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RYO - Shuffle Heaven [Osu|OsuMania|Taiko]

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Topic Starter
AngelHoney
<33333333
Chewin
Ok, let's start.

[General]

  1. Add "ignorethis" and "eggpain" to the tags (Like you did for the frantic diff)
  2. Add a red timing section on 35465 with a BPM of 190,000 on standard diffs
[Extra]

  1. 01:08:227 (4,5,6,7) - This overlap is kinda bothering to play
  2. 01:17:859 (1) - At the first try this increase of SV is sudden and awkward to play.. What about to remove it? Or maybe to advice player about it you could make a particular slider, perhaps something like this? http://puu.sh/14oKC <-- With a slider like this a slider break is almost impossible, so.. it'd be better IMO
  3. 01:32:385 (6) - New combo to keep consistency with next sliders
  4. 01:45:806 (3,4) - I test played this jump more times and.. it's really to huge considering the different spacing you used for triplets with this 0.95x spacing
  5. 01:47:464 (7,1) - Since these circles 01:47:306 (5,6,7) are overlapped this sudden spacing change doesn't fit the gameplay, really. I highly suggest you to remove this circle 01:47:464 (7) and move the tiplet 01:47:227 (4,5,6) to x:24 y:184 to make to have something like this: http://osu.ppy.sh/ss/430210
  6. 01:48:095 (7) - Same here ^ Following the previous suggestion you could make the same pattern here http://osu.ppy.sh/ss/430216
[Frantic]

  1. 00:07:675 (1,1,3,1,1,3) - Why have you used 2 slider's point to make the curve? Remove one of them to have a better flow and blankets between sliders / previous circle
  2. 00:49:438 (1) - Don't overlap this slider with 00:48:806 (1). Make something like this instead:
    SPOILER


    456,40,49438,6,0,B|520:104|512:208,1,176
  3. 00:58:911 (1) - I'd reduce this slider by 1/2 adding 2 circles on 00:59:148 and 00:59:227
  4. 01:01:438 (5) - New combo
  5. 01:24:332 (1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3,1,2,3) - Please no. Streams like these (overlapping the (1) with (3) while the (2) isn't overlapped with them) are too bothering to play. I'm saying this as a standard player and believe me; so much triples/streams like these consecutively are impossible and hateful
  6. 01:51:885 (16) - New combo. The kiai time on 01:51:964 should start here btw. Move the green line here
  7. So overmapped.
[Insane]

  1. 00:31:991 (11) - New combo?
[Crazy]

  1. 00:22:833 (1) - Clap on slider's end
[Another]
  1. 00:14:938 (13) - Whistle
  2. 00:17:465 (13) - ^
  3. 00:19:991 (17) - ^
  4. 00:21:254 (10) - ^
  5. 00:22:517 (10) - ^
  6. 00:29:149 (6) - What about to ctrl + r it?
  7. 01:29:543 (2,4) - ^
[Firce777's Taiko]

  1. 01:49:518 (2) - Unsnapped circle.
  2. 01:49:597 (3) - ^
  3. 01:49:755 (1) - ^
  4. 01:49:834 (1) - ^
  5. 01:49:992 (1) - ^
  6. 01:51:018 (1) - ^
  7. 01:51:097 (1) - ^
  8. 01:51:255 (1) - ^
  9. 01:51:413 (2) - ^
  10. 01:51:492 (1) - ^
[Verdi's Hell Taiko]

  1. Add AudioLeadIn: 1500, this diff starts too soon or it'd be better to delete the 00:00:728 (1) to keep consistency with other diffs.
  2. Woa it's awesome
T'oh.
Cygnus
You could put O2Jam as your source. Also, you might wanna do some Difficulty setups in [Extra] to avoid broken star rating.
Verdisphena

Chewin wrote:

[Verdi's Hell Taiko]

  1. Add AudioLeadIn: 1500, this diff starts too soon or it'd be better to delete the 00:00:728 (1) to keep consistency with other diffs. AHO can fix this for me :3
  2. Woa it's awesome
T'oh.
Topic Starter
AngelHoney
im back :3
Aqo
Suddenly, updates on the map!
What's new?
Topic Starter
AngelHoney
remapped the insane diff and fixed something
Wishy
Is old Insane diff anywhere so I can have it too? :D
Wishy
Old insane is here:

http://puu.sh/1DsUo
Keyboard Cat_old
why u deleted crazy? *facepalm*. This map suck now
jung4686
이것도 랭크되면 기록 볼만하겠다;;
Naryuga
As requested, my easier Taiko diffs here!
http://puu.sh/4opKS.zip <-- 2 .osu file in this zip. Thanks!
izzydemon
wwwwwwwwwww
Naryuga
As requested, Taiko Futsuu diff is here!
http://puu.sh/4suEM.osu :3
Topic Starter
AngelHoney
<3
Topic Starter
AngelHoney
all finished~

watting for mod :3
ljqandylee
Hi~ mania mod is coming XD
[DJPop's Normal]
Quite good, but I think this diff is above Normal...
Maybe reduce some multi-keys and make this part: 01:12:964 ~ 01:22:911 not so confusing to players at Normal level would be better, just my opinion.
[DJPop's Insane]
Also nice, just a few suggestions:
00:15:254 - Add note
00:58:912 (58912|5,58912|4) - End at 00:59:385
00:59:544 (59544|2,59544|1) - End at 01:00:016
DJPop

ljqandylee wrote:

Hi~ mania mod is coming XD
- Hi, good to see you're a BAT :)

[DJPop's Normal]
Quite good, but I think this diff is above Normal...
Maybe reduce some multi-keys and make this part: 01:12:964 ~ 01:22:911 not so confusing to players at Normal level would be better, just my opinion.
- Changed that part a bit and reduced some of triple notes.

[DJPop's Insane]
Also nice, just a few suggestions:
00:15:254 - Add note
- Doesn't feel like it should be added.
00:58:912 (58912|5,58912|4) - End at 00:59:385
- Fixed.
00:59:544 (59544|2,59544|1) - End at 01:00:016
- Fixed.
http://puu.sh/4MqWa
Topic Starter
AngelHoney
changed tags~ (add spro to tags)
ZHSteven
好吧看起来现在只差CTB了=。=
抱歉我无能为力。。最近快忙死了

star+2

PS.求您行行好赶紧把rank了吧。。2 years ago 要发霉了TAT
Topic Starter
AngelHoney
感谢! :D

之前有考虑过加CTB 不过找人作图以及mod实在是太麻烦了就省去了w

(虽然全模式都有是不错啦XD
ljqandylee
Fine, Piano'd :)
Topic Starter
AngelHoney
thank you :3
KanaRin
No doubt.
777, lepidon and Verdi are also awesome hard-map mapper.
I love it.

Taiko'd
Topic Starter
AngelHoney
thx kana ww
Naryuga
yay gogo \:3/
Seph
why no ctb diff

gogo all mode diff spread \o\
Topic Starter
AngelHoney

Seph wrote:

why no ctb diff

gogo all mode diff spread \o\
yep i want , but no mapper , so
izzydemon
already camping w/ hddthr for when this is ranked
gogo
Seph

AngelHoney wrote:

Seph wrote:

why no ctb diff

gogo all mode diff spread \o\
yep i want , but no mapper , so
if i werent busy id make you one :(
PyaKura
Hello,

Are you still accepting mania diffs ? I want to make one Hard to close the gap between DJPop's Normal and Insane, and perhaps make an Easy diff afterwards.
pw384
感动
PyaKura
I sent it to AngelHoney already but here's my mania diff for those who want :

[>>>PyaKura's Hard<<<] 7K

It's made to fill the enormous skillgap between DJPop's diffs.
Needs modding I guess.
Nyquill
Actually, normal -> insane is bad enough spread to be unrankable (mania).

You need to add something in the middle there.
mancuso_JM_

Nyquill wrote:

Actually, normal -> insane is bad enough spread to be unrankable (mania).

You need to add something in the middle there.
Wait.. What!?
This map was ranked today with a similar spread..
Nyquill

mancuso_JM_ wrote:

Nyquill wrote:

Actually, normal -> insane is bad enough spread to be unrankable (mania).

You need to add something in the middle there.
Wait.. What!?
This map was ranked today with a similar spread..


Looks like we need to reword RC.
PyaKura
Indeed, I checked the RC before mapping my Hard (which would somehow be considered Insane by the diff rating) but I was not sure if the same RC apllied to mania GDs. Also Mania RC are quite different from STD RC, allowing a minimum of 2 diffs, one of them being non expert and the other being expert or not (which means Inane or Hard, doesn't matter iirc). On a side note, general RC and STD RC seem to be mixed up when I look at them on the wiki. It's not very clear as some general RC only aplly to STD :/

Edit : if a N/H/I spread is still unacceptable I sugggested to make an Easy too in order to balance everything.

Mania RC wrote:

Diff Spread

Each beatmap must have at least 2 difficulties and one of them mustbe Easy/Normal. The key amount of the hardest difficulty in your beatmap set must not be lower than thekey amount of the easier difficulties. Single key amount beatmap set is notsuitablefor this rule. For example:- (Let 4K be lesskeyamountand 7K behigh keyamount) 4K Easy + 7K Insane: Accept 7K Easy + 4K Insane: Deny 4K Easy + 4K Hard + 7K Insane: Accept 7K Easy + 7K Hard + 4K Insane: Deny 4K Easy + 4K Insane + 7KEasy+ 7K Insane: Accept 7K Easy + 7K Normal + 7KHard + 7K Insane: Accept
:o

Edit again : p/2625941
xxbidiao
That should not be a problem because they are GDs and GDs have their 2-diff OK rule...

And if that's OK, let's call that insane hard.


Though on mania insane,

00:37:280 - I would suggest to move the x8.00 part something like 100~200 ms earlier,make it farther from reciting map deal...

Normal:
01:07:753 (67753|0) - This 1-2-1-2-1-2 style may be too hard for players on this level? Consider 1-7-1-7 for it also suits the later part.
DJPop
I'm fine if you want more Hard diff. I can make it.

xxbidiao wrote:

00:37:280 - I would suggest to move the x8.00 part something like 100~200 ms earlier,make it farther from reciting map deal...
- Fixed

Normal:
01:07:753 (67753|0) - This 1-2-1-2-1-2 style may be too hard for players on this level? Consider 1-7-1-7 for it also suits the later part.
- Changed another way, but still switching left & right.
http://puu.sh/4RyGB
Startrick
.
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