Hi, sorry for the late, but I'm here to mod this mapset of this really long and lovely song /o/
[General]
Why so many miku in tags? .w.
[Easy]
Aesthetics (some nazi)05:00:517 (5) - Make this a straight slider or with a softer curve.
05:02:966 (2) - Delete either 2nd or 3rd node, move the one not deleted to x:76 y:120 and the last to x:112 y:68, making it near perfect parallel to 05:04:191 (3), if you do, move the first node of (3) 1 grid right (level 4).
[Normal]
You can increase HP Drain by 1-2 and Overall Difficulty by 1, settings are a bit low considering you have an Easy in your mapset.
PlacementThese stacks aren't good imo, you should space them.
00:10:313 (2,3) -
00:13:068 (5,6) -
00:16:742 (2,3,4) -
00:20:109 (1,2,3) -
00:55:007 (1,2) -
03:18:272 (2,3) -
02:07:558 (1,2) - Move this a bit away from 02:09:395 (3), being too close may be misshit.
Aesthetics (most nazi)00:50:721 (1) - Move the 2nd node to x:448 y:124 and the last node to x:448 y:84 to be near perfect blanket with 00:51:640 (2).
00:54:089 (5) - You can make softer curve for this.
03:55:007 (6,1) - You can move this a bit down to not being too close to the HP bar.
03:56:844 (3) - Move the 2nd and 3rd node 1 grid right (level 4) to be near perfect blanket with 03:58:374 (4).
05:20:109 (5) - You can move this a bit down to not being too close to the HP bar.
05:24:395 (1) - Move the 2nd node 1 grid up (level 4).
05:25:619 (3) - Move the 2nd node 1 grid down (level 4).
[Together]
Consider putting breaks in 04:28:374 - 04:36:946, some players could be killed here due to the draining if they have been doing it bad.
Rhythm00:39:701 - You can add a circle here, it fits and sounds good.
00:46:130 (2) - Vocals have a really strong emphasis here and there's nothing to hit ;w;, try a circle in 00:46:130 and a 1/2 beat slider in 00:46:436.
01:16:130 (5) - Same as above, circle here and 1/2 beat slider in 01:16:436.
02:26:232 - Either add a circle or delete 02:26:538 (3) , that 3/4 beat spacing in time sounds very ankward.
Placement01:07:252 (3,4) - Try to separate a bit this objects,
01:18:578 (1,2) - Unstack this, is a bit hard to tell when and where the repeats are going to finish.
01:27:762 (4,5) - If this anti-jump is on purpose or not, fix it or increase the spacing a bit, it can be misshit as if they were 1/4 beat spaced.
01:51:640 (7,1) - Separate this, it a bit weird to follow while playing.
02:32:048 (1,2) - ^ I think you really like stack sliders like this, but the repeating ones are confusing if you do this
03:13:681 (7,8) - ^ Specially in these 1/2 beat spaced.
03:21:027 (1,2) - ^
03:50:721 (3,4) - ^
03:54:089 (4,5,6,7,8,9) - Don't stack like this if you're not going to do a stack pattern in the next circles, it's a bit hard to handle the speed change after the sliders, you can either separate the sliders, or stack (7) and (8), letting (9) unstacked.
04:22:558 (3) - Decrease the jump here~
04:27:150 (1) - Move this around x:256 y:228, this jump for this is bad imo, if you do, move up 04:28:068 (1,2), to avoid an overlap, maybe around x:256 y:60.
Aesthetics (nazi)02:23:170 (1) - Move the 2nd node to x:260 y:108 and the red node to x:228 y:184 to be near perfect parallel to 02:22:252 (5).
03:34:191 (1) - Move the 2nd node to x:316 y:200 and the red node to x:358 y:256 to be near perfect blanket with 03:35:721 (2).
03:57:456 (6) - Move the 2nd node to x:392 y:196 and the red node to x:336 y:192 to be near perfect blanket with 03:35:721 (2), and making a nice effect with vocals while playing.
Sound01:44:293 (2) - Maybe remove the whistle here.
01:45:517 (2) - ^
03:40:925 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove)
03:43:681 (2) - Remove whistle
05:01:742 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove)
05:04:497 (2) - Remove whistle
That's all from my part, good luck /o/