[Hard]
00:03:084 (1,2,3) - Everything between here and 00:16:834 (11) - Here is overmapped. Most of these notes aren't in the background music, and it's very unintuitive to play. I'd suggest remapping this section, paying more attention to the beats in the bgm - there doesn't need to be anywhere near this many notes!
00:18:584 (1) - Here, for example, would be a good place to use the streams from before - in order to match the drums in the background
00:22:584 (6) - Add note to match the vocals
00:22:834 (7) - ^
00:56:584 (7) - ^
00:56:834 (8) - ^
01:01:334 (2,3) - Make these one slider, with the start/end replacing those notes
01:14:084 (8) - This note is just in the middle of nowhere, tie it in with the previous pattern by bridging a slider or some notes in there
Double check the beats in this map and make sure you're covering all of them
[Normal]
00:11:084 (1,2,3,4,5,1,2,3) - Very empty, place some more notes to cover some of the missing beats here
00:30:584 (1,2,3) - Make this a triangle
00:53:084 (2) - Extend this slider a half beat, 00:53:834 (3) - Move this slider back to the next white tick, and extend it's end to replace 00:54:584 (4) -
01:23:084 (1) - This spinner feels out of place
01:36:084 (4,5) - Move these three back a whole beat replacing the note that was there, and place a circle 01:37:084 (6) - Here
01:43:084 (1) - This spinner is awkward, It should start where it ends right now, and continue to the end of the song. Place notes instead here.
[Easy]
00:07:084 (1,2) - Make these two mirrors
00:27:084 (1,2) - Swap these two on the timeline, the circle should come after the repeat slider
00:31:584 (1) - Move the start of this over 00:31:084 (4) - Here, replacing the circle
00:43:084 (3,4,5) - Make a clean triangle
00:57:084 (1,2,3) - ^
01:20:084 (3,4) - I think these might look and feel better if they were parallel to 01:19:084 (1,2) -
There are a lot of missing beats in this mapset - making it feel very empty in places (especially in Hard), I would go back through and double check you've covered all the major beats in both the vocals or the rhythm, depending on the line of music you're following00:03:084 (1,2,3) - Everything between here and 00:16:834 (11) - Here is overmapped. Most of these notes aren't in the background music, and it's very unintuitive to play. I'd suggest remapping this section, paying more attention to the beats in the bgm - there doesn't need to be anywhere near this many notes!
00:18:584 (1) - Here, for example, would be a good place to use the streams from before - in order to match the drums in the background
00:22:584 (6) - Add note to match the vocals
00:22:834 (7) - ^
00:56:584 (7) - ^
00:56:834 (8) - ^
01:01:334 (2,3) - Make these one slider, with the start/end replacing those notes
01:14:084 (8) - This note is just in the middle of nowhere, tie it in with the previous pattern by bridging a slider or some notes in there
Double check the beats in this map and make sure you're covering all of them
[Normal]
00:11:084 (1,2,3,4,5,1,2,3) - Very empty, place some more notes to cover some of the missing beats here
00:30:584 (1,2,3) - Make this a triangle
00:53:084 (2) - Extend this slider a half beat, 00:53:834 (3) - Move this slider back to the next white tick, and extend it's end to replace 00:54:584 (4) -
01:23:084 (1) - This spinner feels out of place
01:36:084 (4,5) - Move these three back a whole beat replacing the note that was there, and place a circle 01:37:084 (6) - Here
01:43:084 (1) - This spinner is awkward, It should start where it ends right now, and continue to the end of the song. Place notes instead here.
[Easy]
00:07:084 (1,2) - Make these two mirrors
00:27:084 (1,2) - Swap these two on the timeline, the circle should come after the repeat slider
00:31:584 (1) - Move the start of this over 00:31:084 (4) - Here, replacing the circle
00:43:084 (3,4,5) - Make a clean triangle
00:57:084 (1,2,3) - ^
01:20:084 (3,4) - I think these might look and feel better if they were parallel to 01:19:084 (1,2) -
Doublecheck your hitsounds as well, a lot of them sound out of place - try and match them up with the instruments in the bgm (claps->snares for example)
Keep at it though!