clearing old requests~
Black is suggestion
Blue is highly recommendedRed is unrankable[General]
you are missing the following skin files:hitcircleoverlay.png
spinner-clear.png
spinner-spin.png
please add them as they are required to complete the skin set you are using for this map. You can choose to get them from the template skin under the skins folder in your osu! directory if you don't plan on making custom ones
add this code to the [Colours] sections of the .osu files to complete your hit circles skin:SliderBorder: 255,255,255
imo the offset is a bit late, try 2090 (-14) instead
[Easy]
lots of unsanpped green lines, resnap them if possible00:08:104 (2) - spacing here can be improved which will also fix the blanket
00:19:104 (1) - sounds like a new verse, should have a finish on this note
00:37:604 (2) - missing clap on start
00:53:104 (1,2) - i would perfectly center this by moving it right 2 grids, seems to be your intention anyways
01:02:854 (4) - instead of this, you can break it up into note + slider to better represent the vocals.
01:04:604 (5) - missing clap
01:16:104 (3) - clap on end
01:28:104 (2) - ^
01:35:104 (2,3) - try curving them more gently to give a more natural flow:
01:45:854 (1) - you can perfectly center this for a better outro effect (e.g. x:193 y:207)
[Normal]
00:05:604 (4) - missing clap
00:09:104 (1,2,3,4) - this sounds especially delayed with the current offset, which is why i suggested to do -14ms
00:24:104 (4) - to keep consisten with your other 4-note patterns this should be moved to 00:23:854
00:30:604 (6) - clap
00:53:104 (2) - should have a NC here considering how you dealt with previous occurrences
01:02:604 (4,5,6) - missing claps on all of these
01:17:104 (5,6) - avoid the partial overlap between 5 and 6; you can make the curve on 5 smoother by using a red control point in the middle:
01:35:104 (1,2) - this is a bit anti-flow considering the direction of 01:35:104 (1). Try a pattern like this (note 01:36:604 (4) is stacked at the start of 01:35:104 (1)):
[Hard]
00:03:104 (1) - missing clap on end
00:10:604 (1) - clap
00:20:354 (6) - clap on end
00:28:104 (1,2,3) - this has a rather extreme jump from 00:27:854 (6) which is quite unexpected, consider reducing the spacing to 2.0x or below
00:31:104 (3) - missing clap on end, also on 00:32:604 (1) there should be a clap
00:48:604 (4) - clap
00:49:354 (2) - did you clap on the wrong place? the clap in the music happens on the slider end
00:53:604 (2,6) - clap on start
01:04:604 (8) - clap
01:12:854 (1,2,3,4,5) - construct this star better, the skew is noticeable while playing
01:17:604 (4) - according to a previous pattern, NC is supposed to be here instead of 01:16:604 (1)
01:21:604 (2) - clap on start
01:26:249 - unsnapped green line, snap to 01:26:22901:26:979 - there should be another note here to follow the 1/4s in the music and lead into the kiai
01:43:354 (2,6) - clap end
01:46:354 - add a note here to catch the guitars, feels a bit awkward to skip over that beat; also clap on start of 01:46:604 (1)
Flow in this diff is fine, but some spacing and positioning of notes can be handled better
Game-play wise the diffs are fine, but there are a lot of hitsounding inconsistencies with missing claps and whistle patters (which i did not mention since i dont know if they were done intentionally or not). Also you need two taiko diffs in order for this set to be rankable, i.e. add a muzukashii diff. Thats about all i can say right now, if you have any questions feel free to pm me. Good luck~