartedly)
The main aim I had when designing ppv2 is to allow players to progress forward. Up to a point, newbies should be able to continue increasing their ranking as they improve. The problem is, just like pp(v1), there is a cap. This cap generally matches the player’s skill, which is correct behaviour, but it also doesn’t give a player direction as for how they are to improve.I used to play a lot of Starcraft 2. There was a ladder season every few months. But when I hit a skill plateau, one of the reasons why I never got farther than that was that I was chasing after ladder points and not the individual skills + coordination that make you a better player (Unit control, strategy, macro). The randomness of winning and losing streaks clouded my judgment on whether I was getting better or worse. There is some randomness in how well you perform, the type of map, how much you've practiced it, and the opponent. Just because you're on a winning streak doesn't mean you're a better player, but it feels like that, and vice versa.
I hope to change the way competitive play is seen in osu! over the next couple of months. I would like to create something closer to what we see in other competitive games, with ladders that are bound to a certain duration, and reset at the end, with distinct winners. To allow players to challenge others directly in order to usurp their position on the ranking. To give clear goals as to where they are heading and how to get there.
Wishy: we care because it is the official and accepted ranking system. TP is incomplete as well because the API does not allow it to calculate scores beyond the top 50.Wishy wrote:
Holy mother of god why the fuck do you care about pp it's gonna be broken forever since peppy is a complete newbie@the game itself and his fellow staff members are at best mediocre at it.
Just use osu!tp, it's the best you gonna get for years.
lolcozziekuns wrote:
why is everyone mad that good players finally have the rank they deserve?
Yeah, wtf. Everyone was just using TP before lol. But it still does not mean people don't have the right to complain/discuss the official ranking system.Wishy wrote:
Holy mother of god why the fuck do you care about pp it's gonna be broken forever since peppy is a complete newbie@the game itself and his fellow staff members are at best mediocre at it.
Just use osu!tp, it's the best you gonna get for years.
official =/= acceptedKaoru wrote:
Wishy: we care because it is the official and accepted ranking system.
update 2: i’ve cancelled rollout of any new ranking system for now. will try again after you guys forget your old ranks.I don't understand how this is supposed to help at all. I'm hope you realize that most of the people complaining about the ranking are the ones who are pretty obsessed about the game, who will probably remember their ppv1 rank for as long as they continue to play the game seriously.
I think it's very unfair of you to lock the thread before allowing the OP to at least reply to what you had to say in regards to her post. I'm fairly certain she was aware of ppv2 not being implemented and ppv1 being broken, but that does not invalidate any of her arguements. You also fail to understand the fact that some people play games for that one number- competition is considered fun by many, and it's not just a vicious battle against other players. Quitting is an extreme solution, but Elysion probably has her own reasons outside of ppv2 to quit.If they play for competition, they should have quite over the last few months. There was no way to make pp on new maps, after all.
Maybe if you completely deprecated ranked metrics outside of score, a competitive ladder, chart rankings, and map-specific rankings, people like Elysion wouldn't complain, or quit. Even if you take the ranking system out, the players will still be concerned about the future release of the ranking system. Since it's incomplete, players are going to worry what their rank is going to look like when it IS finally complete. It would be better off to have nothing than the ranks that are showing up in the client right now. I feel like the system itself is unnecessary as it is now.That's the plan, going forward. Chill and watch on.
You seem to have your own ideas that everyone is misinformed and never pays full attention to your posts and everything going on regarding the ranking system. We have enough of an attention span to read news posts regarding your game and make compelling arguements about what we want done with it. It feels like you're underestimating the intelligence of the community as a whole, rushing to conclusions and locking threads without giving anything proper consideration or trying to hold a civil discussion or arguement. I know a lot of people like to instigate drama and it's hard to achieve stuff like that over a forum post (and I'm even a little guilty of that here; I'm posting after you locked a thread) but I'd like to see you acknowledge some of the community's opinions on what should be done with the ranking system.The disabling of pp was to avoid it getting any further incorrect than it is. I stated this in the opening line of my post. What followed was people blindly complaining about v2 (which was visible for a short period, before calculations were even run). All I can take from this is that no one read the post.
(I really don't want to be the person who has to post this and call you stubborn regarding these issues. While it may be exclusively my opinion, I would deign to say that some of the community agrees. Apologies for expressing myself. And apologies for any drama this may or may not cause.)I am stubborn, because I believe in the direction I am taking the game. And after almost eight years, if you don't have a bit of faith then you should probably reconsider what the hell you are doing here?
rushing to conclusions and locking threads without giving anything proper consideration or trying to hold a civil discussion or arguement.You guys ARE rushing in to conclusion. If you want to lodge a formal complaint, you should do so a month after trying the new system. It has been less than a day and has not even been implemented yet.
You also fail to understand the fact that some people play games for that one numberIf it was that important, I'm sure people would be able to exploit the new system as well. Why be bothered about it anyway if you are confident about your skill? Just learn the system as you did with ppv1 and rise up in ranks.
(I really don't want to be the person who has to post this and call you stubborn regarding these issues. While it may be exclusively my opinion, I would deign to say that some of the community agrees. Apologies for expressing myself. And apologies for any drama this may or may not cause.)Be patient, you are also being stubborn about something that hasn't been implemented.
Except they're never going to forget about it. If you have an infected wound, just putting a piece of cloth over it won't help - in fact, it'll make it even worse for when you do decide to take the cloth off.This doesn't bother me. People get used to change. Were you here when I switched from ranked score to pp? It was worse than this
Maybe the system is good, and maybe it's bad but I guess what I'm trying to say is: if you're THAT confident your new system is good, there's no reason why you should ever have to roll it back like this.I am confident it is more accurate when it is completely calculated, and when you understand its purpose. That said, it has a very different purpose to v1, so without making people aware of that, rolling it out just causes a mess.
Horo is a great example of someone who was still gaming the system and making pp off of it. New maps may not have provided pp, but it was still very possible to use that ranking metric. A lot of competitive players still existed even after ppv1 updates stopped.peppy wrote:
If they play for competition, they should have quite over the last few months. There was no way to make pp on new maps, after all.
I'm waiting.peppy wrote:
That's the plan, going forward. Chill and watch on.
I am a skeptic therefore I never have any faith. You have to earn my trust by yielding results. I sincerely hope you can take the game in a good direction, otherwise my complaints will have been for nothing.peppy wrote:
I am stubborn, because I believe in the direction I am taking the game. And after almost eight years, if you don't have a bit of faith then you should probably reconsider what the hell you are doing here?
Accepted? Some randoms accept it, anyone who actually knows a little bit about the game follows TP.Kaoru wrote:
Wishy: we care because it is the official and accepted ranking system. TP is incomplete as well because the API does not allow it to calculate scores beyond the top 50.
Peppy has the right to do whatever the hell he wants but as long as people are buying Osu! supporter and peppy plans to develop Osu! as a living he should keep the ranking system working and fix bugged elements of the game in a timely matter. Making Osu! isn't peppy's hobby while he works full-time for a major company and he isn't a saint for making a free game without ads. Osu! is just a regular competitive games and if he doesn't want all the competitors to quit he should worry less about removing posts and fix his game as fast as possible.Trash Boat wrote:
nice discussion, i never saw peppy that active. the only thing i can say is that peppy is a human, like all in this site. he can't do magic or miracles, but he brought us an awesome game. imperfect but awesome. he has the right to take his time to fix any issues he may find without any complaints
It's still a hobby to me?Wishy wrote:
As far as I knew peppy quit his job to work full-time on osu!. This is a business lol it isn't some kind of hobby.
I believe I can almost quote him when he said something along the lines of "Osu! isn't just a hobby anymore" he did in fact say he quit his job to work full time on Osu! But I mean by definition, it's still his hobby.Wishy wrote:
As far as I knew peppy quit his job to work full-time on osu!. This is a business lol it isn't some kind of hobby.
I mean, he probably does code Osu in his free time for pleasure - making it a hobby technically :/ Basketball players play basketball as a hobby and a job, no?Wishy wrote:
Guess it depends on what you consider a hobby. If osu! is your main occupation then it's not a hobby.
^ This.Myke B wrote:
I mean, he probably does code Osu in his free time for pleasure - making it a hobby technically :/ Basketball players play basketball as a hobby and a job, no?Wishy wrote:
Guess it depends on what you consider a hobby. If osu! is your main occupation then it's not a hobby.
Calm down. People will barely get used to changed instantly. Be a bit more patient with them.peppy wrote:
If you take "play for fun while next version is ready" as an insult, then please, be me guest and use the uninstall button.
You guys are so spoilt >_<
To be 100% honest, I more concerned with how long the "final" product will take. Because once it's done, then we can tell you what we do or don't like, and the reply won't be "it's not done". Just my opinion, but I really do thank you Peppy for being active in the post.peppy wrote:
If you take "play for fun while next version is ready" as an insult, then please, be my guest and use the uninstall button.
You guys are so spoilt >_<
I felt like adding more than the top 500 was a decent addition for the "average hard players" I mean, they should feel a gain, but they can't expect to make much of gain casually playing hard maps :/Loctav wrote:
Calm down. People will barely get used to changed instantly. Be a bit more patient with them.peppy wrote:
If you take "play for fun while next version is ready" as an insult, then please, be me guest and use the uninstall button.
You guys are so spoilt >_<
Actually I like how this discussion goes but considering that the competitive gameplay should be focussed on tournament-like gameplay, the new pp is having a different direction, focussing more on the "gaining feedback when succeeding on a map" and less in measuring the skill of a player.
Player skill has various layers and it's hard to be summed up in a value, even Tom's metrics has it's flaws. It might measure the skill of each player quite good, but it's incapable to work for the broad mass of the players (the average Hard players, the Insane players who do not arrive in the top of the ladderboards).
Considering the general idea of the ppv2, it seems to allow to be farmable way more. In ppv1, farming it was like "circumventing it's purpose" and "misdirecting the measurement by fooling it". In ppv2, it seems like people are supposed to be rewarded to single successes. It tends to be more like the Ranked-Score we had in the past, but tbh the Ranked Score kept people way better here (grinding stuff is always attractive to an extend). We all know that this isnt measuring the SKILL of a player appropriately, but that's not even the point of the system.
I can understand that the top-tier players really do not want to have farmers above pro players. Absolutely understandable. But a ranking system is always like walking a tightrope. For me and many other average players, who can not highrank on Insanes (or do not even want to try it - like me), they don't feel any gain, no matter how much they improve (considering that for my side, I can play a lot of intense shit but my ranking was not moving at all). I know that my skill might not have been improved a lot, but I need some gainful feedback to keep me playing it. I need the progress, and many others do. And many others loved it (during Ranked Score). Ppv2 is doing the same with limiting the farmability a bit. It considers difficulty more. Not only the hitobjects amount and achieveable highest combo.
I also want to mention that the current rankings are like "not done" yet, it seems. It's weird to draw conclusions right now.
For the competitive gameplay, the ranking charts are a good chance here. Unfortunately they are quite dead and unrewarding right now (not offering enough e-pencil it seems). But I am working on resurrecting this. And hopefully we can go into new directions here - and stop drowning in the sober of a seemingly broken ranking system that is prolly just misunderstood.
Expanding on this I feel like maybe its the uncertainty which is rustling everyone jimmies; People feel like they've lost something and want to know how to get it back but can't because a ranking system isn't even being implemented right now. I'm sure that once ppv2 has been released and refined it will be okay.Myke B wrote:
To be 100% honest, I more concerned with how long the "final" product will take. Because once it's done, then we can tell you what we do or don't like, and the reply won't be "it's not done". Just my opinion, but I really do thank you Peppy for being active in the post.
he already said he disabled it so you will forget about your old rankKaoru wrote:
Peppy, I think you should return pp for now that way players have an objective to play for in the interim. Playing without ranks would make the game very lackluster for some of us, and returning pp would enable anyone who cares about it to enjoy it until it is replaced. If you want to appease the players who are complaining about an official system not updating, maybe you could outsource ppv1 and do something similar to tp with it. Or make another sort of disclaimer about it being truncated and not working as intended, so that people know that it's not updating properly.
This would have been really nice to know, and would have prevented a lot of the freak-outs. I also think that PPv1 should remain instead of nothing, but with a disclaimer about the new maps not updating PP. I know it would be "pointless" as you said, but it's not for some of us :/ Constantly updating the Performance post would be extremely nice, because most of all, we just want to be in loop.peppy wrote:
The numbers tha you saw briefly weren't calculated. The processor wasn't running. I was migrating across to another branch and let v2 display briefly, before realizing it was horribly broken. Please do not base any feedback on what you may have seen. It was honestly giving maps weifhtings OPPOSITE to what it should have. As in easy would get you much more than insane+.
Seems extremely pointless imo. Just keep using TP until the updated version of V2 arrives.Kaoru wrote:
Question then: If you replace ppv1 in favor of a later version of ppv2, would it be possible to outsource the ranking system elsewhere, or keep a token of our old rank on our profiles somehow?
peppy wrote:
No. I believe on progress. You are free toake your own ranking site if you'd like to make your own take on stuff!
Stop. Peppy has actually been talking to us, so I wouldn't call that abandoning. Put our tp rank on our profiles? You act as if we weren't already doing that.Lokovodo wrote:
Okay peppy has abandoned us so lets all put our osu! tp rank on our profiles and all focus tp.
Agree. People say they hate PP, and now want to save it lol.Wishy wrote:
Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
I did not even read the thread i am just talking out of my ass like your average retard.Myke B wrote:
Stop. Peppy has actually been talking to us, so I wouldn't call that abandoning. Put our tp rank on our profiles? You act as if we weren't already doing that.Lokovodo wrote:
Okay peppy has abandoned us so lets all put our osu! tp rank on our profiles and all focus tp.Agree. People say they hate PP, and now want to save it lol.Wishy wrote:
Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
Pretty much this, you guys should be grateful that system is not working anymore.Wishy wrote:
it's just what you get from farming hards why do you care?
"Performance Rank: Stop caring about numbers."01001110 01101111
Pretty much this. Playing for fun and playing competitively are the exact same thing to me. Being competitive IS fun and this goes for most games I play. You can call it stupid or pathetic or whatever you want but I enjoy being better at things than other people (I don't try to be an arse about it though). To give an example, I used to play Halo: Reach a lot and even though the game itself had become very stale I still had fun playing it because I was so good at it and I would keep winning and rising on the leader boards. If there was not a leader board, I would have stopped playing a lot sooner. I don't think there is anything wrong with this mindset. Competition makes things interesting, and playing purely for the sake of getting a high ranking is perfectly fine. I was rank 11.8k on osu! before ppv1 was removed. It wasn't an amazing rank but it was a rank that I worked hard for and increased gradually over time. When I broke 20k I was super happy, seeing your rank improve is an awesome feeling.Kurimu wrote:
Something is better than nothing. I went from 8.3k to 10.3k from ppv1 to ppv2. Big deal. My rank barely moved. I dont care which system is implemented, if or if not ppv2 is better or worse than ppv1, but a system in place is necessary. I don't like being told that what I enjoy in this game cannot be considered "fun". I don't like being patronized because I enjoy ranking. What I enjoy is what I enjoy, thats that is progress; exactly what Peppy wishes to enforce. Am I not a valid piece of the puzzle? Where is my progress? Being hidden by sarcastic messages that imply that I'm incorrect to be proud of my rank and that I'm playing osu wrong."Performance Rank: Stop caring about numbers."01001110 01101111
It's just for a week tops, and your rankings that you gain between now and then will still contribute towards the new rank you will get. If you really cared about your rank you would continue playing for when it came out so it would be better, despite not being able to see it being updated now.Kurimu wrote:
Something is better than nothing. I went from 8.3k to 10.3k from ppv1 to ppv2. Big deal. My rank barely moved. I dont care which system is implemented, if or if not ppv2 is better or worse than ppv1, but a system in place is necessary. I don't like being told that what I enjoy in this game cannot be considered "fun". I don't like being patronized because I enjoy ranking. What I enjoy is what I enjoy, thats that is progress; exactly what Peppy wishes to enforce. Am I not a valid piece of the puzzle? Where is my progress? Being hidden by sarcastic messages that imply that I'm incorrect to be proud of my rank and that I'm playing osu wrong.
I agree. If TP isn't enough to keep you settled for a week or two, then you really need to have an introspective look at yourself and learn to have patience. Training and learning to play osu! is in itself a very intense exercise in patience.Wishy wrote:
Haha people wanting their old pp rank to be saved somewhere, it's just what you get from farming hards why do you care?
I have watched the scores you've gotten over time Silynn and I honestly think you have improved a lot really fast. Do you really need to have a grade given to you to feel improvement at this game? I figured you'd be beyond that at this point. I realize it makes the game fun to play in a certain way, but you can wait a week or two for the rankings to come back.Silynn wrote:
When someone gets seriously into the game, they're always trying to better their skills to meet goals, but without the competitive and community aspect of the game, it wouldn't be so fulfilling. I think telling players to just relax and play for fun is dismissing all effort they've put into getting better at the game, and it really pisses me off, to be completely honest.
I just really hope it's actually soon, and not a couple of years soonpeppy wrote:
Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Is one of them now that more of our scores show up on our profiles? Like top 1000??peppy wrote:
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Introducing change gets a hell of a lot easier if you say everything clearly from the beginning, I find.peppy wrote:
Let's just leave it at this: Introducing change is *hard*.
I wasn't complaining about the rankings being gone, I was complaining about peppy (and others) condescendingly telling people to stop caring about rankings and play for fun, as if the only way to have fun with a game is to play it casually. However, most of those statements have since been changed/revoked/reworded in interest of saving face.Purple wrote:
I have watched the scores you've gotten over time Silynn and I honestly think you have improved a lot really fast. Do you really need to have a grade given to you to feel improvement at this game? I figured you'd be beyond that at this point. I realize it makes the game fun to play in a certain way, but you can wait a week or two for the rankings to come back.
I have no idea why you would want that to be shown on your profile.Novixion wrote:
Is one of them now that more of our scores show up on our profiles? Like top 1000??peppy wrote:
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
soooooooooo true 100% would have saved a lot of threads.Silynn wrote:
Introducing change gets a hell of a lot easier if you say everything clearly from the beginning, I find.
I also disagree with the people being angry at the changes themselves (I am personally upset, but for different reasons), while disliking them is fine, yelling about it and using personal attacks gets nowhere.
But please do not confuse criticism as being angry, which a lot of people seem to be doing
I love new things. I don't care if this is gonna kill my rank or if it's gonna be worse than PPv1 was.peppy wrote:
Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.
Can't wait to show off my generic TV size [Easy] full combos I spent 600 plays each to achieveMyke B wrote:
I have no idea why you would want that to be shown on your profile.
hollaPurple wrote:
Can't wait to show off my generic TV size [Easy] full combos I spent 600 plays each to achieveMyke B wrote:
I have no idea why you would want that to be shown on your profile.
osu!tp wasn't forced on anyoneWishy wrote:
Change isn't actually hard, when osu!tp came out nobody really had a problem with it since it worked pretty much fine. It's hard when you take like an year to develop a "revolutionary ranking system" which ends up being as bad as the other one.
we don't need the /schimeralolz wrote:
Obviously we just need ranked matchmaking. /s
I think he is, but I mean at the end of the day it is still his game.Wishy wrote:
I mean it's not like you have to develop a new idea, it's already there and it's been proven to work. Just take that and make it even better, you got access to every score in the game to do trial and error, it shouldn't be too hard to tweak some stuff you see doesn't work.
Not saying it should be easy but I think peppy is trying to reinvent dynamite rather than just use it.
i'm confused as to how in the fuck a ladder system would be good for osu in any way[AirCoN] wrote:
we don't need the /schimeralolz wrote:
Obviously we just need ranked matchmaking. /s
because it would be 10x better, click find a match, wait to be matched up with people of similar rank, gain/lose elo based on outcomes
People like to ignore any public announcements though. I swear the last time ppv2's listings were up, peppy put huge, bold, all-caps scrolling text on top of the page about it being unfinished and people still complained about its inaccuracy. So I doubt that better communication would've made a difference.ClawViper wrote:
I think what caused the shitstorm was a lack of good PR. If peppy had explained things clearly that visible ppv2 that day was broken to the maximum and does not reflect the real future ranking system, and addressed the concerns and complaints politely, I doubt the outrage would be so big.
I don't see why it wouldn't be? At least explain why you think it would be bad. There's other rhythm games that have 1v1 modes, and using a 1v1 mode you can easily establish a ladder based on an elo system or something.JappyBabes wrote:
i'm confused as to how in the fuck a ladder system would be good for osu in any way
^ this.PlasticSmoothie wrote:
NEW THINGS ARE SHINY.
there is no reason that can be given that would indicate a ladder system would be better or more fitting than one from ranking on maps. what are you going to do with a ladder system, get people to challenge others to a 1v1 on a specific map under certain conditions? if the two people are both capable of playing what the challenge is, regardless of the actual skill disparity between the two, the outcome may as well be decided by luck. if you want a ranking to be based on ELO and skill for that matter, why would you be so content with adding luck into the equation? it strays from what you're trying to achieve. if you want this ladder ranking to be the main metric used to measure one's skill, what place do specific map rankings have anymore? people will just go queue into a 1v1 and to be blunt, even the top players now will play like absolute shit and be rewarded for it. god forbid they, you know, try to set an impressive score on a map instead of taking part in a ranking system that has no place in osu. even as a side ranking i couldn't bring myself to take a ladder ranking seriously.Rewben2 wrote:
I don't see why it wouldn't be? At least explain why you think it would be bad. There's other rhythm games that have 1v1 modes, and using a 1v1 mode you can easily establish a ladder based on an elo system or something.JappyBabes wrote:
i'm confused as to how in the fuck a ladder system would be good for osu in any way
Ah, so pretty much the fact that it's luck-based. I don't think a ladder will ever replace the pp system, but would definitely be something on the side. One way to make it more fair would be to choose a random map (out of a large pool so people don't memorise maps as much) and have it be a best out of 10 or something, so it isn't decided from few games.JappyBabes wrote:
there is no reason that can be given that would indicate a ladder system would be better or more fitting than one from ranking on maps. what are you going to do with a ladder system, get people to challenge others to a 1v1 on a specific map under certain conditions? if the two people are both capable of playing what the challenge is, regardless of the actual skill disparity between the two, the outcome may as well be decided by luck. if you want a ranking to be based on ELO and skill for that matter, why would you be so content with adding luck into the equation? it strays from what you're trying to achieve. if you want this ladder ranking to be the main metric used to measure one's skill, what place do specific map rankings have anymore? people will just go queue into a 1v1 and to be blunt, even the top players now will play like absolute shit and be rewarded for it. god forbid they, you know, try to set an impressive score on a map instead of taking part in a ranking system that has no place in osu. even as a side ranking i couldn't bring myself to take a ladder ranking seriously.
Only my Opinion, but I think, that Osu!tp is only the small form from the PPv1 System ... in PPv1 you gained Points for Ranks under 1000 and it was Easy to Farm with Easy-HardsSoarezi wrote:
Peppy, why don't you do work with tom and make TP the main ranking system? I'm pretty sure TP would be even better if you'd participate in it.
that's also problematic as each player has their own merits so choosing a map randomly doesn't help in an overall ranking which is decided by your elo, i see that as more luck. i don't think it's a system where the randomness becomes acceptable/negligible after a certain amount of results either. and yeah owc has that along with a whole range of other issues.Rewben2 wrote:
Ah, so pretty much the fact that it's luck-based. I don't think a ladder will ever replace the pp system, but would definitely be something on the side. One way to make it more fair would be to choose a random map (out of a large pool so people don't memorise maps as much) and have it be a best out of 10 or something, so it isn't decided from few games.
Don't you think the OWC has a similar issue?
You don't get TP at all from easy/hards so it's not farmable.Ultrayano wrote:
Only my Opinion, but I think, that Osu!tp is only the small form from the PPv1 System ... in PPv1 you gained Points for Ranks under 1000 and it was Easy to Farm with Easy-HardsSoarezi wrote:
Peppy, why don't you do work with tom and make TP the main ranking system? I'm pretty sure TP would be even better if you'd participate in it.
In Osu!tp you gain tp for be in the Top 50 in a Map ...
All Skilled Players will play normal, but all not so good Players (The Players who can't reach Top 50 in a Insane (Like me)) will farm Easy's and Normal's, maybe Hards
PPv1 was Easy to farm and Osu!tp would it be also if it would be the primary System
^Yeah, my English is bad
---------------------------------------
Haha PP are Hidden ... i laughed so hard, when I saw this
Soarezi wrote:
You don't get TP at all from easy/hards so it's not farmable.
Touhosu?peppy wrote:
Let's just leave it at this: Introducing change is *hard*. Even if you are making completely forward and beneficial progress, you are still going to piss a group off. people will still get pissed off when I restore the ranking later this week (roughly half of you, who had your rank decreased). I don't really have anything for you in this situation except to persevere as Rewben2 says. Learn and adapt; it's a very good skill to have.
Also be goddamn excited. I have some interesting stuff planned and you should lighten up, calm down, and osu! on.