[General]
There is not much to mod anymore, most things you can mention now are just personal preferences. I wish you good luck with the map.
About background I can only agree with the others, you should try to find another one. orz
- I like all of them but you used really A LOT of Kiai's. I don't really agree with it cos some parts are just not "epic" enough to be Kiai- Anyway, that's personal preference, so keep it as it is.
- Pretty solid difficulty, not sure what to mod here, but let's see.
- Even if this difficulty has only minor jumps the difficulty name "No-Jumping" does not fit. It confused me a lot and first I thought it was supposed to be a Cup which actually says that a HDash button shouldn't even have to be used. Also the transition from "no-jumping" directly to "real-jumping" is weird to me. Better use a name like "easy-jumping" or "plain-jumping" for the first difficulty.
- 00:11:003 (2) - Move this a bit more to the right to create more movement here maybe. Same counts for 00:08:970 (2) - to keep the symmetry.
- 00:32:097 (6,7,1) - Personally I find the distance too high here, especially this moment is very unexpected. Not a very high and epic beat to create such a huge dash here.
- 01:17:336 (1,2,3,4) - Cool pattern, but really... Don't just copy & paste it at 01:25:469 (1,2,3,4) - . Think of something else here, I personally love this pattern here: http://osu.ppy.sh/ss/1110030. If you decide for something similar be careful to make it not too jumpy. However, please think of another pattern here.
- Wow kinda streamy difficulty, well.. I won't destroy your style here though I'm not a huge fan of streams, so I try to be careful with this difficulty.
That's a very easy Platter, not a single HDash >_> - 00:11:003 (2) - Looks better if it's in the middle of 00:10:240 (1) - and 00:11:257 (3) - , that gives it a better flow. Same here: 00:08:970 (2) -
- 00:12:274 (1) - Oh dear...
It fits with the rhythm but I find it very weird to play, I'd prefer it if you just map the beat with some extra notes. Also this slider is kinda untidy, it could really look better, some droplets appear on distracting spots. Especially with Hidden that will be horrible to play on such a low AR. I could understand it with a higher AR, but not in such an easy difficulty.
- 00:44:678 (3,4) - I expected a higher jump here, maybe you should increase the distance here a bit more cos it fits well with the singer's voice.
- 01:32:331 (8) - Move the note more to the right, to increase the distance between (6) to (8) more and more. That suits with those "bell" voices in the background and makes the part more interesting/challenging.
- 01:39:701 (1,2,3) - This pattern is a bit easy (in a Kiai) cos the slider are very close to each other, how about something like this: http://osu.ppy.sh/ss/1110075. It's more challenging and plays cool somehow.
- Very nice diff, after all these mods I really cannot find anything here... Just mentioned 2 little things.
- 02:02:574 (1,2,3,4) - This plays quite cool but why did you reduce the distance again when it came to 02:03:591 (5,6) - ? I'd prefer it much more if you increase the distance always a bit from note to note. If you decide to do so do not forget that 02:04:099 (1) - still needs to be reachable without a super-huge dash.
- 02:10:199 (1) - Move this note more to the middle. I can already tell that many people end the spinner on the left side and then it's ALMOST IMPOSSIBLE to catch the last fruit, which will anger a lot of people.
- Very nice done. You worked with a lot of symmetry here and most patterns make a lot of sense. I'm too bad to FC this anyway
- 00:14:307 (1,2,3,4,5,6) - Mh, again the same structure... the distance of (5) to (6) is lower than the one of (3)-(4). I personally prefer it if you do it like that: (1) to (2)<(3) to (4)<(5) to (6).
- 00:19:136 (7,8) - I wouldn't put a HDash here already. This is still the very beginning of the song which is extremely calm and this one is very unexpected.
- 00:33:622 (3) - This slider follows the same rhythm as 00:32:606 (1) - . You should make them similar. A long horicontal slider like this is just weird, anyway: I highly suggest you to follow the same rhythm as the previous slider here.
- 02:22:271 (9,1) - Not sure, why a HDash here? A small dash is enough imo...
There is not much to mod anymore, most things you can mention now are just personal preferences. I wish you good luck with the map.
About background I can only agree with the others, you should try to find another one. orz