well... i dont play ctb since it was implimented, but i guess i can help you with hitsounds here.. and some other minor things
[General]
You need to find better custom hitsounds. Your custom soft-hitclap doesnt really fit calm-vocal song, whistle sounds like finish more, and finish sounds just weird. Try to find better replacement - i can help with it if it needs ^^
First of all, please dont overuse finish hitsound - it sounds way too loud and usually uses to emphazire strongest parts in song or usually just add them follow music. If you unsure about finishes, listen song at 50% speed.
There are thousands ways how to place them. I usually place them follow vocals or emphazires at music. You can also check ranked map (v2b diff) - mapper used very interesting way to place them. I'd simply suggest place follow vocals for your case ^^.
Other very big problem - you have a lot of notes what uses whistle + clap or whistle + finish. This is simply sounds not so good and too loud.Yes, sometimes it works of course, but for your case better keep mostly only one addition.
Catch me in-game if you have any questions and for suggestions for other diffs (really too much to write here for them, sorry). Hope it helps. Good luck!
P.S. 00:53:448 - add note follow vocals?
[General]
- Add japanese title - ファーランドシンフォニー
- Add "I've sound" to tags according to wiki
- what means "tgl" in tags?
- If you want to have really calm preview point then would be nice to move it at 00:00:081 - to begin from calmest part.
You need to find better custom hitsounds. Your custom soft-hitclap doesnt really fit calm-vocal song, whistle sounds like finish more, and finish sounds just weird. Try to find better replacement - i can help with it if it needs ^^
First of all, please dont overuse finish hitsound - it sounds way too loud and usually uses to emphazire strongest parts in song or usually just add them follow music. If you unsure about finishes, listen song at 50% speed.
- 00:32:609 (1) - it sounds too weird, especially with normal addition - just remove it
- 01:13:270 (1) - Finish + clap sounds too loud, remove clap from here please
- 01:17:336 (1,3) - Pretty much same. But for this case remove finishes from here please. There are no any emphazire here at all
- 01:21:402 (7) - same, remove clap
- 01:23:435 (1) - ^
- 01:25:468 (1) - ^
Do this in all parts like this please. It feels way too loud. - 01:38:683 (4) - Remove this finish please
- 01:39:699 (1) - ^
- 01:53:931 (2) - Missed finish at slider's head
- 02:22:393 (1) - Unneeded finish, remove please
- 02:26:459 (1) - Remove clap
- 00:00:081 - 00:16:091 - I really dont see any point to add any claps here at all, no drums, only calm quiet instruments. Whistles here are more than enough imo.
- 00:24:477 - 00:40:741 - And for this part claps really works. But i'd suggest using them in other way - just add them follow main drums. Example:
00:27:018 - here
00:28:035 - here
00:29:051 - here
00:30:068 - here
etc. Dont forget to remove all other - 00:41:504 - 01:37:666 - I'd not use claps here at all. Reason: whistles simple works better, and vocals here much stronger than drums. Just remove all claps from here.
- 01:37:666 - 02:10:195 - And here it works again. Also recommended to add them same as before. Same actually for ending part.
There are thousands ways how to place them. I usually place them follow vocals or emphazires at music. You can also check ranked map (v2b diff) - mapper used very interesting way to place them. I'd simply suggest place follow vocals for your case ^^.
Other very big problem - you have a lot of notes what uses whistle + clap or whistle + finish. This is simply sounds not so good and too loud.Yes, sometimes it works of course, but for your case better keep mostly only one addition.
Catch me in-game if you have any questions and for suggestions for other diffs (really too much to write here for them, sorry). Hope it helps. Good luck!
P.S. 00:53:448 - add note follow vocals?