thank you very much kosiga for mod and your star >////<
fix all of your suggestion :3
update given to hinsvar
fix all of your suggestion :3
update given to hinsvar
thanks 4 modding :3Breeze wrote:
Ah, I still remembered my 1st rank was this song
[Xinely's Easy][Together]
- 01:26:232 (4) - Ctrl+G played better imo fix
- 04:08:476 - Extend break to here? hmm i make it now same as normal~
rhythm are fine, but I think you can improve the arrange of notes to make it looked clear and neat more
- 00:38:476 (1,2,3) - Why increase spacing between 1 and 2? fix >_<
- 01:16:130 (5) - Slider end, this clap is so wrong, clap should at 01:16:436, so leave here empty is more better than add a clap fix
- 01:17:660 (2,3,4,5,6) - This stream seems puts randomly, maybe you can make them in a line or a curve? done
- 01:52:558 (1) - Slider head, no clap fix
- 01:55:007 (6) - Hmm, clap...why add it here removed clap
- 01:56:691 (3,5) - ^ ^
- 01:57:456 (8) - ^, slider head ^
- 02:30:823 (8) - The curve after the red node looked bad, and the clap on the end, you know..well, I would not point the clap things any more, I can't say it's wrong, just sounds weird, anyway how to use hitsound is all depend on yourself changed
Thanks for the mod \o\Breeze wrote:
Ah, I still remembered my 1st rank was this song Cool \:D/
[General][Timing]
- 02:07:558 - 02:37:864 - ...This part sounds weird, seems the voice changed lol ikr
[Together]
- I feel your offset is late, try 1130(-10) Yep... Offset moved.
- 02:16:436 (4) - Well, there's no clap in background at this point, so maybe you can remove this clap Done.
- 04:56:538 (6) - A sudden overlap might be confusing, I'd suggest put it out of 04:56:385 (5), just use the same spacing you used in this combo ^
Thanks for the mod (:wcx19911123 wrote:
from my queue, sorry for the delay No problem.
[Normal]
01:04:497 (6,1) - the spacing is a bit wrong, use 1.2x here plz Whoops. Fixed.
04:06:027 - same as Easy Done.
04:49:803 - remove the whistle here? sound kinda odd to me Hmm, idk... This sounds okay for me...
[Together]
02:11:232 (1,2,3,4,1) - nice rhyme here :3 \o\
02:55:466 (2,3,4,5) - it's not comfortable to play short sliders when they all start at blue timing lines. change them to a circle at 02:55:466 - , then sliders start at 02:55:619 - , 02:55:925 - and 02:56:232 - , and add circle at 02:56:538 - , will be much better to play, even it's a same rhyme Done.
04:55:466 (2,3,4,5) - same as 02:55:466 (2,3,4,5) - ^
map's quality still can be improved(especially the hitsounds in Easy diff), good luck then
224,304,91742,2,0,P|276:228|300:324|300:324|384:296,1,195,2|4,0:0|0:0,0:0:0
Thanks 4 mod.XinCrin wrote:
Hi Hinsvar
[Xinely's Easy]
Mappingfix all
- 00:25:007 (2) This blanket really flows very bad. You used a circle and then a very round slider, is
a bit awkward to see, especially in a diff. easy. Maybe you could drop a little more this slider and make it less curved- 00:26:844 (4) You're using the red ticks in a diff. easy D: . Could be a bit tricky for beginners about spacing , Try to free up some more this spacing . In conclusion move this slider to x:360 y:160 to make the player feel more comfortable with better spacing and flow
- 00:28:068 (5) If you do the above . Move this circle to x:256 y:344 to create a better blanket over (4)
- 00:43:987 (4) You did a straight slider, but most of your sliders are curved hmm ... . It looks much better if you make a curved slider and position yourself well, if you want to leave a picture
- 01:01:742 (3) This is a clear example of poor flow. Try to create better and make better blankets to flow more fun to diff. Maybe you could do the same slider that down here and change your position. If you do not understand me here I leave a picture
- 01:04:191 (5) This slider has a bad flow. It would be better if you just do a simple curved slider
- 01:28:681 (1) Hey! . You did a slider right here above a beautiful heart. In my curved should do to bring a better flow with the previous slider
- 01:31:742 (6) Really this slider looks bad . Why not do it this way? , is really better
Here the code if you wish :SPOILER224,304,91742,2,0,P|276:228|300:324|300:324|384:296,1,195,2|4,0:0|0:0,0:0:0- 01:44:599 (3) Move this circle to x:308 y:184 and move 01:45:211 (4) to x:216 y:256 if you wish make a better square
- 02:09:395 (3,4) Maybe you could move 02:10:313 (4) to x:124 y:240 flows better imo
Hitsoundsfix all except red line
- 00:10:925 (3) You used a clap at the beginning of the slider, not bad but I have a better idea. Why
not put a Finish? . Highlight either that part because there is an increased voice more strongly- 00:29:905 (3) The music requires you to put a Finish at the end of the slider because the vowel begins with a force of voice of singer nope
- 00:31:436 (1) This sounds really bad in my opinion . Why do not you put a whistle instead of a clap at the end of the slider?
In my opinion sounds better ><- 00:37:252 (4) For consistency with the whistles your changes the whistle at the beginning of the slider and removes of the tail
- 00:41:538 (2) Remove the clap of the beginning of the slider, in my opinion sounds really bad . Put a whistle in the beginning of the slider , sounds better
- 00:45:211 (1) Like I said ... Is better put Finish when increased voice, for example here . In conclusion put a Finish in the beginning of the slider because there is an increased magnification power of the voice nope
- 01:30:211 (3) Remove the clap of this circle , really is unnecesary because no follow the music or the voice
I can't continue . Xinely maybe you need to remap all claps and and whistles most . Mod your diff. then when the diff. becomes better
[Together]
MappingI'm too lazy to modding the map and mod better because the song is too long . Overall the map is not bad, but the diff. of Xinely need more help, but everything can be Cheer up! . Good Luck with the rank
- 00:34:191 (2) Move this circle to x:408 y:300 because I think they wanted to make a triangle with (1) and (3). k
- 00:49:191 (8) This slider actually flows poorly, putting it below (6) . In my opinion it would be better if the slider will do a CTRL + G and move it to x:180 y:184 . I'll leave a image k
- 01:18:272 (6) Move this circle to x:40 y:204 To make straight the stream Because that's your idea , i guess oh sorry, i changed the position before i read ur mod lol
- 01:27:762 (4) Hmm .. Move the secong sliderpoint to x:240 y:280 if you wish make a better blanket will still keep this
- 03:26:232 (2) Move this circle to x:284 y:204 to stack it properly with 03:24:395 (5) i want keep this ;w;
- 04:34:803 (1,2) Hey ! This blanket looks a little ugly , In my opinion you could focus more on slider and circle to the grid
k- 04:43:374 (5) Forgot to put a Clap, in the beginning of the slider, for consistency with your patterns claps fix
- 05:43:221 (3) Consider eliminate this circle, because it is the music or the voice changed slider
- 05:45:211 (1) This spinner is too short . In my opinion you should extend it to 05:46:742 and delete the circle that is there ummm but i want still keep last note.. okay. deleted spin and changed another pattern
Thanks for the mod \oXinCrin wrote:
[Together]
Mapping
- 00:22:864 (4,5,1) Flowing wrong, how you positioned the little stream with the slider . In my opinion it would be better if you do it right, like this one in the picture It's intentional; I can make it straight any time I want, but going all straight every time would be boring, right?
Oh damn it, I completely forgot; sorry orzXinCrin wrote:
No kd to me u.u
Thanks for modding \oWiinter wrote:
[General]
gahh hitsounds ;_; the default ones REALLY don't fit this song. here are some that I think would fit well http://puu.sh/1HLsK. you could also look for some others on the ranked version of this, they used some really good ones. Fine, changed the hitsounds.
[Normal]
hitsounds are soo low! increase the volume, please Err, the quietness of the hitsounds fits with the calmness of the song, IMO. I'll wait for more opinions about this.
00:14:905 (7) - place new combo here and remove the one from 00:15:823 (1) Err, I'm following the music, so nope.
00:25:619 (1) - move new combo to 00:24:701 (5) ^
00:34:191 (5) - make the first line straight and place the anchor a bit lower (like this) I think this fits with the atmosphere of the song, so well, nope.
00:37:864 (1) - the way this slider overlaps with 00:36:640 (3) is pretty awful ): make it like this instead ...Me? Overlapping stuff like this? I must be drunk while getting this part done. Changed.
00:42:762 (3,4) - this sounds a little weird.. I'd remove (4) and extend (3), making it finish at 00:43:987 It goes with the instruments well, though...
00:44:599 - it's okay not to place anything here, but if you prefer, add a note :> Nah, nope.
00:46:436 (3) - make it symmetrical? Nope; this one's intentional to make a variety on shapes.
00:50:721 (1) - move this new combo to 00:49:191 (6) Nope; this follows the music.
00:59:293 (1,2,3) - place them like this instead? Nah, I'm okay with what I have now.
01:08:476 (1) - make the first line straight? Nope; same reason as 00:46:436 (3).
01:31:742 (1,3) - make them symmetrical? Done.
01:34:191 (1,2,3) - make it like this? Nah, I don't like having too much blankets around here.
02:09:395 (3,4) - make them like this? ...That looks weird, to be honest. I'll keep my pattern for now.
02:15:517 (4) - place it at x:192 y:160? And then it will overlap 02:16:436 (2)... Nope.
02:19:497 (3) - imo this would look better like this You sure love encircling and blanketing things, huh. Yes, this one looks good; done.
03:12:456 (2) - add a note here? Hmm, fine I guess. Added.
03:21:027 (4) - add new combo here and remove it at 03:21:946 (1) - Following the vocal, so nope.
03:58:374 (4) - place it at x:372 y:140 Yep, confirmed: You like encircling and blanket *runs* Well okay, done.
04:41:844 (1) - add new combo here and remove it at 04:42:762 (1) - Following the music here.
05:24:395 (5) - add new combo? Fine, added.
[Together]
The settings for this diff match more a normal+ than a Hard/Insane, which is what this diff is supposed to be? I'd say +1 OD and +1 HP Drain? This is Hard, and I think Drain 6/CS4/AR7/OD6 already fits for a map of a slow song like this. No change.
01:04:803 (1) - I thiink this note is unnecessary. try removing it and see if you think it sounds better? Err? I think it's completely fine...
01:37:864 (1,2,3,4,5) - gahh random jumps ;_; Got (2) spaced normally, but kept the 01:38:476 (3,4) jump because it fits with the vocal.
02:11:844 (4) - extend this slider to 02:12:150? sounds way better imo Nope; following the beat at 02:11:997.
05:03:578 (3,4,1) - place them at x:376 y:212 to align it with 05:02:966 (1) Nah, this placing is intentional, so nope.
thanks 4 mod~ :3Wiinter wrote:
Hello! m4m~ (I started modding this yesterday and there was a mod post after it, so sorry if there are things that aren't there anymore)
[Xinely's Easy]
00:10:925 (3,4) - this pattern is kinda meh :< use more curves! example k
00:26:844 (4,5) - I'd remove (5) and add a repeat to (4). sounds better imo k
00:31:436 (1) - unnecessary new combo k
00:37:252 (4) - make it symmetrical to 00:35:415 (2) k
00:38:476 (5) - add a note here? eeeh e____e
00:52:558 (3) - I'd replace this for a 1/1 slider. the blank part after the note is a little odd nope
01:01:742 (3) - add new comboi just follow vocal
01:05:415 (1) - extend this spinner to 01:07:864?weird imo
01:17:660 (5) - extend it to 01:18:272?nope
01:31:742 (6) - gahh looks a little odd ;_; place the first anchor a bit lower. make this in the same shape of this 01:04:191 (6) instead! looks way better k
01:38:170 (1) - this would look better placed here k
02:09:395 (3) - add new combo nope, same as first
02:14:293 (3) - ^ ^
02:26:538 (1) - place this new combo at 02:27:150 (2) instead
02:34:803 (5) - this is really just a suggestion, but use this spacing? nope >_<
02:59:293 (5) - add new combo k
03:12:150 (4) - remove finish in slider's head D: sounds weird k
03:29:293 (7) - add a third anchor to it? =w=
03:34:191 (5) - ctrl + j this? flows better imo k
03:58:681 (5) - add new combo nope, just follow vocal
04:01:742 (1) - ^nope
04:40:925 (4) - ugly overlap with 04:39:701 (3) :< fix
04:43:987 (3) - remove clap k
05:41:844 (3) - ^ k
[Together]
The settings for this diff match more a normal+ than a Hard/Insane, which is what this diff is supposed to be? I'd say +1 OD and +1 HP Drain?
00:32:354 (5,6,7) - random jump :<
01:27:762 (4,5) - make them symmetrical? k
01:54:395 (3) - *nazi* align this with the two previous notes k
02:30:211 (7) - I'm not a big fan of the overlap here. :< make it like this or something like that k
02:30:823 (8) - looks a little.. weird? maybe it's just me, but I think this would look better if you made the "waves" smaller (make the anchors closer) i want keep this
03:25:007 (6) - make this slider straight to keep the patternk
04:43:374 (5) - not really sure, but Ctrl+G it? nice
04:46:742 (1,2) - this slowdown seems a little unnecessary imo. but it's totally up to you if you wanna keep it ^^ ^^
That's all from me :> Good luck with this!
Well okay then; you do seem like that, though :vWiinter wrote:
Hinsvar: it's not that I love blankets. it's just that when you add sliders that match them, it weird to have them placed somehow different. :>
Thanks for modding \:D/DakeDekaane wrote:
[General]
Why so many miku in tags? .w. That's the difficulty of adding an username filled with spaces...
[Normal]
You can increase HP Drain by 1-2 and Overall Difficulty by 1, settings are a bit low considering you have an Easy in your mapset. Drain increased by 1, but OD5 for a Normal... Nope.
Placement
These stacks aren't good imo, you should space them. Err, TBH, I think stacking them is the best way to place them here, considering the gap between these notes are pretty long (usually 3/2 beats).00:10:313 (2,3) -
00:13:068 (5,6) -
00:16:742 (2,3,4) -
00:20:109 (1,2,3) -
00:55:007 (1,2) -
03:18:272 (2,3) -
02:07:558 (1,2) - Move this a bit away from 02:09:395 (3), being too close may be misshit. Hmm, idk... I did stuff here, anyway.
Aesthetics (most nazi)
00:50:721 (1) - Move the 2nd node to x:448 y:124 and the last node to x:448 y:84 to be near perfect blanket with 00:51:640 (2). Done.
00:54:089 (5) - You can make softer curve for this. I'm just using 00:51:946 (3), and I think it's fine...
03:55:007 (6,1) - You can move this a bit down to not being too close to the HP bar. Done.
03:56:844 (3) - Move the 2nd and 3rd node 1 grid right (level 4) to be near perfect blanket with 03:58:374 (4). Did stuff around here after following the suggestion above.
05:20:109 (5) - You can move this a bit down to not being too close to the HP bar. Done.
05:24:395 (1) - Move the 2nd node 1 grid up (level 4). ^
05:25:619 (3) - Move the 2nd node 1 grid down (level 4). ^
[Together]
Rhythm
02:26:232 - Either add a circle or delete 02:26:538 (3) , that 3/4 beat spacing in time sounds very ankward. Err? I don't think so, actually... .-.
Placement
01:07:252 (3,4) - Try to separate a bit this objects, Why would? This kind of pattern really goes well with the vocal.[/color
04:22:558 (3) - Decrease the jump here~ [color=#FF0000]Stacked below 04:20:721 (1)'s head.
04:27:150 (1) - Move this around x:256 y:228, this jump for this is bad imo, if you do, move up 04:28:068 (1,2), to avoid an overlap, maybe around x:256 y:60. Hmm, I intended to make a vertical symmetrical here, actually...
Aesthetics (nazi)
02:23:170 (1) - Move the 2nd node to x:260 y:108 and the red node to x:228 y:184 to be near perfect parallel to 02:22:252 (5). Done.
03:34:191 (1) - Move the 2nd node to x:316 y:200 and the red node to x:358 y:256 to be near perfect blanket with 03:35:721 (2). Uh... Are you sure you're giving the right coordinate for the red node? Not changing for now; this looks good for me anyway.
Sound
01:44:293 (2) - Maybe remove the whistle here. Nope; it feels really, really empty without it.
01:45:517 (2) - ^ ^
03:40:925 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove) ^
03:43:681 (2) - Remove whistle ^
05:01:742 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove) ^
05:04:497 (2) - Remove whistle ^
Thanks for mod ~DakeDekaane wrote:
Hi, sorry for the late, but I'm here to mod this mapset of this really long and lovely song /o/
[General]
Why so many miku in tags? .w. my previous name and use space.. hinsvar still want keep this even i don't have any ranked map
[Easy]
Aesthetics (some nazi)
05:00:517 (5) - Make this a straight slider or with a softer curve. more softer curve, k
05:02:966 (2) - Delete either 2nd or 3rd node, move the one not deleted to x:76 y:120 and the last to x:112 y:68, making it near perfect parallel to 05:04:191 (3), if you do, move the first node of (3) 1 grid right (level 4). nope
[Together]
Consider putting breaks in 04:28:374 - 04:36:946, some players could be killed here due to the draining if they have been doing it bad. ehehe :3 :p
Rhythm
00:39:701 - You can add a circle here, it fits and sounds good. nope
00:46:130 (2) - Vocals have a really strong emphasis here and there's nothing to hit ;w;, try a circle in 00:46:130 and a 1/2 beat slider in 00:46:436.
k
01:16:130 (5) - Same as above, circle here and 1/2 beat slider in 01:16:436. i think keep now
Placement
01:18:578 (1,2) - Unstack this, is a bit hard to tell when and where the repeats are going to finish. k
01:27:762 (4,5) - If this anti-jump is on purpose or not, fix it or increase the spacing a bit, it can be misshit as if they were 1/4 beat spaced. k
01:51:640 (7,1) - Separate this, it a bit weird to follow while playing.nope
02:32:048 (1,2) - ^ I think you really like stack sliders like this, but the repeating ones are confusing if you do this k
03:13:681 (7,8) - ^ Specially in these 1/2 beat spaced. k
03:21:027 (1,2) - ^ keep this now
03:50:721 (3,4) - ^ ^
03:54:089 (4,5,6,7,8,9) - Don't stack like this if you're not going to do a stack pattern in the next circles, it's a bit hard to handle the speed change after the sliders, you can either separate the sliders, or stack (7) and (8), letting (9) unstacked. k
Aesthetics (nazi)
03:57:456 (6) - Move the 2nd node to x:392 y:196 and the red node to x:336 y:192 to be near perfect blanket with 03:35:721 (2), and making a nice effect with vocals while playing. still keep this now
That's all from my part, good luck /o/
288,176,86232,2,0,P|304:144|352:160|368:256|288:208|256:288|256:288|224:208|144:256|160:160|208:144|224:176,1,390,8|2,0:0|0:0,0:0:0
224,128,267150,6,0,P|192:64|96:80|80:176|128:256|208:176|256:304|256:304|304:176|384:256|432:176|416:80|320:64|288:128,1,715,2|2,0:0|0:0,0:0:0
120,288,41538,2,0,P|56:188|92:80,1,240,2|2,0:0|0:0,0:0:0
220,312,91742,2,0,P|268:352|308:312|308:312|348:352|392:312,1,195,2|2,0:0|0:0,0:0:0
376,48,96640,2,0,P|322:69|333:125|333:125|277:136|277:193,1,195,2|2,0:0|0:0,0:0:0
324,296,105823,2,0,P|352:276|352:276|360:288|360:288|372:276|372:276|384:288|384:288|392:276|392:276|424:300,1,130,8|2,0:0|0:0,0:0:0
444,316,189089,2,0,P|408:312|384:288|384:288|360:312|328:316,1,130,8|2,0:0|0:0,0:0:0
Thanks 4 modKitagami wrote:
Hello!~ Thank you for M4M! hi~
Here's my mod:Generalfix all especially with code ~
Oh my God, the song... I REALLY LOVE IT! <3
The BG matches the song perfectly, too!~
[notice] Xinely's Easy
- 00:10:313 (2) - Move this 1 grid up? (Grid Level 4) To align it with 00:10:007 (1) Oh, and isn't the spacing here a little bit different? (a bit larger)
- 00:15:211 (2) - Move this 1 grid down? (on Grid Level 4) To align it with 00:14:905 (1) Oh, and same as the previous item. The spacing is a bit larger.
- 00:25:007 (2) - 1 Grid down?
- 00:41:538 (2) - I fixed this slider in a way that the head and the tail are perfectly aligned with each other. You may fix this only if you want, because this isn't something that big. The spacing changed slightly, but nothing to worry about (Prev: 0,89x/ Next: 0.88x), in my opinion. Here's the Code:
Code120,288,41538,2,0,P|56:188|92:80,1,240,2|2,0:0|0:0,0:0:0- 01:09:701 - I think this one sounds better without the Whistle.
- 01:20:109 (2) - The spacing is a bit larger.
- 01:26:232 (4) - Can't we use the right spacing here? (0.9x)
- 01:31:742 (6) - I made this slider perfectly symmetrical and aligned. If you want to apply this, here's the Code! Just remember to fix the spacing with the next note 01:33:272 (1)
Code220,312,91742,2,0,P|268:352|308:312|308:312|348:352|392:312,1,195,2|2,0:0|0:0,0:0:0- 01:36:640 (4) - Same as the previous item! (Lol, I really love symmetry, you know) You won't need to fix the spacing here.
Code376,48,96640,2,0,P|322:69|333:125|333:125|277:136|277:193,1,195,2|2,0:0|0:0,0:0:0- 01:41:538 (5) - Move this 1 grid to the right, to align with 01:40:925 (4)
- 01:45:823 (5) - I aligned the head with the tail and made it symmetrical.
Code324,296,105823,2,0,P|352:276|352:276|360:288|360:288|372:276|372:276|384:288|384:288|392:276|392:276|424:300,1,130,8|2,0:0|0:0,0:0:0- 02:26:538 (5) - I think that New Combo here is better than on 02:27:150 (1)
- 02:45:211 (5) - Move this 1 grid down, to align with 02:43:987 (3,4)
- 03:06:334 (1,2) - These looks a bit weird. I think both the sliders need to be the same (CTRL+C and V) and make a straight line. (Copying Slider 03:06:946 (2) would be better, in my opinion)
- 03:07:864 (4) - I think this would look better if it were aligned with 03:06:946 (2,3)
- 03:09:089 (5) - I aligned the head and the tail and made it symmetrical
Code444,316,189089,2,0,P|408:312|384:288|384:288|360:312|328:316,1,130,8|2,0:0|0:0,0:0:0- 03:11:232 (1,2,3) - Too much notes in a row for easy, in my opinion. How about turning 03:11:232 (1,2) into a slider?
- 03:35:721 (1) - This stack here looks weird, in my opinion, since there's a lot of time between it and the previous note. i think that's okay
- 03:39:701 (5) - 1 grid up to align with 03:38:476 (3)
- 03:40:925 (1) - 1 grid down and 2 to the right to align with 03:39:089 (4)
- 03:41:538 (2) - If following the previous item, 1 grid up.
Together
- 00:32:507 (6) - Move this 1 grid to the left (grid Level 4), looks better aligned with 00:32:354 (5,7) in my opinion.
- 01:09:701 - Like I said on the other difficulties. Maybe remove the Whistle?
- 03:07:252 - ^
- 04:47:660 - ^
- 02:34:038 (4) - 1 Grid to the right? To align with 02:33:885 (3,5) better.
- 02:35:874 (2) - 1 Grid up?
- 02:38:936 (3) - 2 Grids down?
fix all~ thanks
Waa! I got tired O.O! I'm totally cheering for this! *Shoots a star*! Thanks for star ~
Good luck!~
-Kirito wrote:
[General]
seems to be a good to add a soft-slidertick2 (my thoughts) Clap, huh? Done.
[Normal]
00:38:476 - slidertick2 add? Done.
00:40:925 - ^ ^
01:07:558 (5) - clap remove and whistle add? ^
01:27:456 - slidertick2 add? ^
02:07:864 (2) - slide the tail section finishi or clap add? ^ (Finish.)
02:20:109 - slidertick2 add? ^
02:26:844 (5) - slide the tail section finishi ^
03:27:456 - slidertick2 add? ^
03:28:681 - ^ ^
05:26:844 (1,2) - slide the tail section clap remove ^
05:29:905 (4) - slide head clap remove ^
05:30:517 (1) - slide Arrow clap remove ^
05:32:354 (3) - clap remove ^
05:32:966 (4) - slide the tail section clap remove ^
05:34:191 (5) - ^ ^
05:36:027 (7) - clap remove, whistle add ^
05:36:640 (1) - ~ does not spill out of the from sound bits. D: ^. (Should've said fixed everything, I guess orz)
[Together]
04:25:007 - slidertick2 add? Done.
05:36:640 (1) - ~ so Noraml same
Thanks for the mod, guys \o\Kitagami wrote:
General
Oh my God, the song... I REALLY LOVE IT!
The BG matches the song perfectly, too!~ Good to hear that \o\
How about adding this on the Song Setup?
Artist: 倉木麻衣 Uh, maybe no... It would be a bit too hard to explain why, though.Normal
I think there are kind of too much stacks on the beginning of this difficult... Hmm, maybe you should look at my reply to Dekaane's opinions about the stacks...Here will be suggestions of something new to add to your hitsound pattern. I think it sounds pretty good!
- 00:13:068 (5) - I think this one is kind of weird... Maybe a 1/2 beat slider without the Reverse arrow would look better? It follows the vocal.
- 00:16:742 (3,4) - I think these would look better unstacked. How about taking turns stacking and unstacked notes? You stack in a place and the on next notes, you don't stack, and then the next ones you stack again. Would look better than many stacks in a row, in my opinion. Uh, idk... Unstacked everything on this combo.
- 00:14:905 (7) - I think New Combo here is better than on 00:15:823 (1) Following the Vocal I'm following the music.
- 00:19:191 (1) - New combo? ...What?
- 00:24:701 (5) - I think New Combo here is better than on 00:25:619 (1) Following the music.
- 00:56:844 (2) - Weird stack, in my opinion. It fits with the song's atmosphere, IMO.
- 01:09:701 - I think this would sound better without the Whistle. I don't think so, actually...
Hitsound suggestionIf you are doing this, please also add on the other difficulties. Yep; don't worry.
- 01:12:150 - How about Soft Custom1 Finish here?
- 01:14:599 - ^ (Without the Whistle)
- 01:17:048 - ^ (w/ Whistle)
- 01:19:497 - ^ (w/ Whistle)
- 01:21:946 - ^ (w/ Whistle)
- 01:24:395 - ^ (w/ Whistle)
- 01:26:844 - ^ (w/ Whistle) Ok, from here I think you understand already what I meant. Every four white ticks, right? Okay.
- 01:13:374 (2) - New Combo would look better here than on 01:12:762 (1) in my opinion. Placed on 01:12:456 (4), instead.
- 01:13:681 - How about adding a slider here? From this point to where actually 01:13:987 (3) is. In other words, I'm suggesting to delete 01:13:987 (3) and add slider. Done.
- 02:22:252 (5) - I think that a New Combo here is better than on 02:23:170 (1) Stanza.
- 02:25:925 (5) - New Combo here? (only if following the previous item) Nah.
- 02:56:538 (6) - New Combo here istead of on 02:57:456 (1)? Stanza...
- 03:20:109 (3) - Weird stack in my opinion I don't think so, though...
- 03:26:844 (1) - Yay for the perfect symmetry! Nice ...Actually, after checking this with Ctrl+H, nope. I played with the nodes though, and now they're actually perfect \:D/
- 04:04:191 (4) - 1 Grid to the left? To be perfectly at the centre! ...I didn't notice this. Done.
Together
- 01:07:711 (4) - I think this looks weird stacked. It goes well with the vocal, though, IMO...
- From 04:51:640 to around 05:04:497 - The New Combos here became unbalanced. Most of the yellow combos have only 2 or 3 notes... Yeah, I noticed that too, but it can't be helped I guess...
Thanks for modding \:D/CDFA wrote:
Overall:
Increase the volume of the clap. It's way too quiet atm. I think it's not too quiet... idk, I think I'll get more opinions.
Hurd:
00:13:374 (1) - I'm not a fan of this overall slider shape. It's not bad or anything, it just seems really thin going up, and I know that thickening it and keeping it the same length would be bad. I think it's fine though, so I won't do anything with this.
00:29:599 (3) - The snap on the repeat just doesn't seem effective enough. I might suggest maybe a normal hitnormal. Play with it, though Used that.
00:34:497 (3) - Add clap on end of slider
00:58:987 (5) - Having a slider like this at the end of a stream feels a bit odd to play. Maybe make this follow the lyrics so the slider isn't neccesary? Nope, I'm okay with what I have now.
01:38:170 (2,3,4,5,1) - It's ok but naturally I'm wanting to have (4) closer, while making a pretty pattern. This may work http://osu.ppy.sh/ss/556272 Nope; I'm fine with what I have now.
01:48:272 (1,2) - These are weirdly spaced out causing me to misread (2) pretty consistently Err? This pattern is not really that hard for me...
02:59:446 (4) - Add whistle at beginning of slider? Done.
Normal:
00:22:864 (3) - This might be too long of a period from (2) to be a good stack. It confused me when I played it Fine, unstacked stuff around here.
01:15:823 (3) - Add finish on end of slider Done.
03:45:823 (1) - Delete this note to give normal players time to recover from the spinner ^
Thanks 4 modding ~ (:xxheroxx wrote:
Mod Infos:
• Suggestion.
• You should fix this.
______________________________________________
______________________________________________
General
- • Preview Point: 01:08:630
Xinely's Easy (this diff seems a Normal but whatever)
- • HP Drain Rate: 3 okay
• 00:19:191 (1) - As far as I can see you tried to map this diff following the voice, so it's better to delete this and the similar sliders. (keep in mind that this is an Easy and following both vocal/music is not always a good thing) changed
• 01:04:497 (5,1) - Delete (5) and start the spinner where the circle was. okay
• 03:06:334 (1) - Even if this is (1) there's no "New Combo" mark on this circle so add it. k
• 01:08:783 (1) - To emphasize the chorus why don't you delete this slider and add a circle at 01:08:476, one at 01:09:089 and one at 01:09:701? changed one note one slider
• 01:13:681 (1) - ^ but this is nope >_<
• 01:18:272 (x) - Add a circle. still keep this
• 01:31:742 (6) - End this slider at 01:32:966. vocal imo
• 01:36:640 (4) - End this slider at 01:37:864. ^
• 01:38:170 (1) - Delete this slider and add a circle at 01:38:476. done
• 03:44:599 (x) - Add a circle. become slider
• 03:45:211 (x) - ^ ^
• 03:45:823 (1,2) - Delete these circles and add a slider. done
• 04:27:150 (1) - Start this slider at 04:28:068. i think i will give little break for newbie so keep this now
• 05:46:436 (x) - Add a green timing section here and set the volume at 10%. Add another green timing section at 05:46:742 and set the volume at 55%. fix
Together
- • HP Drain Rate: 7 will be responded by hinsvar
• 00:32:966 (8) - Add a "New Combo" here and remove it from the next circle. okay
• 00:39:701 (x) - Add a circle. but i want make a little break since this is hard diff
• 00:39:854 (x) - ^ ^
• 00:42:762 (5) - Add a "New Combo". fix
• 00:47:660 (7) - ^ ^
Thanks for the mod; will mod your maps ASAP (:xxheroxx wrote:
Normal
- • 00:37:864 (1) - Remove the "New Combo". Done.
• 01:46:436 (1,1,2) - Delete the circles and end the spinner at 01:48:885. ^
• 03:43:987 (1,1) - Delete the circle and end the spinner at 03:46:436. (if you don't want to fix this: even if the circle is (1) there's no "New Combo" mark on it so add it) Did this and NC'd the new (1).
• 05:04:803 (1,1,2) - Delete the slider and the circle, then end the spinner at 05:07:252. (or end it at 05:06:640 and add a circle at 05:07:252) Did the first choice.
• 05:45:823 (2) - Remove the repetition. Done.
Together
- • HP Drain Rate: 7 Nope, this is too high for a Hard diff, IMO...
thanks 4 modding and star ~ <3HelloSCV wrote:
From my queueSPOILERGeneral
in kiai time, how about add finish on long white tick?
Xinely's Easy
01:16:436 (4) - delte whistle on slider body okay
01:26:232 (4) - lol lovely slider <3 since this is lovely song, i want to make lovely slider <3
01:38:476 (1) - clap okay
02:32:660 (3) - delete here? ^
03:27:762 (4) - ^ ^
04:27:150 (1) - lol love love love <3
Together
00:32:507 (6) - delete this instead,00:32:813 (7) - add here ( fitter with rhythm :p )
00:35:109 (6) - delete clap?
00:38:017 (2) - move to 00:37:711 (6) - here
00:40:007 (1) - clap on start? hears nice imo
00:42:150 - add clap
01:18:272 (6) - move 1 grid right ( make perfect straight ) -nazi
01:51:027 (4,5,6) - breaking DS? fix this plz
01:55:007 (6) - 1 grid left
01:57:456 (8) - use 0.8x ds please
01:58:681 (1) - how about using Normal finish here? ( Not custom finish )
02:34:803 (7) - add clap on start and delete end
02:40:313 (8) - delete clap on end
02:44:599 (2,3,4) - wow.. suddnely so big DS how about ruduce little?
05:37:252 (2) - clap on start
05:39:089 (3) - clap on end
fix all >w<
such a Soooooooooo lovely song ;D i want make GD but i think i'm so late orz sorry SCV, maybe next time XD
why can't i find this song earlier... Should be ranked! good luck for rank with my starxD
Good to hear that. Wish you happiness too, and thanks for the star and everything else \oZero__wind wrote:
Found this map in a modding Q
The collab is quite smooth already
Wish you happiness
Just wanna drop a ☆ and good luck with this
Thanks for the mod and starHelloSCV wrote:
From my queueSPOILERGeneral
in kiai time, how about add finish on long white tick? I'm sure enough I did it on my part... I guess I'll add them on Xinely's parts/diff too.
Normal
01:28:681 - add clap here? Done.
04:50:109 (5) - clap on repeat ^
04:56:844 - clap here ^
Together
00:19:803 (3) - add whistle on end ( fit with piano ) Done.
03:04:191 (4) - missed clap ^
such a Soooooooooo lovely song ;D i want make GD but i think i'm so late orz ...Good to hear that, but even if this is still WIP, I won't accept your offer anyway, because this is supposed to be a couple mapset... Sorry, I guess ):
why can't i find this song earlier... Should be ranked! good luck for rank with my starxD
232,68,240211,6,0,P|280:88|304:132,1,100,0|8,0:0|0:0,0:0:0
387,87,240823,2,0,P|385:139|352:177,1,100,0|8,0:0|0:0,0:0:0
420,244,241436,2,0,P|370:259|323:241,1,100,0|8,0:0|0:0,0:0:0
284,328,242048,2,0,P|252:286|253:236,1,100,0|8,0:0|0:0,0:0:0
456,132,278476,6,0,P|480:176|468:252,1,100,8|0,0:0|0:0,0:0:0
428,312,279089,2,0,P|384:344|304:356,1,100,2|0,0:0|0:0,0:0:0
240,360,279701,2,0,P|176:356|112:312,1,100,8|0,0:0|0:0,0:0:0
80,264,280313,2,0,P|64:212|84:148,1,100,2|0,0:0|0:0,0:0:0
100,72,280925,2,0,P|136:32|212:24,2,100,8|0|2,0:0|0:0|0:0,0:0:0
Thanks for modding~terametis wrote:
[Together][Normal]
- 01:46:436 (1) - You set whistle on the slider's slide, is it intentional? Yes, this is supposed to follow the vocal.
- 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me. Nope, I'm fine with it this way.
- 02:58:374 (2) - Ctrl + G. same as reason for 01:48:572. ^
- 03:04:191 (4) - add clap Done.
- 04:19:191 (3) - remove whistle on the slider's slide if you don't have a reason. Removed.
- 04:24:395 (1) - try use custom tick sound to 04:25:007. I'm sure enough I've placed one there... nvm, done.
- 05:05:721 (2) - move to x204,y60. Did stuff around here.
Very careful and good work :3
I used a lot of time to check histsound, they are almost perfectly for regularity. That sounds good~
- 02:17:660 (1) - You use whistle+clap to the slider's end, is it intentional? This pattern has not been used much in this diff. Whoops. Removed whistle.
- 04:41:538 (5,6,1,2,3,4,5) - You use DSx1.3, is it intentional? Eh wait. Fixed.
- 05:07:864 (1) - Add New combo(NC bugs). Umm, it's already there.
- 05:46:742 (1) - why don't stack to 05:44:599 (4) - ? Done.
Thanks 4 moddingterametis wrote:
from my queue
Black = suggestion. Blue = suggetion, but important thing for me. Red = Error Element.
These are all suggestions. so you will be able to reject them without reason.
[Together][Easy]
- 00:47:048 (4) - 2 grid left? okay
- 00:47:660 (1) - You didn't put custom tick sound to 00:48:272, I think put it is more good :3 okay :3
- 01:16:130 (5) - same, try use custom tick sound. ^
- 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me. that's okay now
- 01:56:844 (4) - add clap k
- 03:11:844 (2) - add whistle on the slider's end? You put whistle on 01:14:599, and you put it to downbeat on this KIAI except KIAI start. k
- 03:26:538 (3) - Ctrl + G. same as reason for 01:48:572. nope
- 04:00:211 (1,2,3,4) - Just a suggestion. How about this? If you use this, you need change (5) and (6) Nice ~ <3.
SPOILER232,68,240211,6,0,P|280:88|304:132,1,100,0|8,0:0|0:0,0:0:0
387,87,240823,2,0,P|385:139|352:177,1,100,0|8,0:0|0:0,0:0:0
420,244,241436,2,0,P|370:259|323:241,1,100,0|8,0:0|0:0,0:0:0
284,328,242048,2,0,P|252:286|253:236,1,100,0|8,0:0|0:0,0:0:0- 04:38:476 (1,2,3,4,5) - Small adjustment. feel free to ignore. Not bad ~ <3
SPOILER456,132,278476,6,0,P|480:176|468:252,1,100,8|0,0:0|0:0,0:0:0
428,312,279089,2,0,P|384:344|304:356,1,100,2|0,0:0|0:0,0:0:0
240,360,279701,2,0,P|176:356|112:312,1,100,8|0,0:0|0:0,0:0:0
80,264,280313,2,0,P|64:212|84:148,1,100,2|0,0:0|0:0,0:0:0
100,72,280925,2,0,P|136:32|212:24,2,100,8|0|2,0:0|0:0|0:0,0:0:0- 05:17:354 (4) - try use custom tick sound to 05:17:666. k
that's all.
- 01:09:089 (2) - add whistle to the slider's end? You put it on 03:06:946 (2) - . okay
- 01:45:823 (5) - (nazi)Ctrl+J and put to x324,y296. and 1 grid down 01:47:048 (1) - . okay
- 02:07:864 (2) - You use drum sampleset to slider's end, is it intentional? nope
- 02:59:905 (2) - add clap to the slider's end. nope
- 03:01:130 (3) - remove clap on the slider's head. okay
- 03:06:334 (1) - Add New combo (NC bugs) okay
- 03:13:987 (5) - add clap to the slider's start and add whistle on the slider's end.okay
- 03:20:109 (5) - change to clap to the slider's start and change to whistle to the slider's end. okay
- 03:29:293 (6) - add finish to the slider's start. okay
- 03:42:762 (4) - remove finish nope
- 03:44:599 (6) - add clap to the slider's start. done
- 05:06:027 (4) - remove whistle on the slider's slide if you don't have a reason. nope
- 05:41:844 (3) - ^ okay
my mod start is 4 hour ago.... 3 hours for modding? O___O
good luck<3
Thanks for the mod~Philippines wrote:
General
- You have two "Giorgo" in your tags right now. One is enough so better remove the other one. Nah, the two "Giorgio"s are part of a phrase, and it would be impossible to find one if I remove one of them.
- Why not add a short kiai fountain on 05:46:742 to emphasize the last syllable of the vocal of this map? XD Okay, added.
Normal
- Bump your Approach Rate +1 for better gameplay performance! XD Okay then
- 00:33:885 (4) - What about a whistle on this slider's tail? It sounds better since I believe you're missing one. Done.
- 00:43:374 (3) - Same thing as above. I think there should be a whistle here too :3 ^
- 01:38:170 (6) - I think using a 1/1 slider on this part is not suitable for this time since you are following the rhythm of the vocal. I suggest you use a 1/2 reverse slider instead because it flows better with the vocal in my opinion. ^
- 02:19:497 (3) - This slider could have been better if you fixed the blanket in it. How bout the picture below?: Un-blanketed this part, instead.
- 03:47:048 (1) - Since this is a normal diff and the spinner ended so early on this part. I suggest you move this circle a bit closer to the center so that players can easily hit it even right after they finished spinning. Done.
- 05:10:925 (1) - I think a new combo mark should be on 05:12:456 instead of this slider. Please fix it. Nope; I think this is correct already.
Together
- 01:08:323 (5,1,2,3,4,5) - This is too much in my opinion. This is surely fine for a mapset that has a good spread but I'm not really sure about this circles right now. It's creating a huge gap between this diff and Normal. So my suggestion for this one is you reduce the number of notes for this part OR replace some circles with sliders. Umm, nope. This is already okay for a Hard diff and won't make a big gap of difficulty between those two diffs.
- 01:48:272 (1,2,1) - I'll leave this as a warning since I don't know if it is reasonable enough to add a little mini slider jump here. Just leave this as is, I'll get back to this one if i think it's bad. lol I think it's okay though lol
- 02:18:272 (1) - The new combo here is not necessary. You should remove it. Done.
- 02:51:027 (1,2,3) - Okay this jump is kind of too much for a hard diff. Please move them closer instead if you want to keep it this way. Umm, I don't really think it's that hard orz
- 02:58:068 (1,2,3) - Same thing as above. Please reduce the spacing. ^
- 05:00:517 (1) - Remove new combo because I believe it is not necessary. Necessary to denote the beginning of a new pattern.