Requested Taiko mod? Dunno, somehow we came to this, but glad this happened.
Some explanations before we start, since the mod has become too colorfull:
Bold: Should be probably changed
Bold Red: Mostly/Fully unrankable issues or important notes.
[General]
- Consider moving the end of the first kiai at 00:57:968. After all the vocal is still pretty emphasizes and connected to the kiai.
-
In my upcoming mod will something appear I suggest the first time: Having different SVs in every difficultie. Normaly this shouldn't be done, but here we have a rare case where the density of notes becomes higher and higher when playing the higher diffs. which makes the readability suffer a lot when considering 1/6 notes on a 134 BPM song.[
Futsuu]
SPOILERGeneral
- SV is okay in this difficultie. You are using 1/4 notes, so the density is fine here. - SV: 1.40
- The Futsuu is so far okay, but you should really use some more 2/1 spaces. Right now it is rather an easy Muzukashii because of this. Check my mod for suggestions, concerning this case. But I won't interfer too much because, after all the diff is fine.
- Also, having some more monton patterns wouldn't hurt.
- A Futsuu don't use SV changes as you did it at 00:41:849 and 01:17:669, so please remove these. SV changes are normaly used in Oni while in Muzukashii it should be used rarely.
- I don't know why AImod dosen't show it, but the notes are not snapped. Use alt + A to move them manualy.
Notes
00:01:550 (3) - Recommending to delete such notes. They are not significant at all and rise the difficultie of the Futsuu. Having more rest points in a Futsuu is important. In current case you don't have to delete it, but just wanted to point this out.
{
00:23:938~00:38:266 - At this part you can start to emphasize the kiai more by reducing the notes. You did the same in the Muzukashii.
00:24:386 (72) - delete this note
00:26:177 (76) - ^
00:28:416 (82) - ^
00:29:087 (83,84,85,86,87,88) - k d d k k d. Having more monoton or in this case lineal patterns is recommended in Futsuu. Though, this one is not ugrent.
00:30:655 (89) - k
00:33:341 (97) - delete
00:34:013 (99) - ^
} In this way the Futsuu has more rest moments for players. Also you would prevent the kiai beeing drowned by this part.
- Funny, the kiai is more like a Futsuu while the other parts are rather easy-Muzukashii level. Think about it.
00:52:072 (146) - Probably 1/8 note at 00:52:091 Also questionable to use such notes in a Futsuu. Consider to delete it anyway.
00:55:505 (150) - I think it fits better to the vocal when you move this note at 00:55:953. Rise of notes(o ooo) instead lowering(ooo o) them in this pattern.
01:10:505~01:15:878 - lower the usage of notes please.
01:19:460 (215,216,217,218,219) - Recommending to use lineal patterns e.g. kkddk or kdkdkd. The more unlineal it is, the harder it becomes to play.
01:27:408 (235) - uh, I would rather say this note should be 1/6 snapped at 01:27:446 since it would be a doublet at 01:27:296 and 01:27:446. Though, when I consider it now, it is between 1/6 and 1/4. Call me crazy, but try 1/16 at 01:27:436. Probably more people should check this one note.
01:39:535, 01:40:431, 01:41:326 - Mh... here I'm not really sure what to do. Song is pretty slow and a Futsuu may have some different spacings between notes. Not sure about those though, they might confuse lower players. Having here a second opinion about deleting or keeping them would be good.
01:42:296 (273) - The "yey" should be probably represented by a kat finisher since this word is really strong in sounding.
Good Futsuu, just as I said before, a little hard to be considered as real one.
[
Muzukashii]
SPOILERGeneral
- You started to have 1/6 doublets, so suggestion is to have a higher SV, 1.60 or 1.80? - Preferable SV: 1.60
- Suggesting to have no SV changes in this diff. 2 diffs with SV change and 2 diffs without. Sounds good?
Notes
00:13:117 (53) - Same as before, I think the vocal is between 1/4 and 1/6. Try using 1/16 at 00:13:108 I know, it is everything pretty vague, but hard to consider vocals well enough if they are not following a songs timing. We have to find a consense.
00:24:162 (97,98,99) - This and the other patterns are maybe rather normal 1/4 k k k. Please check this.
00:26:849 (110) - Recommending to delete this note. The pattern becomes kinda long.
00:33:565 (x)- How about adding here a note and deleting the one at 00:34:013 to have a similiarity with 00:26:401 ?
00:45:431 (185,186,187,188) - Having kat finisher might be considerable idea because, the two kats which appear earlier somehow fade out too fast, and having here a continues use of kats would fit well. Also, it would have kinda the use of a "mirror-effect", D -> K. Or if you don't like it due to the contradiction of the vocals, you can make the first finishers to kat: 00:41:849 (172,173,174,175) - fits more to vocal.
00:49:834 (199) - Here I'm pretty sure the note should be 1/4 at 00:49:796. 1/6 is late.
00:50:580 (202) - Continue to follow the high pitch, having a kat here is good.
00:52:072 (146) - Probably 1/8 note at 00:52:091, you can hear that the sound is a bit later.
00:56:401 (221,223) - Not a must, but consider deleting these notes. Pattern are becoming kinda long again.
01:04:237 (251) - Same as above, but this time there is no significant sound for this note.
01:07:296 (262,263) - Mabye it would be better to delete the first note. 1/6 came kinda out of the sudden. Represents the violine good, but should be under consideration because of the sudden -more or less- appearance.
01:21:252 (312,313,314,315) - Same as before.
01:25:655 (326) - Here I'm pretty sure the note should be 1/4 at 00:49:796. 1/6 is late.
01:26:401 (329) - Follow the high pitch with a kat again, sounds good.
01:27:408 (332) - Same as in Futsuu, I think this should be 1/6 snapped at 01:27:446
01:39:535 (379) - I suggest to delete this note and add one at 01:39:759 as 1/6, since the constalation is a bit weird and dosen't right to me due to the doublet which isn't mapped. And since the doublet is more emphasizes, mapping this instead of the high pitch might be better.
Nice Muzukashii.
[
Oni]
SPOILERGeneral
- Suggesting to use SV 1.80 or 2.00. The more 1/6 notes you use the denser the patterns become and the harder it is to read them. - Preferable SV: 1.80
Notes
00:09:386 (47) - Maybe kat. But this is also fine, the new section/stanza is more notable in this way.
00:16:102 (84,85,86,87) - Instead of having such a constalation, you could make the next section/stanza more notable by mapping this like D x D D(00:16:102, 00:16:550, 00:16:774).
00:23:938~00:27:072 - This part can be considered as easier as in Muzukashii, but it is nothing urgent at all.
00:24:311 (130) - snap as 1/4, it fits better to the vocal. I had the same feeling in the muzukashii, but here it was better seeable due to the single note.
00:25:207 (134) - ^ (do the same for similiar notes?)
00:49:834 (259) - Same as in Muzukashii: Here I'm pretty sure the note should be 1/4 at 00:49:796. 1/6 is late.
00:52:072 (267) - Probably 1/8 note at 00:52:091, you can hear that the sound is a bit later.
00:58:416 (295,297,299) - You have a long kdkd... pattern constalation, so you could stop that by deleting these three notes and leave the Ks alone.
01:05:580 (331,333,335) - ^
01:02:222 (314,315,316) - Probably better to delete the first note of the doublet. Plays a bit weird with the finisher as first note. Might be just me.
01:25:654 (43) - Same as in Muzukashii: Here I'm pretty sure the note should be 1/4 at 00:49:796. 1/6 is late.
01:27:408 (332) - Same as in Futsuu and Muzukashii, I think this should be 1/6 snapped at 01:27:446
01:34:909 (82,83,84) - Same as above.
01:39:535 (108) - This note should be snapped as 1/4 at 01:39:498
01:40:431 (114) - ^
01:41:326 (121) - ^
A little more spaces and it should be fine.
[
Inner Oni]
SPOILERGeneral
- Here we have so many 1/6 that the playability and readability can suffer a lot for a player, that's why I recommend to have SV 1.80 or 2.00 - - Preferable SV: 1.80 (else it would be 2.00, but kiai becomes too fast for the song)
- I don't know why AImod dosen't show it, but the notes are not snapped. Use alt + A to move them manualy.
Notes
00:10:729 (66,67,68,69) - Comes somehow out of the sudden. Make it to a more simple pattern?
00:17:669 (118,119,120,121,122,123,124) - This becomes too much abstract. It dosen't follow the vocal well enough because the vocal it-self is inaccurated. lol
00:28:192 (30,31,32,33,34,35,36) - Instead of starting a new pattern constalation in the same section, I would rather suggest you to stay with the previous one from 00:23:938 since it still belongs to this one section (00:23:938 to 00:31:102)
00:42:296 (5) - No, after all this is a no-go. I know we have a low BPM here, but these are still 1/6 notes and could be considered as doublet with finisher as 1/4 on a higher BPM song, so it is against the Taiko rules. It plays also not well, so please change this by making the finisher to a normal note or deleting the first note of the doublet.
00:43:117 (11,12) - ^
00:45:804 (4,5) - ^
00:46:699 (11,12) - ^ (same case in the second kiai)
00:52:072 (44) - Probably 1/8 note at 00:52:091, you can hear that the sound is a bit later.
01:08:938 (1,2,3,4,5,6) - Not sure if this fits well with the doublets. Just pointing it out.
01:27:893 (44) - Same as before.
01:35:804 (87,88,89,90,91,92,93) - I think this constalations should be also used at 01:36:699 + the deletion of the note 01:36:625 (94) - .
01:39:535 (108) - This note should be snapped as 1/4 at 01:39:498
01:40:431 (114) - ^
01:41:326 (121) - ^
As I said before, the density of the notes plus the finisher is a big problem here, which is the reason why you should use higher SVs the more 1/6 you are using, which is the reason why I actually agree with Shiros point. Overall, hey, nice map! The 1/6 don't follow the song at all, but they sound pretty well, so I have no problem with it. Let's see what the people are going to comment about this after it gets ranked.
But before it can be ranked, I strongly recommend you to find some more experienced Taiko and osu modders to check these off-vocal notes.
I would like to be informed if there are any news about it, so I can check it once again. Keep me tuned.